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- Running on 64 bit Windows 10.0.26200.0 with 32418 MB RAM
- Game Version: v1.22.3 (Stable)
- 21.06.2026 01:20:04: Critical error occurred in the following mod: [email protected]
- System.NullReferenceException: Object reference not set to an instance of an object.
- at CoriaenderShaders.VoxelSpriteRenderer.ChunkMemoryManager.ProcessFeedbackBuffer() in Src:\VoxelSpriteRenderer\ChunkMemoryManager.cs:line 377
- at CoriaenderShaders.Helpers.CoriaenderRenderer.<>c__DisplayClass27_0.<SetRenderMethod>b__0(Single f, EnumRenderStage s) in Src:\Helpers\CoriaenderRenderer.cs:line 51
- at CoriaenderShaders.Helpers.CoriaenderRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage) in Src:\Helpers\CoriaenderRenderer.cs:line 82
- at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 257
- at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 858
- at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 910
- at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 782
- at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 173
- at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 742
- at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 686
- at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
- at OpenTK.Windowing.Desktop.GameWindow.Run()
- at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
- at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
- at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
- Event Log entries for Vintagestory.exe, the latest 2
- ==================================
- { TimeGenerated = 19.06.2026 19:47:54, Site = , Source = Application Error, Message = Faulting application name: VintageStory.exe, version: 1.22.3.0, time stamp: 0x691d0000
- Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
- Exception code: 0x40000015
- Fault offset: 0x00000000000df046
- Faulting process id: 0x5e44
- Faulting application start time: 0x1dcffff8f620ca2
- Faulting application path: C:\Games\VintageStory\VintageStory.exe
- Faulting module path: C:\Games\VintageStory\Lib\openal32.dll
- Report Id: affd2acc-4493-4298-9f4c-32ee5a6f06e9
- Faulting package full name:
- Faulting package-relative application ID: }
- --------------
- { TimeGenerated = 14.06.2026 20:41:39, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.22.3.0, time stamp: 0x691d0000
- Faulting module name: coreclr.dll, version: 10.0.926.27113, time stamp: 0x6a0e0671
- Exception code: 0xc0000005
- Fault offset: 0x0000000000356fef
- Faulting process id: 0xa760
- Faulting application start time: 0x1dcfc16b79152eb
- Faulting application path: C:\Games\VintageStory\Vintagestory.exe
- Faulting module path: C:\Program Files\dotnet\shared\Microsoft.NETCore.App\10.0.9\coreclr.dll
- Report Id: 8036c5e8-91a8-4308-9ccd-a6ce148cc3d5
- Faulting package full name:
- Faulting package-relative application ID: }
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