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Apr 12th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  146.  
  147.  
  148.  
  149.  
  150. --[[
  151. Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  152. Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  153. go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  154.  
  155. https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  156.  
  157. Further notes and upgrades will be listed down below...
  158. --]]
  159.  
  160.  
  161. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  162.  
  163.  
  164.  
  165. local char = game.Players.LocalPlayer.Character
  166. for i,v in pairs(char:children()) do
  167. if v:IsA("Accessory") then
  168. v:Destroy()
  169. end
  170. end
  171. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  172. aura.Size = NumberSequence.new(0)
  173. aura.Lifetime = NumberRange.new(0)
  174. aura.LightEmission = 0
  175. local jun = game.Players.LocalPlayer
  176. local Player=game.Players.LocalPlayer
  177. repeat wait()
  178. until Player
  179. local Char=Player.Character
  180. repeat wait()
  181. until Char
  182. local CurrentEffects={}
  183. local CurrentDamages={}
  184. local Human=Char.Humanoid
  185. local LArm=Char["Left Arm"]
  186. local RArm=Char["Right Arm"]
  187. local LLeg=Char["Left Leg"]
  188. local RLeg=Char["Right Leg"]
  189. local Torso=Char.Torso
  190. local RS=Torso["Right Shoulder"]
  191. local LS=Torso["Left Shoulder"]
  192. local RH=Torso["Right Hip"]
  193. local LH=Torso["Left Hip"]
  194. local Head=Char.Head
  195. local Neck=Torso.Neck
  196. local RootPart=Char.HumanoidRootPart
  197. local RootJoint=RootPart.RootJoint
  198. local equipped=false
  199. local Debounce=false
  200. local Anim="Idle"
  201. local chat = game:GetService("Chat")
  202. local Mouse=Player:GetMouse()
  203. local Lighting=game.Lighting
  204. local cf=CFrame.new
  205. local v3=Vector3.new
  206. local c3=Color3.new
  207. local it=Instance.new
  208. local angles=CFrame.Angles
  209. local rad=math.rad
  210. local ran=math.random
  211. local huge=math.huge
  212. local attacking=false
  213. local attacktype=1
  214. local Portalling=false
  215. local p = game.Players.LocalPlayer
  216. local char = p.Character
  217. local mouse = p:GetMouse()
  218. local larm = char["Left Arm"]
  219. local rarm = char["Right Arm"]
  220. local lleg = char["Left Leg"]
  221. local rleg = char["Right Leg"]
  222. local hed = char.Head
  223. local symbolimg = "rbxassetid://349165228"
  224. local torso = char.Torso
  225. local hum = char.Humanoid
  226. local cam = game.Workspace.CurrentCamera
  227. local root = char.HumanoidRootPart
  228. local deb = false
  229. local shot = 0
  230. local debris=game:service"Debris"
  231. local l = game:GetService("Lighting")
  232. local rs = game:GetService("RunService").RenderStepped
  233. local eColors = {"Royal purple", "Really black"}
  234. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  235. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  236. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  237. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  238. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  239. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  240. r=game:service'RunService'.RenderStepped
  241. --------------------------------------------------------------------
  242.  
  243.  
  244.  
  245. local Transforming = true
  246. Human.WalkSpeed = 0
  247.  
  248.  
  249. Player:ClearCharacterAppearance()
  250. wait(0.1)
  251. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  252. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  253. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  254. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  255. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  256. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  257. Player.Character.Head.face:Destroy()
  258.  
  259.  
  260.  
  261.  
  262.  
  263.  
  264.  
  265. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  266. selectionBoxOfTorso.Adornee = Torso
  267. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  268. selectionBoxOfTorso.LineThickness = 0.01
  269. selectionBoxOfTorso.Transparency = 0
  270.  
  271. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  272. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  273. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  274. selectionBoxOfRightArm.LineThickness = 0.01
  275. selectionBoxOfRightArm.Transparency = 0
  276.  
  277. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  278. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  279. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  280. selectionBoxOfRightLeg.LineThickness = 0.01
  281. selectionBoxOfRightLeg.Transparency = 0
  282.  
  283. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  284. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  285. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  286. selectionBoxOfLeftArm.LineThickness = 0.01
  287. selectionBoxOfLeftArm.Transparency = 0
  288.  
  289. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  290. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  291. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  292. selectionBoxOfLeftLeg.LineThickness = 0.01
  293. selectionBoxOfLeftLeg.Transparency = 0
  294.  
  295.  
  296. LightOnBody = Instance.new("PointLight", Head)
  297. LightOnBody.Brightness = 3000
  298. LightOnBody.Range = 20
  299. LightOnBody.Color = Color3.new(0, 225, 0)
  300.  
  301.  
  302.  
  303. local p = game.Players.LocalPlayer
  304. local char = p.Character
  305. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  306. GodOfDestruction.Name = "GodOfDestruction"
  307. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  308. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  309. shirt.Name = "Shirt"
  310. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  311. pants.Name = "Pants"
  312. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  313. torso.Size = Vector3.new(2,2,1)
  314. torso.Rotation = Vector3.new(0,180,0)
  315. torso.Position = Vector3.new(0,4,0)
  316. torso.BrickColor = BrickColor.new("Really black")
  317. torso.Name = "Torso"
  318. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  319. head.Size = Vector3.new(1.25,1.25,1.25)
  320. head.BrickColor = BrickColor.new("Really black")
  321. head.Name = "Head"
  322. head.Position = Vector3.new(0,6,0)
  323. headmesh = Instance.new("SpecialMesh",head)
  324. headmesh.MeshType = "Head"
  325. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  326. larm.Size = Vector3.new(1,2,1)
  327. larm.BrickColor = BrickColor.new("Really black")
  328. larm.Name = "Left Arm"
  329. larm.Position = Vector3.new(-2,4,0)
  330. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  331. rarm.Size = Vector3.new(1,2,1)
  332. rarm.BrickColor = BrickColor.new("Really black")
  333. rarm.Name = "Right Arm"
  334. rarm.Position = Vector3.new(2,4,0)
  335. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  336. lleg.Size = Vector3.new(1,2,1)
  337. lleg.Name = "Left Leg"
  338. lleg.Position = Vector3.new(1,2,0)
  339. lleg.BrickColor = BrickColor.new("Really black")
  340. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  341. rleg.Size = Vector3.new(1,2,1)
  342. rleg.Name = "Right Leg"
  343. rleg.Position = Vector3.new(-1,2,0)
  344. rleg.BrickColor = BrickColor.new("Really black")
  345. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  346. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  347. headweld.Part1 = torso
  348. headweld.C0 = CFrame.new(0, -1.5, 0)
  349. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  350. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  351. larmweld.Part1 = larm
  352. larmweld.C0 = CFrame.new(1.5, 0, 0)
  353. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  354. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  355. rarmweld.Part1 = rarm
  356. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  357. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  358. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  359. rlegweld.Part1 = rleg
  360. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  361. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  362. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  363. llegweld.Part1 = lleg
  364. llegweld.C0 = CFrame.new(0.5, -2, 0)
  365. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  366. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  367. npctoplayer.Part1 = torso
  368. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  369.  
  370.  
  371. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  372. selectionBoxOfTorso.Adornee = torso
  373. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  374. selectionBoxOfTorso.LineThickness = 0.01
  375. selectionBoxOfTorso.Transparency = 0
  376.  
  377. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  378. selectionBoxOfRightArm.Adornee =rarm
  379. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  380. selectionBoxOfRightArm.LineThickness = 0.01
  381. selectionBoxOfRightArm.Transparency = 0
  382.  
  383. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  384. selectionBoxOfRightLeg.Adornee =rleg
  385. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  386. selectionBoxOfRightLeg.LineThickness = 0.01
  387. selectionBoxOfRightLeg.Transparency = 0
  388.  
  389. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  390. selectionBoxOfLeftArm.Adornee = larm
  391. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  392. selectionBoxOfLeftArm.LineThickness = 0.01
  393. selectionBoxOfLeftArm.Transparency = 0
  394.  
  395. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  396. selectionBoxOfLeftLeg.Adornee = lleg
  397. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  398. selectionBoxOfLeftLeg.LineThickness = 0.01
  399. selectionBoxOfLeftLeg.Transparency = 0
  400.  
  401.  
  402. LightOnBody = Instance.new("PointLight", head)
  403. LightOnBody.Brightness = 3000
  404. LightOnBody.Range = 20
  405. LightOnBody.Color = Color3.new(225, 0, 0)
  406.  
  407.  
  408.  
  409.  
  410.  
  411.  
  412.  
  413.  
  414. CV="Pastel blue"
  415.  
  416. local txt = Instance.new("BillboardGui", GodOfDestruction)
  417. txt.Adornee = head
  418. txt.Name = "_status"
  419. txt.Size = UDim2.new(2, 0, 1.2, 0)
  420. txt.StudsOffset = Vector3.new(-9, 8, 0)
  421. local text = Instance.new("TextLabel", txt)
  422. text.Size = UDim2.new(10, 0, 7, 0)
  423. text.FontSize = "Size24"
  424. text.TextScaled = true
  425. text.TextTransparency = 0
  426. text.BackgroundTransparency = 1
  427. text.TextTransparency = 0
  428. text.TextStrokeTransparency = 0
  429. text.Font = "Antique"
  430. text.TextStrokeColor3 = Color3.new(225,0,0)
  431.  
  432. v=Instance.new("Part")
  433. v.Name = "ColorBrick"
  434. v.Parent=Player.Character
  435. v.FormFactor="Symmetric"
  436. v.Anchored=true
  437. v.CanCollide=false
  438. v.BottomSurface="Smooth"
  439. v.TopSurface="Smooth"
  440. v.Size=Vector3.new(10,5,3)
  441. v.Transparency=1
  442. v.CFrame=Char.Torso.CFrame
  443. v.BrickColor=BrickColor.new(CV)
  444. v.Transparency=1
  445. text.TextColor3 = Color3.new(0,0,0)
  446. v.Shape="Block"
  447. text.Text = "God Of Destruction"
  448.  
  449.  
  450.  
  451.  
  452. local ChatService = game:GetService("Chat")
  453.  
  454. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  455. wait(4)
  456. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  457. wait(4)
  458. ChatService:Chat(Head, "Lets do this...", "Green")
  459.  
  460.  
  461. local close = -10
  462. for i=1,10 do
  463. wait(0.2)
  464. close = close + 1
  465. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  466. end
  467. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  468. wait(0.1)
  469. local p = game.Players.LocalPlayer
  470. local char = p.Character
  471. local mouse = p:GetMouse()
  472. local larm = char["Left Arm"]
  473. local rarm = char["Right Arm"]
  474. local lleg = char["Left Leg"]
  475. local rleg = char["Right Leg"]
  476. local hed = char.Head
  477. local torso = char.Torso
  478. local hum = char.Humanoid
  479. local cam = game.Workspace.CurrentCamera
  480. local root = char.HumanoidRootPart
  481. local deb = false
  482. local shot = 0
  483. local debris=game:service"Debris"
  484. local l = game:GetService("Lighting")
  485. local rs = game:GetService("RunService").RenderStepped
  486.  
  487.  
  488. Debounces = {
  489. CanAttack = true;
  490. NoIdl = false;
  491. Slashing = false;
  492. Slashed = false;
  493. RPunch = false;
  494. Invisible = false;
  495. RPunched = false;
  496. LPunch = false;
  497. LPunched = false;
  498. }
  499. local Touche = {char.Name, }
  500.  
  501.  
  502. function genWeld(a,b)
  503. local w = Instance.new("Weld",a)
  504. w.Part0 = a
  505. w.Part1 = b
  506. return w
  507. end
  508. function weld(a, b)
  509. local weld = Instance.new("Weld")
  510. weld.Name = "W"
  511. weld.Part0 = a
  512. weld.Part1 = b
  513. weld.C0 = a.CFrame:inverse() * b.CFrame
  514. weld.Parent = a
  515. return weld;
  516. end
  517. ----------------------------------------------------
  518. function Lerp(c1,c2,al)
  519. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  520. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  521. for i,v in pairs(com1) do
  522. com1[i] = v+(com2[i]-v)*al
  523. end
  524. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  525. end
  526. ----------------------------------------------------
  527. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  528. local wld = Instance.new("Weld", wp1)
  529. wld.Part0 = wp0
  530. wld.Part1 = wp1
  531. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  532. end
  533. ----------------------------------------------------
  534. function weld5(part0, part1, c0, c1)
  535. weeld=Instance.new("Weld", part0)
  536. weeld.Part0=part0
  537. weeld.Part1=part1
  538. weeld.C0=c0
  539. weeld.C1=c1
  540. return weeld
  541. end
  542. ----------------------------------------------------
  543. function HasntTouched(plrname)
  544. local ret = true
  545. for _, v in pairs(Touche) do
  546. if v == plrname then
  547. ret = false
  548. end
  549. end
  550. return ret
  551. end
  552. ----------------------------------------------------
  553.  
  554. newWeld(torso, larm, -1.5, 0.5, 0)
  555. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  556. newWeld(torso, rarm, 1.5, 0.5, 0)
  557. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  558. newWeld(torso, hed, 0, 1.5, 0)
  559. newWeld(torso, lleg, -0.5, -1, 0)
  560. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  561. newWeld(torso, rleg, 0.5, -1, 0)
  562. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  563. newWeld(root, torso, 0, -1, 0)
  564. torso.Weld.C1 = CFrame.new(0, -1, 0)
  565.  
  566.  
  567. p = Instance.new("Part")
  568. p.BrickColor = BrickColor.new("Dark indigo")
  569. p.Transparency = 1
  570. TorsoColor = p.BrickColor
  571.  
  572.  
  573. local Transforming = true
  574. hum.WalkSpeed = 0
  575.  
  576.  
  577.  
  578.  
  579. local fx = Instance.new("Part",Torso)
  580. wit = p.BrickColor.Color
  581. wit2 = Color3.new(85,0,127)
  582. local glowz = Instance.new("ParticleEmitter",fx)
  583. glowz.LightEmission = 1
  584. glowz.Texture = "rbxassetid://284205403"
  585. glowz.Color = ColorSequence.new(wit)
  586. glowz.Size = NumberSequence.new(5)
  587. glowz.Speed = NumberRange.new(25,50)
  588. glowz.LockedToPart = false
  589. glowz.Transparency = NumberSequence.new(0.75)
  590. glowz.RotSpeed = NumberRange.new(-2000,2000)
  591. glowz.Lifetime = NumberRange.new(1)
  592. glowz.Rate = 50000
  593. glowz.VelocitySpread = 9001
  594. local glowz2 = Instance.new("ParticleEmitter",fx)
  595. glowz2.LightEmission = 0.5
  596. glowz.Texture = "rbxassetid://284205403"
  597. glowz2.Color = ColorSequence.new(wit2)
  598. glowz2.Size = NumberSequence.new(5)
  599. glowz2.Speed = NumberRange.new(25,50)
  600. glowz2.LockedToPart = false
  601. glowz2.Transparency = NumberSequence.new(0.75)
  602. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  603. glowz2.Lifetime = NumberRange.new(1)
  604. glowz2.Rate = 50000
  605. glowz2.VelocitySpread = 9001
  606. fx.Anchored = true
  607. fx.Material = "Neon"
  608. fx.CanCollide = false
  609. fx.Locked = true
  610. fx.Transparency = 1
  611. fx.Material = "Neon"
  612. fx.Size = Vector3.new(1,1,1)
  613. fx.TopSurface = "SmoothNoOutlines"
  614. fx.BottomSurface = "SmoothNoOutlines"
  615. fx.BrickColor = BrickColor.new("Really black")
  616. fxm = Instance.new("SpecialMesh",fx)
  617. fxm.MeshType = "Sphere"
  618. local sa2 = Instance.new("Sound",Torso)
  619. sa2.SoundId = "rbxassetid://93724183"
  620. sa2.Pitch = 0.5
  621. sa2.Volume = 5
  622. sa2.Looped = false
  623. sa2:Play()
  624. local value = 1
  625. fxm.Scale = Vector3.new(1,1,1)
  626. for i = 1, 20 do rs:wait()
  627. value = value - 0.05
  628. fx.Transparency = fx.Transparency - (1/20)
  629. fx.CFrame = Torso.CFrame
  630. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  631. rs:wait()
  632. end
  633.  
  634.  
  635. selectionBoxOfTorso:Destroy()
  636. selectionBoxOfRightArm:Destroy()
  637. selectionBoxOfRightLeg:Destroy()
  638. selectionBoxOfLeftArm:Destroy()
  639. selectionBoxOfLeftLeg:Destroy()
  640. LightOnBody:Destroy()
  641.  
  642.  
  643. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  644. selectionBoxOfTorso.Adornee = Torso
  645. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  646. selectionBoxOfTorso.LineThickness = 0.01
  647. selectionBoxOfTorso.Transparency = 0
  648.  
  649. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  650. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  651. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  652. selectionBoxOfRightArm.LineThickness = 0.01
  653. selectionBoxOfRightArm.Transparency = 0
  654.  
  655. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  656. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  657. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  658. selectionBoxOfRightLeg.LineThickness = 0.01
  659. selectionBoxOfRightLeg.Transparency = 0
  660.  
  661. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  662. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  663. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  664. selectionBoxOfLeftArm.LineThickness = 0.01
  665. selectionBoxOfLeftArm.Transparency = 0
  666.  
  667. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  668. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  669. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  670. selectionBoxOfLeftLeg.LineThickness = 0.01
  671. selectionBoxOfLeftLeg.Transparency = 0
  672.  
  673.  
  674.  
  675.  
  676. local Orbd = Instance.new("Part", char)
  677. Orbd.Name = "Orbd"
  678. Orbd.Shape = Enum.PartType.Ball
  679. Orbd.CanCollide = false
  680.  
  681. Orbd.BrickColor = BrickColor.new("Royal purple")
  682.  
  683. Orbd.Transparency = 0
  684. Orbd.Material = "Neon"
  685. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  686. Orbd.TopSurface = Enum.SurfaceType.Smooth
  687. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  688.  
  689. local Weld = Instance.new("Weld", Orbd)
  690. Weld.Part0 = char.Head
  691. Weld.Part1 = Orbd
  692. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  693. local glov = Instance.new("PointLight", Orbd)
  694. glov.Brightness = 3000
  695. glov.Range = 20
  696. glov.Color = Color3.new(255, 0, 255)
  697.  
  698. --------------------------------------------------------
  699. local Orbvc = Instance.new("Part", char)
  700. Orbvc.Name = "Orbvc"
  701. Orbvc.Shape = Enum.PartType.Ball
  702. Orbvc.CanCollide = false
  703.  
  704. Orbvc.BrickColor = BrickColor.new("Royal purple")
  705.  
  706. Orbvc.Transparency = 0
  707. Orbvc.Material = "Neon"
  708. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  709. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  710. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  711.  
  712. local Weld = Instance.new("Weld", Orbvc)
  713. Weld.Part0 = char.Head
  714. Weld.Part1 = Orbvc
  715. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  716. local glo = Instance.new("PointLight", Orbvc)
  717. glo.Brightness = 3000
  718. glo.Range = 20
  719. glo.Color = Color3.new(255, 0, 255)
  720. ----------------------------------------------------
  721.  
  722.  
  723.  
  724.  
  725.  
  726.  
  727.  
  728.  
  729.  
  730.  
  731. function FindNearestTorso(Position,Distance,SinglePlayer)
  732. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  733. local List = {}
  734. for i,v in pairs(workspace:GetChildren())do
  735. if v:IsA("Model")then
  736. if v:findFirstChild("Torso")then
  737. if v ~= char then
  738. if(v.Torso.Position -Position).magnitude <= Distance then
  739. table.insert(List,v)
  740. end
  741. end
  742. end
  743. end
  744. end
  745. return List
  746. end
  747.  
  748.  
  749.  
  750.  
  751. GroundWave1 = function()
  752. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  753. local Colors = {"Royal purple", "Really black"}
  754. local wave = Instance.new("Part", Torso)
  755. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  756. wave.Anchored = true
  757. wave.CanCollide = false
  758. wave.Locked = true
  759. wave.Size = Vector3.new(1, 1, 1)
  760. wave.TopSurface = "Smooth"
  761. wave.BottomSurface = "Smooth"
  762. wave.Transparency = 0.35
  763. wave.CFrame = HandCF
  764. wm = Instance.new("SpecialMesh", wave)
  765. wm.MeshId = "rbxassetid://3270017"
  766. coroutine.wrap(function()
  767. for i = 1, 30, 1 do
  768. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  769. wave.Size = wm.Scale
  770. wave.CFrame = HandCF
  771. wave.Transparency = i/30
  772. wait()
  773. end
  774. wait()
  775. wave:Destroy()
  776. end)()
  777. end
  778. ----------------------------------------------------
  779.  
  780.  
  781. GroundWave3 = function()
  782. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  783. local Colors = {"Royal purple", "Royal purple"}
  784. local wave = Instance.new("Part", torso)
  785. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  786. wave.Anchored = true
  787. wave.CanCollide = false
  788. wave.Locked = true
  789. wave.Size = Vector3.new(1, 1, 1)
  790. wave.TopSurface = "Smooth"
  791. wave.BottomSurface = "Smooth"
  792. wave.Transparency = 0.35
  793. wave.CFrame = HandCF
  794. wm = Instance.new("SpecialMesh", wave)
  795. wm.MeshId = "rbxassetid://3270017"
  796. coroutine.wrap(function()
  797. for i = 1, 14, 1 do
  798. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  799. wave.Size = wm.Scale
  800. wave.CFrame = HandCF
  801. wave.Transparency = i/14
  802. wait()
  803. end
  804. wait()
  805. wave:Destroy()
  806. end)()
  807. end
  808.  
  809.  
  810.  
  811.  
  812.  
  813. local acos = math.acos
  814. local sqrt = math.sqrt
  815. local Vec3 = Vector3.new
  816. local fromAxisAngle = CFrame.fromAxisAngle
  817.  
  818. local function toAxisAngle(CFr)
  819. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  820. local Angle = math.acos((R00+R11+R22-1)/2)
  821. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  822. A = A == 0 and 0.00001 or A
  823. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  824. B = B == 0 and 0.00001 or B
  825. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  826. C = C == 0 and 0.00001 or C
  827. local x = (R21-R12)/sqrt(A)
  828. local y = (R02-R20)/sqrt(B)
  829. local z = (R10-R01)/sqrt(C)
  830. return Vec3(x,y,z),Angle
  831. end
  832.  
  833. local acos = math.acos
  834. local sqrt = math.sqrt
  835. local Vec3 = Vector3.new
  836. local fromAxisAngle = CFrame.fromAxisAngle
  837.  
  838. local function toAxisAngle(CFr)
  839. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  840. local Angle = math.acos((R00+R11+R22-1)/2)
  841. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  842. A = A == 0 and 0.00001 or A
  843. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  844. B = B == 0 and 0.00001 or B
  845. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  846. C = C == 0 and 0.00001 or C
  847. local x = (R21-R12)/sqrt(A)
  848. local y = (R02-R20)/sqrt(B)
  849. local z = (R10-R01)/sqrt(C)
  850. return Vec3(x,y,z),Angle
  851. end
  852.  
  853. function ApplyTrig(Num,Func)
  854. local Min,Max = Func(0),Func(1)
  855. local i = Func(Num)
  856. return (i-Min)/(Max-Min)
  857. --[[if Func == "sin" then
  858. return (math.sin((1-Num)*math.pi)+1)/2
  859. elseif Func == "cos" then
  860. return (math.cos((1-Num)*math.pi)+1)/2
  861. end]]
  862. end
  863.  
  864. function LerpCFrame(CFrame1,CFrame2,Num)
  865. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  866. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  867. end
  868.  
  869.  
  870.  
  871. local togglecamshake = true
  872.  
  873. function camshake(partoz, magn, intens)
  874. if togglecamshake == true then
  875. return
  876. end
  877. for _, guy in pairs(workspace:GetChildren()) do
  878. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  879. coroutine.resume(coroutine.create(function()
  880. local humz = guy:FindFirstChild("Humanoid")
  881. local torse = guy:FindFirstChild("Torso")
  882. for _ = 1, 5 * intens do
  883. wait()
  884. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  885. end
  886. humz.CameraOffset = Vector3.new(0, 0, 0)
  887. end))
  888. end
  889. end
  890. end
  891.  
  892.  
  893. function Crater(Torso,Radius)
  894. Spawn(function()
  895. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  896. local Ignore = {}
  897. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  898. if v.Character ~= nil then
  899. Ignore[#Ignore+1] = v.Character
  900. end
  901. end
  902. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  903. if Hit == nil then return end
  904. local Parts = {}
  905. for i = 1,360,10 do
  906. local P = Instance.new("Part",Torso.Parent)
  907. P.Anchored = true
  908. P.FormFactor = "Custom"
  909. P.BrickColor = BrickColor.new("Royal purple")
  910. P.Material = "Granite"
  911. P.TopSurface = "Smooth"
  912. P.BottomSurface = "Smooth"
  913. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  914. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  915. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  916. if math.random(0,5) == 0 then -- rubble
  917. local P = Instance.new("Part",Torso.Parent)
  918. P.Anchored = true
  919. P.FormFactor = "Custom"
  920. P.BrickColor = BrickColor.new("Royal Purple")
  921. P.Material = Hit.Material
  922. P.TopSurface = "Smooth"
  923. P.BottomSurface = "Smooth"
  924. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  925. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  926. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  927. end
  928. end
  929. for i = 0,1,0.05 do
  930. for i2,v in pairs(Parts) do
  931. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  932. end
  933. wait(0.02)
  934. end
  935. for i,v in pairs(Parts) do
  936. if v[1].Size.X > 2.1 then
  937. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  938. end
  939. v[1].Anchored = false
  940. end
  941. for i = 0,1,0.05 do
  942. for i2,v in pairs(Parts) do
  943. v[1].Transparency = i
  944. if i == 1 then
  945. v[1]:Destroy()
  946. elseif i >= 0.25 then
  947. v[1].CanCollide = false
  948. end
  949. end
  950. wait(0.02)
  951. end
  952. Parts = nil
  953. end)
  954. end
  955.  
  956.  
  957.  
  958. GroundWave = function()
  959. if Transforming == true then
  960. local value = 5
  961. local value2 = 10
  962. local value3 = 20
  963. local sa2 = Instance.new("Sound",Torso)
  964. sa2.SoundId = "rbxassetid://393621716"
  965. sa2.Pitch = 1
  966. sa2.Volume = 10
  967. sa2.Looped = false
  968. sa2:Play()
  969. local wave = Instance.new("Part", Torso)
  970. local glowz = Instance.new("ParticleEmitter",wave)
  971. glowz.LightEmission = 1
  972. glowz.Texture = "rbxassetid://284205403"
  973. glowz.Color = ColorSequence.new(wit)
  974. glowz.Size = NumberSequence.new(30)
  975. glowz.Speed = NumberRange.new(25,100)
  976. glowz.LockedToPart = false
  977. glowz.Transparency = NumberSequence.new(0.75)
  978. glowz.RotSpeed = NumberRange.new(-2000,2000)
  979. glowz.Lifetime = NumberRange.new(1)
  980. glowz.Rate = 50000
  981. glowz.VelocitySpread = 9001
  982. local glowz2 = Instance.new("ParticleEmitter",wave)
  983. glowz2.LightEmission = 1
  984. glowz.Texture = "rbxassetid://284205403"
  985. glowz2.Color = ColorSequence.new(wit)
  986. glowz2.Size = NumberSequence.new(30)
  987. glowz2.Speed = NumberRange.new(25,100)
  988. glowz2.LockedToPart = false
  989. glowz2.Transparency = NumberSequence.new(0.75)
  990. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  991. glowz2.Lifetime = NumberRange.new(1)
  992. glowz2.Rate = 50000
  993. glowz2.VelocitySpread = 9001
  994. wave.BrickColor = BrickColor.new("Really black")
  995. wave.Anchored = true
  996. wave.CanCollide = false
  997. wave.Locked = true
  998. wave.Size = Vector3.new(1, 1, 1)
  999. wave.TopSurface = "Smooth"
  1000. wave.BottomSurface = "Smooth"
  1001. wave.Transparency = 0.35
  1002. wave.CFrame = fx.CFrame
  1003. wave.Material = "Neon"
  1004. wm = Instance.new("SpecialMesh", wave)
  1005. wm.MeshType = "Sphere"
  1006. wm.Scale = Vector3.new(1,1,1)
  1007. local wave2 = Instance.new("Part", Torso)
  1008. wave2.BrickColor = TorsoColor
  1009. wave2.Anchored = true
  1010. wave2.CanCollide = false
  1011. wave2.Locked = true
  1012. wave2.Size = Vector3.new(1, 1, 1)
  1013. wave2.TopSurface = "Smooth"
  1014. wave2.BottomSurface = "Smooth"
  1015. wave2.Transparency = 0.35
  1016. wave2.CFrame = fx.CFrame
  1017. wave2.Material = "Neon"
  1018. wm2 = Instance.new("SpecialMesh", wave2)
  1019. wm2.MeshType = "FileMesh"
  1020. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1021. wm2.Scale = Vector3.new(1,1,1)
  1022. local wave3 = Instance.new("Part", Torso)
  1023. wave3.BrickColor = BrickColor.new("Really black")
  1024. wave3.Anchored = true
  1025. wave3.CanCollide = false
  1026. wave3.Locked = true
  1027. wave3.Size = Vector3.new(1, 1, 1)
  1028. wave3.TopSurface = "Smooth"
  1029. wave3.BottomSurface = "Smooth"
  1030. wave3.Transparency = 0.35
  1031. wave3.CFrame = fx.CFrame
  1032. wave3.Material = "Neon"
  1033. wm3 = Instance.new("SpecialMesh", wave3)
  1034. wm3.MeshType = "FileMesh"
  1035. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1036. wm3.Scale = Vector3.new(1,1,1)
  1037. coroutine.wrap(function()
  1038. for i = 1, 18, 1 do
  1039. value = value - 0.5
  1040. value2 = value2 - 0.75*1.5
  1041. value3 = value3 - 0.475*1.5
  1042. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1043. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1044. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1045. --wave.Size = wm.Scale
  1046. wave.CFrame = fx.CFrame
  1047. wave.Transparency = i/14
  1048. --wave2.Size = wm2.Scale
  1049. wave2.CFrame = fx.CFrame
  1050. wave2.Rotation = Vector3.new(90, 0, 0)
  1051. wave2.Transparency = i/14
  1052. --wave3.Size = wm3.Scale
  1053. wave3.CFrame = fx.CFrame
  1054. wave3.Rotation = Vector3.new(90, 0, 0)
  1055. wave3.Transparency = i/14
  1056. wait()
  1057. glowz.Rate = 0
  1058. glowz2.Rate = 0
  1059. end
  1060. wait()
  1061. wave:Destroy()
  1062. wave2:Destroy()
  1063. wave3:Destroy()
  1064. end)()
  1065. elseif Transforming == false then
  1066. wait()
  1067. end
  1068. end
  1069.  
  1070. for i = 1, 100 do rs:wait()
  1071. fx.CFrame = Torso.CFrame
  1072. end
  1073.  
  1074. spawn(function()
  1075. while wait(1) do
  1076. GroundWave()
  1077. end
  1078. end)
  1079.  
  1080.  
  1081.  
  1082.  
  1083.  
  1084.  
  1085. local RbxUtility = LoadLibrary("RbxUtility")
  1086. local Create = RbxUtility.Create
  1087.  
  1088. function RemoveOutlines(part)
  1089. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1090. end
  1091. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1092. local Part = Create("Part"){
  1093. Parent = Parent,
  1094. Reflectance = Reflectance,
  1095. Transparency = Transparency,
  1096. CanCollide = false,
  1097. Locked = true,
  1098. BrickColor = BrickColor.new(tostring(BColor)),
  1099. Name = Name,
  1100. Size = Size,
  1101. Material = Material,
  1102. }
  1103. RemoveOutlines(Part)
  1104. return Part
  1105. end
  1106. local Effects = {}
  1107.  
  1108.  
  1109.  
  1110. wait(2)
  1111. local Muss = Instance.new("Sound",char)
  1112. Muss.SoundId = "rbxassetid://186942568"
  1113. Muss.Pitch = 1
  1114. Muss.Volume = 0
  1115. Muss.Looped = true
  1116. Muss:Play()
  1117. Transforming = false
  1118.  
  1119.  
  1120. local value2 = 1
  1121. for i = 1, 20 do rs:wait()
  1122. value2 = value2 - 0.05
  1123. glowz.Rate = 0
  1124. glowz2.Rate = 0
  1125. fx.Transparency = fx.Transparency + (1/20)
  1126. fx.CFrame = torso.CFrame
  1127. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1128. rs:wait()
  1129. end
  1130.  
  1131.  
  1132. local Mus = Instance.new("Sound",char)
  1133. Mus.SoundId = "rbxassetid://752647397"
  1134. Mus.Pitch = 1
  1135. Mus.Volume = 40
  1136. Mus.Looped = false
  1137. wait(0.3)
  1138. Mus:Play()
  1139.  
  1140. glowz:Destroy()
  1141. glowz2:Destroy()
  1142. for i = 1,20 do
  1143.  
  1144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1149. end
  1150. wait(1)
  1151. for i = 1,20 do
  1152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1155.  
  1156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1158.  
  1159. end
  1160.  
  1161.  
  1162. wait(5)
  1163.  
  1164. wait(1.3)
  1165. for i = 1,20 do
  1166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1167.  
  1168.  
  1169. end
  1170. wait(0.4)
  1171. for i = 1,20 do
  1172.  
  1173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1174. end
  1175. wait(0.6)
  1176. for i = 1,20 do
  1177. wait()
  1178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1183. end
  1184. wait(0.2)
  1185. for i = 1,20 do
  1186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1189.  
  1190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1192.  
  1193. end
  1194. wait()
  1195.  
  1196. camshake(torso, 48, 6)
  1197. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1198. if v:FindFirstChild('Humanoid') then
  1199. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1200. end
  1201. end
  1202.  
  1203.  
  1204.  
  1205.  
  1206. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1207. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1208. end
  1209.  
  1210. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1211. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1212. end
  1213. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1214. TBlast.BrickColor = BrickColor.new("Pink")
  1215. TBlast.Transparency = 1
  1216. TBlast.Anchored = true
  1217. TBlast.CanCollide = false
  1218. TBlast.CFrame = root.CFrame
  1219. TBlast.Size = Vector3.new(2,2,2)
  1220. TBMesh.Parent = TBlast
  1221. TBMesh.MeshType = "Sphere"
  1222. game.Lighting.Brightness = 0
  1223. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1224. game.Lighting.TimeOfDay = 0.1
  1225. game.Lighting.FogEnd = 1000
  1226. game.Lighting.FogColor = TBlast.BrickColor.Color
  1227. game.Lighting.TimeOfDay = "00:00:00"
  1228. game.Lighting.Ambient = Color3.new(0,0,0)
  1229. game.Lighting.FogColor = Color3.new(0,0,0)
  1230. game.Lighting.FogEnd = 500
  1231. game.Lighting.FogStart = 0
  1232. game.Lighting.GlobalShadows = true
  1233.  
  1234.  
  1235.  
  1236. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1237. local valuer = 5
  1238. local valuer2 = 10
  1239. local valuer3 = 15
  1240. local sa2 = Instance.new("Sound",torso)
  1241. sa2.SoundId = "rbxassetid://130972023"
  1242. sa2.Pitch = 1
  1243. sa2.Volume = 5
  1244. sa2.Looped = false
  1245. sa2:Play()
  1246. local sar2 = Instance.new("Sound",torso)
  1247. sar2.SoundId = "rbxassetid://153274423"
  1248. sar2.Pitch = 1
  1249. sar2.Volume = 5
  1250. sar2.Looped = false
  1251. sar2:Play()
  1252. Crater(torso,67)
  1253.  
  1254. GroundWave4 = function()
  1255.  
  1256. local wave = Instance.new("Part", torso)
  1257. wave.BrickColor = BrickColor.new("Royal purple")
  1258. wave.Anchored = true
  1259. wave.CanCollide = false
  1260. wave.Locked = true
  1261. wave.Size = Vector3.new(1, 1, 1)
  1262. wave.TopSurface = "Smooth"
  1263. wave.BottomSurface = "Smooth"
  1264. wave.Transparency = 0.35
  1265. wave.CFrame = fx.CFrame
  1266. wm = Instance.new("SpecialMesh", wave)
  1267. wm.MeshType = "Sphere"
  1268. wm.Scale = Vector3.new(1,1,1)
  1269. coroutine.wrap(function()
  1270. for i = 1, 18, 1 do
  1271. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1272. --wave.Size = wm.Scale
  1273. wave.CFrame = fx.CFrame
  1274. wave.Transparency = i/14
  1275. wait()
  1276. end
  1277. wait()
  1278. wave:Destroy()
  1279. end)()
  1280.  
  1281. end
  1282.  
  1283.  
  1284.  
  1285.  
  1286.  
  1287. GroundWave1()
  1288.  
  1289.  
  1290. CV="Pastel blue"
  1291.  
  1292. local txt = Instance.new("BillboardGui", Char)
  1293. txt.Adornee = Char .Head
  1294. txt.Name = "_status"
  1295. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1296. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1297. local text = Instance.new("TextLabel", txt)
  1298. text.Size = UDim2.new(10, 0, 7, 0)
  1299. text.FontSize = "Size24"
  1300. text.TextScaled = true
  1301. text.TextTransparency = 0
  1302. text.BackgroundTransparency = 1
  1303. text.TextTransparency = 0
  1304. text.TextStrokeTransparency = 0
  1305. text.Font = "Antique"
  1306. text.TextStrokeColor3 = Color3.new(170,0,255)
  1307.  
  1308. v=Instance.new("Part")
  1309. v.Name = "ColorBrick"
  1310. v.Parent=Player.Character
  1311. v.FormFactor="Symmetric"
  1312. v.Anchored=true
  1313. v.CanCollide=false
  1314. v.BottomSurface="Smooth"
  1315. v.TopSurface="Smooth"
  1316. v.Size=Vector3.new(10,5,3)
  1317. v.Transparency=1
  1318. v.CFrame=Char.Torso.CFrame
  1319. v.BrickColor=BrickColor.new(CV)
  1320. v.Transparency=1
  1321. text.TextColor3 = Color3.new(0,0,0)
  1322. v.Shape="Block"
  1323. text.Text = "The Omni-God of Erradication"
  1324.  
  1325.  
  1326.  
  1327.  
  1328. ROW = function(out, trans, s, wt, t, ang, plus)
  1329. for i = 1, 360, 360/t do
  1330. local c = Instance.new("Part", game.Workspace)
  1331. c.FormFactor = 3
  1332. c.TopSurface = 0
  1333. c.BottomSurface = 0
  1334. c.Size = s
  1335. c.Anchored = true
  1336. c.CanCollide = wt
  1337. c.Material=workspace.Base.Material
  1338. c.Transparency = trans
  1339. c.BrickColor = workspace.Base.BrickColor
  1340. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1341. c.Locked=true
  1342. game.Debris:AddItem(c,15)
  1343. end
  1344. end
  1345.  
  1346. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1347.  
  1348.  
  1349.  
  1350.  
  1351.  
  1352.  
  1353.  
  1354. local wave = Instance.new("Part", torso)
  1355. wave.BrickColor = TorsoColor
  1356. wave.Anchored = true
  1357. wave.CanCollide = false
  1358. wave.Locked = true
  1359. wave.Size = Vector3.new(1, 1, 1)
  1360. wave.TopSurface = "Smooth"
  1361. wave.BottomSurface = "Smooth"
  1362. wave.Transparency = 0.35
  1363. wave.CFrame = HandCF
  1364. wm = Instance.new("SpecialMesh", wave)
  1365. wm.MeshId = "rbxassetid://3270017"
  1366. local wave2 = Instance.new("Part", torso)
  1367. wave2.BrickColor = BrickColor.new("Really black")
  1368. wave2.Anchored = true
  1369. wave2.CanCollide = false
  1370. wave2.Locked = true
  1371. wave2.Size = Vector3.new(1, 1, 1)
  1372. wave2.TopSurface = "Smooth"
  1373. wave2.BottomSurface = "Smooth"
  1374. wave2.Transparency = 0.35
  1375. wave2.CFrame = HandCF
  1376. wm2 = Instance.new("SpecialMesh", wave2)
  1377. wm2.MeshId = "rbxassetid://3270017"
  1378. local wave3 = Instance.new("Part", torso)
  1379. wave3.BrickColor = TorsoColor
  1380. wave3.Anchored = true
  1381. wave3.CanCollide = false
  1382. wave3.Locked = true
  1383. wave3.Size = Vector3.new(1, 1, 1)
  1384. wave3.TopSurface = "Smooth"
  1385. wave3.BottomSurface = "Smooth"
  1386. wave3.Transparency = 0.35
  1387. wave3.CFrame = HandCF
  1388. wm3 = Instance.new("SpecialMesh", wave3)
  1389. wm3.MeshId = "rbxassetid://3270017"
  1390. coroutine.wrap(function()
  1391. for i = 1, 14, 1 do
  1392. valuer = valuer - 0.35
  1393. valuer2 = valuer - 0.45
  1394. valuer3 = valuer3 - 0.475
  1395. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1396. wave.Size = wm.Scale
  1397. wave.CFrame = HandCF
  1398. wave.Transparency = i/14
  1399. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1400. wave2.Size = wm2.Scale
  1401. wave2.CFrame = HandCF
  1402. wave2.Transparency = i/14
  1403. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1404. wave3.Size = wm2.Scale
  1405. wave3.CFrame = HandCF
  1406. wave3.Transparency = i/14
  1407. wait()
  1408. end
  1409. wait()
  1410. wave:Destroy()
  1411. wave2:Destroy()
  1412. end)()
  1413.  
  1414. local torso = game.Players.LocalPlayer.Character.Torso
  1415. local block = Instance.new("Part",torso)
  1416. block.Size = Vector3.new(0.1,0.1,0.1)
  1417. block.Position = block.Position + Vector3.new(2,2,2)
  1418. block.Transparency = 1
  1419. local weld = Instance.new("Weld",torso)
  1420. weld.Part0 = torso
  1421. weld.Part1 = block
  1422. weld.C0 = CFrame.new(0,5,0)
  1423. local tables = {5,4,3,2,1}
  1424. local part = Instance.new("ParticleEmitter")
  1425. part.Parent = game.Players.LocalPlayer.Character.Torso
  1426. part.LockedToPart = true
  1427.  
  1428. part.Texture = "rbxassetid://300899196"
  1429. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1430. part.Transparency = NumberSequence.new(0.7)
  1431. part.Lifetime = NumberRange.new(2)
  1432. part.Rate = 30
  1433. local part2 = Instance.new("ParticleEmitter",block)
  1434. part2.Lifetime = NumberRange.new(5)
  1435. part2.Speed = NumberRange.new(0)
  1436. part2.Size = NumberSequence.new(18)
  1437. part2.LockedToPart = true
  1438. part2.Transparency = NumberSequence.new(0.5)
  1439. part2.Rate = 3
  1440. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1441. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1442. local model = Instance.new("Model",torso)
  1443.  
  1444. local ball0 = Instance.new("Part",model)
  1445. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1446. ball0.Transparency = 0.5
  1447. ball0.BrickColor = BrickColor.new("Royal purple")
  1448. ball0.Size = Vector3.new(1,1,1)
  1449. ball0mesh = Instance.new("SpecialMesh",ball0)
  1450. ball0mesh.MeshType = "Sphere"
  1451. ball0mesh.Scale = Vector3.new(1,1,1)
  1452. ballweld = Instance.new("Weld",model)
  1453. ballweld.Part0 = torso
  1454. ballweld.Part1 = ball0
  1455.  
  1456.  
  1457.  
  1458.  
  1459. for i = 1,15 do
  1460. wait(0.1)
  1461. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1462. part2.Size = NumberSequence.new(15)
  1463. for i = 1 , 3 do
  1464. wait()
  1465. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1466.  
  1467. end
  1468.  
  1469. wait(0.1)
  1470. part2.Size = NumberSequence.new(8)
  1471. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1472. ball0mesh.Scale = Vector3.new(1,1,1)
  1473.  
  1474. end
  1475.  
  1476. hum.WalkSpeed = 16
  1477. Muss.Volume = 8
  1478.  
  1479.  
  1480. Charging = true
  1481. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1482. function FDebris()
  1483. repeat
  1484. local p = Instance.new('Part',Torso)
  1485. p.formFactor = 'Custom'
  1486. p.Size = Vector3.new(1,1,1)
  1487. p.BrickColor = BrickColor.new("Dark indigo")
  1488. p.CanCollide = false
  1489. p.Transparency = 0.2
  1490. p.Anchored = true
  1491. p.Locked=true
  1492. p.Material = "Neon"
  1493. s = math.random(1,40)/10
  1494. local m = Instance.new("BlockMesh",p)
  1495. m.Scale = Vector3.new(s,s,s)
  1496. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1497. --[[coroutine.wrap(function()
  1498. wait(2)
  1499. while Charging == true do
  1500. wait(2)
  1501. GroundWave1()
  1502. wait(2)
  1503. end
  1504. end)()]]--
  1505.  
  1506. spawn(function()
  1507. while rs:wait() do
  1508. if p.Transparency >= 1 then p:Destroy() break end
  1509. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1510. p.Transparency = p.Transparency+0.01
  1511. end
  1512. end)
  1513. wait(.3)
  1514. until Charging == false
  1515. end
  1516.  
  1517.  
  1518. spawn(function()
  1519. while wait(.01)
  1520. do
  1521. FDebris()
  1522. end
  1523. end)
  1524.  
  1525.  
  1526.  
  1527. FloatPart = function()
  1528. local Part = Instance.new('Part',Torso)
  1529. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1530. Part.Anchored = true
  1531. Part.Material = 'Neon'
  1532. Part.CanCollide = false
  1533. Part.BrickColor = BrickColor.new("Royal purple")
  1534. local Mesh = Instance.new('SpecialMesh',Part)
  1535. Mesh.Scale = Vector3.new(4,4,.2)
  1536. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1537. Mesh.VertexColor = Vector3.new(0,170,255)
  1538. spawn(function()
  1539. for i = 1,30 do
  1540. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1541. Part.Transparency = Part.Transparency + .035
  1542. game["Run Service"].RenderStepped:wait()
  1543. end
  1544. Part:Destroy()
  1545. end)
  1546. end;
  1547.  
  1548. DubPart = function()
  1549. local Part = Instance.new('Part',Torso)
  1550. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1551. Part.Anchored = true
  1552. Part.CanCollide = false
  1553. Part.Material = 'Neon'
  1554. Part.BrickColor = BrickColor.new(SecondaryColor)
  1555. local Mesh = Instance.new('SpecialMesh',Part)
  1556. Mesh.Scale = Vector3.new(7,7,.2)
  1557. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1558. Mesh.VertexColor = Vector3.new(0,170,255)
  1559. spawn(function()
  1560. for i = 1,30 do
  1561. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1562. Part.Transparency = Part.Transparency + .035
  1563. game["Run Service"].RenderStepped:wait()
  1564. end
  1565. Part:Destroy()
  1566. end)
  1567. end;
  1568.  
  1569. Fade = function(Item,t)
  1570. spawn(function()
  1571. for i = 1,20 do
  1572. Item.Transparency = Item.Transparency + .05
  1573. if t then
  1574. wait(t)
  1575. else
  1576. wait()
  1577. end
  1578. end
  1579. Item:Destroy()
  1580. end)
  1581. end
  1582.  
  1583. Particle = function(PrimaryColor)
  1584. local Part = Instance.new('Part',Torso)
  1585. Part.BrickColor = BrickColor.new(PrimaryColor)
  1586. Part.Anchored = true
  1587. Part.Transparency = .3
  1588. Part.CanCollide = false
  1589. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1590. local Mesh = Instance.new('BlockMesh',Part)
  1591. Mesh.Scale = Vector3.new(.05,.1,.1)
  1592. spawn(function()
  1593. for i = 1,40 do
  1594. Part.Transparency = Part.Transparency + .0125
  1595. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1596. game["Run Service"].RenderStepped:wait()
  1597. end
  1598. Part:Destroy()
  1599. end)
  1600. end;
  1601.  
  1602. --[[spawn(function()
  1603. while wait() do
  1604. wait(.05)
  1605. FloatPart()
  1606. wait(.08)
  1607. FloatPart()
  1608. wait(.05)
  1609. DubPart()
  1610. wait(.08)
  1611. end
  1612. end)]]
  1613.  
  1614. game["Run Service"].RenderStepped:connect(function(_)
  1615. Particle("Royale purple")
  1616. Particle("Really black")
  1617. Particle("Royal purple")
  1618. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1619. end)
  1620.  
  1621.  
  1622.  
  1623.  
  1624.  
  1625.  
  1626.  
  1627.  
  1628.  
  1629.  
  1630.  
  1631.  
  1632.  
  1633.  
  1634.  
  1635.  
  1636. function FindNearestTorso(Position,Distance,SinglePlayer)
  1637. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1638. local List = {}
  1639. for i,v in pairs(workspace:GetChildren())do
  1640. if v:IsA("Model")then
  1641. if v:findFirstChild("Torso")then
  1642. if v ~= char then
  1643. if(v.Torso.Position -Position).magnitude <= Distance then
  1644. table.insert(List,v)
  1645. end
  1646. end
  1647. end
  1648. end
  1649. end
  1650. return List
  1651. end
  1652.  
  1653.  
  1654.  
  1655.  
  1656. vt = Vector3.new
  1657.  
  1658.  
  1659.  
  1660. local player = game.Players.LocalPlayer
  1661. local pchar = player.Character
  1662. local mouse = player:GetMouse()
  1663. local cam = workspace.CurrentCamera
  1664.  
  1665. local rad = math.rad
  1666. bodyparts = {}
  1667. local keysDown = {}
  1668. local flySpeed = 0
  1669. local MAX_FLY_SPEED = 150
  1670.  
  1671. local canFly = false
  1672. local flyToggled = false
  1673.  
  1674. local forward, side = 0, 0
  1675. local lastForward, lastSide = 0, 0
  1676.  
  1677. local floatBP = Instance.new("BodyPosition")
  1678. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1679. local flyBV = Instance.new("BodyVelocity")
  1680. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1681. local turnBG = Instance.new("BodyGyro")
  1682. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1683.  
  1684. mouse.KeyDown:connect(function(key)
  1685. keysDown[key] = true
  1686.  
  1687. if key == "f" then
  1688. flyToggled = not flyToggled
  1689.  
  1690. if not flyToggled then
  1691. stanceToggle = "Normal"
  1692. floatBP.Parent = nil
  1693. flyBV.Parent = nil
  1694. turnBG.Parent = nil
  1695. root.Velocity = Vector3.new()
  1696. pchar.Humanoid.PlatformStand = false
  1697. end
  1698. end
  1699.  
  1700. end)
  1701. mouse.KeyUp:connect(function(key)
  1702. keysDown[key] = nil
  1703. end)
  1704.  
  1705. local function updateFly()
  1706.  
  1707.  
  1708.  
  1709.  
  1710. if not flyToggled then return end
  1711.  
  1712. lastForward = forward
  1713. lastSide = side
  1714.  
  1715. forward = 0
  1716. side = 0
  1717.  
  1718. if keysDown.w then
  1719. forward = forward + 1
  1720. end
  1721. if keysDown.s then
  1722. forward = forward - 1
  1723. end
  1724. if keysDown.a then
  1725. side = side - 1
  1726. end
  1727. if keysDown.d then
  1728. side = side + 1
  1729. end
  1730.  
  1731. canFly = (forward ~= 0 or side ~= 0)
  1732.  
  1733. if canFly then
  1734. stanceToggle = "Floating"
  1735. turnBG.Parent = root
  1736. floatBP.Parent = nil
  1737. flyBV.Parent = root
  1738.  
  1739. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1740. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1741. else
  1742. floatBP.position = root.Position
  1743. floatBP.Parent = root
  1744.  
  1745. flySpeed = flySpeed - 1
  1746. if flySpeed < 0 then flySpeed = 0 end
  1747. end
  1748.  
  1749. local camCF = cam.CoordinateFrame
  1750. local in_forward = canFly and forward or lastForward
  1751. local in_side = canFly and side or lastSide
  1752.  
  1753. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1754.  
  1755. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1756. end
  1757.  
  1758. game:service'RunService'.RenderStepped:connect(function()
  1759. if flyToggled then
  1760. pchar.Humanoid.PlatformStand = true
  1761. end
  1762. updateFly()
  1763. end)
  1764.  
  1765.  
  1766.  
  1767. mouse.KeyDown:connect(function(key)
  1768. if key == "b" then
  1769. hum.WalkSpeed = 0
  1770. if Debounces.CanAttack == true then
  1771. Debounces.CanAttack = false
  1772. Debounces.NoIdl = true
  1773. Debounces.on = true
  1774. v = Instance.new("Sound")
  1775. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1776. v.Parent = char
  1777. v.Looped = false
  1778. v.Pitch = 1
  1779. v.Volume = 3000
  1780. wait(0.01)
  1781. v:Play()
  1782. wait()
  1783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1789. if Debounces.on == false then
  1790. end
  1791. wait()
  1792. end
  1793. wait()
  1794.  
  1795.  
  1796. local function Shockwave7()
  1797. local ENERGY = Instance.new("Part", Char)
  1798. ENERGY.Name = "ENERGY"
  1799. ENERGY.CanCollide = false
  1800. ENERGY.BrickColor = BrickColor.new("Really black")
  1801. ENERGY.Transparency = 0.2
  1802. ENERGY.TopSurface = 0
  1803. ENERGY.BottomSurface = 0
  1804. ENERGY.Anchored = true
  1805. local cm = Instance.new("CylinderMesh", ENERGY)
  1806. cm.Scale = Vector3.new(1, 20, 1)
  1807. ENERGY.Size = Vector3.new(5, 20, 5)
  1808. ENERGY.CFrame = char.Torso.CFrame
  1809. ENERGY.Touched:connect(function(hit)
  1810. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1811. local Occlude = true
  1812. local NotOccludes = {
  1813. char.Name;
  1814. "Wings";
  1815. "Scythe";
  1816. "Thingy";
  1817. "Thingy2"; -- put all of the names in a table pls
  1818. }
  1819. for i,v in pairs(NotOccludes) do
  1820. if hit.Parent.Name == v then
  1821. Occlude = false
  1822. end
  1823. end
  1824. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1825. if Occlude then
  1826. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1827. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1828. end
  1829. end
  1830. end)
  1831. for i = 1, 50 do
  1832. ENERGY.CFrame = char.Torso.CFrame
  1833. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1834. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1835. wait()
  1836. end
  1837. ENERGY:Destroy()
  1838. end
  1839. Shockwave7()
  1840.  
  1841.  
  1842. pt=Instance.new('Part',torso)
  1843. pt.Anchored=true
  1844. pt.CanCollide=false
  1845. pt.Locked = true
  1846. pt.FormFactor='Custom'
  1847. pt.Size=Vector3.new(1,1,1)
  1848. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1849. pt.Transparency=.6
  1850. pt.BrickColor=BrickColor.new('Royal purple')
  1851. msh=Instance.new('SpecialMesh',pt)
  1852. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1853. msh.Scale=Vector3.new(8,4,8)
  1854. pt2=pt:clone()
  1855. pt2.Parent = torso
  1856. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1857. pt2.BrickColor=BrickColor.new("Really black")
  1858. msh2=msh:clone()
  1859. msh2.Parent=pt2
  1860. msh2.Scale=Vector3.new(10,5,10)
  1861.  
  1862. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1863. bl = Instance.new("Part", char)
  1864. bl.Locked = true
  1865. bl.Name = "Shell"
  1866. bl.BrickColor = BrickColor.new("Royal purple")
  1867. bl.Anchored = true
  1868. bl.CanCollide = false
  1869. bl.Transparency = 0
  1870. bl.Reflectance = 0
  1871. bl.BottomSurface = 0
  1872. bl.TopSurface = 0
  1873. bl.Shape = 0
  1874. blm = Instance.new("SpecialMesh",bl)
  1875. blm.MeshType = "Sphere"
  1876. blm.Scale = Vector3.new(1,1,1)
  1877. blm.MeshId = "rbxassetid://9982590"
  1878.  
  1879. coroutine.resume(coroutine.create(function()
  1880. for i=1, math.huge, 4 do
  1881. rs:wait()
  1882. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1883. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1884. bl.Transparency = bl.Transparency + 0.005
  1885. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1886. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1887. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1888. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1889. end
  1890. end))
  1891.  
  1892. for i = 1, 15 do
  1893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1899. if Debounces.on == false then
  1900. break
  1901. end
  1902. wait()
  1903. end
  1904. for i = 1, 15 do
  1905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1911. if Debounces.on == false then
  1912. break
  1913. end
  1914. wait()
  1915. end
  1916. for i = 1, 15 do
  1917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1923. if Debounces.on == false then
  1924. break
  1925. end
  1926. wait()
  1927. end
  1928. for i = 1, 15 do
  1929. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1935. if Debounces.on == false then
  1936. break
  1937. end
  1938. wait()
  1939. end
  1940. for i = 1, 15 do
  1941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1947. if Debounces.on == false then
  1948. break
  1949. end
  1950. wait()
  1951. end
  1952. for i = 1, 10 do
  1953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1959. if Debounces.on == false then
  1960. break
  1961. end
  1962. wait()
  1963. end
  1964. wait(1.4)
  1965. Debounces.NoIdl = false
  1966. hum.WalkSpeed = 5
  1967. Debounces.on = false
  1968. wait()
  1969. if Debounces.CanAttack == false then
  1970. Debounces.CanAttack = true
  1971. v:Destroy()
  1972. bl:Destroy()
  1973. blm:Destroy()
  1974. pt:Destroy()
  1975. pt2:Destroy()
  1976. msh:Destroy()
  1977. msh2:Destroy()
  1978. end
  1979. end
  1980. end)
  1981.  
  1982.  
  1983.  
  1984.  
  1985.  
  1986. local grabbed = false
  1987. local cf = CFrame.new
  1988. local mr = math.rad
  1989. local angles = CFrame.Angles
  1990. local ud = UDim2.new
  1991. local c3 = Color3.new
  1992. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1993. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1994. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1995. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1996.  
  1997. clerp = function(a, b, t)
  1998. return a:lerp(b, t)
  1999. end
  2000.  
  2001. local RbxUtility = LoadLibrary("RbxUtility")
  2002. local Create = RbxUtility.Create
  2003. RemoveOutlines = function(part)
  2004. part.TopSurface = 10
  2005. end
  2006.  
  2007. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2008. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  2009. RemoveOutlines(Part)
  2010. return Part
  2011. end
  2012.  
  2013. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2014. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2015. if Mesh == "SpecialMesh" then
  2016. Msh.MeshType = MeshType
  2017. Msh.MeshId = MeshId
  2018. end
  2019. return Msh
  2020. end
  2021.  
  2022.  
  2023.  
  2024.  
  2025.  
  2026.  
  2027.  
  2028. ArtificialHB = Instance.new("BindableEvent", script)
  2029. ArtificialHB.Name = "Heartbeat"
  2030. script:WaitForChild("Heartbeat")
  2031. frame = 0.033333333333333
  2032. tf = 0
  2033. allowframeloss = false
  2034. tossremainder = false
  2035. lastframe = tick()
  2036. script.Heartbeat:Fire()
  2037. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2038. tf = tf + s
  2039. if frame <= tf then
  2040. if allowframeloss then
  2041. script.Heartbeat:Fire()
  2042. lastframe = tick()
  2043. else
  2044. for i = 1, math.floor(tf / frame) do
  2045. script.Heartbeat:Fire()
  2046. end
  2047. lastframe = tick()
  2048. end
  2049. if tossremainder then
  2050. tf = 0
  2051. else
  2052. tf = tf - frame * math.floor(tf / frame)
  2053. end
  2054. end
  2055. end
  2056. )
  2057. swait = function(num)
  2058. if num == 0 or num == nil then
  2059. ArtificialHB.Event:wait()
  2060. else
  2061. for i = 0, num do
  2062. ArtificialHB.Event:wait()
  2063. end
  2064. end
  2065. end
  2066.  
  2067.  
  2068.  
  2069.  
  2070.  
  2071.  
  2072.  
  2073.  
  2074.  
  2075. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2076. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2077. return Weld
  2078. end
  2079.  
  2080. rayCast = function(Position, Direction, Range, Ignore)
  2081. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2082. end
  2083.  
  2084. CreateSound = function(id, par, vol, pit)
  2085. coroutine.resume(coroutine.create(function()
  2086. local sou = Instance.new("Sound", par or workspace)
  2087. sou.Volume = vol
  2088. sou.Pitch = pit or 1
  2089. sou.SoundId = id
  2090. swait()
  2091. sou:play()
  2092. game:GetService("Debris"):AddItem(sou, 6)
  2093. end
  2094. ))
  2095. end
  2096.  
  2097. local getclosest = function(obj, distance)
  2098. local last, lastx = distance + 1, nil
  2099. for i,v in pairs(workspace:GetChildren()) do
  2100. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2101. local t = v.Torso
  2102. local dist = t.Position - obj.Position.magnitude
  2103. if dist <= distance and dist < last then
  2104. last = dist
  2105. lastx = v
  2106. end
  2107. end
  2108. end
  2109. return lastx
  2110. end
  2111.  
  2112. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2113. if hit.Parent == nil then
  2114. return
  2115. end
  2116. local h = hit.Parent:FindFirstChild("Humanoid")
  2117. for _,v in pairs(hit.Parent:children()) do
  2118. if v:IsA("Humanoid") then
  2119. h = v
  2120. end
  2121. end
  2122. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2123. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2124. return
  2125. end
  2126. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2127. game:GetService("Debris"):AddItem(c, 0.5)
  2128. if HitSound ~= nil and HitPitch ~= nil then
  2129. CreateSound(HitSound, hit, 1, HitPitch)
  2130. end
  2131. local Damage = math.random(minim, maxim)
  2132. local blocked = false
  2133. local block = hit.Parent:findFirstChild("Block")
  2134. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2135. blocked = true
  2136. block.Value = block.Value - 1
  2137. print(block.Value)
  2138. end
  2139. if blocked == false then
  2140. h.Health = h.Health - Damage
  2141. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2142. else
  2143. h.Health = h.Health - Damage / 2
  2144. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2145. end
  2146. if Type == "Knockdown" then
  2147. local hum = hit.Parent.Humanoid
  2148. hum.PlatformStand = true
  2149. coroutine.resume(coroutine.create(function(HHumanoid)
  2150. swait(1)
  2151. HHumanoid.PlatformStand = false
  2152. end
  2153. ), hum)
  2154. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2155. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2156. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2157. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2158. game:GetService("Debris"):AddItem(rl, 0.5)
  2159. else
  2160. do
  2161. if Type == "Debuff" then
  2162. print'hi'
  2163. else
  2164. if Type == "Up" then
  2165. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2166. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2167. else
  2168. do
  2169. if Type == "DarkUp" then
  2170. coroutine.resume(coroutine.create(function()
  2171. for i = 0, 1, 0.1 do
  2172. swait()
  2173. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2174. end
  2175. end
  2176. ))
  2177. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2178. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2179. else
  2180. do
  2181. if Type == "Snare" then
  2182. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2183. game:GetService("Debris"):AddItem(bp, 1)
  2184. else
  2185. do
  2186. if Type == "Freeze" then
  2187. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2188. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2189. hit.Parent.Torso.Anchored = true
  2190. coroutine.resume(coroutine.create(function(Part)
  2191. swait(1.5)
  2192. Part.Anchored = false
  2193. end), hit.Parent.Torso)
  2194. game:GetService("Debris"):AddItem(BodPos, 3)
  2195. game:GetService("Debris"):AddItem(BodGy, 3)
  2196. end
  2197. do
  2198. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2199. game:GetService("Debris"):AddItem(debounce, Delay)
  2200. c = Instance.new("ObjectValue")
  2201. c.Name = "creator"
  2202. c.Value = Player
  2203. c.Parent = h
  2204. game:GetService("Debris"):AddItem(c, 0.5)
  2205. end
  2206. end
  2207. end
  2208. end
  2209. end
  2210. end
  2211. end
  2212. end
  2213. end
  2214. end
  2215. end
  2216. end
  2217.  
  2218. ShowDamage = function(Pos, Text, Time, Color)
  2219. local Rate = 0.033333333333333
  2220. if not Pos then
  2221. local Pos = Vector3.new(0, 0, 0)
  2222. end
  2223. local Text = Text or ""
  2224. local Time = Time or 2
  2225. if not Color then
  2226. local Color = Color3.new(1, 0, 1)
  2227. end
  2228. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2229. EffectPart.Anchored = true
  2230. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2231. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2232. game.Debris:AddItem(EffectPart, Time + 0.1)
  2233. EffectPart.Parent = game:GetService("Workspace")
  2234. delay(0, function()
  2235. local Frames = Time / Rate
  2236. for Frame = 1, Frames do
  2237. wait(Rate)
  2238. local Percent = Frame / Frames
  2239. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2240. TextLabel.TextTransparency = Percent
  2241. end
  2242. if EffectPart and EffectPart.Parent then
  2243. EffectPart:Destroy()
  2244. end
  2245. end
  2246. )
  2247. end
  2248.  
  2249. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2250. for _,c in pairs(workspace:children()) do
  2251. local hum = c:findFirstChild("Humanoid")
  2252. if hum ~= nil then
  2253. local head = c:findFirstChild("Torso")
  2254. if head ~= nil then
  2255. local targ = head.Position - Part.Position
  2256. local mag = targ.magnitude
  2257. if mag <= magni and c.Name ~= Player.Name then
  2258. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2259. end
  2260. end
  2261. end
  2262. end
  2263. end
  2264.  
  2265.  
  2266.  
  2267.  
  2268.  
  2269. local effect = Instance.new("Model", Char)
  2270. effect.Name = "Effects"
  2271.  
  2272.  
  2273.  
  2274.  
  2275.  
  2276. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2277. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2278. prt.Anchored = true
  2279. prt.CFrame = cframe
  2280. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2281. game:GetService("Debris"):AddItem(prt, 10)
  2282. if Type == 1 or Type == nil then
  2283. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2284. else
  2285. if Type == 2 then
  2286. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2287. end
  2288. end
  2289. end
  2290.  
  2291.  
  2292.  
  2293.  
  2294. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2295. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2296. prt.Anchored = true
  2297. prt.CFrame = cframe
  2298. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2299. game:GetService("Debris"):AddItem(prt, 10)
  2300. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2301. end
  2302.  
  2303.  
  2304.  
  2305. local grabbing = false
  2306. WindFloor = function()
  2307.  
  2308. end
  2309.  
  2310.  
  2311.  
  2312. bc = BrickColor.new
  2313. function WindFloor2()
  2314. local shur = Instance.new("Part",char)
  2315. local gahd = Instance.new("Sound",shur)
  2316. gahd.SoundId = "rbxassetid://402981977"
  2317. gahd.Volume = 5
  2318. gahd.Pitch = 0.75
  2319. gahd:Play()
  2320. shur.Transparency = 1
  2321. shur.Material = "Neon"
  2322. shur.BrickColor = bc("Royal purple")
  2323. shur.Anchored = true
  2324. shur.CFrame = mouse.Hit
  2325. shur.Rotation = vt(0,math.random(-500,500),0)
  2326. shur.Size = vt(1,0.2,1)
  2327. shur.CanCollide = false
  2328. local dec = Instance.new("Decal",shur)
  2329. dec.Texture = symbolimg
  2330. dec.Face = "Top"
  2331. local dec2 = dec:Clone()
  2332. dec2.Parent = shur
  2333. dec2.Face = "Bottom"
  2334. local Meshshur = Instance.new("CylinderMesh",shur)
  2335. Meshshur.Scale = vt(0,1,0)
  2336. local value1 = 1*2.25
  2337. for i = 0, 50 do
  2338. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2339. value1 = value1 - 0.015*2.25
  2340. wait(0)
  2341. end
  2342. local spart = Instance.new("Part",char)
  2343. local tick = Instance.new("Sound",spart)
  2344. tick.SoundId = "rbxassetid://414516914"
  2345. tick.Volume = 2.5
  2346. tick.Pitch = 0.45
  2347. tick:Play()
  2348. spart.Size = vt(1,1,1)
  2349. spart.BrickColor = BrickColor.new("Royal purple")
  2350. spart.Transparency = 0.1
  2351. spart.Anchored = true
  2352. spart.CanCollide = false
  2353. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2354. local expld = Instance.new("Explosion", spart)
  2355. expld.BlastRadius = 27.5
  2356. expld.Position = spart.Position
  2357. local mesh = Instance.new("SpecialMesh",spart)
  2358. mesh.MeshType = "FileMesh"
  2359. mesh.Scale = vt(1,0.01,1)
  2360. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2361. local parz = spart:Clone()
  2362. local mshe = parz.Mesh
  2363. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2364. parz.CFrame = spart.CFrame
  2365. parz.Parent = char
  2366. local par2 = spart:Clone()
  2367. local msh = par2.Mesh
  2368. par2.Mesh.MeshType = "Sphere"
  2369. par2.Material = "Neon"
  2370. par2.CFrame = spart.CFrame
  2371. par2.BrickColor = BrickColor.new("Royal purple")
  2372. par2.Parent = char
  2373. local par3 = spart:Clone()
  2374. local msh3 = par2.Mesh
  2375. msh3.Scale = vt(15,0,15)
  2376. par3.Mesh.MeshType = "Sphere"
  2377. par3.Material = "Neon"
  2378. par3.CFrame = spart.CFrame
  2379. par3.BrickColor = BrickColor.new("Royal purple")
  2380. par3.Parent = char
  2381. for i = 0, 150 do
  2382. spart.Transparency = spart.Transparency + 0.01
  2383. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2384. spart.Position = spart.Position
  2385. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2386. par2.Transparency = par2.Transparency + 0.01
  2387. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2388. par2.Position = par2.Position
  2389. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2390. par3.Transparency = par2.Transparency + 0.05
  2391. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2392. par3.Position = par2.Position
  2393. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2394. parz.Transparency = par2.Transparency + 0.01
  2395. mshe.Scale = msh.Scale + vt(4,1,4)
  2396. parz.Position = parz.Position
  2397. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2398. wait(0)
  2399. end
  2400. for i = 0, 100 do
  2401. dec.Transparency = dec.Transparency + 0.015
  2402. dec2.Transparency = dec.Transparency
  2403. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2404. value1 = value1 - 0.015*2.25
  2405. wait(0)
  2406. end
  2407. shur:Destroy()
  2408. par2:Destroy()
  2409. spart:Destroy()
  2410. end
  2411.  
  2412.  
  2413.  
  2414.  
  2415.  
  2416.  
  2417.  
  2418. function BlastStorm()
  2419.  
  2420. local lag = Instance.new("Sound", workspace)
  2421. lag.SoundId = "rbxassetid://752783199"
  2422. lag.Volume = 20000
  2423. lag.Pitch = 1
  2424. lag:Play()
  2425. wait(0)
  2426. local ff = Instance.new("ForceField",char)
  2427. local shur = Instance.new("Part",char)
  2428. local gahd = Instance.new("Sound",char)
  2429. gahd.SoundId = "rbxassetid://402981977"
  2430. gahd.Volume = 2.5
  2431. gahd.Pitch = 0.6
  2432. gahd:Play()
  2433. shur.Transparency = 1
  2434. shur.Material = "Neon"
  2435. shur.BrickColor = bc("Royal purple")
  2436. shur.Anchored = true
  2437. shur.CFrame = mouse.Hit
  2438. shur.Size = vt(1,0.2,1)
  2439. shur.CanCollide = false
  2440. local dec = Instance.new("Decal",shur)
  2441. dec.Texture = symbolimg
  2442. dec.Face = "Top"
  2443. local dec2 = dec:Clone()
  2444. dec2.Parent = shur
  2445. dec2.Face = "Bottom"
  2446. local Meshshur = Instance.new("CylinderMesh",shur)
  2447. Meshshur.Scale = vt(0,1,0)
  2448. local value1 = 1*12.5
  2449. for i = 0, 50 do
  2450. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2451. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2452. value1 = value1 - 0.015*12.5
  2453. wait(0)
  2454. end
  2455.  
  2456. wait(0)
  2457. local spart = Instance.new("Part",char)
  2458. local tick = Instance.new("Sound",char)
  2459. tick.SoundId = "rbxassetid://414516914"
  2460. tick.Volume = 2.5
  2461. tick.Pitch = 0.4
  2462. tick:Play()
  2463. local tickz = Instance.new("Sound",char)
  2464. tickz.SoundId = "rbxassetid://435742675"
  2465. tickz.Volume = 1
  2466. tickz.Pitch = 1
  2467. tickz:Play()
  2468. local tickr = Instance.new("Sound",char)
  2469. tickr.SoundId = "rbxassetid://435742675"
  2470. tickr.Volume = 2.5
  2471. tickr.Pitch = 0.5
  2472. tickr:Play()
  2473. local tickel = Instance.new("Sound",char)
  2474. tickel.SoundId = "rbxassetid://2248511"
  2475. tickel.Volume = 3
  2476. tickel.Pitch = 0.2
  2477. tickel:Play()
  2478. spart.Size = vt(1,1,1)
  2479. spart.BrickColor = BrickColor.new("Royal purple")
  2480. spart.Transparency = 0.1
  2481. spart.Anchored = true
  2482. spart.CanCollide = false
  2483. spart.CFrame = mouse.Hit
  2484. local expld = Instance.new("Explosion", spart)
  2485. expld.BlastRadius = 500000
  2486. expld.Position = spart.Position
  2487. local mesh = Instance.new("SpecialMesh",spart)
  2488. mesh.MeshType = "FileMesh"
  2489. mesh.Scale = vt(1,0.01,1)
  2490. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2491. local parz = spart:Clone()
  2492. local mshe = parz.Mesh
  2493. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2494. parz.CFrame = spart.CFrame
  2495. parz.Parent = char
  2496. local par2 = spart:Clone()
  2497. local msh = par2.Mesh
  2498. par2.Mesh.MeshType = "Sphere"
  2499. par2.Material = "Neon"
  2500. par2.CFrame = spart.CFrame
  2501. par2.BrickColor = BrickColor.new("Royal purple")
  2502. par2.Parent = char
  2503. for i = 0, 200 do
  2504. spart.Transparency = spart.Transparency + 0.005
  2505. mesh.Scale = mesh.Scale + vt(10,1,10)
  2506. spart.Position = spart.Position
  2507. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2508. par2.Transparency = par2.Transparency + 0.005
  2509. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2510. par2.Position = par2.Position
  2511. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2512. parz.Transparency = par2.Transparency + 0.005
  2513. mshe.Scale = msh.Scale + vt(6,1,6)
  2514. parz.Position = parz.Position
  2515. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2516. wait(0)
  2517. end
  2518. ff:Destroy()
  2519. for i = 0, 100 do
  2520. dec.Transparency = dec.Transparency + 0.015
  2521. dec2.Transparency = dec.Transparency
  2522. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2523. value1 = value1 - 0.015*12.5
  2524. wait(0)
  2525. end
  2526. shur:Destroy()
  2527. par2:Destroy()
  2528. spart:Destroy()
  2529. tick:Destroy()
  2530. tickr:Destroy()
  2531. tickz:Destroy()
  2532. tickel:Destroy()
  2533. end
  2534.  
  2535.  
  2536.  
  2537.  
  2538.  
  2539.  
  2540.  
  2541.  
  2542. local maincolor = Color3.new(170/255,0/255,255/255)
  2543.  
  2544.  
  2545.  
  2546. function noobyisscripter()
  2547. local hitted = false
  2548. local valuesize = 5
  2549. local lb = Instance.new("Part")
  2550. lb.Parent = char
  2551. lb.Material = "Neon"
  2552. lb.BrickColor = BrickColor.new(maincolor)
  2553. lb.CanCollide = false
  2554. lb.Shape = "Ball"
  2555. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2556. lb.Anchored = false
  2557. lb.Size = vt(1,1,1)
  2558. local thing = Instance.new("SpecialMesh",lb)
  2559. thing.MeshType = "Sphere"
  2560. local trail = Instance.new("ParticleEmitter",lb)
  2561. trail.Texture = "rbxassetid://296874871"
  2562. trail.LightEmission = 0.95
  2563. trail.Color = ColorSequence.new(maincolor)
  2564. trail.Rate = 10000
  2565. trail.Lifetime = NumberRange.new(1.5)
  2566. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2567. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2568. trail.Speed = NumberRange.new(0,0)
  2569. trail.RotSpeed = NumberRange.new(-500,500)
  2570. local bv = Instance.new("BodyVelocity")
  2571. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2572. bv.velocity = mouse.Hit.lookVector *100
  2573. bv.Parent = lb
  2574. wait(0.1)
  2575. pewdiepie=lb.Touched:connect(function(hit)
  2576. if hitted == false then
  2577. local sd = Instance.new("Sound",lb)
  2578. sd.SoundId = "rbxassetid://138210320"
  2579. sd.Volume = 2.5
  2580. sd:Play()
  2581. hitted = true
  2582. trail.Rate = 0
  2583. lb.Anchored = true
  2584. local explosion = Instance.new("Explosion",lb)
  2585. explosion.BlastRadius = 10
  2586. explosion.Position = lb.Position
  2587. local ex = Instance.new("ParticleEmitter",lb)
  2588. ex.Texture = "rbxassetid://296874871"
  2589. ex.LightEmission = 0.95
  2590. ex.Color = ColorSequence.new(maincolor)
  2591. ex.Rate = 10000
  2592. ex.Lifetime = NumberRange.new(1.75)
  2593. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2594. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2595. ex.Speed = NumberRange.new(25,45)
  2596. ex.VelocitySpread = 90000
  2597. ex.RotSpeed = NumberRange.new(-500,500)
  2598. for i = 0, 19 do
  2599. wait()
  2600. valuesize = valuesize - 0.25
  2601. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2602. end
  2603. ex.Rate = 0
  2604. for i = 0, 9 do
  2605. wait()
  2606. lb.Transparency = lb.Transparency + 0.1
  2607. end
  2608. wait(5)
  2609. lb:Destroy()
  2610. end
  2611. end)
  2612. end
  2613.  
  2614.  
  2615. mouse.KeyDown:connect(function(key)
  2616. if key == "g" then
  2617. if Debounces.CanAttack == true then
  2618. Debounces.CanAttack = false
  2619. Debounces.on = true
  2620. Debounces.NoIdl = true
  2621. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2622. shot1 = Instance.new("Sound",Torso)
  2623. shot1.SoundId = "rbxassetid://200633492"
  2624. shot1.Looped = false
  2625. shot1.Pitch = 3
  2626. shot1.Volume = 400
  2627. shot1:Play()
  2628. Debounces.RPunch = true
  2629. Debounces.LPunch = true
  2630. Debounces.ks = true
  2631. Debounces.ks2 = true
  2632. for i = 1, 3 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2639. if Debounces.on == false then break end
  2640. wait()
  2641. end
  2642. shot1 = Instance.new("Sound",Torso)
  2643. shot1.SoundId = "rbxassetid://200633492"
  2644. shot1.Looped = false
  2645. shot1.Pitch = 3
  2646. shot1.Volume = 400
  2647. shot1:Play()
  2648. wait(0.5)
  2649. noobyisscripter()
  2650. for i = 1, 3 do
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2657. if Debounces.on == false then break end
  2658. wait()
  2659. end
  2660. shot1 = Instance.new("Sound",Torso)
  2661. shot1.SoundId = "rbxassetid://200633492"
  2662. shot1.Looped = false
  2663. shot1.Pitch = 3
  2664. shot1.Volume = 400
  2665. shot1:Play()
  2666. wait(0.5)
  2667. noobyisscripter()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. shot1 = Instance.new("Sound",Torso)
  2679. shot1.SoundId = "rbxassetid://200633492"
  2680. shot1.Looped = false
  2681. shot1.Pitch = 3
  2682. shot1.Volume = 400
  2683. shot1:Play()
  2684. wait(0.5)
  2685. noobyisscripter()
  2686. for i = 1, 3 do
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2693. if Debounces.on == false then break end
  2694. wait()
  2695. end
  2696. shot1 = Instance.new("Sound",Torso)
  2697. shot1.SoundId = "rbxassetid://200633492"
  2698. shot1.Looped = false
  2699. shot1.Pitch = 3
  2700. shot1.Volume = 400
  2701. shot1:Play()
  2702. wait(0.5)
  2703. noobyisscripter()
  2704. for i = 1, 3 do
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2711. if Debounces.on == false then break end
  2712. wait()
  2713. end
  2714. shot1 = Instance.new("Sound",Torso)
  2715. shot1.SoundId = "rbxassetid://200633492"
  2716. shot1.Looped = false
  2717. shot1.Pitch = 3
  2718. shot1.Volume = 400
  2719. shot1:Play()
  2720. wait(0.5)
  2721. noobyisscripter()
  2722. for i = 1, 3 do
  2723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2729. if Debounces.on == false then break end
  2730. wait()
  2731. end
  2732. shot1 = Instance.new("Sound",Torso)
  2733. shot1.SoundId = "rbxassetid://200633492"
  2734. shot1.Looped = false
  2735. shot1.Pitch = 3
  2736. shot1.Volume = 400
  2737. shot1:Play()
  2738. wait(0.5)
  2739. noobyisscripter()
  2740. for i = 1, 3 do
  2741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2747. if Debounces.on == false then break end
  2748. wait()
  2749. end
  2750. shot1 = Instance.new("Sound",Torso)
  2751. shot1.SoundId = "rbxassetid://200633492"
  2752. shot1.Looped = false
  2753. shot1.Pitch = 3
  2754. shot1.Volume = 400
  2755. shot1:Play()
  2756. wait(0.5)
  2757. noobyisscripter()
  2758. for i = 1, 3 do
  2759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2765. if Debounces.on == false then break end
  2766. wait()
  2767. end
  2768. shot1 = Instance.new("Sound",Torso)
  2769. shot1.SoundId = "rbxassetid://200633492"
  2770. shot1.Looped = false
  2771. shot1.Pitch = 3
  2772. shot1.Volume = 400
  2773. shot1:Play()
  2774. wait(0.5)
  2775. noobyisscripter()
  2776. for i = 1, 3 do
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2783. if Debounces.on == false then break end
  2784. wait()
  2785. end
  2786. shot1 = Instance.new("Sound",Torso)
  2787. shot1.SoundId = "rbxassetid://200633492"
  2788. shot1.Looped = false
  2789. shot1.Pitch = 3
  2790. shot1.Volume = 400
  2791. shot1:Play()
  2792. wait(0.5)
  2793. noobyisscripter()
  2794. for i = 1, 3 do
  2795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2801. if Debounces.on == false then break end
  2802. wait()
  2803. end
  2804. shot1 = Instance.new("Sound",Torso)
  2805. shot1.SoundId = "rbxassetid://200633492"
  2806. shot1.Looped = false
  2807. shot1.Pitch = 3
  2808. shot1.Volume = 400
  2809. shot1:Play()
  2810. wait(0.5)
  2811. noobyisscripter()
  2812. for i = 1, 3 do
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2819. if Debounces.on == false then break end
  2820. wait()
  2821. end
  2822. shot1 = Instance.new("Sound",Torso)
  2823. shot1.SoundId = "rbxassetid://200633492"
  2824. shot1.Looped = false
  2825. shot1.Pitch = 3
  2826. shot1.Volume = 400
  2827. shot1:Play()
  2828. wait(0.5)
  2829. noobyisscripter()
  2830. for i = 1, 3 do
  2831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2837. if Debounces.on == false then break end
  2838. wait()
  2839. end
  2840. shot1 = Instance.new("Sound",Torso)
  2841. shot1.SoundId = "rbxassetid://200633492"
  2842. shot1.Looped = false
  2843. shot1.Pitch = 3
  2844. shot1.Volume = 400
  2845. shot1:Play()
  2846. wait(0.5)
  2847. noobyisscripter()
  2848. for i = 1, 3 do
  2849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2855. if Debounces.on == false then break end
  2856. wait()
  2857. end
  2858. shot1 = Instance.new("Sound",Torso)
  2859. shot1.SoundId = "rbxassetid://200633492"
  2860. shot1.Looped = false
  2861. shot1.Pitch = 3
  2862. shot1.Volume = 400
  2863. shot1:Play()
  2864. wait(0.5)
  2865. noobyisscripter()
  2866. for i = 1, 3 do
  2867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2873. if Debounces.on == false then break end
  2874. wait()
  2875. end
  2876. shot1 = Instance.new("Sound",Torso)
  2877. shot1.SoundId = "rbxassetid://200633492"
  2878. shot1.Looped = false
  2879. shot1.Pitch = 3
  2880. shot1.Volume = 400
  2881. shot1:Play()
  2882. wait(0.5)
  2883. noobyisscripter()
  2884. for i = 1, 3 do
  2885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2886. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2887. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2891. if Debounces.on == false then break end
  2892. wait()
  2893. end
  2894. shot1 = Instance.new("Sound",Torso)
  2895. shot1.SoundId = "rbxassetid://200633492"
  2896. shot1.Looped = false
  2897. shot1.Pitch = 3
  2898. shot1.Volume = 400
  2899. shot1:Play()
  2900. wait(0.5)
  2901. noobyisscripter()
  2902. for i = 1, 3 do
  2903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2909. if Debounces.on == false then break end
  2910. wait()
  2911. end
  2912. shot1 = Instance.new("Sound",Torso)
  2913. shot1.SoundId = "rbxassetid://200633492"
  2914. shot1.Looped = false
  2915. shot1.Pitch = 3
  2916. shot1.Volume = 400
  2917. shot1:Play()
  2918. wait(0.5)
  2919. noobyisscripter()
  2920. for i = 1, 3 do
  2921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2927. if Debounces.on == false then break end
  2928. wait()
  2929. end
  2930. shot1 = Instance.new("Sound",Torso)
  2931. shot1.SoundId = "rbxassetid://200633492"
  2932. shot1.Looped = false
  2933. shot1.Pitch = 3
  2934. shot1.Volume = 400
  2935. shot1:Play()
  2936. wait(0.5)
  2937. noobyisscripter()
  2938. for i = 1, 3 do
  2939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2945. if Debounces.on == false then break end
  2946. wait()
  2947. end
  2948. shot1 = Instance.new("Sound",Torso)
  2949. shot1.SoundId = "rbxassetid://200633492"
  2950. shot1.Looped = false
  2951. shot1.Pitch = 3
  2952. shot1.Volume = 400
  2953. shot1:Play()
  2954. wait(0.5)
  2955. noobyisscripter()
  2956. for i = 1, 3 do
  2957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2963. if Debounces.on == false then break end
  2964. wait()
  2965. end
  2966. shot1 = Instance.new("Sound",Torso)
  2967. shot1.SoundId = "rbxassetid://200633492"
  2968. shot1.Looped = false
  2969. shot1.Pitch = 3
  2970. shot1.Volume = 400
  2971. shot1:Play()
  2972. wait(0.5)
  2973. noobyisscripter()
  2974. for i = 1, 3 do
  2975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2981. if Debounces.on == false then break end
  2982. wait()
  2983. end
  2984.  
  2985. Debounces.LPunch = false
  2986. Debounces.RPunch = false
  2987. Debounces.ks = false
  2988. Debounces.ks2 = false
  2989. if Debounces.CanAttack == false then
  2990. Debounces.CanAttack = true
  2991. Debounces.on = false
  2992. Debounces.NoIdl = false
  2993. end
  2994. end
  2995. end
  2996. end)
  2997.  
  2998.  
  2999.  
  3000.  
  3001. mouse.KeyDown:connect(function(key)
  3002. if key == "r" then
  3003.  
  3004. if Debounces.CanAttack == true then
  3005. Debounces.CanAttack = false
  3006. Debounces.NoIdl = true
  3007. Debounces.on = true
  3008. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  3009. function FindNearestTorso(Position,Distance,SinglePlayer)
  3010. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3011. local List = {}
  3012. for i,v in pairs(workspace:GetChildren())do
  3013. if v:IsA("Model")then
  3014. if v:findFirstChild("Torso")then
  3015. if v ~= char then
  3016. if(v.Torso.Position -Position).magnitude <= Distance then
  3017. table.insert(List,v)
  3018. end
  3019. end
  3020. end
  3021. end
  3022. end
  3023. return List
  3024. end
  3025. z = Instance.new("Sound",hed)
  3026. z.SoundId = "rbxassetid://232213955"
  3027. z.Pitch = 1
  3028. z.Volume = 1
  3029. wait(0.2)
  3030. z:Play()
  3031. sp = Instance.new("Part",hed)
  3032. sp.Anchored = true
  3033. sp.CanCollide = false
  3034. sp.Locked = false
  3035. sp.Transparency = 0
  3036. sp.Material = "Neon"
  3037. sp.Size = Vector3.new(1,1,1)
  3038. sp.TopSurface = "SmoothNoOutlines"
  3039. sp.BottomSurface = "SmoothNoOutlines"
  3040. sp.BrickColor = BrickColor.new("Royal purple")
  3041. spm = Instance.new("SpecialMesh",sp)
  3042. spm.MeshType = "Sphere"
  3043. spm.Scale = Vector3.new(100,100,100)
  3044. sp2 = Instance.new("Part", rarm)
  3045. sp2.Name = "Energy"
  3046. sp2.BrickColor = BrickColor.new("Royal purple")
  3047. sp2.Size = Vector3.new(1,1,1)
  3048. sp2.Shape = "Ball"
  3049. sp2.CanCollide = false
  3050. sp2.Anchored = true
  3051. sp2.Locked = true
  3052. sp2.TopSurface = 0
  3053. sp2.BottomSurface = 0
  3054. sp2.Transparency = 1
  3055. spm2 = Instance.new("SpecialMesh",sp2)
  3056. spm2.MeshId = "rbxassetid://9982590"
  3057. spm2.Scale = Vector3.new(100,100,100)
  3058. for i = 1, 20 do
  3059. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3060. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3061. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3062. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3063. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3064. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3065. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3066. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3067. if Debounces.on == false then break end
  3068. rs:wait()
  3069. end
  3070. for i = 1, 100, 20 do rs:wait()
  3071. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3072. end
  3073. for i = 1, 20 do
  3074. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3081. if Debounces.on == false then break end
  3082. rs:wait()
  3083. end
  3084. sp.Transparency = 0
  3085. for i = 1, 20 do
  3086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3092. if Debounces.on == false then break end
  3093. rs:wait()
  3094. end
  3095. wait(1)
  3096. sp.Transparency = 0
  3097. sp2.Transparency = 0.84
  3098. for i = 1, 20 do
  3099. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3100. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3101. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3108. if Debounces.on == false then break end
  3109. rs:wait()
  3110. end
  3111. for i = 1, 2880, 50 do
  3112. rs:wait()
  3113. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3114. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3115. rs:wait()
  3116. end
  3117. sp:Destroy()
  3118. sp2:Destroy()
  3119. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3120. local X = Instance.new("Part",char)
  3121. local O = Instance.new("ObjectValue",X)
  3122. O.Name = "creator"
  3123. X.Locked = true
  3124. X.Name = "Shell"
  3125. X.Anchored = false
  3126. X.CanCollide = false
  3127. X.Transparency = 0
  3128. X.Reflectance = 0
  3129. X.BottomSurface = 0
  3130. X.TopSurface = 0
  3131. X.Shape = 0
  3132. local V = Instance.new("ObjectValue",X)
  3133. V.Value = char
  3134. V.Name = "creator"
  3135. X.BrickColor = BrickColor.new("Royal purple")
  3136. X.Size = Vector3.new(1,1,1)
  3137. X.Material = "Neon"
  3138. local Z = Instance.new("SpecialMesh",X)
  3139. Z.MeshType = "Sphere"
  3140. Z.Scale = Vector3.new(100,100,100)
  3141. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3142. local bv = Instance.new("BodyVelocity",X)
  3143. bv.maxForce = Vector3.new(99999,99999,99999)
  3144. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3145. bv.velocity = X.CFrame.lookVector*65
  3146.  
  3147. Explode = X.Touched:connect(function(hit)
  3148.  
  3149. local cf = X.CFrame
  3150. bv:Destroy()
  3151. X.Anchored = true
  3152. Z:Remove()
  3153. Explode:disconnect()
  3154.  
  3155. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3156. for i = 1, 360, 360/t do
  3157. local c = Instance.new("Part", game.Workspace)
  3158. c.FormFactor = 3
  3159. c.TopSurface = 0
  3160. c.BottomSurface = 0
  3161. c.Size = s
  3162. c.Anchored = true
  3163. c.CanCollide = wt
  3164. c.Material=workspace.Base.Material
  3165. c.Transparency = trans
  3166. c.BrickColor = workspace.Base.BrickColor
  3167. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3168. c.Locked=true
  3169. game.Debris:AddItem(c,25)
  3170. end
  3171. end
  3172.  
  3173. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3174.  
  3175.  
  3176. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3177. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3178. if part then
  3179. local cfremz = CFrame.new(positi)
  3180. debris(cfremz, part, 30)
  3181. end
  3182.  
  3183. X.Size = Vector3.new(6,6,6)
  3184. X.Touched:connect(function(hit) end)
  3185. X.CanCollide = false
  3186. local part3 = Instance.new("Part", rarm)
  3187. part3.Anchored=true
  3188. part3.CanCollide=false
  3189. part3.Locked = true
  3190. part3.TopSurface = "SmoothNoOutlines"
  3191. part3.BottomSurface = "SmoothNoOutlines"
  3192. part3.FormFactor='Custom'
  3193. part3.Size=Vector3.new(2,2, 2)
  3194. part3.CFrame=X.CFrame
  3195. part3.Transparency=0
  3196. part3.BrickColor=TorsoColor
  3197. local mesh3 = Instance.new("SpecialMesh",part3)
  3198. mesh3.MeshType = "Sphere"
  3199. mesh3.Scale = Vector3.new(2,2,2)
  3200. --debris:AddItem(X,8)
  3201. local part4 = Instance.new("Part", rarm)
  3202. part4.Material = "Neon"
  3203. part4.Anchored=true
  3204. part4.CanCollide=false
  3205. part4.Locked = true
  3206. part4.TopSurface = "SmoothNoOutlines"
  3207. part4.BottomSurface = "SmoothNoOutlines"
  3208. part4.FormFactor='Custom'
  3209. part4.Size=Vector3.new(2,2, 2)
  3210. part4.CFrame=X.CFrame
  3211. part4.Transparency=0
  3212. part4.BrickColor=BrickColor.new("Black")
  3213. local mesh4 = Instance.new("SpecialMesh",part4)
  3214. mesh4.MeshType = "Sphere"
  3215. mesh4.Scale = Vector3.new(1,1,1)
  3216. local part7 = Instance.new("Part", rarm)
  3217. part7.Material = "Neon"
  3218. part7.Anchored=true
  3219. part7.CanCollide=false
  3220. part7.Locked = true
  3221. part7.TopSurface = "SmoothNoOutlines"
  3222. part7.BottomSurface = "SmoothNoOutlines"
  3223. part7.FormFactor='Custom'
  3224. part7.Size=Vector3.new(2,2, 2)
  3225. part7.CFrame=X.CFrame
  3226. part7.Transparency=0
  3227. part7.BrickColor=BrickColor.new("Really black")
  3228. local mesh7 = Instance.new("SpecialMesh",part7)
  3229. mesh7.MeshType = "Sphere"
  3230. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3231. --[[X.Touched:connect(function(ht)
  3232. hit = ht.Parent
  3233. if ht and hit:IsA("Model") then
  3234. if hit:FindFirstChild("Humanoid") then
  3235. if hit.Name ~= p.Name then
  3236. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3237. wait(.3)
  3238. end
  3239. end
  3240. elseif ht and hit:IsA("Hat") then
  3241. if hit.Parent.Name ~= p.Name then
  3242. if hit.Parent:FindFirstChild("Humanoid") then
  3243. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3244. wait(.3)
  3245. end
  3246. end
  3247. end
  3248. end)
  3249. part3.Touched:connect(function(ht)
  3250. hit = ht.Parent
  3251. if ht and hit:IsA("Model") then
  3252. if hit:FindFirstChild("Humanoid") then
  3253. if hit.Name ~= p.Name then
  3254. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3255. wait(.3)
  3256. end
  3257. end
  3258. elseif ht and hit:IsA("Hat") then
  3259. if hit.Parent.Name ~= p.Name then
  3260. if hit.Parent:FindFirstChild("Humanoid") then
  3261. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3262. wait(.3)
  3263. end
  3264. end
  3265. end
  3266. end)]]--
  3267. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3268. if v:FindFirstChild('Humanoid') then
  3269. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3270. v.Humanoid.PlatformStand = true
  3271. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3272. end
  3273. end
  3274.  
  3275. local acos = math.acos
  3276. local sqrt = math.sqrt
  3277. local Vec3 = Vector3.new
  3278. local fromAxisAngle = CFrame.fromAxisAngle
  3279.  
  3280. local function toAxisAngle(CFr)
  3281. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3282. local Angle = math.acos((R00+R11+R22-1)/2)
  3283. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3284. A = A == 0 and 0.00001 or A
  3285. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3286. B = B == 0 and 0.00001 or B
  3287. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3288. C = C == 0 and 0.00001 or C
  3289. local x = (R21-R12)/sqrt(A)
  3290. local y = (R02-R20)/sqrt(B)
  3291. local z = (R10-R01)/sqrt(C)
  3292. return Vec3(x,y,z),Angle
  3293. end
  3294.  
  3295. function ApplyTrig(Num,Func)
  3296. local Min,Max = Func(0),Func(1)
  3297. local i = Func(Num)
  3298. return (i-Min)/(Max-Min)
  3299. end
  3300.  
  3301. function LerpCFrame(CFrame1,CFrame2,Num)
  3302. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3303. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3304. end
  3305.  
  3306. function Crater(Torso,Radius)
  3307. Spawn(function()
  3308. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3309. local Ignore = {}
  3310. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3311. if v.Character ~= nil then
  3312. Ignore[#Ignore+1] = v.Character
  3313. end
  3314. end
  3315. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3316. if Hit == nil then return end
  3317. local Parts = {}
  3318. for i = 1,360,10 do
  3319. local P = Instance.new("Part",Torso.Parent)
  3320. P.Anchored = true
  3321. P.FormFactor = "Custom"
  3322. P.BrickColor = Hit.BrickColor
  3323. P.Material = Hit.Material
  3324. P.TopSurface = "Smooth"
  3325. P.BottomSurface = "Smooth"
  3326. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3327. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3328. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3329. if math.random(0,5) == 0 then -- rubble
  3330. local P = Instance.new("Part",Torso.Parent)
  3331. P.Anchored = true
  3332. P.FormFactor = "Custom"
  3333. P.BrickColor = Hit.BrickColor
  3334. P.Material = Hit.Material
  3335. P.TopSurface = "Smooth"
  3336. P.BottomSurface = "Smooth"
  3337. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3338. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3339. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3340. end
  3341. end
  3342. for i = 0,1,0.05 do
  3343. for i2,v in pairs(Parts) do
  3344. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3345. end
  3346. wait(0.02)
  3347. end
  3348. for i,v in pairs(Parts) do
  3349. if v[1].Size.X > 2.1 then
  3350. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3351. end
  3352. v[1].Anchored = false
  3353. end
  3354. for i = 0,1,0.05 do
  3355. for i2,v in pairs(Parts) do
  3356. v[1].Transparency = i
  3357. if i == 1 then
  3358. v[1]:Destroy()
  3359. elseif i >= 0.25 then
  3360. v[1].CanCollide = false
  3361. end
  3362. end
  3363. wait(0.02)
  3364. end
  3365. Parts = nil
  3366. end)
  3367. end
  3368.  
  3369.  
  3370. Part = function(x,y,z,color,tr,cc,an,parent)
  3371. local p = Instance.new('Part',parent or Weapon)
  3372. p.formFactor = 'Custom'
  3373. p.Size = Vector3.new(x,y,z)
  3374. p.BrickColor = BrickColor.new(color)
  3375. p.CanCollide = cc
  3376. p.Transparency = tr
  3377. p.Anchored = an
  3378. p.TopSurface,p.BottomSurface = 0,0
  3379. p.Locked=true
  3380. p:BreakJoints()
  3381. return p end
  3382.  
  3383. Mesh = function(par,num,x,y,z)
  3384. local msh = _
  3385. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3386. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3387. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3388. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3389. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3390. end msh.Scale = Vector3.new(x,y,z)
  3391. return msh end
  3392.  
  3393. function explosion(col1,col2,cfr,sz,rng,dmg)
  3394. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3395. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3396. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3397. v1,v2,v3=sz.x,sz.y,sz.z
  3398. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3399. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3400. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3401. a.CFrame=cfr
  3402. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3403. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3404.  
  3405. Spawn(function()
  3406. while wait() do
  3407. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3408. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3409. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3410. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3411. a.Transparency=a.Transparency+0.05
  3412. a2.Transparency=a2.Transparency+0.05
  3413. a3.Transparency=a3.Transparency+0.05
  3414. end
  3415. end)
  3416. end
  3417.  
  3418. Crater(X,120)
  3419. Crater(X,220)
  3420. Crater(X,320)
  3421. z = Instance.new("Sound",workspace)
  3422. z.SoundId = "rbxassetid://231917744"
  3423. z.Pitch = .5
  3424. z.Volume = 5
  3425. z1 = Instance.new("Sound",workspace)
  3426. z1.SoundId = "rbxassetid://231917744"
  3427. z1.Pitch = .5
  3428. z1.Volume = 5
  3429. z2 = Instance.new("Sound",workspace)
  3430. z2.SoundId = "rbxassetid://231917744"
  3431. z2.Pitch = .5
  3432. z2.Volume = 5
  3433. z3 = Instance.new("Sound",workspace)
  3434. z3.SoundId = "rbxassetid://245537790"
  3435. z3.Pitch = .7
  3436. z3.Volume = 5
  3437. z4 = Instance.new("Sound",workspace)
  3438. z4.SoundId = "rbxassetid://245537790"
  3439. z4.Pitch = .7
  3440. z4.Volume = 5
  3441. z4a = Instance.new("Sound",workspace)
  3442. z4a.SoundId = "rbxassetid://419447292"
  3443. z4a.Pitch = 1
  3444. z4a.Volume = 5
  3445. z3a = Instance.new("Sound",workspace)
  3446. z3a.SoundId = "rbxassetid://421328847"
  3447. z3a.Pitch = 1
  3448. z3a.Volume = 5
  3449. wait(0.1)
  3450. z:Play()
  3451. z1:Play()
  3452. z2:Play()
  3453. z3:Play()
  3454. z4:Play()
  3455. z3a:Play()
  3456. z4a:Play()
  3457.  
  3458. local part=Instance.new('Part',rarm)
  3459. part.Anchored=true
  3460. part.CanCollide=false
  3461. part.Locked = true
  3462. part.FormFactor='Custom'
  3463. part.Size=Vector3.new(2,2,2)
  3464. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3465. part.Transparency=0
  3466. part.BrickColor=BrickColor.new('Really black')
  3467. local mesh=Instance.new('SpecialMesh',part)
  3468. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3469. mesh.Scale=Vector3.new(4,4,4)
  3470. local part2=part:clone()
  3471. part2.Parent = rarm
  3472. part2.BrickColor=TorsoColor
  3473. local part5=part:clone()
  3474. part5.Parent = rarm
  3475. part5.BrickColor=TorsoColor
  3476. local part6=part:clone()
  3477. part6.Parent = rarm
  3478. part6.BrickColor=BrickColor.new("Black")
  3479. local mesh2=mesh:clone()
  3480. mesh2.Parent=part2
  3481. mesh2.Scale=Vector3.new(6, 6, 6)
  3482. local mesh5=mesh:clone()
  3483. mesh5.Parent=part5
  3484. mesh5.Scale=Vector3.new(6, 6, 6)
  3485. local mesh6=mesh:clone()
  3486. mesh6.Parent=part6
  3487. mesh6.Scale=Vector3.new(6, 6, 6)
  3488. local blast = Instance.new("Part", rarm)
  3489. blast.BrickColor = BrickColor.new("Really black")
  3490. blast.Anchored = true
  3491. blast.CanCollide = false
  3492. blast.Locked = true
  3493. blast.Size = Vector3.new(2, 2, 2)
  3494. blast.TopSurface = "Smooth"
  3495. blast.BottomSurface = "Smooth"
  3496. blast.Transparency = 0
  3497. blast.CFrame = HandCF
  3498. local bm = Instance.new("SpecialMesh", blast)
  3499. bm.Scale = Vector3.new(10,2,10)
  3500. bm.MeshId = "rbxassetid://3270017"
  3501. local blast2 = Instance.new("Part", rarm)
  3502. blast2.BrickColor = BrickColor.new("Really black")
  3503. blast2.Anchored = true
  3504. blast2.CanCollide = false
  3505. blast2.Locked = true
  3506. blast2.Size = Vector3.new(2, 2, 2)
  3507. blast2.TopSurface = "Smooth"
  3508. blast2.BottomSurface = "Smooth"
  3509. blast2.Transparency = 0
  3510. blast2.CFrame = HandCF
  3511. local bm2 = Instance.new("SpecialMesh", blast2)
  3512. bm2.Scale = Vector3.new(6,2,6)
  3513. bm2.MeshId = "rbxassetid://3270017"
  3514. local blast3 = Instance.new("Part", rarm)
  3515. blast3.BrickColor = BrickColor.new("Really black")
  3516. blast3.Anchored = true
  3517. blast3.CanCollide = false
  3518. blast3.Locked = true
  3519. blast3.Size = Vector3.new(1, 1, 1)
  3520. blast3.TopSurface = "Smooth"
  3521. blast3.BottomSurface = "Smooth"
  3522. blast3.Transparency = 0
  3523. blast3.CFrame = HandCF
  3524. local bm3 = Instance.new("SpecialMesh", blast3)
  3525. bm3.Scale = Vector3.new(6,2,6)
  3526. bm3.MeshId = "rbxassetid://3270017"
  3527. for i = 1,120 do rs:wait()
  3528. X.Transparency = X.Transparency + (1/120)
  3529. part.Transparency = part.Transparency + (1/120)
  3530. part2.Transparency = part2.Transparency + (1/120)
  3531. part3.Transparency = part3.Transparency + (1/120)
  3532. part4.Transparency = part4.Transparency + (1/120)
  3533. part5.Transparency = part5.Transparency + (1/120)
  3534. part6.Transparency = part6.Transparency + (1/120)
  3535. part7.Transparency = part7.Transparency + (1/120)
  3536. blast.Transparency = blast.Transparency + (1/120)
  3537. blast2.Transparency = blast2.Transparency + (1/120)
  3538. blast3.Transparency = blast3.Transparency + (1/120)
  3539. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3540. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3541. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3542. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3543. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3544. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3545. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3546. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3547. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3548. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3549. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3550. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3551. X.CFrame = cf
  3552. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3553. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3554. part3.CFrame=X.CFrame
  3555. part4.CFrame=X.CFrame
  3556. part7.CFrame=X.CFrame
  3557. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3558. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3559. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3560. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3561. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3562. rs:wait()
  3563. end
  3564. X:Destroy()
  3565. part:Destroy()
  3566. part2:Destroy()
  3567. part3:Destroy()
  3568. part4:Destroy()
  3569. part5:Destroy()
  3570. part6:Destroy()
  3571. blast:Destroy()
  3572. blast2:Destroy()
  3573. blast3:Destroy()
  3574. z:Destroy()
  3575. z1:Destroy()
  3576. z2:Destroy()
  3577. z3:Destroy()
  3578. z4:Destroy()
  3579. for i = 1, 20 do
  3580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3586. if Debounces.on == false then break end
  3587. rs:wait()
  3588. end
  3589. if Debounces.CanAttack == false then
  3590. Debounces.CanAttack = true
  3591. Debounces.NoIdl = false
  3592. Debounces.on = false
  3593. end
  3594. end)
  3595. end
  3596. end
  3597. end)
  3598.  
  3599.  
  3600.  
  3601.  
  3602.  
  3603.  
  3604.  
  3605. WindFloor = function()
  3606. local useRageVer = false
  3607. local locor = 0
  3608. if TrackFunction ~= nil then
  3609. TrackFunction:disconnect()
  3610. TrackFunction = nil
  3611. end
  3612. Ult = true
  3613. Ragemode = false
  3614. CanInterrupt(false)
  3615. PlayerIsAttacking = true
  3616. local cl = 0
  3617. local clastframe = lastframe
  3618. BodyVel.velocity = Vector3.new()
  3619. local CPlane = MousePlane()
  3620. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3621. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3622. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3623. local cl = 0
  3624. DesiredWalkspeed = 0
  3625. p = Instance.new("Sound", vPlayer.Character.Torso)
  3626. p.Volume = 0.8
  3627. p.Pitch = 1
  3628. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3629. p:Play()
  3630. game:GetService("Debris"):AddItem(p, 3)
  3631. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3632. pb.Volume = 1
  3633. pb.Pitch = 0.85
  3634. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3635. pb:Play()
  3636. game:GetService("Debris"):AddItem(pb, 10)
  3637. do
  3638. for i = 1, 8 do
  3639. swait()
  3640. cl = cl + i * 0.02
  3641. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3642. if i == 4 then
  3643. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3644. pc.Mesh.MeshType = "FileMesh"
  3645. pc.Anchored = true
  3646. pc.CanCollide = false
  3647. pc.Parent = workspace
  3648. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3649. pc.Name = "Shockwave"
  3650. game:GetService("Debris"):AddItem(pc, 5)
  3651. coroutine.resume(coroutine.create(function(p)
  3652. for ii = 1, 10 do
  3653. p.Transparency = ii / 10
  3654. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3655. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3656. swait()
  3657. end
  3658. p:Remove()
  3659. end), pc)
  3660. end
  3661. end
  3662. end
  3663. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3664. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3665. cl = 0
  3666. clastframe = lastframe
  3667. for i = 1, 6 do
  3668. swait()
  3669. cl = cl + i * 0.05
  3670. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3671. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3672. eff.Parent = workspace
  3673. eff.Name = "BloodEffect"
  3674. eff.Anchored = true
  3675. eff.CanCollide = false
  3676. game:GetService("Debris"):AddItem(eff, 5)
  3677. coroutine.resume(coroutine.create(function(p, V, x)
  3678. A = vPlayer.Character.Torso.Velocity / 60
  3679. for i = 1, 12 do
  3680. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3681. p.Transparency = 0.75 + i / 48
  3682. p.CFrame = p.CFrame * V + A
  3683. swait()
  3684. end
  3685. p:Remove()
  3686. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3687. if i ~= 1 and (i ~= 4 or i == 6) then
  3688. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3689. pc.Mesh.MeshType = "FileMesh"
  3690. pc.Anchored = true
  3691. pc.CanCollide = false
  3692. pc.Parent = workspace
  3693. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3694. pc.Name = "Shockwave"
  3695. game:GetService("Debris"):AddItem(pc, 5)
  3696. coroutine.resume(coroutine.create(function(p)
  3697. for ii = 1, 7 do
  3698. p.Transparency = ii / 7
  3699. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3700. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3701. swait()
  3702. end
  3703. p:Remove()
  3704. end), pc)
  3705. end
  3706. end
  3707. swait()
  3708. for i = 1, 20 do
  3709. do
  3710. CPlane = MousePlane()
  3711. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3712. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3713. if i == 5 or i == 10 then
  3714. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3715. pc.Mesh.MeshType = "FileMesh"
  3716. pc.Anchored = true
  3717. pc.CanCollide = false
  3718. pc.Parent = workspace
  3719. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3720. pc.Name = "Shockwave"
  3721. game:GetService("Debris"):AddItem(pc, 5)
  3722. coroutine.resume(coroutine.create(function(p)
  3723. for ii = 1, 13 do
  3724. p.Transparency = ii / 13
  3725. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3726. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3727. swait()
  3728. end
  3729. p:Remove()
  3730. end), pc)
  3731. else
  3732. do
  3733. do
  3734. if i == 2 or i == 10 then
  3735. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3736. pc.Mesh.MeshType = "FileMesh"
  3737. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3738. pc.Parent = workspace
  3739. pc.Anchored = true
  3740. pc.CanCollide = false
  3741. pc.Transparency = 0.5
  3742. game:GetService("Debris"):AddItem(pc, 5)
  3743. coroutine.resume(coroutine.create(function(p)
  3744. for ii = 1, 20 do
  3745. p.Transparency = ii / 20
  3746. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3747. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3748. swait()
  3749. end
  3750. p:Remove()
  3751. end), pc)
  3752. end
  3753. if i % 4 == 0 then
  3754. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3755. applyCameraShake(v, 80 + i * 10, 4)
  3756. end
  3757. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3758. pc.Mesh.MeshType = "FileMesh"
  3759. pc.Anchored = true
  3760. pc.CanCollide = false
  3761. pc.Parent = workspace
  3762. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3763. pc.Name = "Shockwave"
  3764. game:GetService("Debris"):AddItem(pc, 5)
  3765. coroutine.resume(coroutine.create(function(p)
  3766. for ii = 1, 10 do
  3767. p.Transparency = ii / 10
  3768. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3769. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3770. swait()
  3771. end
  3772. p:Remove()
  3773. end), pc)
  3774. else
  3775. do
  3776. do
  3777. if i % 1 == 0 then
  3778. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3779. eff.Parent = workspace
  3780. eff.Name = "BloodEffect"
  3781. eff.Anchored = true
  3782. eff.CanCollide = false
  3783. game:GetService("Debris"):AddItem(eff, 5)
  3784. coroutine.resume(coroutine.create(function(p, V, x)
  3785. A = vPlayer.Character.Torso.Velocity / 60
  3786. for i = 1, 8 do
  3787. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3788. p.Transparency = 0.2
  3789. p.CFrame = p.CFrame * V + A
  3790. swait()
  3791. end
  3792. p:Remove()
  3793. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3794. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3795. eff.Parent = workspace
  3796. eff.Name = "BloodEffect"
  3797. eff.Anchored = true
  3798. eff.CanCollide = false
  3799. game:GetService("Debris"):AddItem(eff, 5)
  3800. coroutine.resume(coroutine.create(function(p, V, x)
  3801. A = vPlayer.Character.Torso.Velocity / 60
  3802. for i = 1, 12 do
  3803. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3804. p.Transparency = 0.75 + i / 48
  3805. p.CFrame = p.CFrame * V + A
  3806. swait()
  3807. end
  3808. p:Remove()
  3809. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3810. end
  3811. do
  3812. fwait()
  3813. end
  3814. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3815.  
  3816. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3817.  
  3818. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3819.  
  3820. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3821.  
  3822. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3823.  
  3824. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3825.  
  3826. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3827.  
  3828. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3829.  
  3830. end
  3831. end
  3832. end
  3833. end
  3834. end
  3835. end
  3836. end
  3837. end
  3838. cl = 0
  3839. clastframe = lastframe
  3840. for i = 1, 6 do
  3841. swait()
  3842. cl = cl + i * 0.05
  3843. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3844. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3845. pc.CanCollide = false
  3846. pc.Anchored = true
  3847. pc.Parent = workspace
  3848. game:GetService("Debris"):AddItem(pc, 5)
  3849. coroutine.resume(coroutine.create(function(p)
  3850. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3851. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3852. for i = 1, 30 do
  3853. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3854. p.Transparency = i / 30
  3855. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3856. swait()
  3857. end
  3858. p:Remove()
  3859. end), pc)
  3860. end
  3861. cl = 0
  3862. clastframe = lastframe
  3863. local Grabbee = nil
  3864. for i = 1, 15 do
  3865. fwait()
  3866. do
  3867. if i == 3 then
  3868. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3869. pc.Mesh.MeshType = "FileMesh"
  3870. pc.Anchored = true
  3871. pc.CanCollide = false
  3872. pc.Parent = workspace
  3873. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3874. pc.Name = "Shockwave"
  3875. game:GetService("Debris"):AddItem(pc, 5)
  3876. coroutine.resume(coroutine.create(function(p)
  3877. for ii = 1, 10 do
  3878. p.Transparency = ii / 10
  3879. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3880. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3881. swait()
  3882. end
  3883. p:Remove()
  3884. end), pc)
  3885. end
  3886. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3887. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3888. Grabbee = v
  3889. do break end
  3890. end
  3891. do
  3892. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3893. pc.CanCollide = false
  3894. pc.Anchored = true
  3895. pc.Parent = workspace
  3896. game:GetService("Debris"):AddItem(pc, 5)
  3897. coroutine.resume(coroutine.create(function(p)
  3898. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3899. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3900. for i = 1, 20 do
  3901. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3902. p.Transparency = i / 20
  3903. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3904. swait()
  3905. end
  3906. p:Remove()
  3907. end), pc)
  3908. do
  3909. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3910. pc.CanCollide = false
  3911. pc.Anchored = true
  3912. pc.Parent = workspace
  3913. game:GetService("Debris"):AddItem(pc, 5)
  3914. coroutine.resume(coroutine.create(function(p)
  3915. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3916. for i = 1, 20 do
  3917. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3918. p.Transparency = 0.5 + i / 40
  3919. p.CFrame = p.CFrame * R
  3920. swait()
  3921. end
  3922. p:Remove()
  3923. end), pc)
  3924. if i <= 6 then
  3925. cl = cl + i * 0.05
  3926. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3927. end
  3928. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3929.  
  3930. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3931.  
  3932. end
  3933. end
  3934. end
  3935. end
  3936. if Grabbee ~= nil then
  3937. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3938. Grabbee.Stats.Stun.Value = 999
  3939. end
  3940. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3941. cbuff.Name = "DecreaseDef"
  3942. cbuff.Value = -2
  3943. Mana.Value = Mana.Value - 10
  3944. if useRageVer == true then
  3945. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3946. else
  3947. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3948. end
  3949. local Grabdone = false
  3950. gpos = Instance.new("BodyPosition")
  3951. gpos.Name = ":<"
  3952. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3953. gpos.P = 5000
  3954. gpos.D = 600
  3955. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3956. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3957. coroutine.resume(coroutine.create(function(NNoob)
  3958. nubgyro = nil
  3959. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3960. if NNoob.Parent == nil then
  3961. break
  3962. else
  3963. if NNoob.Humanoid.Health < 0 then
  3964. break
  3965. end
  3966. end
  3967. NNoob.Humanoid.PlatformStand = true
  3968. if nubgyro == nil or nubpos == nil then
  3969. if NNoob.Torso:FindFirstChild(":>") then
  3970. NNoob.Torso[":>"]:Remove()
  3971. end
  3972. if NNoob.Torso:FindFirstChild(":<") then
  3973. NNoob.Torso[":<"]:Remove()
  3974. end
  3975. nubgyro = Instance.new("BodyGyro")
  3976. nubgyro.Name = ":>"
  3977. nubgyro.Parent = NNoob.Torso
  3978. nubgyro.P = 5000
  3979. nubgyro.D = 200
  3980. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3981. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3982. nubpos = Instance.new("BodyPosition")
  3983. nubpos.Name = ":<"
  3984. nubpos.Parent = NNoob.Torso
  3985. nubpos.P = 8000
  3986. nubpos.D = 200
  3987. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3988. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3989. else
  3990. if nubgyro.Parent == nil then
  3991. nubgyro = nil
  3992. nubpos = nil
  3993. else
  3994. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3995. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3996. end
  3997. end
  3998. swait()
  3999. end
  4000. if nubpos and nubgyro then
  4001. nubpos:Remove()
  4002. nubgyro:Remove()
  4003. if NNoob:FindFirstChild("Humanoid") then
  4004. NNoob.Humanoid.PlatformStand = false
  4005. end
  4006. end
  4007. end), Grabbee)
  4008. p = Instance.new("Sound", vPlayer.Character.Torso)
  4009. p.Volume = 1
  4010. p.Pitch = 0.9
  4011. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4012. p:Play()
  4013. game:GetService("Debris"):AddItem(p, 3)
  4014. BodyVel.velocity = Vector3.new()
  4015. cl = 0
  4016. clastframe = lastframe
  4017. for i = 1, 7 do
  4018. swait()
  4019. cl = cl + i * 0.036
  4020. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4021. end
  4022. cl = 0
  4023. clastframe = lastframe
  4024. for i = 1, 8 do
  4025. swait()
  4026. cl = cl + i * 0.028
  4027. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4028. end
  4029. p = Instance.new("Sound", vPlayer.Character.Torso)
  4030. p.Volume = 1
  4031. p.Pitch = 0.55
  4032. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4033. p:Play()
  4034. game:GetService("Debris"):AddItem(p, 3)
  4035. p = Instance.new("Sound", vPlayer.Character.Torso)
  4036. p.Volume = 1
  4037. p.Pitch = 1
  4038. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4039. p:Play()
  4040. game:GetService("Debris"):AddItem(p, 3)
  4041. p = Instance.new("Sound", vPlayer.Character.Torso)
  4042. p.Volume = 1
  4043. p.Pitch = 0.4
  4044. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4045. p:Play()
  4046. game:GetService("Debris"):AddItem(p, 3)
  4047. p = Instance.new("Sound", Grabbee.Torso)
  4048. p.Volume = 1
  4049. p.Pitch = 1
  4050. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4051. p:Play()
  4052. game:GetService("Debris"):AddItem(p, 3)
  4053. local sees = math.ceil(Mana.Value / borb)
  4054. local sees2 = (math.ceil(Corruption / borb))
  4055. local partic1, partic2 = nil, nil
  4056. partic1 = Instance.new("ParticleEmitter")
  4057. partic1.Name = "AttackParticleEmitter3"
  4058. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4059. partic1.LightEmission = 0
  4060. partic1.ZOffset = 2
  4061. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4062. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4063. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4064. partic1.Rate = 80
  4065. partic1.VelocitySpread = 180
  4066. partic1.Speed = NumberRange.new(6, 10)
  4067. partic1.Lifetime = NumberRange.new(1, 1.2)
  4068. partic1.Rotation = NumberRange.new(-180, 180)
  4069. partic1.RotSpeed = NumberRange.new(-100, 100)
  4070. partic1.Parent = Grabbee.Torso
  4071. if useRageVer then
  4072. partic2 = Instance.new("ParticleEmitter", p)
  4073. partic2.Name = "AttackParticleEmitter3"
  4074. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4075. partic2.LightEmission = 0
  4076. partic2.ZOffset = 1
  4077. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4078. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4079. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4080. partic2.Rate = 60
  4081. partic2.VelocitySpread = 180
  4082. partic2.Speed = NumberRange.new(1, 2)
  4083. partic2.Lifetime = NumberRange.new(1, 1.2)
  4084. partic2.Rotation = NumberRange.new(-180, 180)
  4085. partic2.RotSpeed = NumberRange.new(-100, 100)
  4086. partic2.Acceleration = Vector3.new(0, 10, 0)
  4087. partic2.Parent = Grabbee.Torso
  4088. end
  4089. for i = 1, borb + borb % 2 do
  4090. swait()
  4091. if i % 2 == 0 then
  4092. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4093. local st = Grabbee:FindFirstChild("Stats")
  4094. if st and st:FindFirstChild("Mana") then
  4095. if st.Mana.Value >= 3 then
  4096. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4097. st.Mana.Value = st.Mana.Value - 3
  4098. else
  4099. st.Mana.Value = 0
  4100. end
  4101. end
  4102. end
  4103. do
  4104. if sees <= Mana.Value then
  4105. Mana.Value = Mana.Value - sees
  4106. else
  4107. Mana.Value = 0
  4108. end
  4109. if useRageVer then
  4110. if sees2 <= Corruption then
  4111. Corruption = Corruption - sees2
  4112. else
  4113. Corruption = 0
  4114. end
  4115. end
  4116. if useRageVer == true and i % 2 == 0 then
  4117. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4118. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4119. end
  4120. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4121. eb.Parent = workspace
  4122. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4123. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4124. game:GetService("Debris"):AddItem(eb, 3)
  4125. coroutine.resume(coroutine.create(function(p)
  4126. local r = math.random(-3, 3) * 9
  4127. if r > -12 and r < 1 then
  4128. r = -12
  4129. else
  4130. if r < 12 and r > -1 then
  4131. r = 12
  4132. end
  4133. end
  4134. for i = 1, 12 do
  4135. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4136. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4137. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4138. swait()
  4139. end
  4140. p:Remove()
  4141. end), eb)
  4142. end
  4143. do
  4144. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4145. eff.Parent = workspace
  4146. eff.Name = "BloodEffect"
  4147. eff.Anchored = true
  4148. eff.CanCollide = false
  4149. game:GetService("Debris"):AddItem(eff, 5)
  4150. coroutine.resume(coroutine.create(function(p, V, x)
  4151. A = vPlayer.Character.Torso.Velocity / 60
  4152. for i = 1, 8 do
  4153. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4154. p.Transparency = 0.75 + i / 32
  4155. p.CFrame = p.CFrame * V + A
  4156. swait()
  4157. end
  4158. p:Remove()
  4159. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4160. if i % 5 == 0 then
  4161. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4162. applyCameraShake(v, 120, 5)
  4163. end
  4164. applyCameraShake(vPlayer.Character, 120, 5)
  4165. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4166. pc.Mesh.MeshType = "FileMesh"
  4167. pc.Anchored = true
  4168. pc.CanCollide = false
  4169. pc.Parent = workspace
  4170. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4171. pc.Name = "Shockwave"
  4172. game:GetService("Debris"):AddItem(pc, 5)
  4173. coroutine.resume(coroutine.create(function(p)
  4174. for ii = 1, 13 do
  4175. p.Transparency = ii / 13
  4176. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4177. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4178. swait()
  4179. end
  4180. p:Remove()
  4181. end), pc)
  4182. end
  4183. do
  4184. if Grabbee.Parent == nil then
  4185. break
  4186. else
  4187. if Grabbee:FindFirstChild("Humanoid") == nil then
  4188. break
  4189. end
  4190. end
  4191. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4192. eff.Parent = workspace
  4193. eff.Name = "BloodEffect"
  4194. eff.Anchored = true
  4195. eff.CanCollide = false
  4196. game:GetService("Debris"):AddItem(eff, 5)
  4197. coroutine.resume(coroutine.create(function(p, V, x)
  4198. A = vPlayer.Character.Torso.Velocity / 60
  4199. for i = 1, 12 do
  4200. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4201. p.Transparency = 0.25 + i / 48
  4202. p.CFrame = p.CFrame * V + A
  4203. swait()
  4204. end
  4205. p:Remove()
  4206. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4207. do
  4208. if i % 3 == 0 then
  4209. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4210. pc.CanCollide = false
  4211. pc.Anchored = true
  4212. pc.Parent = workspace
  4213. game:GetService("Debris"):AddItem(pc, 5)
  4214. coroutine.resume(coroutine.create(function(p)
  4215. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4216. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4217. for i = 1, 20 do
  4218. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4219. p.Transparency = i / 20
  4220. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4221. swait()
  4222. end
  4223. p:Remove()
  4224. end), pc)
  4225. end
  4226. end
  4227. end
  4228. end
  4229. end
  4230. end
  4231. cl = 0
  4232. clastframe = lastframe
  4233. for i = 1, 5 do
  4234. wait()
  4235. cl = cl + i * 0.07
  4236. if i == 3 then
  4237. Grabdone = true
  4238. partic1.Enabled = false
  4239. game:GetService("Debris"):AddItem(partic1, 5)
  4240. if partic2 then
  4241. partic2.Enabled = false
  4242. game:GetService("Debris"):AddItem(partic2, 5)
  4243. end
  4244. p = Instance.new("Sound", vPlayer.Character.Torso)
  4245. p.Volume = 1
  4246. p.Pitch = 0.95
  4247. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4248. p:Play()
  4249. game:GetService("Debris"):AddItem(p, 3)
  4250. if Grabbee:FindFirstChild("Stats") then
  4251. if Grabbee.Stats.Mana.Value >= 10 then
  4252. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4253. else
  4254. Grabbee.Stats.Mana.Value = 0
  4255. end
  4256. if Grabbee.Stats.Stunned.Value == false then
  4257. Grabbee.Stats.Stun.Value = 999
  4258. end
  4259. end
  4260. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4261. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4262. pc.Mesh.MeshType = "FileMesh"
  4263. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4264. pc.Parent = workspace
  4265. pc.Anchored = true
  4266. pc.CanCollide = false
  4267. pc.Transparency = 0.5
  4268. game:GetService("Debris"):AddItem(pc, 5)
  4269. coroutine.resume(coroutine.create(function(p)
  4270. for ii = 1, 28 do
  4271. p.Transparency = ii / 28
  4272. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4273. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4274. swait()
  4275. end
  4276. p:Remove()
  4277. end), pc)
  4278. for loel = 1, 8 do
  4279. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4280. eff.Parent = workspace
  4281. eff.Name = "BloodEffect"
  4282. eff.Anchored = true
  4283. eff.CanCollide = false
  4284. game:GetService("Debris"):AddItem(eff, 5)
  4285. coroutine.resume(coroutine.create(function(p, V, x)
  4286. for i = 1, 25 do
  4287. p.Transparency = 0.5 + i / 50
  4288. p.CFrame = p.CFrame + x / 2
  4289. swait()
  4290. end
  4291. p:Remove()
  4292. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4293. end
  4294. for loel = 1, 3 do
  4295. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4296. eff.Parent = workspace
  4297. eff.Name = "BloodEffect"
  4298. eff.Anchored = true
  4299. eff.CanCollide = false
  4300. game:GetService("Debris"):AddItem(eff, 5)
  4301. coroutine.resume(coroutine.create(function(p, V, x)
  4302. for i = 1, 25 do
  4303. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4304. p.Transparency = 0.25 + i / 18.75
  4305. p.CFrame = p.CFrame * V
  4306. swait()
  4307. end
  4308. p:Remove()
  4309. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4310. end
  4311. end
  4312. do
  4313. do
  4314. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4315. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4316.  
  4317. end
  4318. end
  4319. end
  4320. cbuff:Remove()
  4321. gpos:Remove()
  4322. else
  4323. do
  4324. for i = 1, 4 do
  4325. fwait()
  4326. BodyVel.velocity = BodyVel.velocity / 1.25
  4327. end
  4328. do
  4329. cl = 0
  4330. coroutine.resume(coroutine.create(function(p)
  4331. for i = 1, 30 do
  4332. p.Volume = 1 - i / 30
  4333. swait()
  4334. end
  4335. p:Stop()
  4336. end), pb)
  4337. clastframe = lastframe
  4338. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4339. for i = 1, 15 do
  4340. fwait()
  4341. BodyVel.velocity = BodyVel.velocity / 1.2
  4342. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4343. end
  4344. if Grabbee == nil then
  4345. Cooldowns["4"] = CooldownsB["4"] / 3
  4346. else
  4347. Cooldowns["4"] = CooldownsB["4"]
  4348. end
  4349. end
  4350. end
  4351. end
  4352. CanInterrupt(true)
  4353. PlayerIsAttacking = false
  4354. BodyVel.Parent = nil
  4355. BodyGyro.Parent = nil
  4356. Ult = false
  4357. end
  4358.  
  4359.  
  4360.  
  4361. mouse.KeyDown:connect(function(k)
  4362.  
  4363. k = k:lower()
  4364. if k == "q" then
  4365. BlastStorm()
  4366. end
  4367. if k == "e" then
  4368. WindFloor2()
  4369. end
  4370. if k == "t" then
  4371. WindFloor()
  4372. end
  4373. end)
  4374.  
  4375.  
  4376.  
  4377.  
  4378.  
  4379.  
  4380.  
  4381.  
  4382. local BC = BrickColor.new
  4383. local Col3 = Color3.new
  4384. local Inst = Instance.new
  4385. local Ud2 = UDim2.new
  4386. local FONT = "SourceSansLight"
  4387.  
  4388.  
  4389.  
  4390.  
  4391.  
  4392.  
  4393.  
  4394. Colour1 = BC("Pastel Blue")
  4395. Colour2 = BC("Black")
  4396. Colour3 = BC("Ghost grey")
  4397. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4398. Chaos_UI.Name = "Chaos UI"
  4399. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4400.  
  4401.  
  4402. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4403. Moves.BackgroundTransparency = .8
  4404. Moves.BorderSizePixel = 0
  4405. Moves.Name = "Moves"
  4406. Moves.Position = Ud2(-.2, 0, .4, 0)
  4407. Moves.Size = Ud2(.2, 0, .5, 0)
  4408. Moves.ScrollBarThickness = 8
  4409. OM.Name = "VML"
  4410. OM.Position = Ud2(.002, 0, .83, 0)
  4411. OM.Size = Ud2(.05, 0, .08, 0)
  4412. OM.Visible = false
  4413. OM.Style = "RobloxRoundButton"
  4414. OM.Font = FONT
  4415. OM.Text = "View Move List"
  4416. OM.TextColor3 = Col3(1,1,1)
  4417. OM.TextScaled = true
  4418. local Title = Inst("TextLabel", Moves)
  4419. Title.BackgroundTransparency = 1
  4420. Title.Name = "Title"
  4421. Title.Size = Ud2(1, 0, .014, 0)
  4422. Title.Font = FONT
  4423. Title.Text = "Move List"
  4424. Title.TextColor3 = Col3(1,1,1)
  4425. Title.TextScaled = true
  4426. Title.TextStrokeTransparency = 0
  4427.  
  4428. OM.Visible = true
  4429.  
  4430. function Create_Moves_In_List()
  4431. local ah = .012
  4432. local am = .012
  4433. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4434. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4435. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4436. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4437. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4438. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4439. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4440. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4441. end
  4442. Create_Moves_In_List()
  4443.  
  4444.  
  4445. local mopen = false
  4446. OM.MouseButton1Click:connect(function()
  4447. if not Debounces.UIAction and not mopen then
  4448. Debounces.UIAction = true
  4449. OM.Text = "Hide Move List"
  4450. mopen = true
  4451. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4452. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4453. wait(.3)
  4454. Debounces.UIAction = false
  4455. elseif not Debounces.UIAction and mopen then
  4456. Debounces.UIAction = true
  4457. OM.Text = "View Move List"
  4458. mopen = false
  4459. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4460. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4461. wait(.3)
  4462. Debounces.UIAction = false
  4463. end
  4464. end)
  4465.  
  4466.  
  4467.  
  4468.  
  4469.  
  4470. local animpose = "Idle"
  4471. local lastanimpose = "Idle"
  4472. local sine = 0
  4473. local change = 1
  4474. local val = 0
  4475. local ffing = false
  4476. -------------------------------
  4477. game:GetService("RunService").RenderStepped:connect(function()
  4478. --[[if char.Humanoid.Jump == true then
  4479. jump = true
  4480. else
  4481. jump = false
  4482. end]]
  4483. char.Humanoid.FreeFalling:connect(function(f)
  4484. if f then
  4485. ffing = true
  4486. else
  4487. ffing = false
  4488. end
  4489. end)
  4490. sine = sine + change
  4491. if jumpn == true then
  4492. animpose = "Jumping"
  4493. elseif ffing == true then
  4494. animpose = "Freefalling"
  4495. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4496. animpose = "Idle"
  4497. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4498. animpose = "Walking"
  4499. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4500. animpose = "Running"
  4501. end
  4502. if animpose ~= lastanimpose then
  4503. sine = 0
  4504. if Debounces.NoIdl == false then
  4505. if animpose == "Idle" then
  4506. for i = 1, 2 do
  4507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4513. end
  4514. elseif animpose == "Walking" then
  4515. for i = 1, 2 do
  4516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4522. end
  4523. elseif animpose == "Running" then
  4524. for i = 1, 2 do
  4525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4531. wait()
  4532. end
  4533. end
  4534. else
  4535. end
  4536. end
  4537. lastanimpose = animpose
  4538. if Debounces.NoIdl == false then
  4539. if animpose == "Idle" then
  4540. change = 0.5
  4541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4544. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4548. elseif animpose == "Walking" then
  4549. change = 1
  4550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4556. elseif animpose == "Running" then
  4557. change = 1
  4558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4564. end
  4565. end
  4566. end)
  4567.  
  4568. hum.MaxHealth = math.huge
  4569. wait(3)
  4570. hum.Health = math.huge
  4571.  
  4572.  
  4573. spawn(function()
  4574. while wait(2)
  4575. do
  4576. GroundWave3()
  4577. end
  4578. end)
  4579.  
  4580.  
  4581. while true do --Loop
  4582. wait(0.04)
  4583. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4584. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4585. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4586. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4587. wait(0.04)
  4588. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4589. wait(0.04)
  4590. end
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