SilverKing

Untitled

Dec 6th, 2018
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  1. [Log:]
  2. exception in callback: success, request.id=3
  3. [Stacktrace:]
  4. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  5. Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
  6. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  7. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  8.  
  9. [Log:]
  10. NullReferenceException: A null value was found where an object instance was required.
  11. [Stacktrace:]
  12. Server.ProgressModifyHelper.modify (LitJson.JsonData progressData, LitJson.JsonData aiData)
  13. Server.SyncProgressManager.trySynchronizeProgress ()
  14. Server.SyncProgressManager.onFlashVarsUpdateHandler (System.String type, System.Object arg2, System.Object arg3)
  15. System.Action`3[T1,T2,T3].Invoke (.T1 arg1, .T2 arg2, .T3 arg3)
  16. System.Action`3[T1,T2,T3].Invoke (.T1 arg1, .T2 arg2, .T3 arg3)
  17. System.Action`3[T1,T2,T3].Invoke (.T1 arg1, .T2 arg2, .T3 arg3)
  18. System.Action`3[T1,T2,T3].Invoke (.T1 arg1, .T2 arg2, .T3 arg3)
  19. System.Action`3[T1,T2,T3].Invoke (.T1 arg1, .T2 arg2, .T3 arg3)
  20. System.Action`3[T1,T2,T3].Invoke (.T1 arg1, .T2 arg2, .T3 arg3)
  21. app.Game.onGetFlashVarsComplete (System.Object obj)
  22. Engine.Net.HTTPService.processSuccess (System.Object result, Engine.Net.URLRequest request)
  23. Engine.Net.HTTPService+<startRequest>c__AnonStorey0.<>m__0 (System.Object res)
  24. Engine.Net.URLLoader+<sendRequestImp>c__Iterator0.MoveNext ()
  25. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  26. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  27. Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
  28. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  29. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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