ushkinaz

CoriaenderShaders/Crashreport

Jun 20th, 2026
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240 days
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  1. Running on 64 bit Windows 10.0.26200.0 with 32418 MB RAM
  2. Game Version: v1.22.3 (Stable)
  3. 21.06.2026 01:20:04: Critical error occurred in the following mod: [email protected]
  4. System.NullReferenceException: Object reference not set to an instance of an object.
  5. at CoriaenderShaders.VoxelSpriteRenderer.ChunkMemoryManager.ProcessFeedbackBuffer() in Src:\VoxelSpriteRenderer\ChunkMemoryManager.cs:line 377
  6. at CoriaenderShaders.Helpers.CoriaenderRenderer.<>c__DisplayClass27_0.<SetRenderMethod>b__0(Single f, EnumRenderStage s) in Src:\Helpers\CoriaenderRenderer.cs:line 51
  7. at CoriaenderShaders.Helpers.CoriaenderRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage) in Src:\Helpers\CoriaenderRenderer.cs:line 82
  8. at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 257
  9. at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 858
  10. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 910
  11. at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 782
  12. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 173
  13. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 742
  14. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 686
  15. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  16. at OpenTK.Windowing.Desktop.GameWindow.Run()
  17. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
  18. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
  19. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  20.  
  21. Event Log entries for Vintagestory.exe, the latest 2
  22. ==================================
  23. { TimeGenerated = 19.06.2026 19:47:54, Site = , Source = Application Error, Message = Faulting application name: VintageStory.exe, version: 1.22.3.0, time stamp: 0x691d0000
  24. Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
  25. Exception code: 0x40000015
  26. Fault offset: 0x00000000000df046
  27. Faulting process id: 0x5e44
  28. Faulting application start time: 0x1dcffff8f620ca2
  29. Faulting application path: C:\Games\VintageStory\VintageStory.exe
  30. Faulting module path: C:\Games\VintageStory\Lib\openal32.dll
  31. Report Id: affd2acc-4493-4298-9f4c-32ee5a6f06e9
  32. Faulting package full name:
  33. Faulting package-relative application ID: }
  34. --------------
  35. { TimeGenerated = 14.06.2026 20:41:39, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.22.3.0, time stamp: 0x691d0000
  36. Faulting module name: coreclr.dll, version: 10.0.926.27113, time stamp: 0x6a0e0671
  37. Exception code: 0xc0000005
  38. Fault offset: 0x0000000000356fef
  39. Faulting process id: 0xa760
  40. Faulting application start time: 0x1dcfc16b79152eb
  41. Faulting application path: C:\Games\VintageStory\Vintagestory.exe
  42. Faulting module path: C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.9\coreclr.dll
  43. Report Id: 8036c5e8-91a8-4308-9ccd-a6ce148cc3d5
  44. Faulting package full name:
  45. Faulting package-relative application ID: }
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