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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.3648
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.135 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.589902 ms
- 2019-10-23T19:59:36 0.019 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-23T19:59:37 0.081 INF Texture quality is set to 0
- 2019-10-23T19:59:37 0.082 INF Precaching...
- 2019-10-23T19:59:37 0.089 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-23T19:59:37 0.156 INF [EAC] Not loading, not started from launcher
- 2019-10-23T19:59:38 1.404 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-23T19:59:38 1.407 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-23T19:59:39 2.071 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-23T19:59:39 2.734 INF Precaching done
- 2019-10-23T19:59:39 2.961 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.573599 ms
- 2019-10-23T19:59:40 3.182 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-23T19:59:40 3.257 INF Version: Alpha 18 (b152) Compatibility Version: Alpha 18, Build: Windows 64 Bit
- 2019-10-23T19:59:40 3.258 INF System information:
- 2019-10-23T19:59:40 3.258 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-23T19:59:40 3.258 INF CPU: AMD FX(tm)-8350 Eight-Core Processor (cores: 8)
- 2019-10-23T19:59:40 3.258 INF RAM: 16283 MB
- 2019-10-23T19:59:40 3.258 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB)
- 2019-10-23T19:59:40 3.258 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-23T19:59:40 3.258 INF Last played version: Alpha 18
- 2019-10-23T19:59:40 3.259 INF Local UTC offset: -5 hours
- 2019-10-23T19:59:40 3.264 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe
- 2019-10-23T19:59:40 3.266 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-23T19:59:40 3.266 INF Starting PlayerInputManager...
- 2019-10-23T19:59:40 3.293 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-10-23T19:59:40 3.449 INF Starting UserProfileManager...
- 2019-10-23T19:59:40 3.581 INF Occlusion: Awake
- 2019-10-23T19:59:40 3.595 INF ApplyAllOptions streaming True, budget 7227.9 MB
- 2019-10-23T19:59:40 3.595 INF ApplyAllOptions AF Enable
- 2019-10-23T19:59:40 3.596 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-10-23T19:59:40 3.596 INF Texture quality is set to 0
- 2019-10-23T19:59:40 4.013 INF [MODS] Start loading
- 2019-10-23T19:59:40 4.016 INF [MODS] Trying to load from Claymore_Craftable_ScrapPolymers
- 2019-10-23T19:59:40 4.066 INF [MODS] Loaded Mod: Craftable ScrapPolymers (1.0.0)
- 2019-10-23T19:59:40 4.066 INF [MODS] Trying to load from Claymore_Sticky_Arrows_Bolts
- 2019-10-23T19:59:40 4.068 INF [MODS] Loaded Mod: 100 percent sticky arrows and bolts (1.0.0)
- 2019-10-23T19:59:40 4.068 INF [MODS] Trying to load from Craftworx QoL
- 2019-10-23T19:59:41 4.070 INF [MODS] Loaded Mod: Craftworx A18 Edition - Quality of Life (QoL) modlet (4.00)
- 2019-10-23T19:59:41 4.070 INF [MODS] Trying to load from Craftworx Quicker Crossbow
- 2019-10-23T19:59:41 4.072 INF [MODS] Loaded Mod: Craftworx A18 Edition - Quicker Crossbow modlet (4.00)
- 2019-10-23T19:59:41 4.072 INF [MODS] Trying to load from Craftworx Scrap Iron Items
- 2019-10-23T19:59:41 4.073 INF [MODS] Loaded Mod: Craftworx A18 Edition - Scrap Iron Items (4.01)
- 2019-10-23T19:59:41 4.073 INF [MODS] Trying to load from drugHerbalBandage
- 2019-10-23T19:59:41 4.075 INF [MODS] Loaded Mod: drugHerbalBandage (1.0.0)
- 2019-10-23T19:59:41 4.075 INF [MODS] Trying to load from Gnamod Core UI
- 2019-10-23T19:59:41 4.082 INF [MODS] Loaded Mod: Gnamod Core UI (0.6.0)
- 2019-10-23T19:59:41 4.082 INF [MODS] Trying to load from HDHQPlants-Wind
- 2019-10-23T19:59:41 4.084 INF [MODS] Loaded Mod: HDHQPlants-Wind (1.1)
- 2019-10-23T19:59:41 4.084 INF [MODS] Trying to load from Pickup_HDHQPlants_Plus
- 2019-10-23T19:59:41 4.090 INF [MODS] Loaded Mod: Pickup_HDHQPlants_Plus (1.0.1)
- 2019-10-23T19:59:41 4.090 INF [MODS] Trying to load from Ragsy_Find_Bicycles
- 2019-10-23T19:59:41 4.092 INF [MODS] Loaded Mod: Ragsy_Find_Bicycles (1.0.0)
- 2019-10-23T19:59:41 4.092 INF [MODS] Trying to load from Sealed Meat
- 2019-10-23T19:59:41 4.093 INF [MODS] Loaded Mod: Valmars Sealed Meat (A18)
- 2019-10-23T19:59:41 4.094 INF [MODS] Trying to load from Valmars Ammo Dismantling
- 2019-10-23T19:59:41 4.099 INF [MODS] Loaded Mod: Valmars Ammo Dismantling (A18)
- 2019-10-23T19:59:41 4.099 INF [MODS] Trying to load from Valmars Door Lock Smash
- 2019-10-23T19:59:41 4.104 INF [MODS] Loaded Mod: Valmars Door Lock Smash (A18)
- 2019-10-23T19:59:41 4.104 INF [MODS] Trying to load from Valmer Reuseable Cooking Bowls
- 2019-10-23T19:59:41 4.106 INF [MODS] Loaded Mod: Valmar Reuseable Cooking Bowls (A18)
- 2019-10-23T19:59:41 4.106 INF [MODS] Trying to load from Valmod Fuel Log
- 2019-10-23T19:59:41 4.112 INF [MODS] Loaded Mod: Valmod FuelLog (1.0.0)
- 2019-10-23T19:59:41 4.112 INF [MODS] Trying to load from ValmodIcons
- 2019-10-23T19:59:41 4.117 INF [MODS] Loaded Mod: Valmod Icons (5)
- 2019-10-23T19:59:41 4.117 INF [MODS] Initializing mod code
- 2019-10-23T19:59:41 4.117 INF [MODS] Loading done
- 2019-10-23T19:59:41 4.156 INF Pack 4858 us
- 2019-10-23T19:59:41 4.193 INF Pack 1942 us
- 2019-10-23T19:59:41 4.239 INF Pack 2821 us
- 2019-10-23T19:59:41 5.031 INF Pack 40996 us
- 2019-10-23T19:59:41 5.055 INF Pack 574 us
- 2019-10-23T19:59:41 5.058 INF Loading localizations from mod Craftable ScrapPolymers
- 2019-10-23T19:59:41 5.058 INF Loading localizations from mod 100 percent sticky arrows and bolts
- 2019-10-23T19:59:41 5.059 INF Loading localizations from mod Craftworx A18 Edition - Quality of Life (QoL) modlet
- 2019-10-23T19:59:41 5.059 INF Loading localizations from mod Craftworx A18 Edition - Quicker Crossbow modlet
- 2019-10-23T19:59:41 5.059 INF Loading localizations from mod Craftworx A18 Edition - Scrap Iron Items
- 2019-10-23T19:59:42 5.099 INF Loading localizations from mod drugHerbalBandage
- 2019-10-23T19:59:42 5.099 INF Loading localizations from mod Gnamod Core UI
- 2019-10-23T19:59:42 5.101 INF Loading localizations from mod HDHQPlants-Wind
- 2019-10-23T19:59:42 5.101 INF Loading localizations from mod Pickup_HDHQPlants_Plus
- 2019-10-23T19:59:42 5.101 INF Loading localizations from mod Ragsy_Find_Bicycles
- 2019-10-23T19:59:42 5.102 INF Loading localizations from mod Valmars Sealed Meat
- 2019-10-23T19:59:42 5.102 INF Loading localizations from mod Valmars Ammo Dismantling
- 2019-10-23T19:59:42 5.143 INF Loading localizations from mod Valmars Door Lock Smash
- 2019-10-23T19:59:42 5.143 INF Loading localizations from mod Valmar Reuseable Cooking Bowls
- 2019-10-23T19:59:42 5.167 INF Loading localizations from mod Valmod FuelLog
- 2019-10-23T19:59:42 5.201 INF Loading permissions file at 'C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-23T19:59:42 5.265 INF Loading permissions file done.
- 2019-10-23T19:59:42 5.339 INF Awake done in 2157 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 4062.
- Total: 10.182436 ms (FindLiveObjects: 0.517440 ms CreateObjectMapping: 0.115837 ms MarkObjects: 9.410869 ms DeleteObjects: 0.137780 ms)
- 2019-10-23T19:59:42 5.470 INF User joined: Wolverine
- 2019-10-23T19:59:42 5.940 INF Reloading serveradmin.xml
- 2019-10-23T19:59:42 5.941 INF Loading permissions file at 'C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-23T19:59:42 5.941 INF Loading permissions file done.
- 2019-10-23T19:59:43 6.404 INF UMA Overlay loading took 513 ms
- 2019-10-23T19:59:43 6.407 INF UMA Slot loading took 2 ms
- 2019-10-23T19:59:45 8.303 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-10-23T19:59:47 10.383 INF WorldStaticData.Init() needed 3.764s
- 2019-10-23T19:59:49 12.420 INF [Steamworks.NET] Login ok.
- 2019-10-23T19:59:49 12.696 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-23T19:59:52 16.001 INF NET: Starting server protocols
- 2019-10-23T19:59:52 16.028 INF NET: LiteNetLib server started
- 2019-10-23T19:59:52 16.030 INF [Steamworks.NET] NET: Server started
- 2019-10-23T19:59:52 16.031 INF Started thread SteamNetworkingServer
- 2019-10-23T19:59:52 16.032 INF StartGame
- 2019-10-23T19:59:53 16.082 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 3
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 14.1.30.218
- GamePref.ConnectToServerPort = 32156
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = woods12
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = PREGEN03
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 10
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 3
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 100
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 20
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197973531478
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Wolverine
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 16
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Wolverine\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 1
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-23T19:59:53 16.109 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-23T19:59:54 17.202 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-23T19:59:54 17.202 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-23T19:59:54 17.202 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-23T20:00:01 24.316 INF Block IDs with mapping
- 2019-10-23T20:00:01 24.317 INF BlockIDs from Mapping
- 2019-10-23T20:00:03 26.657 INF Item IDs with mapping
- 2019-10-23T20:00:03 26.658 INF ItemIDs from Mapping
- 2019-10-23T20:00:08 31.925 WRN XML patch for "XUi/windows.xml" from mod "Valmar Reuseable Cooking Bowls" did not apply: <remove xpath="/windows/window[@name='windowToolsCampfire']"
- 2019-10-23T20:00:08 31.926 WRN XML patch for "XUi/windows.xml" from mod "Valmar Reuseable Cooking Bowls" did not apply: <insertAfter xpath="/windows/window[@name='windowToolsForge']"
- 2019-10-23T20:00:11 34.595 INF createWorld: PREGEN03, woods12, GameModeSurvival
- 2019-10-23T20:00:11 34.597 INF Occlusion: Enabled
- 2019-10-23T20:00:11 34.650 INF Started thread ChunkRegeneration
- 2019-10-23T20:00:11 34.650 INF Started thread ChunkCalc
- 2019-10-23T20:00:11 34.794 INF World.Load: PREGEN03
- 2019-10-23T20:00:11 34.806 INF BloodMoon SetDay: day 15, last day 7, freq 7, range 3
- 2019-10-23T20:00:11 34.809 INF BloodMoon SetDay: day 10, last day 0, freq 7, range 3
- 2019-10-23T20:00:26 50.009 INF ShapeControllers: 64
- 2019-10-23T20:00:54 77.801 INF Started thread GenerateChunks
- 2019-10-23T20:00:55 78.501 INF Loading dtm raw file took 684ms
- 2019-10-23T20:00:56 79.372 INF Biomes image size w= 8192, h = 8192
- 2019-10-23T20:00:57 80.953 INF Loading and creating biomes took 2452ms
- 2019-10-23T20:01:02 85.309 INF Loading and creating shader control textures took 4356ms
- 2019-10-23T20:01:11 94.919 INF Loading and parsing of generator took 9609ms
- 2019-10-23T20:01:12 95.227 INF Started thread SaveChunks C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/PREGEN03/woods12\Region
- 2019-10-23T20:01:14 97.803 INF [DECO] read 4325/222
- 2019-10-23T20:01:17 100.178 INF AstarManager Init
- 2019-10-23T20:01:17 100.788 INF Weather Packages Created FROM BIOMES
- 2019-10-23T20:01:17 100.789 INF createWorld() done
- 2019-10-23T20:01:17 100.790 INF Calculating world hashes
- 2019-10-23T20:01:17 100.793 INF Loading players.xml
- 2019-10-23T20:01:17 101.049 INF Created player with id=0
- 2019-10-23T20:01:18 101.124 ERR Buff Class not found for 'weakness'
- 2019-10-23T20:01:18 101.124 ERR Buff Class not found for 'fofcd'
- 2019-10-23T20:01:18 101.135 WRN InitBreadCrumbs Wolverine (-2097.3, 70.6, -550.8)
- 2019-10-23T20:01:18 101.142 INF Loaded player
- 2019-10-23T20:01:18 101.793 INF VehicleManager C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/PREGEN03/woods12/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-23T20:01:18 102.031 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 1
- 2019-10-23T20:01:18 102.031 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
- 2019-10-23T20:01:18 102.031 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2019-10-23T20:01:18 102.033 INF Origin Reposition (0.0, 0.0, 0.0) to (-2096.0, 64.0, -544.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-23T20:01:19 102.094 INF [DECO] written 4325/222
- 2019-10-23T20:01:19 102.142 ERR No ItemClass entry for type 119
- 2019-10-23T20:01:19 102.143 ERR No ItemClass entry for type 67
- 2019-10-23T20:01:19 102.143 ERR No ItemClass entry for type 10496
- 2019-10-23T20:01:19 102.143 ERR No ItemClass entry for type 12800
- 2019-10-23T20:01:19 102.143 ERR No ItemClass entry for type 134
- 2019-10-23T20:01:19 102.143 ERR No ItemClass entry for type 65281
- 2019-10-23T20:01:19 102.198 INF OpenSpawnWindow
- 2019-10-23T20:01:19 102.256 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-23T20:01:20 103.647 INF [Steamworks.NET] GameServer.Init successful
- 2019-10-23T20:01:20 104.009 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-23T20:01:21 104.904 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129981486306311, public IP=173.120.202.166
- 2019-10-23T20:01:21 104.923 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-23T20:01:22 105.156 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240998611910, server SteamID=90129981486306311, server public IP=173.120.202.166, server port=26900
- 2019-10-23T20:01:22 105.161 INF [Steamworks.NET] Lobby entered: 109775240998611910
- 2019-10-23T20:01:23 106.703 INF Respawn almost done
- 2019-10-23T20:01:23 106.714 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2097, 70, -550): localplayer
- 2019-10-23T20:01:23 106.718 INF DMS Entered Game!
- 2019-10-23T20:01:28 111.965 INF Calculating hashes took 11175 ms (world size 670 MiB)
- 2019-10-23T20:01:49 132.162 INF Time: 1.79m FPS: 52.30 Heap: 2175.9MB Max: 2175.9MB Chunks: 289 CGO: 156 Ply: 1 Zom: 5 Ent: 9 (9) Items: 0 CO: 1 RSS: 5540.7MB
- 2019-10-23T20:01:49 132.194 ERR No ItemClass entry for type 119
- 2019-10-23T20:01:49 132.194 ERR No ItemClass entry for type 67
- 2019-10-23T20:01:49 132.194 ERR No ItemClass entry for type 10496
- 2019-10-23T20:01:49 132.194 ERR No ItemClass entry for type 12800
- 2019-10-23T20:01:49 132.194 ERR No ItemClass entry for type 134
- 2019-10-23T20:01:49 132.194 ERR No ItemClass entry for type 65281
- 2019-10-23T20:02:08 151.814 ERR No ItemClass entry for type 119
- 2019-10-23T20:02:08 151.814 ERR No ItemClass entry for type 67
- 2019-10-23T20:02:08 151.814 ERR No ItemClass entry for type 10496
- 2019-10-23T20:02:08 151.814 ERR No ItemClass entry for type 12800
- 2019-10-23T20:02:08 151.814 ERR No ItemClass entry for type 134
- 2019-10-23T20:02:08 151.814 ERR No ItemClass entry for type 65281
- 2019-10-23T20:02:09 152.107 INF Saving 62 of chunks took 246ms
- 2019-10-23T20:02:09 152.968 INF Disconnect
- 2019-10-23T20:02:09 152.979 INF [NET] ServerShutdown
- 2019-10-23T20:02:09 152.979 INF NET: Stopping server protocols
- 2019-10-23T20:02:09 152.991 INF NET: LiteNetLib server stopped
- 2019-10-23T20:02:09 152.991 INF Exited thread SteamNetworkingServer
- 2019-10-23T20:02:09 152.992 INF [Steamworks.NET] NET: Server stopped
- 2019-10-23T20:02:09 152.994 INF SaveAndCleanupWorld
- 2019-10-23T20:02:09 152.998 ERR No ItemClass entry for type 119
- 2019-10-23T20:02:09 152.998 ERR No ItemClass entry for type 67
- 2019-10-23T20:02:09 152.998 ERR No ItemClass entry for type 10496
- 2019-10-23T20:02:09 152.998 ERR No ItemClass entry for type 12800
- 2019-10-23T20:02:09 152.998 ERR No ItemClass entry for type 134
- 2019-10-23T20:02:09 152.998 ERR No ItemClass entry for type 65281
- 2019-10-23T20:02:10 153.096 INF Saving 43 of chunks took 61ms
- 2019-10-23T20:02:10 153.107 INF [Steamworks.NET] Stopping server
- 2019-10-23T20:02:10 153.157 INF [Steamworks.NET] Exiting Lobby
- 2019-10-23T20:02:10 153.183 INF AstarManager Cleanup
- 2019-10-23T20:02:10 153.190 INF World.Unload
- 2019-10-23T20:02:10 153.207 INF Exited thread GenerateChunks
- 2019-10-23T20:02:10 153.232 INF Exited thread SaveChunks C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/PREGEN03/woods12\Region
- 2019-10-23T20:02:10 153.976 INF World.Cleanup
- 2019-10-23T20:02:10 153.981 INF Exited thread ChunkRegeneration
- 2019-10-23T20:02:10 153.987 INF Exited thread ChunkCalc
- 2019-10-23T20:02:10 153.991 INF VehicleManager saving 0 (0 / 0)
- 2019-10-23T20:02:10 154.024 INF Persistent GamePrefs saved
- 2019-10-23T20:02:13 156.712 INF Preparing quit
- 2019-10-23T20:02:13 156.716 INF Persistent GamePrefs saved
- 2019-10-23T20:02:13 156.720 INF Cleanup
- 2019-10-23T20:02:13 156.802 INF AchievementManager.Cleanup
- 2019-10-23T20:02:14 157.461 INF Terminating threads
- 2019-10-23T20:02:14 157.461 INF OnApplicationQuit
- 2019-10-23T20:02:14 157.462 INF Terminating threads
- 2019-10-23T20:02:14 157.462 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 8dc -> priority: 1
- Thread -> id: d68 -> priority: 1
- Thread -> id: 2e10 -> priority: 1
- Thread -> id: 1ed8 -> priority: 1
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