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- var iFileName = "Sorcerer - Frozen Heart [by SwordMeow].js";
- RequiredSheetVersion(12.999);
- AddSubClass("sorcerer", "frozen heart", {
- regExpSearch : /^(?=.*(sorcerer|witch))(?=.*frozen?)(?=.*heart).*$/i,
- subname : "Frozen Heart",
- source : ["HB", 0],
- features : {
- "subclassfeature1" : {
- name : "Frigid Soul",
- source : ["HB", 0],
- minlevel : 1,
- description : "\n " + "At 1st level, you’re naturally adapted to cold climates, as described in chapter 5 of the DMG, and you have resistance to cold damage.",
- dmgres : ["Cold"],
- savetxt : { immune : ["effects of extreme cold"] }
- },
- "subclassfeature1.1" : {
- name : "Iceball",
- source : ["HB", 0],
- minlevel : 1,
- description : "\n " + "You can change the damage of any spell you cast to Cold.",
- },
- "subclassfeature6" : {
- name : "Gathering Frost",
- source : ["HB", 0],
- minlevel : 6,
- description : "\n " + "When you deal cold damage, you can halve the target's speed on its next turn.",
- },
- "subclassfeature6.1" : {
- name : "Flashfreeze",
- source : ["HB", 0],
- minlevel : 6,
- description : ([
- "You can use your action to spend two sorcery points to make a simple object or structure from ice.",
- "It must reside within a 10ft. cube within 120ft. If you attempt to freeze a creature, it makes a Str or Dex save against your spell DC.",
- "On a failure, it is encased, and can remake it at the end of their turn. You can also freeze a 40ft. cube of water within 120ft.",
- " From 14th level, you can make anything out of true Ice for an additional 2 sorcery points, which will not melt.",
- ]),
- action : ["action", " (Flashfreeze)"],
- },
- "subclassfeature14" : {
- name : "Glacial Wreath",
- source : ["HB", 0],
- minlevel : 14,
- description : ([
- "You can use your reaction to cast armor of agathys on yourself when an attack against you succeeds, but before you take damage",
- "You can use your action to encase yourself in ice for a minute or until you choose to end the effect.",
- "You are petrified and gain temporary hit points equal to twice your sorcerer level now, and at the start of each of your turns.",
- "You maintain awareness of your surroundings. Once the cocoon is used, you must finish a long rest",
- ]),
- action : ["reaction", " (Armor of Agathys)"],
- action : ["action", " (Glacial Wreath)"],
- },
- "subclassfeature18" : {
- name : "Winter is Coming",
- source : ["HB", 0],
- minlevel : 18,
- description : ([
- "As an action, you can spend 5 sorcery points to exude a freezing aura to a distance of 20 feet",
- "For 10 minutes or until you lose your concentration (as if you were concentrating on a spell), surfaces within the aura become coated in frost",
- "water freezes instantly, and you take on the appearance of a minor god or goddess of winter",
- "A hostile creature that starts its turn within the aura must succeed on a Constitution saving throw or take 2d8 cold damage and become restrained",
- "until the start of its next turn",
- "A creature that succeeds on this saving throw is immune to this effect for the next 24 hours",
- "At the beginning of your turn, you can expand or reduce the range of the aura by 10 feet, to a maximum of 100 feet",
- ]),
- additional : "5 sorcery points",
- action : ["action", ""]
- }
- }
- });
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