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asdasdaaa11 Jun 18th, 2019 51 Never
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  1. wait(1)
  2. a=Instance.new("SpawnLocation",game.Workspace)
  3. a.Position = Vector3.new(0,50,0)
  4. a.Size = Vector3.new(5,1,5)
  5. a.Anchored = true
  6.  
  7.  
  8. a=Instance.new("Part",game.Workspace)
  9. a.Position = Vector3.new(-72.75, 50.26, 10.25)
  10. a.Size = Vector3.new(0.5, 16.5, 16.5)
  11. a.Anchored = true
  12. a.Shape = "Cylinder"
  13.  
  14. a=Instance.new("Part",game.Workspace)
  15. a.Position = Vector3.new(-72.75, 42.75, -1.25)
  16. a.Size = Vector3.new(0.5, 7.5, 0.5)
  17. a.Anchored = true
  18. a.Shape = "Block"
  19. a.Orientation = Vector3.new(30, 0, 0)
  20.  
  21. a=Instance.new("Part",game.Workspace)
  22. a.Position = Vector3.new(-72.75, 42.873, -4.75)
  23. a.Size = Vector3.new(0.5, 7.5, 0.5)
  24. a.Anchored = true
  25. a.Shape = "Block"
  26. a.Orientation = Vector3.new(-30, 0, 0)
  27.  
  28. a=Instance.new("Part",game.Workspace)
  29. a.Position = Vector3.new(-72.75, 42.873, -8.25)
  30. a.Size = Vector3.new(0.5, 7.5, 0.5)
  31. a.Anchored = true
  32. a.Shape = "Block"
  33. a.Orientation = Vector3.new(30, 0, 0)
  34.  
  35. a=Instance.new("Part",game.Workspace)
  36. a.Position = Vector3.new(-72.75, 42.995, -11.75)
  37. a.Size = Vector3.new(0.5, 7.5, 0.5)
  38. a.Anchored = true
  39. a.Shape = "Block"
  40. a.Orientation = Vector3.new(-30, 0, 0)
  41.  
  42. a=Instance.new("Part",game.Workspace)
  43. a.Position = Vector3.new(-72.75, 50.252, -23.75)
  44. a.Size = Vector3.new(0.5, 16.5, 16.5)
  45. a.Anchored = true
  46. a.Shape = "Cylinder"
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