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- feraligatr:
- - boosting sweeper who can press Dragon Dance and kill stuff
- - use ice punch on grass types
- - waterfall can cause flinch
- skarmory: OU slot
- - physically defensive ?
- - hazards and whirlwind
- run both spike and stealth rock?
- donphan:
- - rapid spin but doesn’t take up ou slot
- deals with stealth rock so I can switch freely
- - covers electric and steel weakness on gatr
- porygon2:
- - can deal with whatever random stuff because only weak to fighting
- - can paralyze stuff
- - use ice beam on dragon and ground guys
- others?
- fire or grass?
- umbreon, celebi fit anywhere?
- game plan:
- skarmory start set spikes
- gatr switch in dragon dance and kill stuff
- skarmory switch in often to set more spikes and kill stuff - use whirlwind to get rid of sweepers and spread hazard damage
- switch out if something dangerous comes in or predict something dangerous to come in
- switch in donphan to spin away hazards if they set any
- otherwise kill more stuff with gatr etc.
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