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- command /votemessage <player>:
- permission: skript.admin
- trigger:
- broadcast "<aqua><bold>[mineOS]%arg%さんが投票しました。ありがとうございます!"
- on rightclick with potato:
- name of player's tool contains "<aqua><bold>mineOS":
- cancel event
- open chest with 1 row named "<aqua><bold>mineOS" to player
- wait 1 tick
- format slot 2 of player with nether star named "&aロビーに行く" with lore "&bロビーにテレポートします" to close then run [execute player command "spawn"]
- format slot 4 of player with {head.kemurikusa_riku} named "&e運営一覧" with lore "&b運営一覧を開きます。" to close then run [execute player command "/adminlist"]
- format slot 6 of player with paper named "&9ニュース" with lore "&b最新のニュースを表示します。" to close then run [execute player command "/news"]
- command /setnews <text>:
- permission: op
- trigger:
- # set {news.%arg 1%} to %arg 2%
- add "%arg%" to {news::*}
- command /deletenews <text>:
- permission: op
- trigger:
- # remove "%arg%" from {news::*}
- delete {news::%arg%}
- command /newslist:
- permission: op
- trigger:
- send "%{news::*}%" to player
- command /news:
- trigger:
- if {news::*} is not set:
- send "<aqua><bold>[mineOS]現在ニュースはないようです..." to player
- stop
- if {news::*} is set:
- send "<aqua><bold>[mineOS]最新のニュースを表示します。" to player
- loop {news::*}:
- send "%loop-value%"
- command /spawn:
- trigger:
- send "<aqua><bold>[mineOS]10秒後にロビーにテレポートします。" to player
- wait 10 seconds
- send "<aqua><bold>[mineOS]ロビーにテレポートしました。" to player
- teleport player to {tp.lobby}
- command /setlob:
- permission: op
- trigger:
- set {tp.lobby} to location of player
- message "Lobby : %{tp.lobby}%"
- command /adminlist :
- trigger:
- wait 3 tick
- open chest with 3 row named "<yellow><bold>運営一覧" to player
- wait 1 tick
- format slot 0 of player with yellow wool named "&e鯖主" to be unstealable
- format slot 2 of player with {head.kemurikusa_riku} named "&ekemurikusa_riku" to be unstealable
- format slot 9 of player with red wool named "&4銃作製士" to be unstealable
- format slot 11 of player with {head.dynn7} named "&4dynn7" to be unstealable
- format slot 18 of player with orange wool named "&6マッパー" to be unstealable
- format slot 20 of player with {head.soutaYT} named "&6soutaYT" to be unstealable
- format slot 21 of player with {head.miyasoku} named "&6miyasoku" to be unstealable
- command /sethead:
- trigger:
- set {head.%player%} to skull from skin of player
- send "%player%の値は%{head.%player%}%です。" to player
- command /deletehead <text>:
- permission: head.op
- trigger:
- delete {head.%arg%}
- send "%arg%の値は%{head.%arg%}%です。" to player
- on chat:
- set {_str} to message
- if message contains "mine":
- if {fj.%player%} is not set:
- set {fj.%player%} to 1
- send "<aqua><bold>[???]よくできました。前方に進んでください。" to player
- wait 1 seconds
- send "<aqua><bold>[mineOS]申し遅れました。私はあなたのアシスタント、mineOSです。" to player
- send "<aqua><bold>[mineOS]よろしくお願いいたします。" to player
- execute command "/setblock 8 60 11 minecraft:redstone_block"
- if message contains "sa-ba-tanosii" or "サーバー楽しい":
- wait 1 seconds
- broadcast "<aqua><bold>[mineOS]ありがとうございます!これからも楽しいサーバーを作っていきます!"
- if message contains "mineOS" or "ミネオス" or "mineosu" or "マインオーエス" or "mainno-esu" or "みねおす":
- wait 1 second
- broadcast "<aqua><bold>[mineOS]呼びましたか?"
- if check [check [{_str} contains "o-esu" and "無能"] or check [{_str} contains "o-esu" and "munou"] or check [{_str} contains "OS" and "munou"] or check [{_str} contains "OS" and "無能"] or check [{_str} contains "jinnkoumunou" or "人工無能"]]:
- if {AN.%player%} is not set:
- wait 1 second
- broadcast "<aqua><bold>>>%player% 次に同じようなことを言った場合、あなたを排除します。"
- set {AN.%player%} to 1
- else if {AN.%player%} is set:
- wait 1 second
- broadcast "<aqua><bold>>>%player% あなたを排除します。"
- kick player
- delete {AN.%player%}
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