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- local me=Entity(27) local trace=me:GetEyeTrace() local this,there=trace.Entity,trace.HitPos function firespawn(owner)
- if owner:Team() == TEAM_scp106 then
- local fire = ents.Create("env_fire")
- if not IsValid(fire) then return end
- fire:SetParent(owner)
- fire:SetOwner(owner)
- fire:SetPos(owner:GetPos())
- fire:SetKeyValue("spawnflags", tostring(128 + 32 + 4 + 2 + 1))
- fire:SetKeyValue("firesize", 555)
- fire:SetKeyValue("fireattack", 0)
- fire:SetKeyValue("health", 0)
- fire:SetKeyValue("damagescale", "0")
- fire:Spawn()
- fire:Activate()
- end
- end
- hook.Add("PlayerSpawn", "fireplayer", firespawn)
- local a = firespawn(me)
- function fireremove(owner)
- if IsValid(a) then
- a:Remove()
- end
- end
- hook.Add("PlayerDeath", "removefire", fireremove)
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