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- The addresses here are for 1.0
- Load Woods of Mystery (day 2) from the grotto
- Navigate until the room before Koume (room 4)
- Hold a spin slash and re-enter the previous room (room 7)
- Let the spin go once room 7 is loaded
- Load room 4 from room 7 three times
- There should be a bush loaded at 80415280
- Break the two bushes on the left and in the middle of the room, then drop a fish
- Superslide into room 7 off the bush that's closest to room 7
- Get an angle of B874 or BAA4 and load room 4
- There should be a bush at 80415200 whose draw function is overwritten
- Without unculling that bush, kill the snapper
- This frees up space for zora fins to load where the modified draw function points
- Throw zora fins with initial vertical angle (actor + 0x14) 0807 and initial horizontal angle (actor + 0x16) BD23
- The fins should load at 8040B860 and 8040BA90, so the rotation of one of them will match the draw function (based on which of the two angles you used)
- Now the bush can be unculled, and your entrance setter (803FF54A) should be getting set to 5200 every frame
- Play SoT while the bush's draw function is running
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