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- Mono path[0] = 'D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon HD 6700 Series (ID=0x68ba)
- Vendor:
- VRAM: 1010 MB
- Driver: 15.201.1151.1008
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.270 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.668311 ms
- 2020-01-19T17:50:58 0.030 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-01-19T17:50:58 0.119 INF Texture quality is set to 2
- 2020-01-19T17:50:58 0.121 INF Precaching...
- 2020-01-19T17:50:58 0.130 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-01-19T17:50:58 0.200 INF [EAC] Not loading, not started from launcher
- 2020-01-19T17:50:59 1.538 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-01-19T17:50:59 1.543 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-01-19T17:51:00 2.122 INF Precaching file: Data/Bundles/terraintextures
- 2020-01-19T17:51:00 2.659 INF Precaching done
- 2020-01-19T17:51:01 3.832 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.500978 ms
- 2020-01-19T17:51:01 3.940 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2020-01-19T17:51:02 4.026 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
- 2020-01-19T17:51:02 4.027 INF System information:
- 2020-01-19T17:51:02 4.027 INF OS: Windows 10 (10.0.0) 64bit
- 2020-01-19T17:51:02 4.028 INF CPU: AMD Phenom(tm) II X6 1100T Processor (cores: 6)
- 2020-01-19T17:51:02 4.028 INF RAM: 20478 MB
- 2020-01-19T17:51:02 4.028 INF GPU: AMD Radeon HD 6700 Series (1010 MB)
- 2020-01-19T17:51:02 4.028 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
- 2020-01-19T17:51:02 4.029 INF Last played version: Alpha 18.2
- 2020-01-19T17:51:02 4.031 INF Local UTC offset: -7 hours
- 2020-01-19T17:51:02 4.043 INF Command line arguments: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-19__17-50-55.txt
- 2020-01-19T17:51:02 4.046 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-19T17:51:02 4.047 INF Starting PlayerInputManager...
- 2020-01-19T17:51:02 4.084 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2020-01-19T17:51:02 4.276 INF Starting UserProfileManager...
- 2020-01-19T17:51:02 4.418 INF Occlusion: Awake
- 2020-01-19T17:51:02 4.434 INF ApplyAllOptions streaming True, budget 909 MB
- 2020-01-19T17:51:02 4.436 INF ApplyAllOptions current screen 1280 x 720, 60hz, window 1280 x 720, fullscreen True FullScreenWindow
- 2020-01-19T17:51:02 4.436 INF Texture quality is set to 2
- 2020-01-19T17:51:02 4.437 INF ApplyTextureFilter 0, AF Disable
- 2020-01-19T17:51:02 4.441 INF ApplyTerrainOptions 1
- 2020-01-19T17:51:02 4.630 INF [MODS] No mods folder found
- 2020-01-19T17:51:02 4.651 INF Loading permissions file at 'C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-19T17:51:02 4.743 INF Loading permissions file done.
- 2020-01-19T17:51:02 4.834 INF Awake done in 894 ms
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3998.
- Total: 11.506979 ms (FindLiveObjects: 0.640445 ms CreateObjectMapping: 0.149600 ms MarkObjects: 10.621112 ms DeleteObjects: 0.090933 ms)
- 2020-01-19T17:51:03 4.987 INF User joined: t0shin
- 2020-01-19T17:51:03 5.398 INF Reloading serveradmin.xml
- 2020-01-19T17:51:03 5.398 INF Loading permissions file at 'C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-19T17:51:03 5.399 INF Loading permissions file done.
- 2020-01-19T17:51:03 5.830 INF UMA Overlay loading took 458 ms
- 2020-01-19T17:51:03 5.835 INF UMA Slot loading took 4 ms
- 2020-01-19T17:51:05 7.497 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2020-01-19T17:51:07 9.795 INF WorldStaticData.Init() needed 3.728s
- 2020-01-19T17:51:10 12.348 INF [Steamworks.NET] Login ok.
- 2020-01-19T17:51:10 12.571 INF AchievementManager: Received stats and achievements from Steam
- 2020-01-19T17:51:19 21.402 INF SetResolution was screen 1280 x 720, 60hz, window 1280 x 720, fullscreen True FullScreenWindow
- 2020-01-19T17:51:19 21.402 INF SetResolution to window 1280 x 720, fullscreen True
- 2020-01-19T17:51:19 21.422 INF Persistent GamePrefs saved
- 2020-01-19T17:51:19 21.423 INF ApplyAllOptions streaming True, budget 909 MB
- 2020-01-19T17:51:19 21.424 INF ApplyAllOptions current screen 1280 x 720, 60hz, window 1280 x 720, fullscreen True FullScreenWindow
- 2020-01-19T17:51:21 23.664 INF LoadTextureArraysForQuality quality 2 to 2, reload True
- 2020-01-19T17:51:21 23.664 INF Texture quality is set to 3
- 2020-01-19T17:51:21 23.665 INF SetTextureArraysFilter 0, AF 1
- 2020-01-19T17:51:21 23.665 INF ApplyTextureFilter 0, AF Disable
- 2020-01-19T17:51:21 23.666 INF ApplyTerrainOptions 0
- 2020-01-19T17:51:32 34.777 INF NET: Starting server protocols
- 2020-01-19T17:51:32 34.813 INF NET: LiteNetLib server started
- 2020-01-19T17:51:32 34.815 INF [Steamworks.NET] NET: Server started
- 2020-01-19T17:51:32 34.816 INF Started thread SteamNetworkingServer
- 2020-01-19T17:51:32 34.818 INF StartGame
- 2020-01-19T17:51:32 34.869 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Trial
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 45
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 0
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 0
- GamePref.OptionsTextureFilter = 0
- GamePref.OptionsTextureQuality = 3
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsUMATextureQuality = 3
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197994930308
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = t0shin
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\t0shin\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-19T17:51:32 34.900 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-01-19T17:51:33 35.492 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2020-01-19T17:51:33 35.492 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2020-01-19T17:51:33 35.492 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2020-01-19T17:51:39 41.349 INF Block IDs with mapping
- 2020-01-19T17:51:39 41.350 INF BlockIDs from Mapping
- 2020-01-19T17:51:41 43.283 INF Item IDs with mapping
- 2020-01-19T17:51:41 43.284 INF ItemIDs from Mapping
- 2020-01-19T17:51:47 49.435 INF createWorld: Navezgane, Trial, GameModeSurvival
- 2020-01-19T17:51:47 49.436 INF Occlusion: Disabled
- 2020-01-19T17:51:47 49.720 INF Started thread ChunkRegeneration
- 2020-01-19T17:51:47 49.721 INF Started thread ChunkCalc
- 2020-01-19T17:51:48 50.472 INF World.Load: Navezgane
- 2020-01-19T17:51:48 50.489 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-19T17:51:48 50.493 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-19T17:51:57 59.226 INF ShapeControllers: 64
- 2020-01-19T17:52:01 63.769 INF Started thread GenerateChunks
- 2020-01-19T17:52:02 64.272 INF Loading dtm raw file took 484ms
- 2020-01-19T17:52:02 64.459 INF Biomes image size w= 3072, h = 3072
- 2020-01-19T17:52:02 64.659 INF Loading and creating biomes took 386ms
- 2020-01-19T17:52:05 67.685 INF Loading and creating shader control textures took 3026ms
- 2020-01-19T17:52:06 68.876 INF Loading and parsing of generator took 1190ms
- 2020-01-19T17:52:06 68.894 INF Started thread SaveChunks C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves/Navezgane/Trial\Region
- 2020-01-19T17:52:09 71.760 INF [DECO] read 12/125
- 2020-01-19T17:52:11 73.238 INF AstarManager Init
- 2020-01-19T17:52:11 73.794 INF Weather Packages Created FROM BIOMES
- 2020-01-19T17:52:11 73.796 INF createWorld() done
- 2020-01-19T17:52:11 73.797 INF Calculating world hashes
- 2020-01-19T17:52:11 73.800 INF Loading players.xml
- 2020-01-19T17:52:12 74.116 INF Created player with id=200
- 2020-01-19T17:52:12 74.215 WRN InitBreadCrumbs t0shin (-1676.5, 76.1, -234.9)
- 2020-01-19T17:52:12 74.223 INF Loaded player
- 2020-01-19T17:52:12 74.942 INF VehicleManager C:\Users\t0shin\AppData\Roaming/7DaysToDie/Saves/Navezgane/Trial/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-19T17:52:13 75.245 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2020-01-19T17:52:13 75.245 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 1
- 2020-01-19T17:52:13 75.248 INF Origin Reposition (0.0, 0.0, 0.0) to (-1664.0, 64.0, -224.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-19T17:52:13 75.322 INF [DECO] written 12/125
- 2020-01-19T17:52:13 75.414 INF OpenSpawnWindow
- 2020-01-19T17:52:13 75.475 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-19T17:52:14 76.640 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-19T17:52:14 76.655 INF [Steamworks.NET] Making server public
- 2020-01-19T17:52:15 77.090 INF Respawn almost done
- 2020-01-19T17:52:15 77.102 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1676, 76, -234): localplayer
- 2020-01-19T17:52:15 77.111 INF DMS Entered Game!
- 2020-01-19T17:52:15 77.326 INF Getting new currentStreamer!
- 2020-01-19T17:52:15 77.926 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132040289550337, public IP=160.3.1.162
- 2020-01-19T17:52:15 77.951 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-01-19T17:52:16 78.085 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241080838913, server SteamID=90132040289550337, server public IP=160.3.1.162, server port=26900
- 2020-01-19T17:52:16 78.092 INF [Steamworks.NET] Lobby entered: 109775241080838913
- 2020-01-19T17:52:21 83.662 INF Calculating hashes took 9865 ms (world size 683 MiB)
- 2020-01-19T17:52:43 105.171 INF Time: 1.48m FPS: 32.64 Heap: 1262.9MB Max: 1262.9MB Chunks: 182 CGO: 98 Ply: 1 Zom: 4 Ent: 8 (11) Items: 5 CO: 1 RSS: 3200.3MB
- 2020-01-19T17:53:13 135.178 INF Time: 1.98m FPS: 45.27 Heap: 1359.0MB Max: 1359.0MB Chunks: 182 CGO: 105 Ply: 1 Zom: 4 Ent: 9 (18) Items: 6 CO: 1 RSS: 3215.0MB
- 2020-01-19T17:53:43 165.179 INF Time: 2.48m FPS: 40.52 Heap: 1429.6MB Max: 1429.6MB Chunks: 182 CGO: 105 Ply: 1 Zom: 5 Ent: 10 (18) Items: 6 CO: 1 RSS: 3282.8MB
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
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