Advertisement
Guest User

Untitled

a guest
Mar 13th, 2016
119
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1.     LPCSTR adsff = "settings";
  2.  
  3.     int Rage_Rifle_Fov = GetPrivateProfileIntA(adsff, "Settings_Rage_Rifle_Fov", 0, adsf);
  4.     int Rage_Rifle_Speed = GetPrivateProfileIntA(adsff, "Settings_Rage_Rifle_Speed", 0, adsf);
  5.     int Rage_Rifle_Hs = GetPrivateProfileIntA(adsff, "Settings_Rage_Rifle_Hs", 0, adsf);
  6.     int Rage_Rifle_NoHs = GetPrivateProfileIntA(adsff, "Settings_Rage_Rifle_NoHs", 0, adsf);
  7.     int Rage_Rifle_Rage = GetPrivateProfileIntA(adsff, "Settings_Rage_Rifle_Rage", 0, adsf);
  8.     int Rage_Rifle_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_Rifle_Autowall", 0, adsf);
  9.     int Rage_Rifle_Recoil = GetPrivateProfileIntA(adsff, "Settings_Rage_Rifle_Recoil", 0, adsf);
  10.     //Pistol
  11.     int Rage_Pistol_Fov = GetPrivateProfileIntA(adsff, "Settings_Rage_Pistol_Fov", 0, adsf);
  12.     int Rage_Pistol_Speed = GetPrivateProfileIntA(adsff, "Settings_Rage_Pistol_Speed", 0, adsf);
  13.     int Rage_Pistol_Hs = GetPrivateProfileIntA(adsff, "Settings_Rage_Pistol_Hs", 0, adsf);
  14.     int Rage_Pistol_NoHs = GetPrivateProfileIntA(adsff, "Settings_Rage_Pistol_NoHs", 0, adsf);
  15.     int Rage_Pistol_Rage = GetPrivateProfileIntA(adsff, "Settings_Rage_Pistol_Rage", 0, adsf);
  16.     int Rage_Pistol_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_Pistol_Autowall", 0, adsf);
  17.     int Rage_Pistol_Recoil = GetPrivateProfileIntA(adsff, "Settings_Rage_Pistol_Recoil", 0, adsf);
  18.     //SMG
  19.     int Rage_SMG_Fov = GetPrivateProfileIntA(adsff, "Settings_Rage_SMG_Fov", 0, adsf);
  20.     int Rage_SMG_Speed = GetPrivateProfileIntA(adsff, "Settings_Rage_SMG_Speed", 0, adsf);
  21.     int Rage_SMG_Hs = GetPrivateProfileIntA(adsff, "Settings_Rage_SMG_Hs", 0, adsf);
  22.     int Rage_SMG_NoHs = GetPrivateProfileIntA(adsff, "Settings_Rage_SMG_NoHs", 0, adsf);
  23.     int Rage_SMG_Rage = GetPrivateProfileIntA(adsff, "Settings_Rage_SMG_Rage", 0, adsf);
  24.     int Rage_SMG_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_SMG_Autowall", 0, adsf);
  25.     int Rage_SMG_Recoil = GetPrivateProfileIntA(adsff, "Settings_Rage_SMG_Recoil", 0, adsf);
  26.     //AWP
  27.     int Rage_AWP_Fov = GetPrivateProfileIntA(adsff, "Settings_Rage_AWP_Fov", 0, adsf);
  28.     int Rage_AWP_Speed = GetPrivateProfileIntA(adsff, "Settings_Rage_AWP_Speed", 0, adsf);
  29.     int Rage_AWP_Hs = GetPrivateProfileIntA(adsff, "Settings_Rage_AWP_Hs", 0, adsf);
  30.     int Rage_AWP_NoHs = GetPrivateProfileIntA(adsff, "Settings_Rage_AWP_NoHs", 0, adsf);
  31.     int Rage_AWP_Rage = GetPrivateProfileIntA(adsff, "Settings_Rage_AWP_Rage", 0, adsf);
  32.     int Rage_AWP_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_AWP_Autowall", 0, adsf);
  33.     int Rage_AWP_Recoil = GetPrivateProfileIntA(adsff, "Settings_Rage_AWP_Recoil", 0, adsf);
  34.     //SSG
  35.     int Rage_SSG_Fov = GetPrivateProfileIntA(adsff, "Settings_Rage_SSG_Fov", 0, adsf);
  36.     int Rage_SSG_Speed = GetPrivateProfileIntA(adsff, "Settings_Rage_SSG_Speed", 0, adsf);
  37.     int Rage_SSG_Hs = GetPrivateProfileIntA(adsff, "Settings_Rage_SSG_Hs", 0, adsf);
  38.     int Rage_SSG_NoHs = GetPrivateProfileIntA(adsff, "Settings_Rage_SSG_NoHs", 0, adsf);
  39.     int Rage_SSG_Rage = GetPrivateProfileIntA(adsff, "Settings_Rage_SSG_Rage", 0, adsf);
  40.     int Rage_SSG_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_SSG_Autowall", 0, adsf);
  41.     int Rage_SSG_Recoil = GetPrivateProfileIntA(adsff, "Settings_Rage_SSG_Recoil", 0, adsf);
  42.     //DAK
  43.     int Rage_DAK_Fov = GetPrivateProfileIntA(adsff, "Settings_Rage_DAK_Fov", 0, adsf);
  44.     int Rage_DAK_Speed = GetPrivateProfileIntA(adsff, "Settings_Rage_DAK_Speed", 0, adsf);
  45.     int Rage_DAK_Hs = GetPrivateProfileIntA(adsff, "Settings_Rage_DAK_Hs", 0, adsf);
  46.     int Rage_DAK_NoHs = GetPrivateProfileIntA(adsff, "Settings_Rage_DAK_NoHs", 0, adsf);
  47.     int Rage_DAK_Rage = GetPrivateProfileIntA(adsff, "Settings_Rage_DAK_Rage", 0, adsf);
  48.     int Rage_DAK_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_DAK_Autowall", 0, adsf);
  49.     int Rage_DAK_Recoil = GetPrivateProfileIntA(adsff, "Settings_Rage_DAK_Recoil", 0, adsf);
  50.  
  51.     //Shot Gun
  52.     int Rage_Shotgun_Fov = GetPrivateProfileIntA(adsff, "Settings_Rage_Shotgun_Fov", 0, adsf);
  53.     int Rage_Shotgun_Speed = GetPrivateProfileIntA(adsff, "Settings_Rage_Shotgun_Speed", 0, adsf);
  54.     int Rage_Shotgun_Hs = GetPrivateProfileIntA(adsff, "Settings_Rage_Shotgun_Hs", 0, adsf);
  55.     int Rage_Shotgun_NoHs = GetPrivateProfileIntA(adsff, "Settings_Rage_Shotgun_NoHs", 0, adsf);
  56.     int Rage_Shotgun_Rage = GetPrivateProfileIntA(adsff, "Settings_Rage_Shotgun_Rage", 0, adsf);
  57.     int Rage_Shotgun_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_Shotgun_Autowall", 0, adsf);
  58.     int Rage_Shotgun_Recoil = GetPrivateProfileIntA(adsff, "Settings_Rage_Shotgun_Recoil", 0, adsf);
  59.  
  60.     //Machine
  61.     int Rage_Machine_Fov = GetPrivateProfileIntA(adsff, "Settings_Rage_Machine_Fov", 0, adsf);
  62.     int Rage_Machine_Speed = GetPrivateProfileIntA(adsff, "Settings_Rage_Machine_Speed", 0, adsf);
  63.     int Rage_Machine_Hs = GetPrivateProfileIntA(adsff, "Settings_Rage_Machine_Hs", 0, adsf);
  64.     int Rage_Machine_NoHs = GetPrivateProfileIntA(adsff, "Settings_Rage_Machine_NoHs", 0, adsf);
  65.     int Rage_Machine_Rage = GetPrivateProfileIntA(adsff, "Settings_Rage_Machine_Rage", 0, adsf);
  66.     int Rage_Machine_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_Machine_Autowall", 0, adsf);
  67.     int Rage_Machine_Recoil = GetPrivateProfileIntA(adsff, "Settings_Rage_Machine_Recoil", 0, adsf);
  68.  
  69.     //Others
  70.     int Rage_Triggerbot_Active = GetPrivateProfileIntA(adsff, "Settings_Rage_Triggerbot_Active", 0, adsf);
  71.     int Rage_Triggerbot_Key = GetPrivateProfileIntA(adsff, "Settings_Rage_Triggerbot_Key", 0, adsf);
  72.     int Rage_Triggerbot_Team = GetPrivateProfileIntA(adsff, "Settings_Rage_Triggerbot_Team", 0, adsf);
  73.     int Rage_Triggerbot_Auto = GetPrivateProfileIntA(adsff, "Settings_Rage_Triggerbot_Auto", 0, adsf);
  74.     int Rage_Triggerbot_Auto_2 = GetPrivateProfileIntA(adsff, "Settings_Rage_Triggerbot_Auto_2", 0, adsf);
  75.     int Rage_Triggerbot_Auto_3 = GetPrivateProfileIntA(adsff, "Settings_Rage_Triggerbot_Auto_3", 0, adsf);
  76.  
  77.     int Rage_Aim_Active = GetPrivateProfileIntA(adsff, "Settings_Rage_Aim_Active", 0, adsf);
  78.     int Rage_Aim_Silent = GetPrivateProfileIntA(adsff, "Settings_Rage_Aim_Silent", 0, adsf);
  79.     int Rage_Musc_Spinbot = GetPrivateProfileIntA(adsff, "Settings_Rage_Musc_Spinbot", 0, adsf);
  80.     int Rage_Musc_Autowall = GetPrivateProfileIntA(adsff, "Settings_Rage_Musc_Autowall", 0, adsf);
  81.     int Rage_Musc_MaxWall = GetPrivateProfileIntA(adsff, "Settings_Rage_Musc_MaxWall", 0, adsf);
  82.     int Rage_Musc_Bhop = GetPrivateProfileIntA(adsff, "Settings_Rage_Musc_Bhop", 0, adsf);
  83.  
  84.     int Rage_Esp_Active = GetPrivateProfileIntA(adsff, "Settings_Rage_Esp_Active", 0, adsf);
  85.     int Rage_Esp_Team = GetPrivateProfileIntA(adsff, "Settings_Rage_Esp_Team", 0, adsf);
  86.     int Rage_Esp_Bomb = GetPrivateProfileIntA(adsff, "Settings_Rage_Esp_Bomb", 0, adsf);
  87.     int Rage_Esp_Bone = GetPrivateProfileIntA(adsff, "Settings_Rage_Esp_Bone ", 0, adsf);
  88.     int Rage_Esp_Ghost = GetPrivateProfileIntA(adsff, "Settings_Rage_Esp_Ghost", 0, adsf);
  89.     int Rage_Esp_Trace = GetPrivateProfileIntA(adsff, "Settings_Rage_Esp_Trace", 0, adsf);
  90.  
  91.     int Rage_Chams_Active = GetPrivateProfileIntA(adsff, "Settings_Rage_Chams_Active", 0, adsf);
  92.     int Rage_Chams_Wall = GetPrivateProfileIntA(adsff, "Settings_Rage_Chams_Wall", 0, adsf);
  93.     int Rage_Chams_Team = GetPrivateProfileIntA(adsff, "Settings_Rage_Chams_Team ", 0, adsf);
  94.     int Rage_Chams_White = GetPrivateProfileIntA(adsff, "Settings_Rage_Chams_White", 0, adsf);
  95.  
  96.     //Legit
  97.     //Rifle
  98.     int Legit_Rifle_Fov = GetPrivateProfileIntA(adsff, "Settings_Legit_Rifle_Fov", 0, adsf);
  99.     int Legit_Rifle_Speed = GetPrivateProfileIntA(adsff, "Settings_Legit_Rifle_Speed", 0, adsf);
  100.     int Legit_Rifle_Hs = GetPrivateProfileIntA(adsff, "Settings_Legit_Rifle_Hs", 0, adsf);
  101.     int Legit_Rifle_NoHs = GetPrivateProfileIntA(adsff, "Settings_Legit_Rifle_NoHs", 0, adsf);
  102.     int Legit_Rifle_Rage = GetPrivateProfileIntA(adsff, "Settings_Legit_Rifle_Rage", 0, adsf);
  103.     int Legit_Rifle_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_Rifle_Autowall", 0, adsf);
  104.     int Legit_Rifle_Recoil = GetPrivateProfileIntA(adsff, "Settings_Legit_Rifle_Recoil", 0, adsf);
  105.     //Pistol
  106.     int Legit_Pistol_Fov = GetPrivateProfileIntA(adsff, "Settings_Legit_Pistol_Fov", 0, adsf);
  107.     int Legit_Pistol_Speed = GetPrivateProfileIntA(adsff, "Settings_Legit_Pistol_Speed", 0, adsf);
  108.     int Legit_Pistol_Hs = GetPrivateProfileIntA(adsff, "Settings_Legit_Pistol_Hs", 0, adsf);
  109.     int Legit_Pistol_NoHs = GetPrivateProfileIntA(adsff, "Settings_Legit_Pistol_NoHs", 0, adsf);
  110.     int Legit_Pistol_Rage = GetPrivateProfileIntA(adsff, "Settings_Legit_Pistol_Rage", 0, adsf);
  111.     int Legit_Pistol_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_Pistol_Autowall", 0, adsf);
  112.     int Legit_Pistol_Recoil = GetPrivateProfileIntA(adsff, "Settings_Legit_Pistol_Recoil", 0, adsf);
  113.     //SMG
  114.     int Legit_SMG_Fov = GetPrivateProfileIntA(adsff, "Settings_Legit_SMG_Fov", 0, adsf);
  115.     int Legit_SMG_Speed = GetPrivateProfileIntA(adsff, "Settings_Legit_SMG_Speed", 0, adsf);
  116.     int Legit_SMG_Hs = GetPrivateProfileIntA(adsff, "Settings_Legit_SMG_Hs", 0, adsf);
  117.     int Legit_SMG_NoHs = GetPrivateProfileIntA(adsff, "Settings_Legit_SMG_NoHs", 0, adsf);
  118.     int Legit_SMG_Rage = GetPrivateProfileIntA(adsff, "Settings_Legit_SMG_Rage", 0, adsf);
  119.     int Legit_SMG_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_SMG_Autowall", 0, adsf);
  120.     int Legit_SMG_Recoil = GetPrivateProfileIntA(adsff, "Settings_Legit_SMG_Recoil", 0, adsf);
  121.     //AWP
  122.     int Legit_AWP_Fov = GetPrivateProfileIntA(adsff, "Settings_Legit_AWP_Fov", 0, adsf);
  123.     int Legit_AWP_Speed = GetPrivateProfileIntA(adsff, "Settings_Legit_AWP_Speed", 0, adsf);
  124.     int Legit_AWP_Hs = GetPrivateProfileIntA(adsff, "Settings_Legit_AWP_Hs", 0, adsf);
  125.     int Legit_AWP_NoHs = GetPrivateProfileIntA(adsff, "Settings_Legit_AWP_NoHs", 0, adsf);
  126.     int Legit_AWP_Rage = GetPrivateProfileIntA(adsff, "Settings_Legit_AWP_Rage", 0, adsf);
  127.     int Legit_AWP_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_AWP_Autowall", 0, adsf);
  128.     int Legit_AWP_Recoil = GetPrivateProfileIntA(adsff, "Settings_Legit_AWP_Recoil", 0, adsf);
  129.     //SSG
  130.     int Legit_SSG_Fov = GetPrivateProfileIntA(adsff, "Settings_Legit_SSG_Fov", 0, adsf);
  131.     int Legit_SSG_Speed = GetPrivateProfileIntA(adsff, "Settings_Legit_SSG_Speed", 0, adsf);
  132.     int Legit_SSG_Hs = GetPrivateProfileIntA(adsff, "Settings_Legit_SSG_Hs", 0, adsf);
  133.     int Legit_SSG_NoHs = GetPrivateProfileIntA(adsff, "Settings_Legit_SSG_NoHs", 0, adsf);
  134.     int Legit_SSG_Rage = GetPrivateProfileIntA(adsff, "Settings_Legit_SSG_Rage", 0, adsf);
  135.     int Legit_SSG_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_SSG_Autowall", 0, adsf);
  136.     int Legit_SSG_Recoil = GetPrivateProfileIntA(adsff, "Settings_Legit_SSG_Recoil", 0, adsf);
  137.     //DAK
  138.     int Legit_DAK_Fov = GetPrivateProfileIntA(adsff, "Settings_Legit_DAK_Fov", 0, adsf);
  139.     int Legit_DAK_Speed = GetPrivateProfileIntA(adsff, "Settings_Legit_DAK_Speed", 0, adsf);
  140.     int Legit_DAK_Hs = GetPrivateProfileIntA(adsff, "Settings_Legit_DAK_Hs", 0, adsf);
  141.     int Legit_DAK_NoHs = GetPrivateProfileIntA(adsff, "Settings_Legit_DAK_NoHs", 0, adsf);
  142.     int Legit_DAK_Rage = GetPrivateProfileIntA(adsff, "Settings_Legit_DAK_Rage", 0, adsf);
  143.     int Legit_DAK_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_DAK_Autowall", 0, adsf);
  144.     int Legit_DAK_Recoil = GetPrivateProfileIntA(adsff, "Settings_Legit_DAK_Recoil", 0, adsf);
  145.  
  146.     //Shot Gun
  147.     int Legit_Shotgun_Fov = GetPrivateProfileIntA(adsff, "Settings_Legit_Shotgun_Fov", 0, adsf);
  148.     int Legit_Shotgun_Speed = GetPrivateProfileIntA(adsff, "Settings_Legit_Shotgun_Speed", 0, adsf);
  149.     int Legit_Shotgun_Hs = GetPrivateProfileIntA(adsff, "Settings_Legit_Shotgun_Hs", 0, adsf);
  150.     int Legit_Shotgun_NoHs = GetPrivateProfileIntA(adsff, "Settings_Legit_Shotgun_NoHs", 0, adsf);
  151.     int Legit_Shotgun_Rage = GetPrivateProfileIntA(adsff, "Settings_Legit_Shotgun_Rage", 0, adsf);
  152.     int Legit_Shotgun_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_Shotgun_Autowall", 0, adsf);
  153.     int Legit_Shotgun_Recoil = GetPrivateProfileIntA(adsff, "Settings_Legit_Shotgun_Recoil", 0, adsf);
  154.  
  155.     //Machine
  156.     int Legit_Machine_Fov = GetPrivateProfileIntA(adsff, "Settings_Legit_Machine_Fov", 0, adsf);
  157.     int Legit_Machine_Speed = GetPrivateProfileIntA(adsff, "Settings_Legit_Machine_Speed", 0, adsf);
  158.     int Legit_Machine_Hs = GetPrivateProfileIntA(adsff, "Settings_Legit_Machine_Hs", 0, adsf);
  159.     int Legit_Machine_NoHs = GetPrivateProfileIntA(adsff, "Settings_Legit_Machine_NoHs", 0, adsf);
  160.     int Legit_Machine_Rage = GetPrivateProfileIntA(adsff, "Settings_Legit_Machine_Rage", 0, adsf);
  161.     int Legit_Machine_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_Machine_Autowall", 0, adsf);
  162.     int Legit_Machine_Recoil = GetPrivateProfileIntA(adsff, "Settings_Legit_Machine_Recoil", 0, adsf);
  163.  
  164.     //Others
  165.     int Legit_Triggerbot_Active = GetPrivateProfileIntA(adsff, "Settings_Legit_Triggerbot_Active", 0, adsf);
  166.     int Legit_Triggerbot_Key = GetPrivateProfileIntA(adsff, "Settings_Legit_Triggerbot_Key", 0, adsf);
  167.     int Legit_Triggerbot_Team = GetPrivateProfileIntA(adsff, "Settings_Legit_Triggerbot_Team", 0, adsf);
  168.     int Legit_Triggerbot_Auto = GetPrivateProfileIntA(adsff, "Settings_Legit_Triggerbot_Auto", 0, adsf);
  169.     int Legit_Triggerbot_Auto_2 = GetPrivateProfileIntA(adsff, "Settings_Legit_Triggerbot_Auto_2", 0, adsf);
  170.     int Legit_Triggerbot_Auto_3 = GetPrivateProfileIntA(adsff, "Settings_Legit_Triggerbot_Auto_3", 0, adsf);
  171.  
  172.     int Legit_Aim_Active = GetPrivateProfileIntA(adsff, "Settings_Legit_Aim_Active", 0, adsf);
  173.     int Legit_Aim_Silent = GetPrivateProfileIntA(adsff, "Settings_Legit_Aim_Silent", 0, adsf);
  174.     int Legit_Musc_Spinbot = GetPrivateProfileIntA(adsff, "Settings_Legit_Musc_Spinbot", 0, adsf);
  175.     int Legit_Musc_Autowall = GetPrivateProfileIntA(adsff, "Settings_Legit_Musc_Autowall", 0, adsf);
  176.     int Legit_Musc_MaxWall = GetPrivateProfileIntA(adsff, "Settings_Legit_Musc_MaxWall", 0, adsf);
  177.     int Legit_Musc_Bhop = GetPrivateProfileIntA(adsff, "Settings_Legit_Musc_Bhop", 0, adsf);
  178.  
  179.     int Legit_Esp_Active = GetPrivateProfileIntA(adsff, "Settings_Legit_Esp_Active", 0, adsf);
  180.     int Legit_Esp_Team = GetPrivateProfileIntA(adsff, "Settings_Legit_Esp_Team", 0, adsf);
  181.     int Legit_Esp_Bomb = GetPrivateProfileIntA(adsff, "Settings_Legit_Esp_Bomb", 0, adsf);
  182.     int Legit_Esp_Bone = GetPrivateProfileIntA(adsff, "Settings_Legit_Esp_Bone ", 0, adsf);
  183.     int Legit_Esp_Ghost = GetPrivateProfileIntA(adsff, "Settings_Legit_Esp_Ghost", 0, adsf);
  184.     int Legit_Esp_Trace = GetPrivateProfileIntA(adsff, "Settings_Legit_Esp_Trace", 0, adsf);
  185.  
  186.     int Legit_Chams_Active = GetPrivateProfileIntA(adsff, "Settings_Legit_Chams_Active", 0, adsf);
  187.     int Legit_Chams_Wall = GetPrivateProfileIntA(adsff, "Settings_Legit_Chams_Wall", 0, adsf);
  188.     int Legit_Chams_Team = GetPrivateProfileIntA(adsff, "Settings_Legit_Chams_Team ", 0, adsf);
  189.     int Legit_Chams_White = GetPrivateProfileIntA(adsff, "Settings_Legit_Chams_White", 0, adsf);
  190.  
  191.     //C1
  192.     //Rifle
  193.     int C1_Rifle_Fov = GetPrivateProfileIntA(adsff, "Settings_C1_Rifle_Fov", 0, adsf);
  194.     int C1_Rifle_Speed = GetPrivateProfileIntA(adsff, "Settings_C1_Rifle_Speed", 0, adsf);
  195.     int C1_Rifle_Hs = GetPrivateProfileIntA(adsff, "Settings_C1_Rifle_Hs", 0, adsf);
  196.     int C1_Rifle_NoHs = GetPrivateProfileIntA(adsff, "Settings_C1_Rifle_NoHs", 0, adsf);
  197.     int C1_Rifle_Rage = GetPrivateProfileIntA(adsff, "Settings_C1_Rifle_Rage", 0, adsf);
  198.     int C1_Rifle_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_Rifle_Autowall", 0, adsf);
  199.     int C1_Rifle_Recoil = GetPrivateProfileIntA(adsff, "Settings_C1_Rifle_Recoil", 0, adsf);
  200.     //Pistol
  201.     int C1_Pistol_Fov = GetPrivateProfileIntA(adsff, "Settings_C1_Pistol_Fov", 0, adsf);
  202.     int C1_Pistol_Speed = GetPrivateProfileIntA(adsff, "Settings_C1_Pistol_Speed", 0, adsf);
  203.     int C1_Pistol_Hs = GetPrivateProfileIntA(adsff, "Settings_C1_Pistol_Hs", 0, adsf);
  204.     int C1_Pistol_NoHs = GetPrivateProfileIntA(adsff, "Settings_C1_Pistol_NoHs", 0, adsf);
  205.     int C1_Pistol_Rage = GetPrivateProfileIntA(adsff, "Settings_C1_Pistol_Rage", 0, adsf);
  206.     int C1_Pistol_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_Pistol_Autowall", 0, adsf);
  207.     int C1_Pistol_Recoil = GetPrivateProfileIntA(adsff, "Settings_C1_Pistol_Recoil", 0, adsf);
  208.     //SMG
  209.     int C1_SMG_Fov = GetPrivateProfileIntA(adsff, "Settings_C1_SMG_Fov", 0, adsf);
  210.     int C1_SMG_Speed = GetPrivateProfileIntA(adsff, "Settings_C1_SMG_Speed", 0, adsf);
  211.     int C1_SMG_Hs = GetPrivateProfileIntA(adsff, "Settings_C1_SMG_Hs", 0, adsf);
  212.     int C1_SMG_NoHs = GetPrivateProfileIntA(adsff, "Settings_C1_SMG_NoHs", 0, adsf);
  213.     int C1_SMG_Rage = GetPrivateProfileIntA(adsff, "Settings_C1_SMG_Rage", 0, adsf);
  214.     int C1_SMG_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_SMG_Autowall", 0, adsf);
  215.     int C1_SMG_Recoil = GetPrivateProfileIntA(adsff, "Settings_C1_SMG_Recoil", 0, adsf);
  216.     //AWP
  217.     int C1_AWP_Fov = GetPrivateProfileIntA(adsff, "Settings_C1_AWP_Fov", 0, adsf);
  218.     int C1_AWP_Speed = GetPrivateProfileIntA(adsff, "Settings_C1_AWP_Speed", 0, adsf);
  219.     int C1_AWP_Hs = GetPrivateProfileIntA(adsff, "Settings_C1_AWP_Hs", 0, adsf);
  220.     int C1_AWP_NoHs = GetPrivateProfileIntA(adsff, "Settings_C1_AWP_NoHs", 0, adsf);
  221.     int C1_AWP_Rage = GetPrivateProfileIntA(adsff, "Settings_C1_AWP_Rage", 0, adsf);
  222.     int C1_AWP_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_AWP_Autowall", 0, adsf);
  223.     int C1_AWP_Recoil = GetPrivateProfileIntA(adsff, "Settings_C1_AWP_Recoil", 0, adsf);
  224.     //SSG
  225.     int C1_SSG_Fov = GetPrivateProfileIntA(adsff, "Settings_C1_SSG_Fov", 0, adsf);
  226.     int C1_SSG_Speed = GetPrivateProfileIntA(adsff, "Settings_C1_SSG_Speed", 0, adsf);
  227.     int C1_SSG_Hs = GetPrivateProfileIntA(adsff, "Settings_C1_SSG_Hs", 0, adsf);
  228.     int C1_SSG_NoHs = GetPrivateProfileIntA(adsff, "Settings_C1_SSG_NoHs", 0, adsf);
  229.     int C1_SSG_Rage = GetPrivateProfileIntA(adsff, "Settings_C1_SSG_Rage", 0, adsf);
  230.     int C1_SSG_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_SSG_Autowall", 0, adsf);
  231.     int C1_SSG_Recoil = GetPrivateProfileIntA(adsff, "Settings_C1_SSG_Recoil", 0, adsf);
  232.     //DAK
  233.     int C1_DAK_Fov = GetPrivateProfileIntA(adsff, "Settings_C1_DAK_Fov", 0, adsf);
  234.     int C1_DAK_Speed = GetPrivateProfileIntA(adsff, "Settings_C1_DAK_Speed", 0, adsf);
  235.     int C1_DAK_Hs = GetPrivateProfileIntA(adsff, "Settings_C1_DAK_Hs", 0, adsf);
  236.     int C1_DAK_NoHs = GetPrivateProfileIntA(adsff, "Settings_C1_DAK_NoHs", 0, adsf);
  237.     int C1_DAK_Rage = GetPrivateProfileIntA(adsff, "Settings_C1_DAK_Rage", 0, adsf);
  238.     int C1_DAK_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_DAK_Autowall", 0, adsf);
  239.     int C1_DAK_Recoil = GetPrivateProfileIntA(adsff, "Settings_C1_DAK_Recoil", 0, adsf);
  240.  
  241.     //Shot Gun
  242.     int C1_Shotgun_Fov = GetPrivateProfileIntA(adsff, "Settings_C1_Shotgun_Fov", 0, adsf);
  243.     int C1_Shotgun_Speed = GetPrivateProfileIntA(adsff, "Settings_C1_Shotgun_Speed", 0, adsf);
  244.     int C1_Shotgun_Hs = GetPrivateProfileIntA(adsff, "Settings_C1_Shotgun_Hs", 0, adsf);
  245.     int C1_Shotgun_NoHs = GetPrivateProfileIntA(adsff, "Settings_C1_Shotgun_NoHs", 0, adsf);
  246.     int C1_Shotgun_Rage = GetPrivateProfileIntA(adsff, "Settings_C1_Shotgun_Rage", 0, adsf);
  247.     int C1_Shotgun_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_Shotgun_Autowall", 0, adsf);
  248.     int C1_Shotgun_Recoil = GetPrivateProfileIntA(adsff, "Settings_C1_Shotgun_Recoil", 0, adsf);
  249.  
  250.     //Machine
  251.     int C1_Machine_Fov = GetPrivateProfileIntA(adsff, "Settings_C1_Machine_Fov", 0, adsf);
  252.     int C1_Machine_Speed = GetPrivateProfileIntA(adsff, "Settings_C1_Machine_Speed", 0, adsf);
  253.     int C1_Machine_Hs = GetPrivateProfileIntA(adsff, "Settings_C1_Machine_Hs", 0, adsf);
  254.     int C1_Machine_NoHs = GetPrivateProfileIntA(adsff, "Settings_C1_Machine_NoHs", 0, adsf);
  255.     int C1_Machine_Rage = GetPrivateProfileIntA(adsff, "Settings_C1_Machine_Rage", 0, adsf);
  256.     int C1_Machine_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_Machine_Autowall", 0, adsf);
  257.     int C1_Machine_Recoil = GetPrivateProfileIntA(adsff, "Settings_C1_Machine_Recoil", 0, adsf);
  258.  
  259.     //Others
  260.     int C1_Triggerbot_Active = GetPrivateProfileIntA(adsff, "Settings_C1_Triggerbot_Active", 0, adsf);
  261.     int C1_Triggerbot_Key = GetPrivateProfileIntA(adsff, "Settings_C1_Triggerbot_Key", 0, adsf);
  262.     int C1_Triggerbot_Team = GetPrivateProfileIntA(adsff, "Settings_C1_Triggerbot_Team", 0, adsf);
  263.     int C1_Triggerbot_Auto = GetPrivateProfileIntA(adsff, "Settings_C1_Triggerbot_Auto", 0, adsf);
  264.     int C1_Triggerbot_Auto_2 = GetPrivateProfileIntA(adsff, "Settings_C1_Triggerbot_Auto_2", 0, adsf);
  265.     int C1_Triggerbot_Auto_3 = GetPrivateProfileIntA(adsff, "Settings_C1_Triggerbot_Auto_3", 0, adsf);
  266.  
  267.     int C1_Aim_Active = GetPrivateProfileIntA(adsff, "Settings_C1_Aim_Active", 0, adsf);
  268.     int C1_Aim_Silent = GetPrivateProfileIntA(adsff, "Settings_C1_Aim_Silent", 0, adsf);
  269.     int C1_Musc_Spinbot = GetPrivateProfileIntA(adsff, "Settings_C1_Musc_Spinbot", 0, adsf);
  270.     int C1_Musc_Autowall = GetPrivateProfileIntA(adsff, "Settings_C1_Musc_Autowall", 0, adsf);
  271.     int C1_Musc_MaxWall = GetPrivateProfileIntA(adsff, "Settings_C1_Musc_MaxWall", 0, adsf);
  272.     int C1_Musc_Bhop = GetPrivateProfileIntA(adsff, "Settings_C1_Musc_Bhop", 0, adsf);
  273.  
  274.     int C1_Esp_Active = GetPrivateProfileIntA(adsff, "Settings_C1_Esp_Active", 0, adsf);
  275.     int C1_Esp_Team = GetPrivateProfileIntA(adsff, "Settings_C1_Esp_Team", 0, adsf);
  276.     int C1_Esp_Bomb = GetPrivateProfileIntA(adsff, "Settings_C1_Esp_Bomb", 0, adsf);
  277.     int C1_Esp_Bone = GetPrivateProfileIntA(adsff, "Settings_C1_Esp_Bone ", 0, adsf);
  278.     int C1_Esp_Ghost = GetPrivateProfileIntA(adsff, "Settings_C1_Esp_Ghost", 0, adsf);
  279.     int C1_Esp_Trace = GetPrivateProfileIntA(adsff, "Settings_C1_Esp_Trace", 0, adsf);
  280.  
  281.     int C1_Chams_Active = GetPrivateProfileIntA(adsff, "Settings_C1_Chams_Active", 0, adsf);
  282.     int C1_Chams_Wall = GetPrivateProfileIntA(adsff, "Settings_C1_Chams_Wall", 0, adsf);
  283.     int C1_Chams_Team = GetPrivateProfileIntA(adsff, "Settings_C1_Chams_Team ", 0, adsf);
  284.     int C1_Chams_White = GetPrivateProfileIntA(adsff, "Settings_C1_Chams_White", 0, adsf);
  285.  
  286.     //C2
  287.     //Rifle
  288.     int C2_Rifle_Fov = GetPrivateProfileIntA(adsff, "Settings_C2_Rifle_Fov", 0, adsf);
  289.     int C2_Rifle_Speed = GetPrivateProfileIntA(adsff, "Settings_C2_Rifle_Speed", 0, adsf);
  290.     int C2_Rifle_Hs = GetPrivateProfileIntA(adsff, "Settings_C2_Rifle_Hs", 0, adsf);
  291.     int C2_Rifle_NoHs = GetPrivateProfileIntA(adsff, "Settings_C2_Rifle_NoHs", 0, adsf);
  292.     int C2_Rifle_Rage = GetPrivateProfileIntA(adsff, "Settings_C2_Rifle_Rage", 0, adsf);
  293.     int C2_Rifle_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_Rifle_Autowall", 0, adsf);
  294.     int C2_Rifle_Recoil = GetPrivateProfileIntA(adsff, "Settings_C2_Rifle_Recoil", 0, adsf);
  295.     //Pistol
  296.     int C2_Pistol_Fov = GetPrivateProfileIntA(adsff, "Settings_C2_Pistol_Fov", 0, adsf);
  297.     int C2_Pistol_Speed = GetPrivateProfileIntA(adsff, "Settings_C2_Pistol_Speed", 0, adsf);
  298.     int C2_Pistol_Hs = GetPrivateProfileIntA(adsff, "Settings_C2_Pistol_Hs", 0, adsf);
  299.     int C2_Pistol_NoHs = GetPrivateProfileIntA(adsff, "Settings_C2_Pistol_NoHs", 0, adsf);
  300.     int C2_Pistol_Rage = GetPrivateProfileIntA(adsff, "Settings_C2_Pistol_Rage", 0, adsf);
  301.     int C2_Pistol_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_Pistol_Autowall", 0, adsf);
  302.     int C2_Pistol_Recoil = GetPrivateProfileIntA(adsff, "Settings_C2_Pistol_Recoil", 0, adsf);
  303.     //SMG
  304.     int C2_SMG_Fov = GetPrivateProfileIntA(adsff, "Settings_C2_SMG_Fov", 0, adsf);
  305.     int C2_SMG_Speed = GetPrivateProfileIntA(adsff, "Settings_C2_SMG_Speed", 0, adsf);
  306.     int C2_SMG_Hs = GetPrivateProfileIntA(adsff, "Settings_C2_SMG_Hs", 0, adsf);
  307.     int C2_SMG_NoHs = GetPrivateProfileIntA(adsff, "Settings_C2_SMG_NoHs", 0, adsf);
  308.     int C2_SMG_Rage = GetPrivateProfileIntA(adsff, "Settings_C2_SMG_Rage", 0, adsf);
  309.     int C2_SMG_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_SMG_Autowall", 0, adsf);
  310.     int C2_SMG_Recoil = GetPrivateProfileIntA(adsff, "Settings_C2_SMG_Recoil", 0, adsf);
  311.     //AWP
  312.     int C2_AWP_Fov = GetPrivateProfileIntA(adsff, "Settings_C2_AWP_Fov", 0, adsf);
  313.     int C2_AWP_Speed = GetPrivateProfileIntA(adsff, "Settings_C2_AWP_Speed", 0, adsf);
  314.     int C2_AWP_Hs = GetPrivateProfileIntA(adsff, "Settings_C2_AWP_Hs", 0, adsf);
  315.     int C2_AWP_NoHs = GetPrivateProfileIntA(adsff, "Settings_C2_AWP_NoHs", 0, adsf);
  316.     int C2_AWP_Rage = GetPrivateProfileIntA(adsff, "Settings_C2_AWP_Rage", 0, adsf);
  317.     int C2_AWP_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_AWP_Autowall", 0, adsf);
  318.     int C2_AWP_Recoil = GetPrivateProfileIntA(adsff, "Settings_C2_AWP_Recoil", 0, adsf);
  319.     //SSG
  320.     int C2_SSG_Fov = GetPrivateProfileIntA(adsff, "Settings_C2_SSG_Fov", 0, adsf);
  321.     int C2_SSG_Speed = GetPrivateProfileIntA(adsff, "Settings_C2_SSG_Speed", 0, adsf);
  322.     int C2_SSG_Hs = GetPrivateProfileIntA(adsff, "Settings_C2_SSG_Hs", 0, adsf);
  323.     int C2_SSG_NoHs = GetPrivateProfileIntA(adsff, "Settings_C2_SSG_NoHs", 0, adsf);
  324.     int C2_SSG_Rage = GetPrivateProfileIntA(adsff, "Settings_C2_SSG_Rage", 0, adsf);
  325.     int C2_SSG_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_SSG_Autowall", 0, adsf);
  326.     int C2_SSG_Recoil = GetPrivateProfileIntA(adsff, "Settings_C2_SSG_Recoil", 0, adsf);
  327.     //DAK
  328.     int C2_DAK_Fov = GetPrivateProfileIntA(adsff, "Settings_C2_DAK_Fov", 0, adsf);
  329.     int C2_DAK_Speed = GetPrivateProfileIntA(adsff, "Settings_C2_DAK_Speed", 0, adsf);
  330.     int C2_DAK_Hs = GetPrivateProfileIntA(adsff, "Settings_C2_DAK_Hs", 0, adsf);
  331.     int C2_DAK_NoHs = GetPrivateProfileIntA(adsff, "Settings_C2_DAK_NoHs", 0, adsf);
  332.     int C2_DAK_Rage = GetPrivateProfileIntA(adsff, "Settings_C2_DAK_Rage", 0, adsf);
  333.     int C2_DAK_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_DAK_Autowall", 0, adsf);
  334.     int C2_DAK_Recoil = GetPrivateProfileIntA(adsff, "Settings_C2_DAK_Recoil", 0, adsf);
  335.  
  336.     //Shot Gun
  337.     int C2_Shotgun_Fov = GetPrivateProfileIntA(adsff, "Settings_C2_Shotgun_Fov", 0, adsf);
  338.     int C2_Shotgun_Speed = GetPrivateProfileIntA(adsff, "Settings_C2_Shotgun_Speed", 0, adsf);
  339.     int C2_Shotgun_Hs = GetPrivateProfileIntA(adsff, "Settings_C2_Shotgun_Hs", 0, adsf);
  340.     int C2_Shotgun_NoHs = GetPrivateProfileIntA(adsff, "Settings_C2_Shotgun_NoHs", 0, adsf);
  341.     int C2_Shotgun_Rage = GetPrivateProfileIntA(adsff, "Settings_C2_Shotgun_Rage", 0, adsf);
  342.     int C2_Shotgun_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_Shotgun_Autowall", 0, adsf);
  343.     int C2_Shotgun_Recoil = GetPrivateProfileIntA(adsff, "Settings_C2_Shotgun_Recoil", 0, adsf);
  344.  
  345.     //Machine
  346.     int C2_Machine_Fov = GetPrivateProfileIntA(adsff, "Settings_C2_Machine_Fov", 0, adsf);
  347.     int C2_Machine_Speed = GetPrivateProfileIntA(adsff, "Settings_C2_Machine_Speed", 0, adsf);
  348.     int C2_Machine_Hs = GetPrivateProfileIntA(adsff, "Settings_C2_Machine_Hs", 0, adsf);
  349.     int C2_Machine_NoHs = GetPrivateProfileIntA(adsff, "Settings_C2_Machine_NoHs", 0, adsf);
  350.     int C2_Machine_Rage = GetPrivateProfileIntA(adsff, "Settings_C2_Machine_Rage", 0, adsf);
  351.     int C2_Machine_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_Machine_Autowall", 0, adsf);
  352.     int C2_Machine_Recoil = GetPrivateProfileIntA(adsff, "Settings_C2_Machine_Recoil", 0, adsf);
  353.  
  354.     //Others
  355.     int C2_Triggerbot_Active = GetPrivateProfileIntA(adsff, "Settings_C2_Triggerbot_Active", 0, adsf);
  356.     int C2_Triggerbot_Key = GetPrivateProfileIntA(adsff, "Settings_C2_Triggerbot_Key", 0, adsf);
  357.     int C2_Triggerbot_Team = GetPrivateProfileIntA(adsff, "Settings_C2_Triggerbot_Team", 0, adsf);
  358.     int C2_Triggerbot_Auto = GetPrivateProfileIntA(adsff, "Settings_C2_Triggerbot_Auto", 0, adsf);
  359.     int C2_Triggerbot_Auto_2 = GetPrivateProfileIntA(adsff, "Settings_C2_Triggerbot_Auto_2", 0, adsf);
  360.     int C2_Triggerbot_Auto_3 = GetPrivateProfileIntA(adsff, "Settings_C2_Triggerbot_Auto_3", 0, adsf);
  361.  
  362.     int C2_Aim_Active = GetPrivateProfileIntA(adsff, "Settings_C2_Aim_Active", 0, adsf);
  363.     int C2_Aim_Silent = GetPrivateProfileIntA(adsff, "Settings_C2_Aim_Silent", 0, adsf);
  364.     int C2_Musc_Spinbot = GetPrivateProfileIntA(adsff, "Settings_C2_Musc_Spinbot", 0, adsf);
  365.     int C2_Musc_Autowall = GetPrivateProfileIntA(adsff, "Settings_C2_Musc_Autowall", 0, adsf);
  366.     int C2_Musc_MaxWall = GetPrivateProfileIntA(adsff, "Settings_C2_Musc_MaxWall", 0, adsf);
  367.     int C2_Musc_Bhop = GetPrivateProfileIntA(adsff, "Settings_C2_Musc_Bhop", 0, adsf);
  368.  
  369.     int C2_Esp_Active = GetPrivateProfileIntA(adsff, "Settings_C2_Esp_Active", 0, adsf);
  370.     int C2_Esp_Team = GetPrivateProfileIntA(adsff, "Settings_C2_Esp_Team", 0, adsf);
  371.     int C2_Esp_Bomb = GetPrivateProfileIntA(adsff, "Settings_C2_Esp_Bomb", 0, adsf);
  372.     int C2_Esp_Bone = GetPrivateProfileIntA(adsff, "Settings_C2_Esp_Bone ", 0, adsf);
  373.     int C2_Esp_Ghost = GetPrivateProfileIntA(adsff, "Settings_C2_Esp_Ghost", 0, adsf);
  374.     int C2_Esp_Trace = GetPrivateProfileIntA(adsff, "Settings_C2_Esp_Trace", 0, adsf);
  375.  
  376.     int C2_Chams_Active = GetPrivateProfileIntA(adsff, "Settings_C2_Chams_Active", 0, adsf);
  377.     int C2_Chams_Wall = GetPrivateProfileIntA(adsff, "Settings_C2_Chams_Wall", 0, adsf);
  378.     int C2_Chams_Team = GetPrivateProfileIntA(adsff, "Settings_C2_Chams_Team ", 0, adsf);
  379.     int C2_Chams_White = GetPrivateProfileIntA(adsff, "Settings_C2_Chams_White", 0, adsf);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement