Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Update v1.4.0:
- Gameplay:
- Added a custom battle feature.
- Ship avoidance is less strict, and ships spend less time waiting for other ships in their formation to get into place.
- Crew don't deplete their ship's rations when docked, and low rations won't affect morale while on shore leave.
- Ship AI will switch dual-purpose guns to anti-air mode more readily, including when the ship has orders to attack a ship or structure.
- Critical hit effects with a chance to escalate damage (on-board fires, ruptured fuel lines) are automatically repaired when out of combat.
- Bug Fixes:
- Fixed another instance of spotters launching from ships on the bridge without permission.
- Fixed a bug where seaplanes would teleport around the world when floating on the sea.
- Fixed a bug where a fleet could appear twice the bridge's fleet list.
- UI:
- Added ship class labels to the shipyard screen's list of docked ships.
- Clarified the phrasing of the dual-purpose gun toggle.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement