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Game

GazaIan Nov 21st, 2012 62 Never
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  1. --------- beginning of /dev/log/main
  2.  
  3. I/NativeApp(11613): /storage/sdcard0/ISO
  4.  
  5. I/BATT_ALG(  141): batt_alg_overtemp_check:temp:406, isOver_temp:0
  6.  
  7. I/BATT_ALG(  141): vol=3756;curr=-25;dis_curr=0;temp=406;id=4;level=10;chg_src=1;chg_en=1;ov_chg=1;isOver_temp=0;timer=60;safety_count=2760
  8.  
  9. I/NativeApp(11613): /storage/sdcard0
  10.  
  11. I/NativeApp(11613): /storage/sdcard0/ISO
  12.  
  13. I/NativeApp(11613): Selected: 1 : /storage/sdcard0/ISO/Bloons.iso
  14.  
  15. I/NativeApp(11613): 15:55:225 jni/../../Core/Config.cpp:95 N[LOAD]: Config saved: /data/data/org.ppsspp.ppsspp/files/ppsspp.ini
  16.  
  17. I/NativeApp(11613): 15:55:227 jni/EmuScreen.cpp:48 I[BOOT]: Starting up hardware.
  18.  
  19. I/NativeApp(11613): 15:55:230 jni/../../Core/MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0x634fb000 (mirror at 0 @ 0x6f6fb000, uncached @ 0x6f6fb000)
  20.  
  21. I/NativeApp(11613): 15:55:239 jni/../../Core/Loaders.cpp:80 I[LOAD]: Identifying /storage/sdcard0/ISO/Bloons.iso...
  22.  
  23. I/NativeApp(11613): 15:55:255 jni/../../Core/FileSystems/ISOFileSystem.cpp:133 I[FileSys]: Looks like a valid ISO!
  24.  
  25. E/NativeApp(11613): 15:55:255 jni/../../Core/FileSystems/ISOFileSystem.cpp:279 E[FileSys]: File EBOOT.OLD not found
  26.  
  27. I/NativeApp(11613): 15:55:256 jni/../../Core/PSPLoaders.cpp:88 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
  28.  
  29. I/NativeApp(11613): 15:55:257 jni/../../Core/HLE/sceKernelMemory.cpp:111 I[HLE]: Kernel and user memory pools initialized
  30.  
  31. I/NativeApp(11613): 15:55:258 jni/../../Core/HLE/sceIo.cpp:159 I[HLE]: Starting up I/O...
  32.  
  33. I/NativeApp(11613): 15:55:263 jni/../../Core/Util/PPGeDraw.cpp:135 N[HLE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020100 (131072) Ctx: 08040100
  34.  
  35. I/NativeApp(11613): 15:55:264 jni/../../Core/HLE/sceKernel.cpp:88 I[HLE]: Kernel initialized.
  36.  
  37. I/NativeApp(11613): 15:55:346 jni/../../Core/HLE/../ELF/ElfReader.h:48 I[LOAD]: ElfReader: 0x6232b008
  38.  
  39. I/NativeApp(11613): 15:55:378 jni/../../Core/Util/BlockAllocator.cpp:264 I[HLE]: -----------
  40.  
  41. I/NativeApp(11613): 15:55:378 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08800000 - 08960400     size 00160400   taken=1 tag=ELF
  42.  
  43. I/NativeApp(11613): 15:55:380 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08960400 - 0a000000     size 0169fc00   taken=0 tag=(untitled)
  44.  
  45. I/NativeApp(11613): 15:55:392 jni/../../Core/ELF/ElfReader.cpp:320 N[LOAD]: ELF loading completed successfully.
  46.  
  47. I/NativeApp(11613): 15:55:563 jni/../../Core/HLE/sceKernelModule.cpp:297 I[LOAD]: Module GAME_MODULE_NAME: 00000000 088845f4 0888460c
  48.  
  49. I/NativeApp(11613): 15:55:564 jni/../../Core/HLE/sceKernelModule.cpp:386 I[HLE]: Exporting ent 0 named GAME_MODULE_NAME, 2 funcs, 4 vars, resident 088848d8
  50.  
  51. I/NativeApp(11613): 15:55:565 jni/../../Core/HLE/sceKernelModule.cpp:537 I[LOAD]: Module entry: 0882e364
  52.  
  53. W/Adreno200-ES20(11613): <process_gl_state_enables:463>: GL_INVALID_ENUM
  54.  
  55. I/NativeApp(11613): 15:55:582 jni/EmuScreen.cpp:81 N[BOOT]: Loading /storage/sdcard0/ISO/Bloons.iso...
  56.  
  57. I/NativeApp(11613): Screen switch!
  58.  
  59. E/NativeApp(11613): 15:55:587 jni/../../Core/HLE/HLE.cpp:198 E[HLE]: Unimplemented HLE function SysMemUserForUser_91DE343C
  60.  
  61. E/NativeApp(11613): 15:55:588 jni/../../Core/HLE/sceKernelMemory.cpp:451 E[HLE]: UNIMPL sceKernelSetCompilerVersion(00030306, 09fffd00, 00000000, 00000000)
  62.  
  63. I/NativeApp(11613): 15:55:597 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 276 = sceKernelCreateThread(name="user_main", entry= 0882e478, stacksize=262144 )
  64.  
  65. I/NativeApp(11613): 15:55:597 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
  66.  
  67. I/NativeApp(11613): 15:55:599 jni/../../Core/HLE/sceKernelThread.cpp:924 I[HLE]: __KernelReturnFromThread : root
  68.  
  69. I/NativeApp(11613): 15:55:600 jni/../../Core/Util/BlockAllocator.cpp:264 I[HLE]: -----------
  70.  
  71. I/NativeApp(11613): 15:55:600 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08800000 - 08960400     size 00160400   taken=1 tag=ELF
  72.  
  73. I/NativeApp(11613): 15:55:601 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08960400 - 09d60400     size 01400000   taken=1 tag=PMB
  74.  
  75. I/NativeApp(11613): 15:55:602 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 09d60400 - 09f80000     size 0021fc00   taken=0 tag=(untitled)
  76.  
  77. I/NativeApp(11613): 15:55:603 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 09f80000 - 09fc0000     size 00040000   taken=1 tag=stack/user_main
  78.  
  79. I/NativeApp(11613): 15:55:603 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 09fc0000 - 0a000000     size 00040000   taken=0 tag=stack/root
  80.  
  81. I/NativeApp(11613): 15:55:604 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 278 = sceKernelCreateThread(name="ExitGame", entry= 0884d6a0, stacksize=768 )
  82.  
  83. I/NativeApp(11613): 15:55:604 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=278, argSize=0, argPtr= 00000000 )
  84.  
  85. E/NativeApp(11613): 15:55:610 jni/../../Core/HLE/HLE.cpp:198 E[HLE]: Unimplemented HLE function SysMemUserForUser_91DE343C
  86.  
  87. I/NativeApp(11613): 15:55:762 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 281 = sceKernelCreateThread(name="Atrac3Thread", entry= 0884ce14, stacksize=53248 )
  88.  
  89. I/NativeApp(11613): 15:55:762 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=281, argSize=4, argPtr= 09fbf940 )
  90.  
  91. I/NativeApp(11613): 15:55:764 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 282 = sceKernelCreateThread(name="AdpcmThread", entry= 0884c61c, stacksize=53248 )
  92.  
  93. I/NativeApp(11613): 15:55:765 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=282, argSize=4, argPtr= 09fbf940 )
  94.  
  95. E/NativeApp(11613): 15:55:765 jni/../../Core/HLE/HLE.cpp:198 E[HLE]: Unimplemented HLE function __sceSasSetOutputmode
  96.  
  97. I/NativeApp(11613): 15:56:093 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 285 = sceKernelCreateThread(name="thread", entry= 08849104, stacksize=25600 )
  98.  
  99. I/NativeApp(11613): 15:56:093 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=285, argSize=4, argPtr= 09fbf9b0 )
  100.  
  101. I/NativeApp(11613): 15:56:461 jni/../../Core/HLE/sceUtility.cpp:312 I[HLE]: MsgDialog: Warning
  102.  
  103. I/NativeApp(11613): This game saves data automatically at certain points. Do not remove the Memory Stick™ or switch off the PSP™ when the Memory Stick Duo™ access indicator is flashing.
  104.  
  105. E/NativeApp(11613): 15:56:462 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  106.  
  107. E/NativeApp(11613): 15:56:471 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  108.  
  109. E/NativeApp(11613): 15:56:471 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  110.  
  111. E/NativeApp(11613): 15:56:489 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  112.  
  113. I/NativeApp(11613): Framebuffer verified complete.
  114.  
  115. I/NativeApp(11613): 15:56:506 jni/../../GPU/GLES/ShaderManager.cpp:88 N[G3D]: Linked shader!
  116.  
  117. I/NativeApp(11613): 15:56:513 jni/../../GPU/GLES/ShaderManager.cpp:88 N[G3D]: Linked shader!
  118.  
  119. I/NativeApp(11613): 15:56:514 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  120.  
  121. I/NativeApp(11613): 15:56:514 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 4
  122.  
  123. E/NativeApp(11613): 15:56:521 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  124.  
  125. E/NativeApp(11613): 15:56:530 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  126.  
  127. E/NativeApp(11613): 15:56:532 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  128.  
  129. E/NativeApp(11613): 15:56:533 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  130.  
  131. E/NativeApp(11613): 15:56:562 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  132.  
  133. E/NativeApp(11613): 15:56:563 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  134.  
  135. I/NativeApp(11613): Screen switch!
  136.  
  137. I/NativeApp(11613): 15:58:373 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 272: Thread "idle0": pc= 08000000 sp= 087ffe00  READY     (wt=0 wid=0 wv= 00000000 )
  138.  
  139. I/NativeApp(11613): 15:58:375 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 273: Thread "idle1": pc= 08000000 sp= 087fee00  READY     (wt=0 wid=0 wv= 00000000 )
  140.  
  141. I/NativeApp(11613): 15:58:376 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 274: Module "GAME_MODULE_NAME": name=GAME_MODULE_NAME gp=00000000 entry=0882e364
  142.  
  143. I/NativeApp(11613): 15:58:377 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
  144.  
  145. I/NativeApp(11613): 15:58:378 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 276: Thread "user_main": pc= 08846c80 sp= 09fbf780  READY     (wt=12 wid=0 wv= 00000000 )
  146.  
  147. I/NativeApp(11613): 15:58:383 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 277: MemoryPart "UserSbrk": MemPart: 08960400 - 09d60400  size: 01400000
  148.  
  149. I/NativeApp(11613): 15:58:383 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 278: Thread "ExitGame": pc= 0884d6d0 sp= 09fffdf0   WAIT    (wt=1 wid=0 wv= 00000000 )
  150.  
  151. I/NativeApp(11613): 15:58:383 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 279: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
  152.  
  153. I/NativeApp(11613): 15:58:388 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 280: CallBack "ExitGame": thread=278, argument= 00000000
  154.  
  155. I/NativeApp(11613): 15:58:389 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 281: Thread "Atrac3Thread": pc= 0884d620 sp= 09fffaa0   WAIT    (wt=1 wid=0 wv= 00000000 )
  156.  
  157. I/NativeApp(11613): 15:58:389 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 282: Thread "AdpcmThread": pc= 08864b3c sp= 09ff2ab0   WAIT    (wt=10 wid=3 wv= 00000000 )
  158.  
  159. I/NativeApp(11613): 15:58:391 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 283: CallBack "memstick-callback": thread=276, argument= 09164e60
  160.  
  161. I/NativeApp(11613): 15:58:394 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 284: CallBack "umd-callback": thread=276, argument= 09164e60
  162.  
  163. I/NativeApp(11613): 15:58:397 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 285: Thread "thread": pc= 0884d988 sp= 09fe57d0  READY     (wt=0 wid=0 wv= 00000000 )
  164.  
  165. I/NativeApp(11613): 15:58:399 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 286: CallBack "TGFILE_CB": thread=276, argument= 091cd830
  166.  
  167. I/NativeApp(11613): 15:58:400 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 287: CallBack "TGFILE_CB": thread=276, argument= 091cd830
  168.  
  169. I/NativeApp(11613): 15:58:401 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 288: Mutex "SDU-MUTEX": -
  170.  
  171. I/NativeApp(11613): 15:58:401 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 289: CallBack "TGFILE_CB": thread=285, argument= 091ee110
  172.  
  173. I/NativeApp(11613): 15:58:402 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 290: CallBack "TGFILE_CB": thread=285, argument= 091ee110
  174.  
  175. I/NativeApp(11613): 15:58:403 jni/../../Core/HLE/sceKernel.cpp:262 I[HLE]: KO 291: CallBack "TGFILE_CB": thread=285, argument= 091f5a30
  176.  
  177. I/NativeApp(11613): 15:58:406 jni/../../Core/HLE/sceKernel.cpp:99 I[HLE]: Shutting down kernel - 20 kernel objects alive
  178.  
  179. I/NativeApp(11613): 15:58:407 jni/../../Core/HLE/sceKernelMemory.cpp:116 I[HLE]: Shutting down user memory pool:
  180.  
  181. I/NativeApp(11613): 15:58:408 jni/../../Core/Util/BlockAllocator.cpp:264 I[HLE]: -----------
  182.  
  183. I/NativeApp(11613): 15:58:410 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08800000 - 0a000000     size 01800000   taken=0 tag=ELF
  184.  
  185. I/NativeApp(11613): 15:58:411 jni/../../Core/HLE/sceKernelMemory.cpp:119 I[HLE]: Shutting down "kernel" memory pool:
  186.  
  187. I/NativeApp(11613): 15:58:412 jni/../../Core/Util/BlockAllocator.cpp:264 I[HLE]: -----------
  188.  
  189. I/NativeApp(11613): 15:58:415 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08000000 - 08800000     size 00800000   taken=0 tag=threadrethack
  190.  
  191. I/NativeApp(11613): 15:58:439 jni/../../Core/MemMap.cpp:101 I[MM]: Memory system shut down.
  192.  
  193. I/NativeApp(11613): Screen switch!
  194.  
  195. I/NativeApp(11613): Selected: 0 : /storage/sdcard0/ISO/Blimp - The Flying Adventure.iso
  196.  
  197. I/NativeApp(11613): 16:01:875 jni/../../Core/Config.cpp:95 N[LOAD]: Config saved: /data/data/org.ppsspp.ppsspp/files/ppsspp.ini
  198.  
  199. I/NativeApp(11613): 16:01:877 jni/EmuScreen.cpp:48 I[BOOT]: Starting up hardware.
  200.  
  201. I/NativeApp(11613): 16:01:878 jni/../../Core/MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0x634fb000 (mirror at 0 @ 0x6f6fb000, uncached @ 0x6f6fb000)
  202.  
  203. I/NativeApp(11613): 16:01:878 jni/../../Core/Loaders.cpp:80 I[LOAD]: Identifying /storage/sdcard0/ISO/Blimp - The Flying Adventure.iso...
  204.  
  205. I/NativeApp(11613): 16:01:879 jni/../../Core/FileSystems/ISOFileSystem.cpp:133 I[FileSys]: Looks like a valid ISO!
  206.  
  207. I/NativeApp(11613): 16:01:886 jni/../../Core/PSPLoaders.cpp:88 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.OLD...
  208.  
  209. I/NativeApp(11613): 16:01:888 jni/../../Core/HLE/sceKernelMemory.cpp:111 I[HLE]: Kernel and user memory pools initialized
  210.  
  211. I/NativeApp(11613): 16:01:890 jni/../../Core/HLE/sceIo.cpp:159 I[HLE]: Starting up I/O...
  212.  
  213. I/NativeApp(11613): 16:01:897 jni/../../Core/Util/PPGeDraw.cpp:135 N[HLE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020100 (131072) Ctx: 08040100
  214.  
  215. I/NativeApp(11613): 16:01:897 jni/../../Core/HLE/sceKernel.cpp:88 I[HLE]: Kernel initialized.
  216.  
  217. I/NativeApp(11613): 16:01:986 jni/../../Core/HLE/../ELF/ElfReader.h:48 I[LOAD]: ElfReader: 0x654fb008
  218.  
  219. I/NativeApp(11613): 16:01:999 jni/../../Core/Util/BlockAllocator.cpp:264 I[HLE]: -----------
  220.  
  221. I/NativeApp(11613): 16:01:999 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08800000 - 08a3f000     size 0023f000   taken=1 tag=ELF
  222.  
  223. I/NativeApp(11613): 16:02:000 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08a3f000 - 0a000000     size 015c1000   taken=0 tag=(untitled)
  224.  
  225. --------- beginning of /dev/log/system
  226.  
  227. I/ActivityManager(  366): Process com.cyanogenmod.updater.updater.service.UpdateCheckService (pid 3226) has died.
  228.  
  229. I/NativeApp(11613): 16:02:008 jni/../../Core/ELF/ElfReader.cpp:320 N[LOAD]: ELF loading completed successfully.
  230.  
  231. I/NativeApp(11613): 16:02:009 jni/../../Core/HLE/sceKernelModule.cpp:297 I[LOAD]: Module Blimp: 00000000 0891177c 08911794
  232.  
  233. I/NativeApp(11613): 16:02:010 jni/../../Core/HLE/sceKernelModule.cpp:386 I[HLE]: Exporting ent 0 named Blimp, 2 funcs, 4 vars, resident 08911ab0
  234.  
  235. I/NativeApp(11613): 16:02:010 jni/../../Core/HLE/sceKernelModule.cpp:537 I[LOAD]: Module entry: 0886af08
  236.  
  237. W/ActivityManager(  366): Scheduling restart of crashed service com.cyanogenmod.updater/.service.UpdateCheckService in 5000ms
  238.  
  239. I/NativeApp(11613): 16:02:020 jni/EmuScreen.cpp:81 N[BOOT]: Loading /storage/sdcard0/ISO/Blimp - The Flying Adventure.iso...
  240.  
  241. I/NativeApp(11613): Screen switch!
  242.  
  243. E/NativeApp(11613): 16:02:022 jni/../../Core/HLE/HLE.cpp:198 E[HLE]: Unimplemented HLE function sceKernelSetCompiledSdkVersion600_602
  244.  
  245. E/NativeApp(11613): 16:02:022 jni/../../Core/HLE/sceKernelMemory.cpp:451 E[HLE]: UNIMPL sceKernelSetCompilerVersion(00030306, 09fffd00, 00000000, 00000000)
  246.  
  247. I/NativeApp(11613): 16:02:023 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 276 = sceKernelCreateThread(name="user_main", entry= 0886b01c, stacksize=262144 )
  248.  
  249. I/NativeApp(11613): 16:02:023 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
  250.  
  251. I/NativeApp(11613): 16:02:024 jni/../../Core/HLE/sceKernelThread.cpp:924 I[HLE]: __KernelReturnFromThread : root
  252.  
  253. I/NativeApp(11613): 16:02:024 jni/../../Core/Util/BlockAllocator.cpp:264 I[HLE]: -----------
  254.  
  255. I/NativeApp(11613): 16:02:024 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08800000 - 08a3f000     size 0023f000   taken=1 tag=ELF
  256.  
  257. I/NativeApp(11613): 16:02:024 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 08a3f000 - 09f3f000     size 01500000   taken=1 tag=PMB
  258.  
  259. I/NativeApp(11613): 16:02:024 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 09f3f000 - 09f80000     size 00041000   taken=0 tag=(untitled)
  260.  
  261. I/NativeApp(11613): 16:02:024 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 09f80000 - 09fc0000     size 00040000   taken=1 tag=stack/user_main
  262.  
  263. I/NativeApp(11613): 16:02:024 jni/../../Core/Util/BlockAllocator.cpp:268 I[HLE]: Block: 09fc0000 - 0a000000     size 00040000   taken=0 tag=stack/root
  264.  
  265. I/NativeApp(11613): Framebuffer verified complete.
  266.  
  267. I/NativeApp(11613): 16:02:446 jni/../../GPU/GLES/ShaderManager.cpp:88 N[G3D]: Linked shader!
  268.  
  269. I/NativeApp(11613): 16:02:453 jni/../../GPU/GLES/ShaderManager.cpp:88 N[G3D]: Linked shader!
  270.  
  271. I/NativeApp(11613): 16:02:453 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  272.  
  273. I/NativeApp(11613): 16:02:454 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 6
  274.  
  275. E/NativeApp(11613): 16:02:472 jni/../../Core/HLE/sceKernelThread.cpp:1730 E[HLE]: sceKernelCheckCallback() - processed a callback.
  276.  
  277. W/ThrottleService(  366): unable to find stats for iface rmnet0
  278.  
  279. I/NativeApp(11613): Framebuffer verified complete.
  280.  
  281. E/NativeApp(11613): 16:04:752 jni/../../Core/HLE/sceUtility.cpp:239 E[HLE]: UNIMPL sceUtilitySavedataUpdate()
  282.  
  283. I/NativeApp(11613): 16:04:839 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  284.  
  285. I/NativeApp(11613): 16:04:839 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 8
  286.  
  287. I/ActivityManager(  366): Start proc com.cyanogenmod.updater.updater.service.UpdateCheckService for service com.cyanogenmod.updater/.service.UpdateCheckService: pid=12789 uid=10007 gids={3003, 1015, 2001, 1028}
  288.  
  289. I/ActivityManager(  366): Process com.bel.android.dspmanager (pid 3891) has died.
  290.  
  291. W/ActivityManager(  366): Scheduling restart of crashed service com.bel.android.dspmanager/.service.HeadsetService in 5000ms
  292.  
  293. D/ActivityThread(12789): setTargetHeapUtilization:0.25
  294.  
  295. D/ActivityThread(12789): setTargetHeapIdealFree:8388608
  296.  
  297. D/ActivityThread(12789): setTargetHeapConcurrentStart:2097152
  298.  
  299. I/ActivityManager(  366): Process com.google.android.syncadapters.calendar (pid 8762) has died.
  300.  
  301. I/NativeApp(11613): 16:08:335 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  302.  
  303. I/NativeApp(11613): 16:08:335 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 9
  304.  
  305. E/NativeApp(11613): 16:08:336 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  306.  
  307. I/NativeApp(11613): 16:10:556 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 282 = sceKernelCreateThread(name="thread00", entry= 0887b92c, stacksize=65536 )
  308.  
  309. I/NativeApp(11613): 16:10:556 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=282, argSize=0, argPtr= 00000000 )
  310.  
  311. I/NativeApp(11613): 16:11:175 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 284 = sceKernelCreateThread(name="thread01", entry= 0887f960, stacksize=65536 )
  312.  
  313. I/NativeApp(11613): 16:11:175 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=284, argSize=20, argPtr= 090349bc )
  314.  
  315. E/NativeApp(11613): 16:11:216 jni/../../Core/HLE/sceAtrac.cpp:196 E[HLE]: UNIMPL sceAtracSetDataAndGetID(090349e0, 924960)
  316.  
  317. E/NativeApp(11613): 16:11:216 jni/../../Core/HLE/sceAtrac.cpp:141 E[HLE]: UNIMPL sceAtracGetSoundSample(1, 09fefdec, 09fefdb0, 09fefdb4)
  318.  
  319. E/NativeApp(11613): 16:11:216 jni/../../Core/HLE/sceAtrac.cpp:214 E[HLE]: UNIMPL sceAtracSetLoopNum(1, -1)
  320.  
  321. E/NativeApp(11613): 16:11:218 jni/../../Core/HLE/sceAtrac.cpp:123 E[HLE]: sceAtracGetRemainFrame(1, 09fe7d8c)
  322.  
  323. E/NativeApp(11613): 16:11:218 jni/../../Core/HLE/sceAtrac.cpp:106 E[HLE]: UNIMPL sceAtracGetNextDecodePosition(1, 09fe63d0)
  324.  
  325. E/NativeApp(11613): 16:11:218 jni/../../Core/HLE/sceAtrac.cpp:44 E[HLE]: FAKE sceAtracDecodeData(1, 09fe7dc0, 09fe7d90, 09fe7d88, 09fe7d8c)
  326.  
  327. E/NativeApp(11613): 16:11:218 jni/../../Core/HLE/sceAtrac.cpp:157 E[HLE]: FAKE sceAtracGetStreamDataInfo(1, 09fe63c0, 09fe63c4, 09fe63c8)
  328.  
  329. E/NativeApp(11613): 16:11:218 jni/../../Core/HLE/sceIo.cpp:291 E[HLE]: sceIoRead Reading into zero pointer
  330.  
  331. E/NativeApp(11613): 16:11:218 jni/../../Core/HLE/sceAudio.cpp:75 E[HLE]: sceAudioOutputPannedBlocking - Sample pointer null
  332.  
  333. E/NativeApp(11613): 16:11:218 jni/../../Core/HLE/sceAtrac.cpp:166 E[HLE]: UNIMPL sceAtracReleaseAtracID
  334.  
  335. E/NativeApp(11613): 16:11:218 jni/../../Core/HLE/sceKernelThread.cpp:945 E[HLE]: sceKernelExitThread FAKED
  336.  
  337. I/NativeApp(11613): 16:11:471 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  338.  
  339. I/NativeApp(11613): 16:11:472 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 10
  340.  
  341. I/NativeApp(11613): 16:11:543 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  342.  
  343. I/NativeApp(11613): 16:11:543 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 11
  344.  
  345. I/ActivityManager(  366): Start proc com.bel.android.dspmanager for service com.bel.android.dspmanager/.service.HeadsetService: pid=12827 uid=10013 gids={3002, 1028}
  346.  
  347. D/ActivityThread(12827): setTargetHeapUtilization:0.25
  348.  
  349. D/ActivityThread(12827): setTargetHeapIdealFree:8388608
  350.  
  351. D/ActivityThread(12827): setTargetHeapConcurrentStart:2097152
  352.  
  353. I/HeadsetService(12827): Starting service.
  354.  
  355. I/ActivityManager(  366): Process com.google.android.inputmethod.latin.dictionarypack (pid 9851) has died.
  356.  
  357. I/BATT_ALG(  141): batt_alg_overtemp_check:temp:404, isOver_temp:0
  358.  
  359. I/BATT_ALG(  141): vol=3756;curr=-15;dis_curr=0;temp=404;id=4;level=10;chg_src=1;chg_en=1;ov_chg=1;isOver_temp=0;timer=60;safety_count=2820
  360.  
  361. I/NativeApp(11613): 16:25:044 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 285 = sceKernelCreateThread(name="thread01", entry= 0887f960, stacksize=65536 )
  362.  
  363. I/NativeApp(11613): 16:25:045 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=285, argSize=20, argPtr= 090349bc )
  364.  
  365. E/NativeApp(11613): 16:25:052 jni/../../Core/HLE/sceAtrac.cpp:196 E[HLE]: UNIMPL sceAtracSetDataAndGetID(090349e0, 924960)
  366.  
  367. E/NativeApp(11613): 16:25:052 jni/../../Core/HLE/sceAtrac.cpp:141 E[HLE]: UNIMPL sceAtracGetSoundSample(1, 09fefdec, 09fefdb0, 09fefdb4)
  368.  
  369. E/NativeApp(11613): 16:25:055 jni/../../Core/HLE/sceAtrac.cpp:214 E[HLE]: UNIMPL sceAtracSetLoopNum(1, -1)
  370.  
  371. E/NativeApp(11613): 16:25:056 jni/../../Core/HLE/sceAtrac.cpp:123 E[HLE]: sceAtracGetRemainFrame(1, 09fe7d8c)
  372.  
  373. E/NativeApp(11613): 16:25:057 jni/../../Core/HLE/sceAtrac.cpp:106 E[HLE]: UNIMPL sceAtracGetNextDecodePosition(1, 09fe63d0)
  374.  
  375. E/NativeApp(11613): 16:25:058 jni/../../Core/HLE/sceAtrac.cpp:44 E[HLE]: FAKE sceAtracDecodeData(1, 09fe7dc0, 09fe7d90, 09fe7d88, 09fe7d8c)
  376.  
  377. E/NativeApp(11613): 16:25:058 jni/../../Core/HLE/sceAtrac.cpp:157 E[HLE]: FAKE sceAtracGetStreamDataInfo(1, 09fe63c0, 09fe63c4, 09fe63c8)
  378.  
  379. E/NativeApp(11613): 16:25:059 jni/../../Core/HLE/sceIo.cpp:291 E[HLE]: sceIoRead Reading into zero pointer
  380.  
  381. E/NativeApp(11613): 16:25:060 jni/../../Core/HLE/sceAudio.cpp:75 E[HLE]: sceAudioOutputPannedBlocking - Sample pointer null
  382.  
  383. E/NativeApp(11613): 16:25:061 jni/../../Core/HLE/sceAtrac.cpp:166 E[HLE]: UNIMPL sceAtracReleaseAtracID
  384.  
  385. E/NativeApp(11613): 16:25:064 jni/../../Core/HLE/sceKernelThread.cpp:945 E[HLE]: sceKernelExitThread FAKED
  386.  
  387. I/NativeApp(11613): 16:25:078 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  388.  
  389. I/NativeApp(11613): 16:25:079 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 12
  390.  
  391. E/NativeApp(11613): 16:25:081 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  392.  
  393. I/NativeApp(11613): 16:25:084 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  394.  
  395. I/NativeApp(11613): 16:25:084 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 13
  396.  
  397. V/BackupManagerService(  366): Running a backup pass
  398.  
  399. V/BackupManagerService(  366): clearing pending backups
  400.  
  401. V/PerformBackupTask(  366): Beginning backup of 2 targets
  402.  
  403. D/PerformBackupTask(  366): invokeAgentForBackup on @pm@
  404.  
  405. V/BackupServiceBinder(  366): doBackup() invoked
  406.  
  407. I/PerformBackupTask(  366): no backup data written; not calling transport
  408.  
  409. D/PerformBackupTask(  366): starting agent for backup of BackupRequest{pkg=android}
  410.  
  411. D/BackupManagerService(  366): awaiting agent for ApplicationInfo{410cc2d0 android}
  412.  
  413. D/BackupManagerService(  366): agentConnected pkg=android agent=android.app.backup.BackupAgent$BackupServiceBinder@415ea620
  414.  
  415. I/BackupManagerService(  366): got agent android.app.backup.BackupAgent$BackupServiceBinder@415ea620
  416.  
  417. V/BackupServiceBinder(  366): doBackup() invoked
  418.  
  419. D/BackupHelperDispatcher(  366): handling existing helper 'wallpaper' android.app.backup.WallpaperBackupHelper@4187f6a0
  420.  
  421. D/PerformBackupTask(  366): invokeAgentForBackup on android
  422.  
  423. I/PerformBackupTask(  366): no backup data written; not calling transport
  424.  
  425. D/PerformBackupTask(  366): starting agent for backup of BackupRequest{pkg=com.android.providers.settings}
  426.  
  427. D/BackupManagerService(  366): awaiting agent for ApplicationInfo{41679240 com.android.providers.settings}
  428.  
  429. D/BackupManagerService(  366): agentConnected pkg=com.android.providers.settings agent=android.app.backup.BackupAgent$BackupServiceBinder@4195cb50
  430.  
  431. I/BackupManagerService(  366): got agent android.app.backup.BackupAgent$BackupServiceBinder@4195cb50
  432.  
  433. D/PerformBackupTask(  366): invokeAgentForBackup on com.android.providers.settings
  434.  
  435. V/BackupServiceBinder(  366): doBackup() invoked
  436.  
  437. I/PerformBackupTask(  366): no backup data written; not calling transport
  438.  
  439. I/PerformBackupTask(  366): Backup pass finished.
  440.  
  441. I/NativeApp(11613): 16:37:159 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  442.  
  443. I/NativeApp(11613): 16:37:159 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 14
  444.  
  445. E/NativeApp(11613): 16:37:159 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  446.  
  447. I/NativeApp(11613): 16:50:859 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  448.  
  449. I/NativeApp(11613): 16:50:859 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 15
  450.  
  451. I/NativeApp(11613): 16:50:878 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  452.  
  453. I/NativeApp(11613): 16:50:878 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 16
  454.  
  455. I/NativeApp(11613): 16:50:892 jni/../../Core/HLE/sceKernelThread.cpp:827 I[HLE]: 286 = sceKernelCreateThread(name="thread01", entry= 0887f960, stacksize=65536 )
  456.  
  457. I/NativeApp(11613): 16:50:893 jni/../../Core/HLE/sceKernelThread.cpp:856 I[HLE]: sceKernelStartThread(thread=286, argSize=20, argPtr= 090349bc )
  458.  
  459. E/NativeApp(11613): 16:51:010 jni/../../Core/HLE/sceAtrac.cpp:196 E[HLE]: UNIMPL sceAtracSetDataAndGetID(090349e0, 1975488)
  460.  
  461. E/NativeApp(11613): 16:51:010 jni/../../Core/HLE/sceAtrac.cpp:141 E[HLE]: UNIMPL sceAtracGetSoundSample(1, 09fefdec, 09fefdb0, 09fefdb4)
  462.  
  463. E/NativeApp(11613): 16:51:010 jni/../../Core/HLE/sceAtrac.cpp:214 E[HLE]: UNIMPL sceAtracSetLoopNum(1, -1)
  464.  
  465. E/NativeApp(11613): 16:54:287 jni/../../Core/HLE/sceAtrac.cpp:123 E[HLE]: sceAtracGetRemainFrame(1, 09fe7d8c)
  466.  
  467. E/NativeApp(11613): 16:54:287 jni/../../Core/HLE/sceAtrac.cpp:106 E[HLE]: UNIMPL sceAtracGetNextDecodePosition(1, 09fe63d0)
  468.  
  469. E/NativeApp(11613): 16:54:288 jni/../../Core/HLE/sceAtrac.cpp:44 E[HLE]: FAKE sceAtracDecodeData(1, 09fe7dc0, 09fe7d90, 09fe7d88, 09fe7d8c)
  470.  
  471. E/NativeApp(11613): 16:54:288 jni/../../Core/HLE/sceAtrac.cpp:157 E[HLE]: FAKE sceAtracGetStreamDataInfo(1, 09fe63c0, 09fe63c4, 09fe63c8)
  472.  
  473. E/NativeApp(11613): 16:54:289 jni/../../Core/HLE/sceIo.cpp:291 E[HLE]: sceIoRead Reading into zero pointer
  474.  
  475. E/NativeApp(11613): 16:54:289 jni/../../Core/HLE/sceAudio.cpp:75 E[HLE]: sceAudioOutputPannedBlocking - Sample pointer null
  476.  
  477. E/NativeApp(11613): 16:54:290 jni/../../Core/HLE/sceAtrac.cpp:166 E[HLE]: UNIMPL sceAtracReleaseAtracID
  478.  
  479. E/NativeApp(11613): 16:54:290 jni/../../Core/HLE/sceKernelThread.cpp:945 E[HLE]: sceKernelExitThread FAKED
  480.  
  481. E/NativeApp(11613): 16:57:980 jni/../../Core/HLE/__sceAudio.cpp:179 E[HLE]: channel 1 buffer underrun at 288 of 480
  482.  
  483. D/webviewglue(10867): OnTrimMemory with EGL Context 0xe9f140
  484.  
  485. I/NativeApp(11613): 17:01:080 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  486.  
  487. I/NativeApp(11613): 17:01:081 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 17
  488.  
  489. I/NativeApp(11613): 17:05:572 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  490.  
  491. I/NativeApp(11613): 17:05:572 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 18
  492.  
  493. I/NativeApp(11613): 17:05:592 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  494.  
  495. I/NativeApp(11613): 17:05:592 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 19
  496.  
  497. E/NativeApp(11613): 17:05:593 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  498.  
  499. I/NativeApp(11613): 17:05:595 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  500.  
  501. I/NativeApp(11613): 17:05:596 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 20
  502.  
  503. E/NativeApp(11613): 17:05:597 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  504.  
  505. I/NativeApp(11613): 17:05:599 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  506.  
  507. I/NativeApp(11613): 17:05:600 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 21
  508.  
  509. I/NativeApp(11613): 17:05:604 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  510.  
  511. I/NativeApp(11613): 17:05:605 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 22
  512.  
  513. E/NativeApp(11613): 17:05:606 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  514.  
  515. I/NativeApp(11613): 17:05:607 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  516.  
  517. I/NativeApp(11613): 17:05:608 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 23
  518.  
  519. E/NativeApp(11613): 17:05:609 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  520.  
  521. I/NativeApp(11613): 17:05:611 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  522.  
  523. I/NativeApp(11613): 17:05:611 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 24
  524.  
  525. E/NativeApp(11613): 17:05:611 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  526.  
  527. I/NativeApp(11613): 17:05:614 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  528.  
  529. I/NativeApp(11613): 17:05:614 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 25
  530.  
  531. E/NativeApp(11613): 17:05:615 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  532.  
  533. I/NativeApp(11613): 17:05:615 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  534.  
  535. I/NativeApp(11613): 17:05:616 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 26
  536.  
  537. I/NativeApp(11613): 17:05:626 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  538.  
  539. I/NativeApp(11613): 17:05:626 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 27
  540.  
  541. E/NativeApp(11613): 17:05:627 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  542.  
  543. I/NativeApp(11613): 17:05:640 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  544.  
  545. I/NativeApp(11613): 17:05:640 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 28
  546.  
  547. E/NativeApp(11613): 17:05:641 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  548.  
  549. I/NativeApp(11613): 17:05:673 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  550.  
  551. I/NativeApp(11613): 17:05:673 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 29
  552.  
  553. E/NativeApp(11613): 17:05:674 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  554.  
  555. I/NativeApp(11613): 17:10:236 jni/../../GPU/GLES/TextureCache.cpp:545 N[G3D]: No texture in cache, decoding...
  556.  
  557. I/NativeApp(11613): 17:10:236 jni/../../GPU/GLES/TextureCache.cpp:568 N[G3D]: Creating texture 30
  558.  
  559. E/NativeApp(11613): 17:10:238 jni/../../GPU/GLES/TextureCache.cpp:752 E[G3D]: Unhandled compressed texture!
  560.  
  561. I/BATT_ALG(  141): batt_alg_overtemp_check:temp:411, isOver_temp:0
  562.  
  563. I/BATT_ALG(  141): vol=3711;curr=-157;dis_curr=0;temp=411;id=4;level=10;chg_src=1;chg_en=1;ov_chg=1;isOver_temp=0;timer=60;safety_count=2880
RAW Paste Data
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