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- I added
- if (SandboxGameAssemblyWrapper.IsDebugging)
- {
- LogManager.APILog.WriteLine(ObjectBuilder.TypeId.ToString() + " (Property Set): Setting custom name to '" + value + "'");
- }
- To the set {} when you set the CustomName property on a terminal block. You can see the issue below:
- 2014-09-02 08:07:42.127 - Thread: 22 -> MyObjectBuilder_Beacon (Property Set): Setting custom name to 'Shipyard status: Constructing 'BasicMiner'. Time left: 0d:0h:1m:3s'
- 2014-09-02 08:07:42.175 - Thread: 10 -> BeaconEntity (InternalSetCustomName()): Setting custom name to 'Shipyard status: Constructing 'BasicMiner'. Time left: 0d:0h:0m:3s'
- 2014-09-02 08:07:47.160 - Thread: 22 -> MyObjectBuilder_Beacon (Property Set): Setting custom name to 'Shipyard status: Constructing 'BasicMiner'. Time left: 0d:0h:0m:58s'
- 2014-09-02 08:07:47.194 - Thread: 10 -> BeaconEntity (InternalSetCustomName()): Setting custom name to 'Shipyard status: Constructing 'BasicMiner'. Time left: 0d:0h:0m:3s'
- 2014-09-02 08:07:52.210 - Thread: 22 -> MyObjectBuilder_Beacon (Property Set): Setting custom name to 'Shipyard status: Constructing 'BasicMiner'. Time left: 0d:0h:0m:53s'
- 2014-09-02 08:07:52.226 - Thread: 10 -> BeaconEntity (InternalSetCustomName()): Setting custom name to 'Shipyard status: Constructing 'BasicMiner'. Time left: 0d:0h:0m:3s'
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