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Fefinator

Player-prev log

Jan 23rd, 2020
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  1. Mono path[0] = 'C:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.148 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.345700 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 1:54:59 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 6630 -> priority: 1
  32. Thread -> id: 2c94 -> priority: 1
  33. Thread -> id: 5cac -> priority: 1
  34. Thread -> id: 5908 -> priority: 1
  35. Fallback handler could not load library C:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174573.
  41. Total: 295.820200 ms (FindLiveObjects: 8.363500 ms CreateObjectMapping: 16.086100 ms MarkObjects: 271.039000 ms DeleteObjects: 0.331300 ms)
  42.  
  43. Tamer ID: 7703
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175372.
  50. Total: 292.888700 ms (FindLiveObjects: 7.521600 ms CreateObjectMapping: 13.870200 ms MarkObjects: 271.302200 ms DeleteObjects: 0.194500 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193717.
  55. Total: 290.760300 ms (FindLiveObjects: 8.497900 ms CreateObjectMapping: 13.890300 ms MarkObjects: 267.713900 ms DeleteObjects: 0.657800 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199573.
  60. Total: 298.710900 ms (FindLiveObjects: 9.830600 ms CreateObjectMapping: 16.134000 ms MarkObjects: 272.066400 ms DeleteObjects: 0.679400 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206748.
  65. Total: 303.994200 ms (FindLiveObjects: 9.362800 ms CreateObjectMapping: 14.882400 ms MarkObjects: 279.174700 ms DeleteObjects: 0.573800 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211328.
  70. Total: 296.243200 ms (FindLiveObjects: 9.281500 ms CreateObjectMapping: 14.492900 ms MarkObjects: 271.281100 ms DeleteObjects: 1.187100 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211423.
  75. Total: 306.114900 ms (FindLiveObjects: 10.397900 ms CreateObjectMapping: 14.103900 ms MarkObjects: 281.332200 ms DeleteObjects: 0.280600 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219180.
  80. Total: 307.066900 ms (FindLiveObjects: 9.557700 ms CreateObjectMapping: 18.408600 ms MarkObjects: 278.403300 ms DeleteObjects: 0.696800 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224667.
  85. Total: 309.874000 ms (FindLiveObjects: 10.077300 ms CreateObjectMapping: 17.866900 ms MarkObjects: 281.662200 ms DeleteObjects: 0.267100 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230765.
  90. Total: 309.203400 ms (FindLiveObjects: 9.972300 ms CreateObjectMapping: 18.937300 ms MarkObjects: 279.762100 ms DeleteObjects: 0.531300 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238551.
  95. Total: 313.095100 ms (FindLiveObjects: 13.278900 ms CreateObjectMapping: 19.058400 ms MarkObjects: 280.524600 ms DeleteObjects: 0.232800 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238551.
  100. Total: 313.977600 ms (FindLiveObjects: 10.718500 ms CreateObjectMapping: 19.676500 ms MarkObjects: 283.339100 ms DeleteObjects: 0.243300 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238551.
  105. Total: 319.322800 ms (FindLiveObjects: 9.949500 ms CreateObjectMapping: 19.653500 ms MarkObjects: 289.441800 ms DeleteObjects: 0.277400 ms)
  106.  
  107. Close Time: 1/23/2020 1:56:36 PM
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  112.  
  113. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  114. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  115. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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