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- shoot dark enemy in intro area before falling down, cancels dialogue and drops amulet worth 2 cunes
- skipping the 3 cunes in the intro
- not buying the boots in poison
- skipping the heal on the corpse in poison upstairs to the right near the bugs
- not killing the enemies in the chalkstone prison, look right down at the locked door and mash O to open it on approach
- equipping the boots in chalkstone as you use dust on boss
- in cliff shop don't sell boots
- 2-4 heals at cliff shop
- 2 ar mags
- Get bow on right in caves in cliff area
- equipping the gauntlets in red sand as you take off gun and put on armor
- do all shopping in first illusion shop (want 61-64 cunes)
- Sell all rings, helm, all gloves except equipped, armor aside brilliant saga, all weapons aside shotgun, bracelets, and amulet
- Buy grenade launcher (32)
- Buy 1 set of M3 shotgun shells (2)
- buy 9-10 grenades (27-30) for blue knight and end.
- if can't buy 10 grenade sets, sell necron ring while leaving illusion and buy last grenade set
- not looting the gauntlets behind knight 1 in illusion
- Pick up necron ring in the room with the first lectern, equip it at the yellow lectern menu
- In illusion,
- 1st red knight I use the remaining break dust and shotgun
- at the third knight (the first blue one) use rest of shotgun shells and then finish with grenades. 1 grenade on the acolyte with the key
- use ring magic to break walls and save gun re-equip
- at the next red knight, use 3 grenades. 1 grenade on the acolyte with the key
- the last blue knight takes 4 grenades with dust active
- Nemesis takes 4 grenades
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