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- ; Geometry Sprite Shader (V)
- ; Constants
- .constf myconst(0.0, 1.0, -1.0, 0.5)
- .alias zeros myconst.xxxx
- .alias ones myconst.yyyy
- .alias half myconst.wwww
- ; Uniforms
- ; Inputs
- .alias inpos v0
- ; Outputs
- .out outpos position
- ; Main Function
- .proc main
- ; outpos = inpos
- mov outpos, inpos
- ; Function termination
- end
- .end
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