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Dec 11th, 2019
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  1. //Controlling Elli
  2.  
  3. //Elli body segment variables
  4. int[] elliX = new int[7];
  5. int[] elliY = new int[7];
  6. color[] elliC = new color[7];
  7.  
  8. //Elli movement values
  9. boolean up = false;
  10. boolean down = false;
  11. int udmod = 0;
  12. boolean right = true;
  13. boolean left = false;
  14. int rlmod = 1;
  15.  
  16. void setup(){
  17. background(255);
  18. //Variables to be modified on program initialition
  19. int initX = 20;
  20. int initY = 20;
  21. color initC = color(100, 0, 0);
  22. float initCR = red(initC);
  23. //Setting the size and framerate of the program window
  24. size(800, 800);
  25. frameRate(8);
  26. //Setup for each of Elli's X values
  27. for(int i = 0; i < elliX.length; ++i){
  28. elliX[i] = initX;
  29. initX += 20;
  30. }
  31. //Setup for each of Elli's Y values
  32. for(int i = 0; i < elliY.length; ++i){
  33. elliY[i] = initY;
  34. }
  35. //Setup for each of Elli's color values
  36. for(int i = 0; i < elliC.length; ++i){
  37. elliC[i] = initC;
  38. initCR += 30;
  39. initC = color(initCR, 0, 0);
  40. }
  41. }
  42.  
  43. void draw(){
  44. if(keyPressed && keyCode == UP && !up && !down){
  45. down = false;
  46. right = false;
  47. left = false;
  48. up = true;
  49. rlmod = 0;
  50. udmod = -1;
  51. }
  52. if(keyPressed && keyCode == DOWN && !down && !up){
  53. up = false;
  54. right = false;
  55. left = false;
  56. down = true;
  57. rlmod = 0;
  58. udmod = 1;
  59. }
  60. if(keyPressed && keyCode == RIGHT && !right && !left){
  61. left = false;
  62. up = false;
  63. down = false;
  64. right = true;
  65. udmod = 0;
  66. rlmod = 1;
  67. }
  68. if(keyPressed && keyCode == LEFT && !left && !right){
  69. right = false;
  70. up = false;
  71. down = false;
  72. left = true;
  73. udmod = 0;
  74. rlmod = -1;
  75. }
  76. //Redrawing background every frame
  77. background(255);
  78. //Drawing Elli every frame
  79. elli();
  80. //Modifying Elli's X position for next frame
  81. for(int i = 0; i < elliX.length; ++i){
  82. if(i != elliX.length-1){
  83. elliX[i] = elliX[i+1];
  84. }
  85. else if(i == elliX.length-1){
  86. elliX[i] += 20*rlmod;
  87. }
  88. }
  89. //Modifying Elli's Y position for next frame
  90. for(int i = 0; i <elliY.length; ++i){
  91. if(i != elliY.length-1){
  92. elliY[i] = elliY[i+1];
  93. }
  94. else if(i == elliY.length-1){
  95. elliY[i] += 20*udmod;
  96. }
  97. }
  98. }
  99.  
  100. void elli(){
  101. //Preventing index out of bounds error
  102. int count = min(elliX.length, elliY.length);
  103. //Drawing each of Elli's segments
  104. for(int i = 0; i < count; ++i){
  105. fill(elliC[i]);
  106. //Drawing Elli's basic segments
  107. if(i != count-1){
  108. circle(elliX[i], elliY[i], 30);
  109. }
  110. //Drawing Elli's face segment
  111. else if(i == count-1){
  112. circle(elliX[i], elliY[i], 30);
  113. fill(0);
  114. circle(elliX[i]-5, elliY[i], 5);
  115. circle(elliX[i]+5, elliY[i], 5);
  116. }
  117. }
  118. }
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