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Jun 27th, 2017
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  1. // Radar
  2. cl_radar_always_centered 0
  3. cl_radar_scale 0.35
  4. cl_radar_icon_scale_min 1
  5. cl_hud_radar_scale 1.3
  6.  
  7. // Viewmodel
  8. viewmodel_presetpos "0"
  9. viewmodel_fov "68"
  10. viewmodel_offset_x "2.5"
  11. viewmodel_offset_y "1"
  12. viewmodel_offset_z "-1.500000"
  13.  
  14. // removes the shifting of the arm when crouching down.
  15. cl_viewmodel_shift_left_amt "0"
  16. cl_viewmodel_shift_right_amt "0"
  17.  
  18. // removes the bobbing of the weapon back and forth, when you run.
  19.  
  20. cl_bob_lower_amt "0"
  21. cl_bobamt_lat "0"
  22. cl_bobamt_vert "0"
  23.  
  24. // Binds
  25. bind "m" "disconnect"
  26. bind "MOUSE1" "+attack; r_cleardecals"
  27.  
  28. // Network Settings
  29. rate "786432"
  30. cl_updaterate "128"
  31. cl_cmdrate "128"
  32. cl_interp "0"
  33. cl_interp_ratio "1"
  34. cl_predict "1"
  35. cl_predictweapons "1"
  36. cl_lagcompensation "1"
  37.  
  38. // Konsole
  39.  
  40. con_enable „1“ // Konsole aktivieren
  41. bind „p“ „toggleconsole“ // Konsole binden
  42.  
  43. // Game Helper
  44.  
  45. bind "h" "toggle gameinstructor_enable"
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