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  1. disableChannels[] = {{0,true,true},{1,true,true},{2,true,true}}; // Disabled text and voice for global, side, and command channels. Syntax: disableChannels[] = {{channelID<number>, disableChat<bool>, disableVoice<bool>}};
  2. overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play.
  3.  
  4.  
  5. #include "CfgRemoteExec.hpp"
  6. #include "dialog\MasterHandler.hpp"
  7. #include "config\Config_Master.hpp"
  8. #include "scripts\autosave\Master.hpp"
  9. #include "maverick\maverick_master.cpp"
  10. //THP//
  11. #include "The-Programmer\theprogrammer_dialog_master.cpp"
  12. //THP//
  13.  
  14. //INFISTAR//
  15. #include "infiSTAR_AdminMenu.hpp"
  16. //INFISTAR//
  17.  
  18. //ASN
  19. #include "configs\fire_config.hpp"
  20. //ASN
  21.  
  22.  
  23. class CfgServer {
  24. DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  25. DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  26. HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  27. /*
  28. Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  29. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  30. */
  31. };
  32.  
  33.  
  34. class RscTitles {
  35. #include "maverick\maverick_titles_master.cpp"
  36. #include "maverick\introcam\dialogs\title_status.hpp"
  37. #include "dialog\progress.hpp"
  38. #include "dialog\hud_nameTags.hpp"
  39. #include "dialog\hud_stats.hpp"
  40. };
  41.  
  42. class CfgFunctions {
  43. #include "maverick\maverick_functions_master.cpp"
  44. #include "Functions.hpp"
  45. };
  46.  
  47. class CfgSounds {
  48. sounds[] = {};
  49. #include "The-Programmer\Iphone_X\Sounds.hpp"
  50. #include "The-Programmer\EffetsEcran\scripts\soundsSelect.sqf"
  51. class sonnerie {
  52. name = "sonnerie";
  53. sound[] = {"The-Programmer\Phone\sons\sonnerie.ogg", 1, 1, 5};
  54. titles[] = {};
  55. };
  56.  
  57. class sirenLong {
  58. name = "sirenLong";
  59. sound[] = {"\sounds\sirenLong.ogg", 1.0, 1};
  60. titles[] = {};
  61. };
  62.  
  63. class medicSiren {
  64. name = "medicSiren";
  65. sound[] = {"\sounds\medicSiren.ogg", 1.0, 1};
  66. titles[] = {};
  67. };
  68.  
  69. class tazerSound {
  70. name = "tazerSound";
  71. sound[] = {"\sounds\tazer.ogg", 0.5, 1};
  72. titles[] = {};
  73. };
  74.  
  75. class flashbang {
  76. name = "flashbang";
  77. sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
  78. titles[] = {};
  79. };
  80.  
  81. class mining {
  82. name = "mining";
  83. sound[] = {"\sounds\mining.ogg", 1.0, 1};
  84. titles[] = {};
  85. };
  86.  
  87. class harvest {
  88. name = "harvest";
  89. sound[] = {"\sounds\harvest.ogg", 1.0, 1};
  90. titles[] = {};
  91. };
  92.  
  93. class lockCarSound {
  94. name = "lockCarSound";
  95. sound[] = {"\sounds\carLock.ogg", 1.0, 1};
  96. titles[] = {};
  97. };
  98.  
  99. class unlockCarSound {
  100. name = "unlockCarSound";
  101. sound[] = {"\sounds\carUnlock.ogg", 0.75, 1};
  102. titles[] = {};
  103. };
  104. };
  105.  
  106. class CfgDebriefing {
  107.  
  108. /*
  109. class Ts3Server {
  110. title = "Task Force Radio";
  111. subtitle = "Tasf Force radio est obligatoire pour jouer !";
  112. description = "Merci d'avoir votre task Force Radio pour pouvoir jouer sur notre serveur";
  113. pictureBackground = "";
  114. picture = "";
  115. pictureColor[] = {0,0.3,0.6,1};
  116. };
  117. */
  118. class NotWhitelisted {
  119. title = "$STR_NotWhitelisted_Title";
  120. subtitle = "$STR_NotWhitelisted_SubTitle";
  121. description = "$STR_NotWhitelisted_Descript";
  122. pictureBackground = "";
  123. picture = "";
  124. pictureColor[] = {0,0.3,0.6,1};
  125. };
  126.  
  127. class Blacklisted {
  128. title = "$STR_Blacklisted_Title";
  129. subtitle = "$STR_Blacklisted_SubTitle";
  130. description = "$STR_Blacklisted_Descript";
  131. pictureBackground = "";
  132. picture = "";
  133. pictureColor[] = {0,0.3,0.6,1};
  134. };
  135.  
  136. class SpyGlass {
  137. title = "$STR_SpyDetect_Title";
  138. subTitle = "$STR_SpyDetect_SubTitle";
  139. description = "$STR_SpyDetect_Descript";
  140. pictureBackground = "";
  141. picture = "";
  142. pictureColor[] = {0,0.3,0.6,1};
  143. };
  144.  
  145. class kick {
  146. title = "Global banned";
  147. description = "You're not allowed to join this server cause you're banned by the-programmer.com";
  148. };
  149. };
  150.  
  151. class CfgNotifications {
  152. class MedicalRequestEmerg {
  153. title = "$STR_MedicalRequestEmerg_Title";
  154. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  155. description = "%1";
  156. duration = 5;
  157. priority = 7;
  158. };
  159.  
  160. class DeliveryAssigned {
  161. title = "$STR_DeliveryAssigned_Title";
  162. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  163. description = "%1";
  164. duration = 10;
  165. priority = 7;
  166. };
  167.  
  168. class DeliveryFailed {
  169. title = "$STR_DeliveryFailed_Title";
  170. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  171. description = "%1";
  172. duration = 7;
  173. priority = 7;
  174. };
  175.  
  176. class DeliverySucceeded {
  177. title = "$STR_DeliverySucceeded_Title";
  178. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  179. description = "%1";
  180. duration = 6;
  181. priority = 6;
  182. };
  183.  
  184. class TextMessage {
  185. title = "$STR_TextMessage_Title";
  186. iconPicture = "icons\ico_messageNew.paa";
  187. description = "%1";
  188. duration = 10;
  189. priority = 6;
  190. };
  191.  
  192. class PoliceDispatch {
  193. title = "$STR_PoliceDispatch_Title";
  194. iconPicture = "icons\ico_messagePolice.paa";
  195. description = "%1";
  196. duration = 10;
  197. priority = 6;
  198. };
  199.  
  200. class AdminDispatch {
  201. title = "$STR_AdminDispatch_Title";
  202. iconPicture = "icons\ico_messageAdmin.paa";
  203. description = "%1";
  204. duration = 10;
  205. priority = 6;
  206. };
  207.  
  208. class AdminMessage {
  209. title = "$STR_AdminMessage_Title";
  210. iconPicture = "icons\ico_messageAdmin.paa";
  211. description = "%1";
  212. duration = 10;
  213. priority = 5;
  214. };
  215. };
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