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G4U55

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Apr 15th, 2019
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  1. Update v1.4.0:
  2.  
  3. Gameplay:
  4. Added a custom battle feature.
  5. Ship avoidance is less strict, and ships spend less time waiting for other ships in their formation to get into place.
  6. Crew don't deplete their ship's rations when docked, and low rations won't affect morale while on shore leave.
  7. Ship AI will switch dual-purpose guns to anti-air mode more readily, including when the ship has orders to attack a ship or structure.
  8. Critical hit effects with a chance to escalate damage (on-board fires, ruptured fuel lines) are automatically repaired when out of combat.
  9.  
  10. Bug Fixes:
  11. Fixed another instance of spotters launching from ships on the bridge without permission.
  12. Fixed a bug where seaplanes would teleport around the world when floating on the sea.
  13. Fixed a bug where a fleet could appear twice the bridge's fleet list.
  14.  
  15. UI:
  16. Added ship class labels to the shipyard screen's list of docked ships.
  17. Clarified the phrasing of the dual-purpose gun toggle.
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