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Hunter Mech Critique

Jun 9th, 2017
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  1. Barbatos
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  3. I really don't see the point of it preventing players from Tributing monsters. If this is about being anti-Kaiju, I understand to some degree, due to my distaste of them, but you should just remove it. The battle protection effect I feel is a bit unnecessary since this thing can boost itself to 5K, but you're fine to keep it I guess to give it something additional due to the non-generic nature of the materials. Also, negation should probably be just limited to monsters since it's boosting itself to 5K.
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  5. PSCT fixes:
  6. 2 Level 7 Machine monsters
  7. Once per turn, this card cannot be destroyed by battle. Once per turn, when a monster effect is activated (Quick Effect): You can detach 1 material; negate the activation, and if you do, this card's ATK becomes 5000 until the end of the turn.
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  11. Gusion
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  13. I would probably change it to say they can't be targeted by your opponent's card effects. Just so you can use your own effects on them. Anyway, this thing has non-targeting, non-destruction, quick removal, and that's getting a big no from me. Draccosack is a good monster and only has ignition, targeting, destruction. If you want it to have non-targeting removal, then this is what I'd recommend. Limit it to face-up monsters.
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  15. PSCT fixes:
  16. 2 Level 7 Machine monsters
  17. "Hunter Mech" and "Monster Hunter" monsters you control cannot be targeted by your opponent's card effects. Once per turn: You can detach 1 material from this card; send 1 face-up monster your opponent controls to the GY.
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  22. Flauros
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  24. Don't really see the point of limiting it to MP 1 only, and it makes it hard to use correct PSCT. As this is quick non-destruction removal, I think it should target, and if it has the potential to bounce multiple cards you should also be limiting the type of cards it can bounce. Make it so it gains extra based on the different names of "Hunter Mech" monsters you control, so you don't just soam multiples of these out to bounce 3 each time.
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  26. PSCT fixes:
  27. 2 Level 7 Machine monsters
  28. Each turn, the first time a "Hunter Mech" or "Monster Hunter" monsters you control would be destroyed by a card effect, it is not destroyed. You can detach 2 materials from this card, then target face-up card your opponent controls up to the number of "Hunter Mech" monsters you control with different names (Quick Effect); return them to the hand. You can only use this effect of "Hunter Mech Flauros" once per turn. When this card is targeted for an attack while it has no materials: You can target 2 "Hunter Mech" or "Monster Hunter" monsters in your GY, shuffle them into the Deck.
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  33. Kimaris
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  35. As the material for this are generic, it allows it to be made easier with tech cards, so giving it the effect to allow Xyz material from this to be used for other monsters' effects is cool. Though I'd limit the second effect to battle on monsters as it is so easy to OTK with multi attackers.
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  37. PSCT fixes:
  38. Once per turn, if a "Hunter Mech" you control would activate an effect by detaching a material(s), you can detach material from this card instead. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Hunter Mech" or "Monster Hunter" you control; activate 1 of the following effects.
  39. - Its ATK and DEF become equal to its combined original ATK and DEF until the End Phase, but it cannot attack directly this turn.
  40. - It can attack a second attack on monsters during each Battle Phase this turn.
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  44. Astaroth
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  46. Seems alright, thought make sure it's only summonable once per turn by using Monster Hunter monsters, or else you run into problems that a lot of other 1 card Xyz have. Really don't see the point of the last effect though.
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  48. PSCT fixes:
  49. 2 Level 7 monsters
  50. Once per turn, you can also Xyz Summon "Hunter Mech Astaroth" by using 1 Level 7 "Monster Hunter" monster you control as Xyz Material. This card gains ATK and DEF equal to the ATK and DEF of all monsters attached to it as materials. When this card destroys a monster by battle: You can attach it to this card as material.
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