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  1. Mono path[0] = 'D:/Steam Files/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam Files/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.016 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 44.919900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 6:09:39 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 3680 -> priority: 1
  32. Thread -> id: 33b8 -> priority: 1
  33. Thread -> id: 46c4 -> priority: 1
  34. Thread -> id: 210c -> priority: 1
  35. Fallback handler could not load library D:/Steam Files/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library D:/Steam Files/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library D:/Steam Files/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174610.
  41. Total: 483.295600 ms (FindLiveObjects: 13.996500 ms CreateObjectMapping: 22.028700 ms MarkObjects: 446.265600 ms DeleteObjects: 1.004100 ms)
  42.  
  43. Tamer ID: 154878
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175409.
  50. Total: 454.921000 ms (FindLiveObjects: 14.428100 ms CreateObjectMapping: 12.293200 ms MarkObjects: 427.654700 ms DeleteObjects: 0.544700 ms)
  51.  
  52. Join 1100
  53.  
  54. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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