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- -- The Forgotten Server Config
- -- Account manager
- accountManager = "yes"
- namelockManager = "no"
- newPlayerChooseVoc = "yes"
- newPlayerSpawnPosX = 160
- newPlayerSpawnPosY = 54
- newPlayerSpawnPosZ = 7
- newPlayerTownId = 1
- newPlayerLevel = 8
- newPlayerMagicLevel = 0
- generateAccountNumber = "no"
- -- Unjustified kills
- -- NOTE: *Banishment and *BlackSkull variables are >summed up<
- -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
- -- *RedSkull equivalents.
- -- Auto banishing works only if useBlackSkull set to negative.
- -- advancedFragList is not advised if you use huge frags
- -- requirements.
- redSkullLength = 50 * 62 * 70 * 90
- blackSkullLength = 64 * 72 * 80 * 95
- dailyFragsToRedSkull = 55
- weeklyFragsToRedSkull = 80
- monthlyFragsToRedSkull = 90
- dailyFragsToBlackSkull = dailyFragsToRedSkull
- weeklyFragsToBlackSkull = weeklyFragsToRedSkull
- monthlyFragsToBlackSkull = monthlyFragsToRedSkull
- dailyFragsToBanishment = dailyFragsToRedSkull
- weeklyFragsToBanishment = weeklyFragsToRedSkull
- monthlyFragsToBanishment = monthlyFragsToRedSkull
- blackSkulledDeathHealth = 40
- blackSkulledDeathMana = 0
- useBlackSkull = true
- useFragHandler = true
- advancedFragList = false
- -- Banishments
- -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
- -- killsBanLength works only if useBlackSkull option is disabled.
- notationsToBan = 3
- warningsToFinalBan = 4
- warningsToDeletion = 5
- banLength = 7 * 24 * 60 * 60
- killsBanLength = 8 * 24 * 60 * 60
- finalBanLength = 30 * 24 * 60 * 60
- ipBanishmentLength = 1 * 24 * 60 * 60
- broadcastBanishments = true
- maxViolationCommentSize = 200
- violationNameReportActionType = 2
- autoBanishUnknownBytes = false
- -- Battle
- -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
- -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
- -- deathLostPercent set to nil enables manual mode.
- worldType = "pvp"
- protectionLevel = 100
- pvpTileIgnoreLevelAndVocationProtection = true
- pzLocked = 20 * 700
- huntingDuration = 60 * 1000
- criticalHitChance = 7
- criticalHitMultiplier = 1
- displayCriticalHitNotify = true
- removeWeaponAmmunition = false
- removeWeaponCharges = false
- removeRuneCharges = "no"
- whiteSkullTime = 5 * 10 * 100
- noDamageToSameLookfeet = false
- showHealingDamage = true
- showHealingDamageForMonsters = false
- fieldOwnershipDuration = 5 * 1000
- stopAttackingAtExit = false
- oldConditionAccuracy = false
- loginProtectionPeriod = 10 * 1000
- deathLostPercent = 10
- stairhopDelay = 2 * 1000
- pushCreatureDelay = 2 * 1000
- deathContainerId = 1987
- gainExperienceColor = 215
- addManaSpentInPvPZone = true
- squareColor = 0
- allowFightback = true
- -- Connection config
- worldId = 0
- ip = "91.48.238.169"
- bindOnlyConfiguredIpAddress = false
- loginPort = 7171
- gamePort = 7172
- adminPort = 7171
- statusPort = 7171
- loginTries = 10
- retryTimeout = 5 * 1000
- loginTimeout = 60 * 1000
- maxPlayers = 841
- motd = "Bem Vindo ao Baiak Yurots Editado por [GOD] Willz!"
- displayOnOrOffAtCharlist = false
- onePlayerOnlinePerAccount = true
- allowClones = false
- serverName = "Infernium Baiak 24h"
- loginMessage = "Bem-Vindo ao Baiak Editado por Willz, Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo"
- statusTimeout = 5 * 60 * 1000
- replaceKickOnLogin = true
- forceSlowConnectionsToDisconnect = false
- loginOnlyWithLoginServer = false
- premiumPlayerSkipWaitList = false
- -- Database
- -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
- -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
- sqlType = "sqlite"
- sqlHost = "localhost"
- sqlPort = 3306
- sqlUser = "root"
- sqlPass = ""
- sqlDatabase = "theforgottenserver"
- sqlFile = "forgottenserver.s3db"
- sqlKeepAlive = 0
- mysqlReadTimeout = 10
- mysqlWriteTimeout = 10
- encryptionType = "plain"
- -- Deathlist
- deathListEnabled = true
- deathListRequiredTime = 1 * 60 * 1000
- deathAssistCount = 19
- maxDeathRecords = 5
- -- Guilds
- ingameGuildManagement = true
- levelToFormGuild = 8
- premiumDaysToFormGuild = 0
- guildNameMinLength = 4
- guildNameMaxLength = 20
- -- Highscores
- highscoreDisplayPlayers = 100
- updateHighscoresAfterMinutes = 2
- -- Houses
- buyableAndSellableHouses = true
- houseNeedPremium = true
- bedsRequirePremium = true
- levelToBuyHouse = 1
- housesPerAccount = 0
- houseRentAsPrice = false
- housePriceAsRent = false
- housePriceEachSquare = 1000
- houseRentPeriod = "never"
- houseCleanOld = 0
- guildHalls = false
- -- Item usage
- timeBetweenActions = 200
- timeBetweenExActions = 1000
- checkCorpseOwner = true
- hotkeyAimbotEnabled = true
- maximumDoorLevel = 500
- -- Map
- -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
- -- useHouseDataStorage usage may be found at README.
- mapName = "Baiak Yurots"
- mapAuthor = "Baiak Lula"
- randomizeTiles = true
- useHouseDataStorage = false
- storeTrash = true
- cleanProtectedZones = true
- mailboxDisabledTowns = "-1"
- -- Startup
- -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
- -- coresUsed are seperated by comma cores ids used by server process,
- -- default is -1, so it stays untouched (automaticaly assigned by OS).
- defaultPriority = "high"
- niceLevel = 5
- coresUsed = "-1"
- optimizeDatabaseAtStartup = true
- removePremiumOnInit = true
- confirmOutdatedVersion = false
- -- Muted buffer
- maxMessageBuffer = 4
- bufferMutedOnSpellFailure = false
- -- Miscellaneous
- -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
- -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
- -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
- dataDirectory = "data/"
- allowChangeOutfit = true
- allowChangeColors = true
- allowChangeAddons = true
- disableOutfitsForPrivilegedPlayers = false
- bankSystem = true
- saveGlobalStorage = true
- displaySkillLevelOnAdvance = false
- spellNameInsteadOfWords = false
- emoteSpells = true
- promptExceptionTracerErrorBox = true
- storePlayerDirection = false
- monsterLootMessage = 3
- monsterLootMessageType = 25
- separateViplistPerCharacter = false
- -- Ghost mode
- ghostModeInvisibleEffect = false
- ghostModeSpellEffects = true
- -- Limits
- idleWarningTime = 14 * 60 * 1000
- idleKickTime = 1000 * 1000 * 10000
- expireReportsAfterReads = 1
- playerQueryDeepness = 2
- maxItemsPerPZTile = 0
- maxItemsPerHouseTile = 0
- -- Premium-related
- freePremium = true
- premiumForPromotion = true
- -- Blessings
- -- NOTE: blessingReduction* regards items/containers loss.
- -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
- blessingOnlyPremium = true
- blessingReductionBase = 30
- blessingReductionDecreament = 5
- eachBlessReduction = 8
- -- Rates
- -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
- -- rateExperienceFromPlayers 0 to disable.
- experienceStages = "yes"
- rateExperience = 900
- rateExperienceFromPlayers = 0
- rateSkill = 300
- rateMagic = 200
- rateLoot = 26
- rateSpawn = 3
- -- Monster rates
- rateMonsterHealth = 1.0
- rateMonsterMana = 1.0
- rateMonsterAttack = 1.0
- rateMonsterDefense = 1.0
- -- Experience from players
- -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
- -- player will gain experience from every lower leveled player.
- -- max~Threshold* set to 0 will disable the maximum threshold:
- -- player will gain experience from every higher leveled player.
- minLevelThresholdForKilledPlayer = 0.9
- maxLevelThresholdForKilledPlayer = 1.1
- -- Stamina
- -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
- -- rateStaminaHits multiplies every hit done a creature, which are later
- -- multiplied by player attack speed.
- -- rateStaminaGain is divider of every logged out second, eg:
- -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
- -- rateStaminaThresholdGain is divider for the premium stamina.
- -- staminaRatingLimit* is in minutes.
- rateStaminaLoss = 1
- rateStaminaGain = 3
- rateStaminaThresholdGain = 12
- staminaRatingLimitTop = 41 * 60
- staminaRatingLimitBottom = 14 * 60
- rateStaminaAboveNormal = 1.5
- rateStaminaUnderNormal = 0.5
- staminaThresholdOnlyPremium = true
- -- Party
- -- NOTE: experienceShareLevelDifference is float number.
- -- experienceShareLevelDifference is highestLevel * value
- experienceShareRadiusX = 30
- experienceShareRadiusY = 30
- experienceShareRadiusZ = 1
- experienceShareLevelDifference = 2 / 3
- extraPartyExperienceLimit = 20
- extraPartyExperiencePercent = 5
- experienceShareActivity = 2 * 60 * 1000
- -- Global save
- -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
- -- if you want such a system please check out data/globalevents/globalevents.xml.
- globalSaveEnabled = false
- globalSaveHour = 8
- shutdownAtGlobalSave = true
- cleanMapAtGlobalSave = false
- -- Spawns
- deSpawnRange = 2
- deSpawnRadius = 50
- -- Summons
- maxPlayerSummons = 0
- teleportAllSummons = false
- teleportPlayerSummons = false
- -- Status
- ownerName = "ADMIN"
- ownerEmail = "@otland.net"
- url = "http://otland.net/"
- location = "Europe"
- displayGamemastersWithOnlineCommand = false
- -- Logs
- -- NOTE: This kind of logging does not work in GUI version.
- -- For such, please compile the software with __GUI_LOGS__ flag.
- adminLogsEnabled = false
- displayPlayersLogging = true
- prefixChannelLogs = ""
- runFile = ""
- outLogName = ""
- errorLogName = ""
- truncateLogsOnStartup = false
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