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  1. // Crosshair - Crosshair Settings
  2. cl_crosshair_drawoutline "0"
  3. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  4. cl_crosshair_dynamic_splitalpha_innermod "1"
  5. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  6. cl_crosshair_dynamic_splitdist "7"
  7. cl_crosshair_outlinethickness "0.5"
  8. cl_crosshair_sniper_show_normal_inaccuracy "0"
  9. cl_crosshair_sniper_width "3"
  10. cl_crosshair_t "0"
  11. cl_crosshairalpha "255"
  12. cl_crosshaircolor "5"
  13. cl_crosshaircolor_b "0"
  14. cl_crosshaircolor_g "0"
  15. cl_crosshaircolor_r "255"
  16. cl_crosshairdot "0"
  17. cl_crosshairgap "-5.000000"
  18. cl_crosshairgap_useweaponvalue "0"
  19. cl_crosshairscale "1"
  20. cl_crosshairsize "2.500000"
  21. cl_crosshairstyle "4"
  22. cl_crosshairthickness "1.500000"
  23. cl_crosshairusealpha "1"
  24.  
  25.  
  26. // Viewmodels - Viewmodel Settings
  27. viewmodel_fov "68"
  28. viewmodel_offset_x "2"
  29. viewmodel_offset_y "2"
  30. viewmodel_offset_z "-1"
  31. viewmodel_presetpos "0"
  32.  
  33. // Bob - How much you move around with weapons
  34. cl_bob_lower_amt "5.000000"
  35. cl_bobamt_lat "0.100000"
  36. cl_bobamt_vert "0.100000"
  37. cl_bobcycle "0.98"
  38. cl_viewmodel_shift_left_amt "0.500000"
  39. cl_viewmodel_shift_right_amt "0.250000"
  40.  
  41. // Binds - These binds
  42. bind "kp_end" "buy vest;"
  43. bind "kp_downarrow" "buy vesthelm; buy vest;"
  44. bind "kp_pgdn" "buy flashbang;"
  45. bind "kp_ins" "buy molotov; buy incgrenade;"
  46. bind "kp_del" "buy smokegrenade;"
  47. bind "kp_leftarrow" "buy ak47; buy m4a1; buy defuser;"
  48. bind "kp_5" "buy awp;"
  49. bind "kp_rightarrow" "buy mac10; buy mp9;"
  50. bind "kp_home" "buy p250;"
  51. bind "kp_uparrow" "buy tec9; buy fiveseven;"
  52. bind "kp_pgup" "buy deagle;"
  53. bind "mwheelup" +jump
  54. bind "v" "callvote"
  55. bind "f" "+lookatweapon" //Inspect your weapon with F
  56. bind "\" "toggleconsole" // Open console
  57. bind "x" "+voicerecord"
  58. bind "a" "+moveleft;r_cleardecals"
  59. bind "d" "+moveright;r_cleardecals"
  60. bind "alt" "toggle cl_righthand 1 0"
  61. bind "h" "toggle gameinstructor_enable"
  62. bind "m" "say Cry here \_/ Africa Needs Water"
  63. bind "z" "say "¯\_(ツ)_/¯"
  64. bind "n" "say DAMN , What a shot!"
  65. alias -smoke_throw "cl_crosshairsize 3;"
  66. alias +smoke_throw "cl_crosshairsize 9999;"
  67. bind "mouse3" +smoke_throw
  68. bind mouse3 "toggle cl_crosshairsize 100000"
  69. bind mouse3 "toggle cl_crosshairsize 100000 2
  70. //Show damage in the end of the round
  71. developer "1"
  72. con_filter_text "Damage"
  73. con_filter_text_out "Player:"
  74. con_filter_enable "2"
  75.  
  76.  
  77.  
  78. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  79. gameinstructor_enable "0" //Removes in game lessons
  80. cl_showhelp "0" //Removes on-screen help
  81. cl_autohelp "0" //Removes automatic help
  82. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  83. cl_disablehtmlmotd 0 //Removes "Message of the day" page when joining a server
  84.  
  85. // Rates - These network settings are optimized for high speed internet
  86. rate "786432" //Max rates. Only use if you can get 8 Megabits per second (Mbps) download speed or more.
  87. //rate "250000" //Only use this if you can get 3.5 Megabits per second (Mbps) download speed or more.
  88. //rate "500000" //Only use this if you can get 5.5 Megabits per second (Mbps) download speed or more.
  89.  
  90. cl_cmdrate "128" //Max number of command packets sent to server per second
  91. cl_updaterate "128" //Number of packets per second you are requesting from the server
  92. cl_interp_ratio "1,05"//Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  93. cl_interp "0" //Sets the interpolation amount, always set this to 0
  94. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  95. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  96. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  97. cl_lagcompensation "1"
  98. net_maxroutable "1200"
  99. mm_dedicated_search_maxping 40
  100.  
  101. // Video - Brightness & Disabling TV Mode
  102. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  103. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  104.  
  105. // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
  106. volume "1"
  107. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  108. snd_musicvolume "0.5" //Turns off all music, easier to focus
  109.  
  110. // Radar
  111. cl_radar_always_centered "1"
  112. cl_radar_icon_scale_min "1.000000"
  113. cl_radar_rotate "1"
  114. cl_radar_scale "0.7"
  115. cl_radar_square_with_scoreboard "1"
  116. cl_radar_always_centered "1"
  117. cl_radar_icon_scale_min "1.000000"
  118. cl_radar_rotate "1"
  119. cl_radar_square_with_scoreboard "1"
  120.  
  121. // Other
  122. fps_max 0
  123. cl_showpos 0
  124. cl_showfps 0
  125. net_graph 1
  126. net_graphheight 64
  127. cl_crosshair_sniper_width 2
  128. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  129. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  130. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  131. mm_dedicated_search_maxping "80" //Maxping Search in Matchmaking
  132. cl_autowepswitch 0 //Don't auto-pick weapons
  133. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  134. cl_disablehtmlmotd 1
  135. cl_forcepreload 1
  136. r_drawtracers 0
  137. r_dynamic 1
  138. snd_use_hrtf 0
  139. mat_monitorgamma_tv_enabled "1"
  140. cl_loadout_colorweaponnames "1"
  141. cl_color "4"
  142. cl_show_team_equipment
  143.  
  144. // Off with bots
  145. sv_cheats 1
  146.  
  147. // Make sure mouse is using "Raw Input" & "No Acceleration"
  148. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  149. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  150. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  151. m_customaccel "0" //Custom mouse acceleration disabled
  152. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  153. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your actual sensitivity, default is 1.
  154.  
  155. // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
  156. hud_showtargetid "1" //Enables display of target names, important
  157. hud_scaling "0.700000"
  158. hud_showtargetid "1"
  159. cl_hud_healthammo_style "0"
  160. cl_hud_radar_scale "1.100000"
  161. cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters
  162. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  163. cl_hud_color "7" //Makes the hud color yelloq
  164. cl_radar_icon_scale_min 1
  165. cl_hud_radar_scale "1.050000"//Radar Size, not too big and not too small
  166. cl_radar_scale "0.3" //Radar Map Scale Size, 0.4 is perfect on all maps
  167. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  168. cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
  169. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  170. cl_hud_healthammo_style "0" //Simplified information on HP/AP and ammo
  171. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  172. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  173. cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good
  174. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  175. hud_scaling "0.75" //Scales hud elements to maximum value
  176. cl_teamid_overhead_always 1 //Always show team behind walls
  177. hud_showtargetid "1"
  178. hud_scaling "0.700000"
  179. hud_takesshots "0"
  180.  
  181. // I've changed these values since 2017-04-24 back to 1 instead of 0.85
  182. safezonex "1" //Default Value is 1.0
  183. safezoney "1" //Default Value is 1.0
  184.  
  185. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
  186.  
  187. // It's time to rek some watermelons
  188.  
  189. // SCRIPTS BELOW, Not needed if you don't want them
  190.  
  191. echo Scripts Loaded (1/2)
  192.  
  193. // Shortcut for disconnet
  194. alias "dc" "disconnect"
  195.  
  196. // Display Advanced Damage Details
  197. alias displaydamage "displaydamage_on"
  198. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  199. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  200. bind "F6" "displaydamage" //Bind to whatever you prefer (Default F5)
  201.  
  202. // Jump Throw (For Smokes)
  203. alias "+jumpthrow" "+jump;-attack"
  204. alias "-jumpthrow" "-jump"
  205. bind "mouse5" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)
  206.  
  207. // Voice Toggle
  208. alias "togglevoice" "togglev"
  209. alias "togglev" "voice_1"
  210. alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; alias togglev voice_0"
  211. alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"
  212.  
  213. // Toggle Info Target ID 2017-03-16
  214. alias "ToggleInfo" "info_on"
  215. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  216. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  217. info_on
  218.  
  219. /////////////////////////////////////////////////////////////////////
  220. // Advanced Bind Script - Fast grenade switch by Maxim aka BananaGaming
  221.  
  222. //Part 1
  223. //Make sure that what is inside the quotes is what you're currently using. You may also change the letters/numbers.
  224. //Note: "v" is the key I use to talk with, not "k" by default.
  225. alias defA "bind q lastinv"
  226. alias defB "bind e +use"
  227. alias defC "bind f +lookatweapon"
  228. alias defD "bind g drop"
  229. alias defE "bind x +voicerecord"
  230. alias defF "bind 1 slot1"
  231. alias defG "bind 2 slot2"ccccccccccccccccc
  232. alias defH "bind 3 slot3"
  233. alias defI "bind n radio2"
  234. alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3
  235.  
  236. //Part 2
  237. //If you changed any letters/numbers in part 1 make sure you make the same changes here.
  238. //Don't change the keyXX part.
  239. alias keyA "bind q keyAA"
  240. alias keyB "bind e keyBB"
  241. alias keyC "bind f keyCC"
  242. alias keyD "bind g keyDD"
  243. alias keyE "bind v keyEE"
  244. alias keyF "bind 1 keyFF"
  245. alias keyG "bind 2 keyGG"
  246. alias keyH "bind 3 keyHH"
  247. alias keyI "bind x keyII"
  248. alias keyJ "bind space keyJJ"
  249.  
  250. //Part 3
  251. //Here you can change what the bindings do when you hold down your key.
  252. //This is the fun part. :)
  253. alias keyAA "use weapon_flashbang"
  254. alias keyBB "use weapon_hegrenade"
  255. alias keyCC "use weapon_smokegrenade"
  256. alias keyDD "use weapon_decoy; use weapon_molotov; use weapon_incgrenade"
  257. alias keyXX "togglevoice"
  258. alias keyFF "autobuy"
  259. alias keyGG "buy flashbang; buy smokegrenade"
  260. alias keyHH "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade; buy defuser"
  261. alias keyII "ToggleInfo"
  262. alias keyJJ "+jump;-attack" //+commands need to be turned off with -commands in part 1 to work
  263.  
  264. //Part 4 - Don't touch!
  265. alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"
  266. alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"
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