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Jan 19th, 2020
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  1. Mono path[0] = 'D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.0]
  8. Renderer: AMD Radeon HD 6700 Series (ID=0x68ba)
  9. Vendor:
  10. VRAM: 1010 MB
  11. Driver: 15.201.1151.1008
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.270 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.668311 ms
  21. 2020-01-19T17:50:58 0.030 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-01-19T17:50:58 0.119 INF Texture quality is set to 2
  23. 2020-01-19T17:50:58 0.121 INF Precaching...
  24. 2020-01-19T17:50:58 0.130 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-01-19T17:50:58 0.200 INF [EAC] Not loading, not started from launcher
  26. 2020-01-19T17:50:59 1.538 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  27. 2020-01-19T17:50:59 1.543 INF Precaching file: Data/Bundles/blocktextureatlases
  28. 2020-01-19T17:51:00 2.122 INF Precaching file: Data/Bundles/terraintextures
  29. 2020-01-19T17:51:00 2.659 INF Precaching done
  30. 2020-01-19T17:51:01 3.832 INF Loading main scene
  31. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  32. UnloadTime: 5.500978 ms
  33. 2020-01-19T17:51:01 3.940 INF Awake
  34. Localization language: English
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  37.  
  38. 2020-01-19T17:51:02 4.026 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
  39. 2020-01-19T17:51:02 4.027 INF System information:
  40. 2020-01-19T17:51:02 4.027 INF OS: Windows 10 (10.0.0) 64bit
  41. 2020-01-19T17:51:02 4.028 INF CPU: AMD Phenom(tm) II X6 1100T Processor (cores: 6)
  42. 2020-01-19T17:51:02 4.028 INF RAM: 20478 MB
  43. 2020-01-19T17:51:02 4.028 INF GPU: AMD Radeon HD 6700 Series (1010 MB)
  44. 2020-01-19T17:51:02 4.028 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
  45. 2020-01-19T17:51:02 4.029 INF Last played version: Alpha 18.2
  46. 2020-01-19T17:51:02 4.031 INF Local UTC offset: -7 hours
  47. 2020-01-19T17:51:02 4.043 INF Command line arguments: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-19__17-50-55.txt
  48. 2020-01-19T17:51:02 4.046 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2020-01-19T17:51:02 4.047 INF Starting PlayerInputManager...
  50. 2020-01-19T17:51:02 4.084 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  51. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  57. 2020-01-19T17:51:02 4.276 INF Starting UserProfileManager...
  58. 2020-01-19T17:51:02 4.418 INF Occlusion: Awake
  59. 2020-01-19T17:51:02 4.434 INF ApplyAllOptions streaming True, budget 909 MB
  60. 2020-01-19T17:51:02 4.436 INF ApplyAllOptions current screen 1280 x 720, 60hz, window 1280 x 720, fullscreen True FullScreenWindow
  61. 2020-01-19T17:51:02 4.436 INF Texture quality is set to 2
  62. 2020-01-19T17:51:02 4.437 INF ApplyTextureFilter 0, AF Disable
  63. 2020-01-19T17:51:02 4.441 INF ApplyTerrainOptions 1
  64. 2020-01-19T17:51:02 4.630 INF [MODS] No mods folder found
  65. 2020-01-19T17:51:02 4.651 INF Loading permissions file at 'C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  66. 2020-01-19T17:51:02 4.743 INF Loading permissions file done.
  67. 2020-01-19T17:51:02 4.834 INF Awake done in 894 ms
  68. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  69. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  70. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  71.  
  72. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3998.
  73. Total: 11.506979 ms (FindLiveObjects: 0.640445 ms CreateObjectMapping: 0.149600 ms MarkObjects: 10.621112 ms DeleteObjects: 0.090933 ms)
  74.  
  75. 2020-01-19T17:51:03 4.987 INF User joined: t0shin
  76. 2020-01-19T17:51:03 5.398 INF Reloading serveradmin.xml
  77. 2020-01-19T17:51:03 5.398 INF Loading permissions file at 'C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2020-01-19T17:51:03 5.399 INF Loading permissions file done.
  79. 2020-01-19T17:51:03 5.830 INF UMA Overlay loading took 458 ms
  80. 2020-01-19T17:51:03 5.835 INF UMA Slot loading took 4 ms
  81. 2020-01-19T17:51:05 7.497 INF LoadTextureArraysForQuality quality -1 to 2, reload False
  82. 2020-01-19T17:51:07 9.795 INF WorldStaticData.Init() needed 3.728s
  83. 2020-01-19T17:51:10 12.348 INF [Steamworks.NET] Login ok.
  84. 2020-01-19T17:51:10 12.571 INF AchievementManager: Received stats and achievements from Steam
  85. 2020-01-19T17:51:19 21.402 INF SetResolution was screen 1280 x 720, 60hz, window 1280 x 720, fullscreen True FullScreenWindow
  86. 2020-01-19T17:51:19 21.402 INF SetResolution to window 1280 x 720, fullscreen True
  87. 2020-01-19T17:51:19 21.422 INF Persistent GamePrefs saved
  88. 2020-01-19T17:51:19 21.423 INF ApplyAllOptions streaming True, budget 909 MB
  89. 2020-01-19T17:51:19 21.424 INF ApplyAllOptions current screen 1280 x 720, 60hz, window 1280 x 720, fullscreen True FullScreenWindow
  90. 2020-01-19T17:51:21 23.664 INF LoadTextureArraysForQuality quality 2 to 2, reload True
  91. 2020-01-19T17:51:21 23.664 INF Texture quality is set to 3
  92. 2020-01-19T17:51:21 23.665 INF SetTextureArraysFilter 0, AF 1
  93. 2020-01-19T17:51:21 23.665 INF ApplyTextureFilter 0, AF Disable
  94. 2020-01-19T17:51:21 23.666 INF ApplyTerrainOptions 0
  95. 2020-01-19T17:51:32 34.777 INF NET: Starting server protocols
  96. 2020-01-19T17:51:32 34.813 INF NET: LiteNetLib server started
  97. 2020-01-19T17:51:32 34.815 INF [Steamworks.NET] NET: Server started
  98. 2020-01-19T17:51:32 34.816 INF Started thread SteamNetworkingServer
  99. 2020-01-19T17:51:32 34.818 INF StartGame
  100. 2020-01-19T17:51:32 34.869 INF Persistent GamePrefs saved
  101. GamePref.AdminFileName = serveradmin.xml
  102. GamePref.AirDropFrequency = 72
  103. GamePref.AirDropMarker = True
  104. GamePref.AutopilotMode = 0
  105. GamePref.BedrollDeadZoneSize = 15
  106. GamePref.BedrollExpiryTime = 45
  107. GamePref.BlockDamageAI = 100
  108. GamePref.BlockDamageAIBM = 100
  109. GamePref.BlockDamagePlayer = 100
  110. GamePref.BloodMoonEnemyCount = 8
  111. GamePref.BloodMoonFrequency = 7
  112. GamePref.BloodMoonRange = 0
  113. GamePref.BloodMoonWarning = 8
  114. GamePref.BuildCreate = False
  115. GamePref.ConnectToServerIP = 127.0.0.1
  116. GamePref.ConnectToServerPort = 26900
  117. GamePref.ControlPanelEnabled = False
  118. GamePref.ControlPanelPort = 8080
  119. GamePref.CraftTimer =
  120. GamePref.CreateLevelDim = 8
  121. GamePref.CreateLevelName = My Level
  122. GamePref.CreativeMenuEnabled = False
  123. GamePref.DayCount = 3
  124. GamePref.DayLightLength = 18
  125. GamePref.DayNightLength = 120
  126. GamePref.DebugMenuEnabled = False
  127. GamePref.DebugMenuShowTasks = False
  128. GamePref.DebugStopEnemiesMoving = False
  129. GamePref.DropOnDeath = 2
  130. GamePref.DropOnQuit = 0
  131. GamePref.DynamicSpawner =
  132. GamePref.EACEnabled = False
  133. GamePref.EnemyDifficulty = 0
  134. GamePref.EnemySpawnMode = True
  135. GamePref.FavoriteServersList =
  136. GamePref.FragLimit = 20
  137. GamePref.GameDifficulty = 1
  138. GamePref.GameGuidClient =
  139. GamePref.GameMode = GameModeSurvival
  140. GamePref.GameName = Trial
  141. GamePref.GameNameClient = My Game
  142. GamePref.GameVersion = Alpha 18.2
  143. GamePref.GameWorld = Navezgane
  144. GamePref.HideCommandExecutionLog = 0
  145. GamePref.JoiningOptions = True
  146. GamePref.LandClaimCount = 1
  147. GamePref.LandClaimDeadZone = 30
  148. GamePref.LandClaimDecayMode = 0
  149. GamePref.LandClaimExpiryTime = 7
  150. GamePref.LandClaimOfflineDurabilityModifier = 4
  151. GamePref.LandClaimOnlineDurabilityModifier = 4
  152. GamePref.LandClaimSize = 41
  153. GamePref.LastGameResetRevision = 13
  154. GamePref.LastLoadedPrefab =
  155. GamePref.LastLoadedPrefabSize =
  156. GamePref.LootAbundance = 100
  157. GamePref.LootRespawnDays = 30
  158. GamePref.LootTimer =
  159. GamePref.MatchLength = 10
  160. GamePref.MaxSpawnedAnimals = 50
  161. GamePref.MaxSpawnedZombies = 60
  162. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  163. GamePref.NoGraphicsMode = False
  164. GamePref.OptionsAA = 0
  165. GamePref.OptionsAllowController = True
  166. GamePref.OptionsAmbientVolumeLevel = 1
  167. GamePref.OptionsAudioOcclusion = False
  168. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  169. GamePref.OptionsControllerVibration = True
  170. GamePref.OptionsDeferredLighting = True
  171. GamePref.OptionsDisableChunkLODs = False
  172. GamePref.OptionsDynamicMusicDailyTime = 0.3
  173. GamePref.OptionsDynamicMusicEnabled = True
  174. GamePref.OptionsFieldOfView = 45
  175. GamePref.OptionsFieldOfViewNew = 65
  176. GamePref.OptionsForegroundGlobalOpacity = 1
  177. GamePref.OptionsGamma = 0.375
  178. GamePref.OptionsGfxBloom = False
  179. GamePref.OptionsGfxDOF = False
  180. GamePref.OptionsGfxMotionBlur = 0
  181. GamePref.OptionsGfxOcclusion = False
  182. GamePref.OptionsGfxSSAO = False
  183. GamePref.OptionsGfxSSReflections = 0
  184. GamePref.OptionsGfxSunShafts = False
  185. GamePref.OptionsGraphicsQuality = 0
  186. GamePref.OptionsGrassDistance = 0
  187. GamePref.OptionsHudOpacity = 1
  188. GamePref.OptionsHudSize = 2
  189. GamePref.OptionsInterfaceSensitivity = 0.75
  190. GamePref.OptionsInvertMouse = False
  191. GamePref.OptionsJournalPopup = True
  192. GamePref.OptionsLODDistance = 0
  193. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  194. GamePref.OptionsMicVolumeLevel = 0.75
  195. GamePref.OptionsMouseSensitivity = 0.5
  196. GamePref.OptionsMusicVolumeLevel = 0.2
  197. GamePref.OptionsOverallAudioVolumeLevel = 1
  198. GamePref.OptionsPlayChanceFrequency = 3
  199. GamePref.OptionsPlayChanceProbability = 0.983
  200. GamePref.OptionsPlayerModel = playerMale
  201. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  202. GamePref.OptionsPOICulling = 1
  203. GamePref.OptionsReflectedShadows = False
  204. GamePref.OptionsReflectionBounces = 0
  205. GamePref.OptionsReflectionCullList = Default
  206. GamePref.OptionsReflectionFarClip = 3000
  207. GamePref.OptionsReflectionQuality = 0
  208. GamePref.OptionsReflectionRefreshMode = ViaScripting
  209. GamePref.OptionsReflectionRefreshRate = 0
  210. GamePref.OptionsReflectionShadowDistance = 60
  211. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  212. GamePref.OptionsResolution = 0
  213. GamePref.OptionsScreenBoundsValue = 1
  214. GamePref.OptionsShadowDistance = 0
  215. GamePref.OptionsShowCompass = True
  216. GamePref.OptionsShowCrosshair = True
  217. GamePref.OptionsStabSpawnBlocksOnGround = True
  218. GamePref.OptionsStreamingMipmapsBudget = 4096
  219. GamePref.OptionsStreamingMipmapsEnabled = True
  220. GamePref.OptionsTempCelsius = False
  221. GamePref.OptionsTerrainQuality = 0
  222. GamePref.OptionsTextureFilter = 0
  223. GamePref.OptionsTextureQuality = 3
  224. GamePref.OptionsTreeDistance = 4
  225. GamePref.OptionsTreeQuality = 0
  226. GamePref.OptionsUMATextureQuality = 3
  227. GamePref.OptionsViewDistance = 5
  228. GamePref.OptionsVoiceChatEnabled = True
  229. GamePref.OptionsVoiceVolumeLevel = 0.75
  230. GamePref.OptionsVsync = 1
  231. GamePref.OptionsWaterParticleLimiter = 0
  232. GamePref.OptionsWaterQuality = 0
  233. GamePref.OptionsZoomMouseSensitivity = 0.5
  234. GamePref.PartySharedKillRange = 100
  235. GamePref.PersistentPlayerProfiles = False
  236. GamePref.PlayerAutologin = False
  237. GamePref.PlayerId = 76561197994930308
  238. GamePref.PlayerKillingMode = 2
  239. GamePref.PlayerName = t0shin
  240. GamePref.PlayerSafeZoneHours = 7
  241. GamePref.PlayerSafeZoneLevel = 5
  242. GamePref.PlayerToken =
  243. GamePref.RebuildMap = False
  244. GamePref.SaveGameFolder = C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves
  245. GamePref.SelectionContextMode = 0
  246. GamePref.SelectionOperationMode = 0
  247. GamePref.ServerAdminSlots = 0
  248. GamePref.ServerAdminSlotsPermission = 0
  249. GamePref.ServerDescription =
  250. GamePref.ServerDisabledNetworkProtocols =
  251. GamePref.ServerIP =
  252. GamePref.ServerIsPublic = True
  253. GamePref.ServerLoginConfirmationText =
  254. GamePref.ServerMaxAllowedViewDistance = 12
  255. GamePref.ServerMaxPlayerCount = 8
  256. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  257. GamePref.ServerName = Default Server
  258. GamePref.ServerPort = 26900
  259. GamePref.ServerReservedSlots = 0
  260. GamePref.ServerReservedSlotsPermission = 100
  261. GamePref.ServerVisibility = 2
  262. GamePref.ServerWebsiteURL =
  263. GamePref.ShowFriendPlayerOnMap = True
  264. GamePref.TelnetEnabled = False
  265. GamePref.TelnetFailedLoginLimit = 10
  266. GamePref.TelnetFailedLoginsBlocktime = 10
  267. GamePref.TelnetPort = 25003
  268. GamePref.TerminalWindowEnabled = True
  269. GamePref.UNUSED_OptionsBloom =
  270. GamePref.UNUSED_OptionsDOF =
  271. GamePref.UNUSED_OptionsImageEffects =
  272. GamePref.UNUSED_OptionsMotionBlur =
  273. GamePref.UNUSED_OptionsObjectBlur =
  274. GamePref.UNUSED_OptionsSSAO =
  275. GamePref.UNUSED_OptionsSunShafts =
  276. GamePref.UserDataFolder = C:\Users\t0shin\AppData\Roaming/7DaysToDie
  277. GamePref.WorldGenSeed =
  278. GamePref.WorldGenSize = 8192
  279. GamePref.XPMultiplier = 100
  280. GamePref.ZombieBMMove = 3
  281. GamePref.ZombieFeralMove = 3
  282. GamePref.ZombieMove = 0
  283. GamePref.ZombieMoveNight = 3
  284. GamePref.ZombiePlayers = True
  285. GameStat.AirDropFrequency = 0
  286. GameStat.AirDropMarker = False
  287. GameStat.AllowedViewDistance = 12
  288. GameStat.AnimalCount = 0
  289. GameStat.AutoParty = False
  290. GameStat.BedrollExpiryTime = 45
  291. GameStat.BlockDamagePlayer = 100
  292. GameStat.BloodMoonDay = 0
  293. GameStat.BloodMoonEnemyCount = 8
  294. GameStat.BloodMoonWarning = 8
  295. GameStat.ChunkStabilityEnabled = True
  296. GameStat.CraftTimer =
  297. GameStat.CurrentRoundIx = 0
  298. GameStat.DayLightLength = 18
  299. GameStat.DayLimitActive = False
  300. GameStat.DayLimitThisRound = 0
  301. GameStat.DropOnDeath = 1
  302. GameStat.DropOnQuit = 0
  303. GameStat.EnemyCount = 0
  304. GameStat.EnemyDifficulty = Normal
  305. GameStat.EnemySpawnMode = True
  306. GameStat.FragLimitActive = False
  307. GameStat.FragLimitThisRound = 0
  308. GameStat.GameDifficulty = 2
  309. GameStat.GameDifficultyBonus = 1
  310. GameStat.GameModeId = 0
  311. GameStat.GameState = 0
  312. GameStat.GlobalMessageToShow =
  313. GameStat.IsCreativeMenuEnabled = False
  314. GameStat.IsFlyingEnabled = False
  315. GameStat.IsPlayerCollisionEnabled = True
  316. GameStat.IsPlayerDamageEnabled = True
  317. GameStat.IsResetMapOnRestart = False
  318. GameStat.IsSaveSupplyCrates = True
  319. GameStat.IsSpawnEnemies = True
  320. GameStat.IsSpawnNearOtherPlayer = False
  321. GameStat.IsTeleportEnabled = False
  322. GameStat.IsVersionCheckDone = True
  323. GameStat.LandClaimCount = 1
  324. GameStat.LandClaimDeadZone = 30
  325. GameStat.LandClaimDecayMode = 0
  326. GameStat.LandClaimExpiryTime = 3
  327. GameStat.LandClaimOfflineDurabilityModifier = 32
  328. GameStat.LandClaimOnlineDurabilityModifier = 32
  329. GameStat.LandClaimSize = 41
  330. GameStat.LoadScene =
  331. GameStat.LootTimer =
  332. GameStat.OptionsPOICulling = 0
  333. GameStat.PartySharedKillRange = 100
  334. GameStat.PlayerKillingMode = KillStrangersOnly
  335. GameStat.ScoreDiedMultiplier = -5
  336. GameStat.ScorePlayerKillMultiplier = 1
  337. GameStat.ScoreZombieKillMultiplier = 1
  338. GameStat.ShowAllPlayersOnMap = False
  339. GameStat.ShowFriendPlayerOnMap = True
  340. GameStat.ShowSpawnWindow = False
  341. GameStat.ShowWindow =
  342. GameStat.ShowZombieCounter = False
  343. GameStat.TimeLimitActive = False
  344. GameStat.TimeLimitThisRound = 0
  345. GameStat.TimeOfDayIncPerSec = 20
  346. GameStat.XPMultiplier = 100
  347. GameStat.ZombieHordeMeter = False
  348. 2020-01-19T17:51:32 34.900 INF StartAsServer
  349. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  350. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  351. 2020-01-19T17:51:33 35.492 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  352. 2020-01-19T17:51:33 35.492 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  353. 2020-01-19T17:51:33 35.492 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  354. 2020-01-19T17:51:39 41.349 INF Block IDs with mapping
  355. 2020-01-19T17:51:39 41.350 INF BlockIDs from Mapping
  356. 2020-01-19T17:51:41 43.283 INF Item IDs with mapping
  357. 2020-01-19T17:51:41 43.284 INF ItemIDs from Mapping
  358. 2020-01-19T17:51:47 49.435 INF createWorld: Navezgane, Trial, GameModeSurvival
  359. 2020-01-19T17:51:47 49.436 INF Occlusion: Disabled
  360. 2020-01-19T17:51:47 49.720 INF Started thread ChunkRegeneration
  361. 2020-01-19T17:51:47 49.721 INF Started thread ChunkCalc
  362. 2020-01-19T17:51:48 50.472 INF World.Load: Navezgane
  363. 2020-01-19T17:51:48 50.489 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  364. 2020-01-19T17:51:48 50.493 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  365. 2020-01-19T17:51:57 59.226 INF ShapeControllers: 64
  366. 2020-01-19T17:52:01 63.769 INF Started thread GenerateChunks
  367. 2020-01-19T17:52:02 64.272 INF Loading dtm raw file took 484ms
  368. 2020-01-19T17:52:02 64.459 INF Biomes image size w= 3072, h = 3072
  369. 2020-01-19T17:52:02 64.659 INF Loading and creating biomes took 386ms
  370. 2020-01-19T17:52:05 67.685 INF Loading and creating shader control textures took 3026ms
  371. 2020-01-19T17:52:06 68.876 INF Loading and parsing of generator took 1190ms
  372. 2020-01-19T17:52:06 68.894 INF Started thread SaveChunks C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves/Navezgane/Trial\Region
  373. 2020-01-19T17:52:09 71.760 INF [DECO] read 12/125
  374. 2020-01-19T17:52:11 73.238 INF AstarManager Init
  375. 2020-01-19T17:52:11 73.794 INF Weather Packages Created FROM BIOMES
  376. 2020-01-19T17:52:11 73.796 INF createWorld() done
  377. 2020-01-19T17:52:11 73.797 INF Calculating world hashes
  378. 2020-01-19T17:52:11 73.800 INF Loading players.xml
  379. 2020-01-19T17:52:12 74.116 INF Created player with id=200
  380. 2020-01-19T17:52:12 74.215 WRN InitBreadCrumbs t0shin (-1676.5, 76.1, -234.9)
  381. 2020-01-19T17:52:12 74.223 INF Loaded player
  382. 2020-01-19T17:52:12 74.942 INF VehicleManager C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves/Navezgane/Trial/vehicles.dat, loaded 0
  383. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  384.  
  385. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  386.  
  387. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  388.  
  389. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  390.  
  391. 2020-01-19T17:52:13 75.245 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  392. 2020-01-19T17:52:13 75.245 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 1
  393. 2020-01-19T17:52:13 75.248 INF Origin Reposition (0.0, 0.0, 0.0) to (-1664.0, 64.0, -224.0)
  394. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  395.  
  396. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  397.  
  398. 2020-01-19T17:52:13 75.322 INF [DECO] written 12/125
  399. 2020-01-19T17:52:13 75.414 INF OpenSpawnWindow
  400. 2020-01-19T17:52:13 75.475 INF StartGame done
  401. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  402.  
  403. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  404.  
  405. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  406.  
  407. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  408.  
  409. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  410. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  411. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  412. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  415.  
  416. Calling Animator.GotoState on Synchronize layer
  417.  
  418. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  419.  
  420. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  421.  
  422. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  423.  
  424. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  425.  
  426. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  427.  
  428. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  429.  
  430. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  431.  
  432. 2020-01-19T17:52:14 76.640 INF [Steamworks.NET] GameServer.Init successful
  433. 2020-01-19T17:52:14 76.655 INF [Steamworks.NET] Making server public
  434. 2020-01-19T17:52:15 77.090 INF Respawn almost done
  435. 2020-01-19T17:52:15 77.102 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1676, 76, -234): localplayer
  436. 2020-01-19T17:52:15 77.111 INF DMS Entered Game!
  437. 2020-01-19T17:52:15 77.326 INF Getting new currentStreamer!
  438. 2020-01-19T17:52:15 77.926 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132040289550337, public IP=160.3.1.162
  439. 2020-01-19T17:52:15 77.951 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  440. 2020-01-19T17:52:16 78.085 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241080838913, server SteamID=90132040289550337, server public IP=160.3.1.162, server port=26900
  441. 2020-01-19T17:52:16 78.092 INF [Steamworks.NET] Lobby entered: 109775241080838913
  442. 2020-01-19T17:52:21 83.662 INF Calculating hashes took 9865 ms (world size 683 MiB)
  443. 2020-01-19T17:52:43 105.171 INF Time: 1.48m FPS: 32.64 Heap: 1262.9MB Max: 1262.9MB Chunks: 182 CGO: 98 Ply: 1 Zom: 4 Ent: 8 (11) Items: 5 CO: 1 RSS: 3200.3MB
  444. 2020-01-19T17:53:13 135.178 INF Time: 1.98m FPS: 45.27 Heap: 1359.0MB Max: 1359.0MB Chunks: 182 CGO: 105 Ply: 1 Zom: 4 Ent: 9 (18) Items: 6 CO: 1 RSS: 3215.0MB
  445. 2020-01-19T17:53:43 165.179 INF Time: 2.48m FPS: 40.52 Heap: 1429.6MB Max: 1429.6MB Chunks: 182 CGO: 105 Ply: 1 Zom: 5 Ent: 10 (18) Items: 6 CO: 1 RSS: 3282.8MB
  446. d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
  447. d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
  448. d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
  449. d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
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