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- Forcing GfxDevice: OpenGL Core
- GfxDevice: creating device client; threaded=1; jobified=1
- Renderer: Apple M1 Pro
- Vendor: Apple
- Version: 4.1 Metal - 88.1
- GLES: 0
- GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
- ush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_NV_texture_barrier
- OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle -66374144
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.265 seconds
- - Finished resetting the current domain, in 0.004 seconds
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- UnloadTime: 2.441500 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 10.392458 ms
- 2024-08-05T18:27:13 0.095 INF Version: V 1.0 (b333) Compatibility Version: V 1.0, Build: OSXPlayer 64 Bit
- 2024-08-05T18:27:13 0.099 INF System information:
- 2024-08-05T18:27:13 0.099 INF OS: Mac OS X 14.5.0
- 2024-08-05T18:27:13 0.100 INF CPU: Apple M1 Pro (cores: 10)
- 2024-08-05T18:27:13 0.101 INF RAM: 16384 MB
- 2024-08-05T18:27:13 0.102 INF GPU: Apple M1 Pro (10922 MB)
- 2024-08-05T18:27:13 0.109 INF Graphics API: OpenGL 4.1 Metal - 88.1 (shader level 4.6)
- 2024-08-05T18:27:13 0.119 INF Local UTC offset: -4 hours
- 2024-08-05T18:27:14 0.239 INF [Platform] Init
- 2024-08-05T18:27:14 0.310 INF [Platform] Using native platform: Steam
- 2024-08-05T18:27:14 0.314 INF [Platform] Using cross platform: EOS
- 2024-08-05T18:27:14 0.315 INF [Platform] Using server platform: Steam
- 2024-08-05T18:27:14 0.316 INF [Platform] Using server platform: XBL
- 2024-08-05T18:27:14 0.316 INF [Platform] Using server platform: PSN
- 2024-08-05T18:27:14 0.341 INF Starting PlayerInputManager...
- 2024-08-05T18:27:14 0.346 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True)
- 2024-08-05T18:27:14 0.356 INF InControl (version 1.8.9 build 9376)
- 2024-08-05T18:27:15 1.253 INF UnityInputDeviceManager enabled.
- 2024-08-05T18:27:15 1.391 INF [Platform] Initializing Steam
- Setting breakpad minidump AppID = 251570
- SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198217344595 [API loaded no]
- 2024-08-05T18:27:15 1.583 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-08-05T18:27:15 1.588 INF [Steamworks.NET] Registering auth callbacks
- 2024-08-05T18:27:15 1.595 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-08-05T18:27:15 1.596 INF [Platform] Initializing EOS
- 2024-08-05 18:27:15.439 7 Days To Die[73780:12815330] [UE4] Shutdown handler: initialize.
- 2024-08-05T18:27:15 1.670 INF [EOS] Initialize: Success
- 2024-08-05T18:27:16 2.610 INF [EOS-Voice] Successfully initialized.
- 2024-08-05T18:27:16 2.628 INF [Platform] Initializing XBL
- 2024-08-05T18:27:16 2.631 INF [Platform] Initializing PSN
- 2024-08-05T18:27:16 2.638 INF [SaveDataUtils] InitStatic Begin
- 2024-08-05T18:27:16 2.648 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2024-08-05T18:27:16 2.648 INF [SaveDataUtils] InitStatic Complete
- 2024-08-05T18:27:16 2.659 INF Last played version: V 1.0
- 2024-08-05T18:27:16 2.947 INF Localization language from platform: french
- 2024-08-05T18:27:16 2.957 INF Texture quality is set to 1
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5522.
- Total: 11.074875 ms (FindLiveObjects: 0.324958 ms CreateObjectMapping: 0.190500 ms MarkObjects: 10.157750 ms DeleteObjects: 0.401250 ms)
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.137584 ms
- 2024-08-05T18:27:20 6.217 INF Awake IsFocused: True
- 2024-08-05T18:27:20 6.217 INF Awake
- 2024-08-05T18:27:20 6.570 INF Occlusion: Awake
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 5783.
- Total: 14.520500 ms (FindLiveObjects: 0.147375 ms CreateObjectMapping: 0.079250 ms MarkObjects: 14.259417 ms DeleteObjects: 0.033875 ms)
- 2024-08-05T18:27:20 6.659 INF ApplyAllOptions streaming budget 9829.8 MB
- 2024-08-05T18:27:20 6.663 INF ApplyAllOptions current screen 2 x 2, 60.0000024000001hz, window 2 x 2, mode FullScreenWindow
- 2024-08-05T18:27:20 6.666 INF Texture quality is set to 1
- 2024-08-05T18:27:20 6.667 INF ApplyTextureFilter 1, AF Enable
- 2024-08-05T18:27:20 6.669 INF ApplyTerrainOptions 2
- 2024-08-05T18:27:21 7.451 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
- 2024-08-05T18:27:21 7.616 INF [MODS] AntiCheat enabled, mod skipped because it is set not to load
- 2024-08-05T18:27:21 7.617 INF [MODS] Initializing mod code
- 2024-08-05T18:27:21 7.617 INF [MODS] Loading done
- 2024-08-05T18:27:21 7.820 INF Loading permissions file done.
- 2024-08-05T18:27:21 8.029 INF GameSense server not found (no props file), disabling
- 2024-08-05T18:27:21 8.032 INF [PartyQuests] Initialized
- 2024-08-05T18:27:21 8.036 INF Awake done in 1818 ms
- 2024-08-05T18:27:22 8.255 INF [XUi] Instantiating XUi from default prefab.
- 2024-08-05T18:27:22 8.282 INF [XUi] XUi instantiation completed in 25 ms
- 2024-08-05T18:27:22 8.635 WRN [EOS] [LogAudioMixerAudioUnit - Warning] Error querying Sample Rate: 2003332927
- 2024-08-05T18:27:22 8.639 INF [XUi] Loading XUi asynchronously
- 2024-08-05T18:27:22 8.693 INF Updated culture for display texts
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
- 2024-08-05T18:27:28 15.091 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2024-08-05T18:27:29 15.504 INF [XUi] Parsing all window groups completed in 1599 ms total.
- 2024-08-05T18:27:29 15.802 INF Preparing quit
- 2024-08-05T18:27:29 15.814 INF Persistent GamePrefs saved
- 2024-08-05T18:27:29 15.814 INF Cleanup
- 2024-08-05T18:27:29 16.066 INF AchievementManager.Cleanup
- 2024-08-05T18:27:29 16.163 ERR [XUi] Failed initializing window group saveIndicator
- 2024-08-05T18:27:29 16.184 EXC Object reference not set to an instance of an object
- at XUiController.Init () [0x00040] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUiController.Init () [0x00023] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUiController.Init () [0x00023] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUiC_SaveIndicator.Init () [0x00000] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUiController.Init () [0x00023] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUiWindowGroup.Init () [0x00009] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUi+<LoadAsync>d__215.MoveNext () [0x002bd] in <4fbde97070224c58980421d2fa1dd1e2>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- <LoadAsync>d__215:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- 2024-08-05T18:27:29 16.192 INF Terminating threads
- 2024-08-05T18:27:29 16.194 INF OnApplicationQuit
- 2024-08-05T18:27:29 16.196 INF Terminating threads
- 2024-08-05T18:27:29 16.196 INF OnApplicationQuit
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.MonoBehaviour.IsObjectMonoBehaviour(UnityEngine.Object)
- at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine) [0x00014] in <bc29e52108524b9080d3c0056831bee2>:0
- at ThreadManager.StopCoroutine (UnityEngine.Coroutine _coroutine) [0x00000] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUi.CancelLoading () [0x00008] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUi.Cleanup (System.Boolean _destroyImmediate) [0x00000] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUi.Shutdown (System.Boolean _destroyImmediate) [0x00013] in <4fbde97070224c58980421d2fa1dd1e2>:0
- at XUi.OnDestroy () [0x00033] in <4fbde97070224c58980421d2fa1dd1e2>:0
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [0-1.0 KB]: 735 frames, [2.0 KB-4.0 KB]: 227 frames, [8.0 KB-16.0 KB]: 123 frames, [16.0 KB-32.0 KB]: 2 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 1 frames
- Initial Block Size 4.0 MB
- Current Block Size 8.0 MB
- Peak Allocated Bytes 7.2 MB
- Overflow Count 16579
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 124.0 KB
- Peak Allocated Bytes 122.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.3 KB
- Overflow Count 1796
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 6.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 5
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 36.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 56.0 KB
- Peak Allocated Bytes 53.1 KB
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 260.0 KB
- Peak Allocated Bytes 256.0 KB
- Overflow Count 12
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 9
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.6 KB
- Overflow Count 0
- [ALLOC_TEMP_OSX HID Input]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 2020
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 282494
- 32B: 7 Subsections = 3584 buckets. Failed count: 143035
- 48B: 38 Subsections = 12970 buckets. Failed count: 106398
- 64B: 108 Subsections = 27648 buckets. Failed count: 365557
- 80B: 89 Subsections = 18227 buckets. Failed count: 43054
- 96B: 8 Subsections = 1365 buckets. Failed count: 37394
- 112B: 3 Subsections = 438 buckets. Failed count: 20850
- 128B: 2 Subsections = 256 buckets. Failed count: 18306
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 1090 frames, [64.0 MB-128.0 MB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 65.8 MB
- Peak Large allocation bytes 30.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 4 frames, [16.0 MB-32.0 MB]: 14 frames, [128.0 MB-256.0 MB]: 1072 frames
- Requested Block Size 16.0 MB
- Peak Block count 17
- Peak Allocated memory 231.8 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 1
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 3
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 282494
- 32B: 7 Subsections = 3584 buckets. Failed count: 143035
- 48B: 38 Subsections = 12970 buckets. Failed count: 106398
- 64B: 108 Subsections = 27648 buckets. Failed count: 365557
- 80B: 89 Subsections = 18227 buckets. Failed count: 43054
- 96B: 8 Subsections = 1365 buckets. Failed count: 37394
- 112B: 3 Subsections = 438 buckets. Failed count: 20850
- 128B: 2 Subsections = 256 buckets. Failed count: 18306
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [32.0 KB-64.0 KB]: 1070 frames, [64.0 KB-128.0 KB]: 7 frames, [0.5 MB-1.0 MB]: 14 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 0.7 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [0-1.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 235 frames, [256.0 KB-0.5 MB]: 841 frames, [8.0 MB-16.0 MB]: 14 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 11.7 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 1620
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 282494
- 32B: 7 Subsections = 3584 buckets. Failed count: 143035
- 48B: 38 Subsections = 12970 buckets. Failed count: 106398
- 64B: 108 Subsections = 27648 buckets. Failed count: 365557
- 80B: 89 Subsections = 18227 buckets. Failed count: 43054
- 96B: 8 Subsections = 1365 buckets. Failed count: 37394
- 112B: 3 Subsections = 438 buckets. Failed count: 20850
- 128B: 2 Subsections = 256 buckets. Failed count: 18306
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 1083 frames, [64.0 MB-128.0 MB]: 8 frames
- Requested Block Size 4.0 MB
- Peak Block count 14
- Peak Allocated memory 81.7 MB
- Peak Large allocation bytes 42.9 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 1076 frames, [128.0 MB-256.0 MB]: 14 frames
- Requested Block Size 4.0 MB
- Peak Block count 44
- Peak Allocated memory 183.9 MB
- Peak Large allocation bytes 72.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 282494
- 32B: 7 Subsections = 3584 buckets. Failed count: 143035
- 48B: 38 Subsections = 12970 buckets. Failed count: 106398
- 64B: 108 Subsections = 27648 buckets. Failed count: 365557
- 80B: 89 Subsections = 18227 buckets. Failed count: 43054
- 96B: 8 Subsections = 1365 buckets. Failed count: 37394
- 112B: 3 Subsections = 438 buckets. Failed count: 20850
- 128B: 2 Subsections = 256 buckets. Failed count: 18306
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 1072 frames, [4.0 KB-8.0 KB]: 19 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 8.0 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [0-1.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 1071 frames, [256.0 KB-0.5 MB]: 5 frames, [2.0 MB-4.0 MB]: 14 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.8 MB
- Peak Large allocation bytes 0 B
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