ChaosMAX1268

Barrenia: Search for Creators (basics)

Jul 11th, 2021 (edited)
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  1. This File contains only Lore and Territories, for gameplay and zone descriptions, card design and types, and keywords & abilities, look at those files.
  2. Lore: The world of Barrenia was blessed by the Creators, who used their knowledge to create sentient machines, evolved animals in the span of minutes, and even bring back extinct species. However, one day, the creators vanished, and in the aftermath, many factions fought for control of the world. Ultimately, a truce was made, and the factions went separate ways to make 6 distinct countries.
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  4. (ARC 1) (Beginning Arc) Centuries later, a mysterious individual appears that looks like one of the Creators, and has amnesia. War begins again as the countries fight for custody of the individual, each having a different desire regarding the mystery of the Creators and the fate of the world at large. What will become of this world with its creators gone?
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  6. (ARC 2) (Armor Arc) Eventually, 3 new factions join the fight and the technology the Creators once used is rediscovered. Introduces Aurora Poles, Deadman Zone, and Explorer Colonies, as well as Armor cards and Miracle Events.
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  8. (ARC 3) (Timebreak Arc) The truth of the Creators is revealed, and a war of dimensions begins! The forces of Barrenia team up with the Creators to take down the dimension known as the Dreadful Abyss and its evil forces. The ability to break the laws of time and transcend dimensions is revealed. Introduces Dreadful Abyss and Creator Plane, Hyper Attack, as well as Timebreak Stage, Timebreak Soldiers, and Timebreak Effects
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  10. (ARC 4) (UniteR Arc) With the Dimension War concluded, paths to alternative realities and stories are opened. Worlds where the Creators never left, Worlds where the Creators died, Worlds were Abyss Pit won. The power to combine the potential of multiple realities is discovered. What will be found in these worlds and what threats will there be to face? Introduces Portal Makers and UniteR Soldier subclasses and introduces Multi Territory cards.
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  12. (ARC 5) (Incarnation Arc) In the main Barrenia, a mysterious hooded figure creates strange spirits that wreak havoc. The technique is reverse engineered, and a new war begins in Barrenia, where the new combatants are the incarnations of nature itself. Introduces Incarnations, the Incarnation Zone, and No Territory cards.
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  14. (ARC 6) (Chimera Arc) Mysterious creatures dubbed Chimeras, individuals whose souls are divided into multiple bodies that can unite to form unique combinations, are appearing throughout Barrenia. They try to get involved in many conflicts. What are their origins? Are they unlikely saviors or abominations who want to sow destruction? Introduces Chimera Soldiers and Chimera Attack.
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  16. (ARC 7) (D-End Arc (probably not the final arc)) A new source of energy is discovered called Dimensium. This new energy can bring forth a better future or destroy it. We follow the tales of the people of Barrenia and beyond using the energy for one reason or another. What will happen in the future and what is the truth behind this new energy? Introduces Dimensium Cards, The D Gauge, D Effects, and D End (a new win condition).
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  18. Arc ? (Eraser Arc) The planned conclusion for the series. A mysterious faction called the Erasers are destroying many versions of Barrenia's worlds and timeslines, even versions of Dreadful Abyss and Creator Collective are eradicated. The survivors gather with the main Barrenia, and all conflicts cease so they can defeat the Erasers and end their rampage. Introduces the Erasers and their unique playstyle.
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  20. Territories:
  21. Fiery robots with resentment towards the Creators. Burn the opponent with the flames of anger!
  22. Steampunk Empire (Red with a symbol that resembles a combination between a screw and a volcano): Volcanic region with steampunk robots who use fire, lava or steam. They focus on draining the opponent of hand resources and gaining buffs when they fight depowered opponents. Divisions include Infernal Machine (machines with pyrokinesis), Gear Soldier (basic soldiers), Gear Drone (nonhumanoid (and often beast-like) robots), Gear King (rulers), and Lava Machine (machines with lava powers)
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  24. Hive of insects that seek domination over all. Sacrifice soldiers to achieve great reward!
  25. Hive Union (Yellow with Hexagon hive symbol): Insect creatures with electric or sonic powers. They live in a massive hive. They focus on swarming & destroying other Soldiers via kamikaze tactics. Divisions include Stingers (bees), Web Weavers (arachnids), Long Legs (grasshoppers), and Beatmen (beetles).
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  27. Birds that rule the skies and desire freedom. Soar above the opposition!
  28. Bridstrom Cliffs (Silver with wing-like symbol): Avians swift as the wind, they live in the mountainous region, and focus on direct attacking and messing with the opponent’s field. Divisions include Winged Aces (birds of prey), Little Scout (based on small birds), Flightless (based on flightless birds), and Dance Assassins (based on birds with colorful feathers)
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  30. Dwelling in the deep, they lure their prey into the abyss!
  31. Alantical States (Navy with shark head symbol): Creatures who live in the sea or islands. They focus on draining the Energy Pile and blocking Rear Zone. Divisions include Sea Fangs (based on sharks), Fishmen (merman or mermaids based on less predatory fish), Amphysic (Amphibians with psychic powers), and Crush Claws (clawed crustaceans)
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  33. Dinosaurs that battle to find perfection. Their armor blocks and destroys all!
  34. Mad Dunes (Orange with T-rex Skull symbol): Dinosaurs “revived from the dead”, thanks to DNA technology, they focus on both strong offense and defense. Divisions include JawBreakers (based on saurian dinosaurs), Horn Piercers (based on horned dinos), Turbo Raptor (based on raptors), and Winged Terrors (based on flying reptiles).
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  36. Beasts live in the tranquil forests. The power of plants provides hazards and blessings!
  37. Flowuna Republic (Green with flowery Lion head symbol): Mammalian creatures who coexist with the forest. They focus on team attacks and traps. Divisions include Werester (Humanoid canines, and felines), Wise Monkey (primates), Stamper (hooved animals), and Bizarres (marsupials and/or monotremes)
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  39. Royalty of the ice age. They freeze the opponents and leave them no quarter!
  40. Aurora Poles (Cyan with Lizard symbol): Icy reptilians, seemed to have been created by the Creators in preparation for a long-lasting ice age, for some reason. They focus on putting soldiers to Rest Stance and nullifying effects from the field. Divisions include Shiver Snake (snakes), Cold Blood (lizards who are the royalty), Frost Biters (crocodilians), and Blue Backers (Turtles)
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  42. Explorers of the cosmos. Fight and fly with the power of light!
  43. Explorer Colonies (Black with Saturn symbol): Machines who explored space to find the Creators. They have returned to the planet, seeking potential clues to their whereabouts. They focus on recycling resources and preventing their attacks from being interrupted. Divisions include Astro Engineer (humanoid robots), Astro Flyer (non-humanoid flying machines), Land Explorers (non-humanoid ground machines), and Weather Changers (machines that affect the weather).
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  45. Those who wear the bones of the dead. Tear at the opponent with wasting plagues!
  46. Deadman’s Zero (Purple with Mushroom symbol): Fungal creatures who use bones to make powerful bodies. They seek to kill all other living life. They may be weak, but focus on Grave Pile manipulation and turning Soldier’s clash stats to 0. Divisions include, Sinister Shroom (the pure fungus), Bone Beasts (take the form of animals), Deathmen (take the form of humanoids), Skull Sentinel (the leaders), and Rage Reaper (elite warriors)
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  48. Existing beyond time and wonder. The flow of time is their plaything!
  49. Creators Plane (White with a rainbow gradient and uses a brain symbol): The aforementioned Creators in their home dimension. They focus on manipulating turn count and returning opposition into the deck. Divisions include Wonder Fairy (fairies), Savior Dragon (angelic dragons), Myth Beast (based off of fictional creatures (barring dragons)), and Imaginary Hero (look humanoid and based on benevolent figures from various stories).
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  51. Roaring within the darkness. Destroy all that stands in the way!
  52. Dreadful Abyss (Maroon with demonic head symbol): The dimension of The Creators’ rivals. They use the powers of darkness to consume other dimensions. They focus on raw power but at the cost of a lot of valuable resources. Divisions include Devil Darer (demons based on various lores), Abyssal Beast (based on demonic beasts from a variety of lores), Diabolic Dragon (devilish dragons), and Heinous Man (based on evil characters from fiction)
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