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- =====================
- JAVU 1.2 --> JAVU 1.3
- =====================
- Added:
- - Bamboo Blocks
- - Collective
- - Enhanced Mushrooms
- - Inspirations
- - Mantle
- - Savage & Ravage
- Updated:
- Abnormals Core (Abnormals-Core-1.15.2-v1.0.5 --> Abnormals-Core-1.15.2-v1.0.6):
- Abnormals-Core-1.15.2-v1.0.6:
- * Added support to add chests and Quark compatibility chests
- * Added abnormals_core:quark_flag recipe and loot conditions, to use quark config values without causing a log error
- * Added a method to process Spawn Egg dispenser behaviors
- * Added a way to rotate AABBs for block collisisions
- * Added Modifier, an interface to "modify" objects
- * Added a Chunk Loading capability
- * Added Task Tick Timer, to perform an action after a certain amount of ticks
- * Added Fish Bucket dispenser behavior
- * Added InjectedBlockItem
- * Spawn Eggs no longer sort alphabetically, as it was buggy and caused issues
- * Fixed potential loading errors
- * Fixed some logic problems with Poisonous Potatoes
- * Fixed issues with things not running properly and on the wrong side
- Additional Lights (Additional Lights 1.15.2-1.2.0 --> Additional Lights 1.15.2-2.0.2):
- Additional Lights 1.15.2-2.0.2:
- * Fixed crash on load
- [changelog](https://github.com/mgen256/AdditionalLights/blob/1.15.2/CHANGELOG.md)
- Additional Lights 1.15.2-2.0.1:
- [1.15.2-2.0.1] - Tweaked all wall torched models (texture mappings) - Support for MOD update notifications - Created change history log - Fixed wrong model of dark oak lamp in Inventory [changelog](https://github.com/mgen256/AdditionalLights/blob/1.15.2/CHANGELOG.md)
- Additional Lights 1.15.2-2.0.0:
- * Added soul fire, soul wand.
- * Added two sandstone types.
- * Standing torch and Fire pit now accepts redstone signals.
- * Fires you made will now drop.
- * Changed the ignition specifications.
- * Changed sounds.
- * Changed the design of the glass torch.
- * Fixed some models.
- * Fixed some texture sizes.
- AppleSkin (AppleSkin-mc1.15.2-forge-1.0.13.jar --> AppleSkin-mc1.15.2-forge-1.0.14.jar):
- AppleSkin-mc1.15.2-forge-1.0.14.jar:
- * Food overlay now works for food in off hand ([#65](https://github.com/squeek502/AppleSkin/pull/65))
- * Clamp exhaustion to stop it from drawing outside the hunger bar in some situations ([#66](https://github.com/squeek502/AppleSkin/issues/66))
- * Improve support for 'rotten' foods (foods that give you negative status effects) ([#69](https://github.com/squeek502/AppleSkin/pull/69)) [Forge for 1.15.2 and Fabric versions only]
- * - Food that gives you negative status effects will now have their hunger drawn using the 'rotten' food icon in their tooltips and their HUD overlay
- * - Non-rotten food always draw its potential added hunger as non-rotten, and vice versa for rotten. Previously, if you were under the hunger status effect, all food would draw it's potential added hunger as rotten, but with this change it makes rotten/non-rotten distinguishable even when under the hunger status effect.
- * - Removes the green background that would show when flashing the potential hunger from held held food, and instead uses a faint white for non-rotten and a very faint green for rotten foods. This makes rotten/non-rotten food more distinguishable when holding it.
- Aquaculture 2 (Aquaculture-1.15.2-2.0.14.jar --> Aquaculture-1.15.2-2.0.16.jar):
- Aquaculture-1.15.2-2.0.16.jar:
- * Adder recipe unlocks for the Recipe book (Thanks to @[BetaCarotina](https://github.com/TeamMetallurgy/Aquaculture/commits?author=BetaCarotina)!!)
- Aquaculture-1.15.2-2.0.15.jar:
- * Fixed a couple of minor Neptunium Bow issues
- * Made common setup thread safe. Might fix issues with some mods.
- * Added config option for Aquaculture fish to be used for breeding cats/ocelots
- Beenfo (beenfo-1.15.2-forge31.1.0-1.0.3.jar --> beenfo-1.15.2-forge31.1.0-1.0.3bb.jar):
- beenfo-1.15.2-forge31.1.0-1.0.3bb.jar:
- Add support for the BusyBees / BusierBees mods
- Better Advancements (BetterAdvancements-1.15.2-0.1.0.96 --> BetterAdvancements-1.15.2-0.1.0.99):
- BetterAdvancements-1.15.2-0.1.0.99:
- [[af8204b](https://github.com/way2muchnoise/BetterAdvancements/commit/af8204b4f12831f18a65db1b3f378947328493d5)] fixes UI bug, fixes #83 (way2muchnoise)
- BetterAdvancements-1.15.2-0.1.0.98:
- [[9b95a6f](https://github.com/way2muchnoise/BetterAdvancements/commit/9b95a6f5f002876d84434f521bc1f9a9a1c06308)] update forge and mappings (way2muchnoise)
- [[720ba0f](https://github.com/way2muchnoise/BetterAdvancements/commit/720ba0fd1a40429708612946b4fc1604aefc7497)] fixes sorting, fixes #82 (way2muchnoise)
- [[782332d](https://github.com/way2muchnoise/BetterAdvancements/commit/782332dbc8fb85d81db4fe844fedb0e49afea3c6)] update to 1.15.2 (way2muchnoise)
- [[23c9546](https://github.com/way2muchnoise/BetterAdvancements/commit/23c9546a1e4f3f34280d7e9de5d17297006f1a98)] inital port to 1.15 (way2muchnoise)
- [[e1da3d5](https://github.com/way2muchnoise/BetterAdvancements/commit/e1da3d5bb891dae457e1f909c0411649b0a0f6cf)] Create FUNDING.yml (GitHub)
- [[64d96dc](https://github.com/way2muchnoise/BetterAdvancements/commit/64d96dc989100d2833b2a1ecbc485b7cfdd08c04)] Add compatibility with PGA mod (#79) (way2muchnoise)
- [[e2ae820](https://github.com/way2muchnoise/BetterAdvancements/commit/e2ae820eb3c1473bc9f753895184ca6080b9743e)] fixes #71 (way2muchnoise)
- [[adb71a8](https://github.com/way2muchnoise/BetterAdvancements/commit/adb71a8be71533454ffb51ca2d9e45d01c216e2c)] only load on client side, fixes #70 (way2muchnoise)
- [[8e3c3a2](https://github.com/way2muchnoise/BetterAdvancements/commit/8e3c3a285bd0799aca4fe7bf83ccb0616313e169)] fixes #72 (way2muchnoise)
- [[84c34c2](https://github.com/way2muchnoise/BetterAdvancements/commit/84c34c2ba49c076fa632062552e719f23bf64773)] Updated to 1.14.4 and uses the config system properly (#68) (way2muchnoise)
- [[cb49919](https://github.com/way2muchnoise/BetterAdvancements/commit/cb499193e5ee1ee307fa1a21a1fa79cc8db509c6)] Fixed accesstransformer to work outside of dev (#67) (way2muchnoise)
- [[7565f81](https://github.com/way2muchnoise/BetterAdvancements/commit/7565f8146ab04805a01ca73455cf06f8ce9127c9)] switch travis to openjdk (way2muchnoise)
- [[5519275](https://github.com/way2muchnoise/BetterAdvancements/commit/5519275dc7dbe43c950f2853d10553ad195651a7)] initial port to 1.14.2 (way2muchnoise)
- [[42d8f67](https://github.com/way2muchnoise/BetterAdvancements/commit/42d8f67b863c61f0bff8a3ea8b2025033d8629c4)] bump to latest forge (way2muchnoise)
- [[8f663de](https://github.com/way2muchnoise/BetterAdvancements/commit/8f663decc524eba8d276a94993eb7f52484e6c18)] update bintray plugin (way2muchnoise)
- [[45d3b4a](https://github.com/way2muchnoise/BetterAdvancements/commit/45d3b4a1e1c63842530d326a7a3aa6ef73c95bb7)] initial port to 1.13.2 (way2muchnoise)
- [[d425d73](https://github.com/way2muchnoise/BetterAdvancements/commit/d425d733ddd66ee1de51c08e7f51d07d11b8899d)] changes how textures are used and when recolouring is applied, #24 (way2muchnoise)
- [[ad21cb6](https://github.com/way2muchnoise/BetterAdvancements/commit/ad21cb6a7594fab0628b6700f9be6ec40cadc4e7)] bump versions (way2muchnoise)
- [[21b79d3](https://github.com/way2muchnoise/BetterAdvancements/commit/21b79d3e6c075787256fbcb581bf9aa58c4f1fd6)] fixes textures of titles on wide screens, fixes #56 (way2muchnoise)
- [[87583c1](https://github.com/way2muchnoise/BetterAdvancements/commit/87583c1fea20bd1eb7e2abd01bfaed17bc10a323)] add option to have button in inventory to open advancements, implements #55 (way2muchnoise)
- [[52e41ac](https://github.com/way2muchnoise/BetterAdvancements/commit/52e41acc7779a3be86f44099312a6907c8ffd80b)] draw criteria off screen when list is larger than screen (way2muchnoise)
- [[8f60174](https://github.com/way2muchnoise/BetterAdvancements/commit/8f6017458b3aa590f531b37775498b09b0ca71ab)] change criterion grid layout calculation, #56 (way2muchnoise)
- [[8408c81](https://github.com/way2muchnoise/BetterAdvancements/commit/8408c81af6a2e3b944de68a6e1ebe30da6281048)] minor tweak to how description lines are formattted, fixes #48 (way2muchnoise)
- [[1e58edd](https://github.com/way2muchnoise/BetterAdvancements/commit/1e58edd987c0fe7b49fcbfa4492ca751c24e8507)] add ui scaling option, implements #28 (way2muchnoise)
- [[94dc865](https://github.com/way2muchnoise/BetterAdvancements/commit/94dc8659769d78026dff99cdf781357a96dbb9f0)] bump version (way2muchnoise)
- [[a96750e](https://github.com/way2muchnoise/BetterAdvancements/commit/a96750ed99bba5e7ffa65d13154141b27e2789f7)] add options to alphabetically sort tabs, implements #51 (way2muchnoise)
- [[396967f](https://github.com/way2muchnoise/BetterAdvancements/commit/396967fd2f2746eecd3e6c1aa709aa49de3d9ff2)] fixes some rendering issue when moving around in the tabs (way2muchnoise)
- [[f709cde](https://github.com/way2muchnoise/BetterAdvancements/commit/f709cde102de7f1bb30d00dfa6ab71607aaf213e)] criteria showing can now be Off, Default, Spoiler or All. Implements #53 (way2muchnoise)
- [[f2fc500](https://github.com/way2muchnoise/BetterAdvancements/commit/f2fc5009b271ebba73bf110d0c69bcc31a51fa09)] bump forge and mappings (way2muchnoise)
- [[f0cd776](https://github.com/way2muchnoise/BetterAdvancements/commit/f0cd7769d1097cc430db358bf818ce78ee0b1059)] Change criteria formatting to be done with TextComponentString. (#50) (way2muchnoise)
- [[866255f](https://github.com/way2muchnoise/BetterAdvancements/commit/866255fdfbc4d9364a9b64ca0438a9b0c75f5171)] Fix criteria detail strings not rendering the formatting properly outside dev env. (#47) (way2muchnoise)
- [[4e76fb3](https://github.com/way2muchnoise/BetterAdvancements/commit/4e76fb36a9f4faeb2814606f1b11f2789a2d7bd0)] Add guide lines when dragging advancements for any advancements at 45 or 90 degree angles. (#46) (way2muchnoise)
- [[d8fc884](https://github.com/way2muchnoise/BetterAdvancements/commit/d8fc88416c6bbfe512c1d68dc3a082e347194307)] If an advancement is being dragged, do not render tooltips. (#45) (way2muchnoise)
- [[cd6bd69](https://github.com/way2muchnoise/BetterAdvancements/commit/cd6bd69c8870e0997efb59d466e485908c6c7ca1)] Display tracking info for criteria (#43) (way2muchnoise)
- [[eb6e420](https://github.com/way2muchnoise/BetterAdvancements/commit/eb6e4202d21e4a035c8fb3711f13bf3060d446c6)] Allow advancements to be dragged in the gui and fire an event when the mouse is released (#41) (way2muchnoise)
- [[d47d072](https://github.com/way2muchnoise/BetterAdvancements/commit/d47d072ceaabc1b43c935e277b115cf1247a0e87)] Add option to show advancement coordinates by the mouse. (#40) (way2muchnoise)
- [[606c4a0](https://github.com/way2muchnoise/BetterAdvancements/commit/606c4a0067e15e2d528af33c7986535470dbe54b)] Add options for setting specific pixel position of advancements and hiding connection lines. (#39) (way2muchnoise)
- [[10c2edf](https://github.com/way2muchnoise/BetterAdvancements/commit/10c2edf057841e40fd38546276538cc45b37c696)] Add AdvancementDrawConnectionsEvent and improve direct line drawing system. (#37) (way2muchnoise)
- [[bbe39fc](https://github.com/way2muchnoise/BetterAdvancements/commit/bbe39fc7b56e25568424cc201f484cd73f5c8a66)] Fix direct lines not being good nuff (#35) (way2muchnoise)
- [[49725ad](https://github.com/way2muchnoise/BetterAdvancements/commit/49725ad4234604990a5c551ef99acfa7abc4e117)] Add option to draw direct lines for advancement connections (#34) (way2muchnoise)
- [[0c785d3](https://github.com/way2muchnoise/BetterAdvancements/commit/0c785d364f461feb8c69be275894758bb6764b5e)] add length check to fix crash (way2muchnoise)
- [[c98ea01](https://github.com/way2muchnoise/BetterAdvancements/commit/c98ea01d5d8e453027e28ca461ee9a9dbd65c3d4)] makes description boxes have a minimum width (way2muchnoise)
- [[e942eb9](https://github.com/way2muchnoise/BetterAdvancements/commit/e942eb93fdf7ad9c5ee4119ab194397dc43340d9)] fixes #27 (way2muchnoise)
- [[1de6e23](https://github.com/way2muchnoise/BetterAdvancements/commit/1de6e233005d6a949c5caf094545a0175489b8f7)] make description boxes larger when there is a lot of text, implements #16 (way2muchnoise)
- [[ec5a58e](https://github.com/way2muchnoise/BetterAdvancements/commit/ec5a58ea6a80f8afade923f936c445fe6573161e)] make mod client side only (way2muchnoise)
- [[e94e7fe](https://github.com/way2muchnoise/BetterAdvancements/commit/e94e7fe2f86b8e1cab03cef398dfa8715b1f408b)] fixes #20, no more texture overlap (way2muchnoise)
- [[ad4e2fe](https://github.com/way2muchnoise/BetterAdvancements/commit/ad4e2fe9a85c734e87c8ea7922f813368ae6a44d)] implements #19 (way2muchnoise)
- [[694ee1d](https://github.com/way2muchnoise/BetterAdvancements/commit/694ee1d35d56694c3fb9822682d9618c8be30748)] add setting do disable fading of background on advancements GUI (way2muchnoise)
- [[a150d18](https://github.com/way2muchnoise/BetterAdvancements/commit/a150d18e0a06b72347675410bf0974f23838ae8e)] update versions (way2muchnoise)
- [[ebcc962](https://github.com/way2muchnoise/BetterAdvancements/commit/ebcc962378c4ad37127459340580dbb4562f8532)] correct location for tabs, fixes #18 (way2muchnoise)
- BetterAdvancements-1.15.2-0.1.0.97:
- [[9b95a6f](https://github.com/way2muchnoise/BetterAdvancements/commit/9b95a6f5f002876d84434f521bc1f9a9a1c06308)] update forge and mappings (way2muchnoise)
- Botany Pots (BotanyPots-1.15.2-2.0.14.jar --> BotanyPots-1.15.2-2.0.27.jar):
- BotanyPots-1.15.2-2.0.27.jar:
- * Removed test iron soil. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * BigAl607
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.26.jar:
- * Add support for immersive engineering hemp seeds. #49 - Tyler Hancock
- * Fixed soil modifiers added through CraftTweaker being limited to an int. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * BigAl607
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.25.jar:
- * fixed mystical agriculture support (#51) - MelanX
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.24.jar:
- * Add support for buzzier bees. #40 - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.23.jar:
- * Fixed a typo in optifine detection log message. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.22.jar:
- * Added optifine compatibility mode. #39 - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.21.jar:
- * Fixed rendering issues. #39 - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.20.jar:
- * Fix Access Transformers not applying correctly. #38 - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.19.jar:
- * Merge branch '1.15.2' of [https://github.com/Darkhax-Minecraft/BotanyPots](https://github.com/Darkhax-Minecraft/BotanyPots) into 1.15.2 - Tyler Hancock
- * Implemented client side config with performance related options. These are meant to prove a point and not intended for wide use. - Tyler Hancock
- * Experimental Performance: Skip parts of the crop/soil model that are not normally visible. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.18.jar:
- * Added Chinese (zh_tw). Thanks to yappy2000d. - yappy2000d
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.17.jar:
- * Added experimental recompression script. - Tyler Hancock
- * Experimental performance improvements to pot renderer. - Tyler Hancock
- * Fixed harvestcraft crop models. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.16.jar:
- * Crops can now have more than one model for better double tall flowers. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- BotanyPots-1.15.2-2.0.15.jar:
- * Added bamboo as a crop. - Tyler Hancock
- * Fixed glowcelium soil throwing an error. - Tyler Hancock
- * Updated MCP/Forge deps again. - Tyler Hancock
- * Added Harvestcraft 2 support. Credit to Darkiceflame42 - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
- * Pongo Sapiens
- * Darkosto
- Bundled Items (bundleditems 1.3.0 (1.15.2) --> bundleditems 1.3.1 (1.15.2)):
- bundleditems 1.3.1 (1.15.2):
- -Same version but for 1.15.2
- If you want to see the changelog, go to "bundleditems 1.3.1 (1.14.4)"
- Buzzier Bees (Buzzier-Bees-1.15.2-v1.5.1 --> Buzzier-Bees-1.15.2-v1.5.2):
- Buzzier-Bees-1.15.2-v1.5.2:
- * Updated Abnormals Core version
- * Quark compatibility now syncs with Quark configuration
- * Small flowers are now renewable via bone meal, for Bedrock parity
- * Scented Candles with Instant Effects now apply once every 15 seconds instead of continuously
- * Fixed Zombie Apiarist texture
- * Fixed rare crashes on startup
- * Updated Maple Beehive textures (Markus1002)
- * Updated zh_tw (Nanamiya738)
- * Updated spanish files (Peehpeh)
- Caelus API (Forge) (caelus-FORGE-1.15.2-2.0-beta2.jar --> caelus-FORGE-1.15.2-2.0-beta3.jar):
- caelus-FORGE-1.15.2-2.0-beta3.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [2.0-beta3] - 2020.06.11
- Fixed
- * Fixed cape and elytra mixed rendering [#5](https://github.com/TheIllusiveC4/Caelus/issues/5)
- [2.0-beta2] - 2020.04.18
- Changed
- * Simple Takeoff can trigger fireworks mid-flight
- * Removed restriction on Elytra trigger to match 1.15 Elytra changes [#4](https://github.com/TheIllusiveC4/Caelus/issues/4)
- [2.0-beta1] - 2020.02.11
- Added
- * [API] CaelusAPI#getElytraRender to retrieve the current render state of the elytra on the entity
- * [API] Added IMC processing for elytra render state, identifier is "elytraRender"/CaelusAPI.IMC.ELYTRA_RENDER and it should supply a Function<LivingEntity,ElytraRender> object
- Changed
- * Ported to 1.15.2 Forge
- Removed
- * Removed RenderElytraEvent in favor of a simpler IMC method for processing render state
- Charmonium (Charmonium-1.15.2-1.0.0.jar --> Charmonium-1.15.2-1.0.1.jar):
- Charmonium-1.15.2-1.0.1.jar:
- 1.0.1
- * Fixed crash when Strange was not present even though it is optional. Fixes #1
- Cherished Worlds (Forge) (cherishedworlds-FORGE-1.15.2-3.0.jar --> cherishedworlds-FORGE-1.15.2-3.0.0.1.jar):
- cherishedworlds-FORGE-1.15.2-3.0.0.1.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [3.0.0.1] - 2020.07.03
- Added
- * Added Russian localization (thanks BardinTheDwarf!)
- [3.0] - 2020.02.14
- Changed
- * Ported to 1.15.2 Forge
- Clumps (Clumps-5.0.2 --> Clumps-5.0.2.4.jar):
- Clumps-5.0.2.4.jar:
- Current version: 5.0.2.4
- * [version push](https://github.com/jaredlll08/Clumps/commit/d671c2499c750102f8c21405989709df0fa13fc2) - Jared - Sun Jul 19 21:04:27 2020
- * [re-fix clumps causing crashes close #35](https://github.com/jaredlll08/Clumps/commit/90ae55545e2bc82365ca80e89af63f0017bc520f) - Jared - Sun Jul 19 21:04:16 2020
- * [use the right version](https://github.com/jaredlll08/Clumps/commit/2aa54180fa3a1ddfee94022cfb27ee4b8255c6fc) - Jared - Sat Jul 18 01:40:02 2020
- * [update commit](https://github.com/jaredlll08/Clumps/commit/51ca78c8d54dccad82a167d45673181363218e84) - Jared - Fri Jul 17 23:36:10 2020
- Clumps-5.0.1.3.jar:
- Current version: 5.0.1.3
- * [use the right version](https://github.com/jaredlll08/Clumps/commit/2aa54180fa3a1ddfee94022cfb27ee4b8255c6fc) - Jared - Sat Jul 18 01:40:02 2020
- * [update commit](https://github.com/jaredlll08/Clumps/commit/51ca78c8d54dccad82a167d45673181363218e84) - Jared - Fri Jul 17 23:36:10 2020
- Clumps-5.0.1.2.jar:
- Current version: 5.0.1.2
- * [update commit](https://github.com/jaredlll08/Clumps/commit/51ca78c8d54dccad82a167d45673181363218e84) - Jared - Fri Jul 17 23:36:10 2020
- Controlling (Controlling-6.1.4 --> Controlling-6.1.5.6.jar):
- Controlling-6.1.5.6.jar:
- Current version: 6.1.5.6
- * [test push](https://github.com/jaredlll08/Controlling/commit/7b217575841413404373626e0df870e571bbc2ec) - Jared - Thu Jul 2 17:02:07 2020
- * [actually use update checker](https://github.com/jaredlll08/Controlling/commit/6820ee9cf68458c71db0d661bebeae84dd457c7a) - Jared - Fri Jun 26 04:01:34 2020
- * [code cleanup](https://github.com/jaredlll08/Controlling/commit/8f8f54308861c28aea8c450208733bda6d2af465) - Jared - Fri Jun 26 04:00:06 2020
- * [Don't need zencode stuff and version push](https://github.com/jaredlll08/Controlling/commit/e15de97e7764b7174d50c0262f1fd203e0211f76) - Jared - Fri Jun 26 03:53:39 2020
- * [auto push to curse](https://github.com/jaredlll08/Controlling/commit/34378b05dbe483f47fb164f428337d167e93f9ca) - Jared - Fri Jun 26 03:48:41 2020
- * [Prevent Controlling from triggering the "FML Incompatible modded server" message.](https://github.com/jaredlll08/Controlling/commit/87f6842dcfbbce1f79e13c8c25add64bfedc9bae) - Vaelzan - Wed Jun 10 19:16:40 2020
- Controlling-6.1.5.5.jar:
- Current version: 6.1.5.5
- * [actually use update checker](https://github.com/jaredlll08/Controlling/commit/6820ee9cf68458c71db0d661bebeae84dd457c7a) - Jared - Fri Jun 26 04:01:34 2020
- * [code cleanup](https://github.com/jaredlll08/Controlling/commit/8f8f54308861c28aea8c450208733bda6d2af465) - Jared - Fri Jun 26 04:00:06 2020
- * [Don't need zencode stuff and version push](https://github.com/jaredlll08/Controlling/commit/e15de97e7764b7174d50c0262f1fd203e0211f76) - Jared - Fri Jun 26 03:53:39 2020
- * [auto push to curse](https://github.com/jaredlll08/Controlling/commit/34378b05dbe483f47fb164f428337d167e93f9ca) - Jared - Fri Jun 26 03:48:41 2020
- * [Prevent Controlling from triggering the "FML Incompatible modded server" message.](https://github.com/jaredlll08/Controlling/commit/87f6842dcfbbce1f79e13c8c25add64bfedc9bae) - Vaelzan - Wed Jun 10 19:16:40 2020
- Controlling-6.1.5.4.jar:
- Current version: 6.1.5.4
- * [code cleanup](https://github.com/jaredlll08/Controlling/commit/8f8f54308861c28aea8c450208733bda6d2af465) - Jared - Fri Jun 26 04:00:06 2020
- * [Don't need zencode stuff and version push](https://github.com/jaredlll08/Controlling/commit/e15de97e7764b7174d50c0262f1fd203e0211f76) - Jared - Fri Jun 26 03:53:39 2020
- * [auto push to curse](https://github.com/jaredlll08/Controlling/commit/34378b05dbe483f47fb164f428337d167e93f9ca) - Jared - Fri Jun 26 03:48:41 2020
- * [Prevent Controlling from triggering the "FML Incompatible modded server" message.](https://github.com/jaredlll08/Controlling/commit/87f6842dcfbbce1f79e13c8c25add64bfedc9bae) - Vaelzan - Wed Jun 10 19:16:40 2020
- Controlling-6.1.5.3.jar:
- Current version: 6.1.5.3
- * [Don't need zencode stuff and version push](https://github.com/jaredlll08/Controlling/commit/e15de97e7764b7174d50c0262f1fd203e0211f76) - Jared - Fri Jun 26 03:53:39 2020
- * [auto push to curse](https://github.com/jaredlll08/Controlling/commit/34378b05dbe483f47fb164f428337d167e93f9ca) - Jared - Fri Jun 26 03:48:41 2020
- * [Prevent Controlling from triggering the "FML Incompatible modded server" message.](https://github.com/jaredlll08/Controlling/commit/87f6842dcfbbce1f79e13c8c25add64bfedc9bae) - Vaelzan - Wed Jun 10 19:16:40 2020
- Cooking for Blockheads (CookingForBlockheads_1.15.2-8.0.2.jar --> CookingForBlockheads_1.15.2-8.0.3.jar):
- CookingForBlockheads_1.15.2-8.0.3.jar:
- Fixed recipes not crafting if there is a recipe conflict (e.g. stock with apple vs vinegar)
- Fixed recipes not crafting if a smelting recipe with same input existed (e.g. raw bacon)
- Fixed shift-clicking a recipe with multiple output (e.g. fresh water) resulting in more than a stack being crafted
- Fixed crafting of recipes not always working when Create is installed
- Updated French translation ([by Ichirou-Tomoe](https://github.com/blay09/CookingForBlockheads/pull/452))
- Crafting Tweaks (CraftingTweaks 1.15.x - 11.0.0 --> CraftingTweaks_1.15.2-11.0.1.jar):
- CraftingTweaks_1.15.2-11.0.1.jar:
- Fixed button textures to match new vanilla style
- Fixed hotkeys working even if not on a container screen (problematic if inventory itself is a registered provider)
- Fixed incorrect network errors being posted in logs
- Added French translation ([by WeegeeTheGenie](https://github.com/blay09/CraftingTweaks/pull/143))
- Cucumber Library (Cucumber-1.15.2-3.0.7.jar --> Cucumber-1.15.2-3.0.9.jar):
- Cucumber-1.15.2-3.0.9.jar:
- Release 3.0.9 for MC 1.15.2
- Changes:
- * Added ru_ru translations
- Cucumber-1.15.2-3.0.8.jar:
- No changelog available.
- Dungeon Crawl (DungeonCrawl-1.15.2-1.6.3 --> DungeonCrawl-1.15.2-2.0.1):
- DungeonCrawl-1.15.2-2.0.1:
- 2.0.1: Fixed the serverside datapack loading. The 2.0.0 files have been archived.
- Warning: pre-2.0.0 worlds are INCOMPATIBLE with 2.0.0 and any following versions!
- 2.0.0: A complete overhaul of Dungeon Crawl :
- * All new dungeon layout and models based on Roguelike Dungeons
- * Datapack-customizable theming and model selection system
- * Datapack-customizable models, integrated developer tools for model creation
- * Removed the custom Biomes o' Plenty integration
- Enchantment Descriptions (EnchantmentDescriptions-1.15.2-2.0.8.jar --> EnchantmentDescriptions-1.15.2-2.0.9.jar):
- EnchantmentDescriptions-1.15.2-2.0.9.jar:
- * Fixed english language indenting. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?EnchantmentDescriptions)
- * Pongo Sapiens
- * Darkosto
- Enhanced Vanilla (Enhanced Vanilla - Snapshot 20w23a (Forge 1.15.2.31.2.0) --> Enhanced Vanilla - Snapshot 20w27a (Forge 1.15.2.31.2.0)):
- Enhanced Vanilla - Snapshot 20w27a (Forge 1.15.2.31.2.0):
- Enhanced Vanilla
- Snapshot 20w27a
- ===== Changelog =====
- = Reduced Pillager Ship generating in Oceans
- = Updated Sand Ripple and Red Sand Ripple Textures
- = Granite, Andesite and Diorite Stone Bricks can now be crafted in the Stone Cutter
- Enhanced Vanilla - Snapshot 20w26a (Forge-1.15.2.31.2.0):
- Enhanced Vanilla
- Snapshot 20w26a
- ===== Changelog =====
- = Reduced the Barrels and Loot in the Pillager Ships
- = Added Stone Bricks for Andesite, Diorite, and Granite
- * Comes in Stair, Wall, and Slab Form
- * Comes in Cracked, Chiseled, and Mossy Variant
- = The Chain Inventory Icon is now 2D
- = Added Andesite Dungeons
- = Added Diorite Dungeons
- = Added Granite Dungeons
- = Added Salt
- * Salt will be used to make Salted foods.
- = Added Mushroom Clusters
- * Comes in 2 Variants; Red and Brown
- * Only Generates in Mushroom Fields and Mushroom Field Shore Biome.
- = Added Mycelium Roots
- * Only Generates in Mushroom Fields and Mushroom Field Shore Biome.
- * Acts as Grass that can be placed on Mycelium.
- = Renamed Nether Wart to Crimson Wart
- = Renamed Red Nether Bricks to Crimson Nether Bricks
- = Renamed Nether Wart Block to Crimson Wart Block
- = Retextured Azure Bluets
- Extended Lights (extlights-2.0.jar --> extlights-2.1.jar):
- extlights-2.1.jar:
- Extended Lights 2.1
- * updated forge version
- * fixed renders
- * added 6 new neons
- * new neons textures
- * neons now require stained glass to be crafted
- * you now get 2 neons per craft
- Just Enough Items (JEI) (jei-1.15.2-6.0.0.4.jar --> jei-1.15.2-6.0.2.12.jar):
- Placeholder:
- No changelog available.
- Light Overlay (Rift/Forge/Fabric) ([Forge / Fabric 1.15.x] v4.6.1 --> [Forge / Fabric 1.15.x] v4.7.0):
- [Forge / Fabric 1.15.x] v4.7.0:
- Fabric / Forge: 3 more configuration options.
- In case you are new to this merging method, this mod jar will work on both Fabric and Forge, just slap this jar into minecraft/mods and it will work.
- Macaw's Windows (mcw-windows-1.0.1-mc1.15.2_1.15.1.jar --> mcws-win-1.15.2-v1.0.2.jar):
- mcws-win-1.15.2-v1.0.2.jar:
- Added
- * Stripped log windows
- Bugs fixed
- * Parapet / Sill black texture in sides - partially
- * Stone Gothic Tall Window Collision Missing?
- * 2x1 Stone window not stackable
- * Unable to stack the tall windows in area's like 1x4,2x4,4x4
- * Wrong recipes for some windows.
- Pam's HarvestCraft 2 - Food Core (pamhc2foodcore-1.15.2-1.0.3.jar --> pamhc2foodcore-1.15.2-1.0.9.jar):
- pamhc2foodcore-1.15.2-1.0.9.jar:
- Fixed soft pretzel not showing up
- pamhc2foodcore-1.15.2-1.0.8.jar:
- Fixed milk and cookies recipe
- pamhc2foodcore-1.15.2-1.0.7.jar:
- Fixed loading issue
- pamhc2foodcore-1.15.2-1.0.6.jar:
- Added:
- chocolatecaramelfudgeitem
- cookiesandmilkitem
- crackeritem
- epicbaconitem
- gummybearsitem
- jellybeansitem
- smoresitem
- softpretzelitem
- trailmixitem
- pamhc2foodcore-1.15.2-1.0.5.jar:
- Fixes stock_ingredient tag to allow bone instead of apple
- Fixes dough recipe to use tool_mixingbowl instead of tool_grinder
- pamhc2foodcore-1.15.2-1.0.4.jar:
- Pam's HarvestCraft 2 - Food Core 1.15.2-1.0.4
- ----------------------------------------------------------------]
- * Fixed carrot bread and pumpkin bread recipes
- * Fixes meatloaf food restore number
- Pam's HarvestCraft 2 - Trees (pamhc2trees-1.15.2-1.0.3.jar --> pamhc2trees-1.15.2-1.0.5.jar):
- pamhc2trees-1.15.2-1.0.5.jar:
- Fixed a server crash from 1.0.4
- pamhc2trees-1.15.2-1.0.4.jar:
- Pam's HarvestCraft 2 - Trees 1.15.2-1.0.4
- Fixes brought to you by Linguardium while I am sick and changing my mental health meds.
- Fixed - Block - Fruits now disappear along with leaves when a tree is cut down
- Fixed - Block - Log fruits are now solid
- Fixed - Config - Dimension config uses dimension identifiers rather than raw IDs, black list check has been simplified with a better check for a valid identifier
- Fixed - Block - Saplings no longer cause stack overflow
- Patchouli (Patchouli-1.15.2-1.2-33.jar --> Patchouli-1.15.2-1.2-35.jar):
- Patchouli-1.15.2-1.2-35.jar:
- * Add extra safety checks so crashes that are not Patchouli's fault stop being blamed on Patchouli
- * Fix use of client-only method on server side
- Patchouli-1.15.2-1.2-34-FABRIC.jar:
- Fabric release of Patchouli 1.2-34.
- There was no Fabric release for Patchouli 1.2-32 and 1.2-33, so this build includes those changes as well.
- Patchouli-1.15.2-1.2-34.jar:
- * Expose multiblock size to API (minecraftschurli)
- * Add statematcher that filters on blockstate properties (minecraftschurli)
- * Tweak category UI to not have the sad face when the category is empty
- * Empty categories are now unlocked by default
- * Fix incorrect block rotations in multiblocks
- * Sparse multiblock support now exposed to JSON. Example: [https://github.com/Vazkii/Patchouli/blob/3798ea9837a870bafd013cca6ed96a459688e282/src/main/resources/data/patchouli/patchouli_books/comprehensive_test_book/en_us/entries/multiblocks/sparse.json#L8](https://github.com/Vazkii/Patchouli/blob/3798ea9837a870bafd013cca6ed96a459688e282/src/main/resources/data/patchouli/patchouli_books/comprehensive_test_book/en_us/entries/multiblocks/sparse.json#L8)
- * Add details on the open Patchouli book to crash reports (Hubry)
- * Fix compiler warnings (Alwinfy)
- * Fix duplicate book toasts when multiple entries are unlocked in quick succession (Hubry)
- Pickle Tweaks (PickleTweaks-1.15.2-4.0.3.jar --> PickleTweaks-1.15.2-4.0.4.jar):
- PickleTweaks-1.15.2-4.0.4.jar:
- Release 4.0.4
- Changes:
- * Fixed an occasional block/item registry crash
- Project: Vibrant Journeys (projectvibrantjourneys-1.15.2-2.0.2.jar --> projectvibrantjourneys-1.15.2-2.0.3.jar):
- projectvibrantjourneys-1.15.2-2.0.3.jar:
- Fixed flint/gold nuggets/iron nuggets replacing blocks when placed
- Quark (Quark-r2.1-240.jar --> Quark-r2.1-245.jar):
- Quark-r2.1-245.jar:
- * Added Endergetic Bolloon Bud to the piston blacklist since it wasn't compatible.
- * Extended the black screen a bit (til July 15th up from July 1st)
- * Fixed a crash when the language manager is missing.
- * Fixed crabs not dropping crab shells.
- * Fixed incorrect transparency on some pixels with bee skins.
- * Fixed sign edit breaking the sign button mod.
- * Fixed slime in a bucket being emptied if used in creative.
- * Fixed some blocks with particles not emitting particles when very far out into the world.
- * Made the q button rainbow during june
- Quark-r2.1-244.jar:
- Tweaked the black screen a bit:
- * The message will now only show up once per instance. It used to show up once per run, but I quickly realized that showing people the same message over and over isn't exactly going to lead to great results.
- * Tweaked the text a bit to be more factual.
- * Changed the order in which the message appears to help create less confusion. Previously the skip info would only show after a pause, which would make people confused.
- * Added a time killswitch, the message will automatically stop showing up for everyone after the 1st of July. This may be extended in future versions if need be, but this should be good for now.
- * If you're a modpack maker, and you do not want the message shipped, include /saves/.quark/.blm_marker in your files. I'd rather you didn't, but I also understand it's somewhat hypocritical to rail on mods with player banning code and not give pack makers an option here.
- Black Lives Matter, please inform yourself on the systemic racism that plagues not only the United States, but many other places among the world.
- Love your neighbor as yourself.
- [https://blacklivesmatter.carrd.co/]()
- Quark-r2.1-243.jar:
- * Fixed a server crash.
- Quark-r2.1-242.jar:
- Bug fixes and performance improvements for the bug fixes and performance improvements
- Quark-r2.1-241.jar:
- Bug fixes and performance improvements
- RandomPatches (RandomPatches 1.15.2-1.21.1.2 --> RandomPatches 1.15.2-1.22.1.1):
- RandomPatches 1.15.2-1.22.1.1:
- Fixed the TickNextTick list out of synch fix.
- RandomPatches 1.15.2-1.22.1.0:
- Reimplemented the TickNextTick list out of synch fix.
- RandomPatches 1.15.2-1.22.0.0:
- Implemented a fix for dismount positions.
- RandomPatches 1.15.2-1.21.2.1:
- Fixed a crash caused by the use of a Java 14 compiler.
- RandomPatches 1.15.2-1.21.2.0:
- Fixed some window icons not loading properly.
- Requires Forge 1.15.2-31.2.5 or higher.
- RandomPatches 1.15.2-1.21.1.6:
- Configuration errors are now logged.
- RandomPatches 1.15.2-1.21.1.5:
- Attempted to fix some issues with the previous beta.
- RandomPatches 1.15.2-1.21.1.4:
- Attempted another read timeout fix.
- RandomPatches 1.15.2-1.21.1.3:
- Attempted to fix the read timeout patch.
- Repurposed Structures (Forge) (Repurposed Structures v1.4.4 (1.15.2 MC) --> Repurposed Structures v1.7.2 (1.15.2 MC)):
- Repurposed Structures v1.7.2 (1.15.2 MC):
- (V.1.7.2 Changes) (1.15.2 Minecraft)
- Datapack/Loot Table:
- -Fixed Village and Wells not being overridden properly by datapacks in the world's folder.
- Structures:
- -Fixed Nether Well not replacing it's Data Structure Block with air.
- -Replaced Oak Fence and Oak Stairs in Swamp Villages with Spruce Fence and Spruce Stairs.
- -Extra vines will now be placed over Swamp Villages' area.
- Repurposed Structures v1.7.1 (1.15.2 MC):
- (V.1.7.1 Changes) (1.15.2 Minecraft)
- Structures:
- -Fixed issue where Giant Taiga Village's animal pen piece and zombify version will be full of Pressure Plates instead of having it broken up and replaced with air/buttons.
- -Fixed Dark Forest Village's Blacksmith from burning itself down. Whoops!
- (V.1.7.0 Changes) (1.15.2 Minecraft)
- Structures:
- -Improved Badlands Village looks! (changed Acacia blocks/Spruce Doors to Dark Oak blocks to match Badlands Mineshafts and randomized some blocks)
- -Added Birch Villages to Birch biomes.
- -Added Dark Forest Villages to Dark Forest biomes.
- -Added Jungle Villages to Jungle biomes.
- -Added Swamp Villages to Swamp biomes.
- -Added Mountains Villages to Mountains biomes.
- -Added Giant Taiga Village to Giant Taiga biomes.
- -Added custom loot table to Badlands and other villages for their Villager houses that doesn't have any job workstation.
- -Added chests to more houses in Badlands Village.
- -Fixed bug where Ocean Dungeons will not replace terrain inside them with air if they spawn above sea level.
- Configs/Loot Table:
- -Fixed Stone Mineshaft turning off when you turn off Birch Mineshaft's spawnrate.
- -Split the add-to-modded-biomes config for misc features into separate config entries for each feature. (giant boulders, 2x2 swamp trees)
- -Cleaned up some comments on Mineshaft configs.
- -Changed default spawnrate for Badlands Well from 350 to 250.
- -Changed default spawnrate for Nether Well from 350 to 200.
- NBT files:
- -Changed repurposed_structures:grassy_igloo/top.nbt to repurposed_structures:igloos/grassy_top.nbt
- -Changed repurposed_structures:stone_igloo/top.nbt to repurposed_structures:igloos/stone_top.nbt
- -Turned all wells into nbt files and put under repurposed_structures:wells/ so anyone can override them with datapacks.
- Repurposed Structures v1.7.0 (1.15.2 MC):
- (V.1.7.0 Changes) (1.15.2 Minecraft)
- Structures:
- -Improved Badlands Village looks! (changed Acacia blocks/Spruce Doors to Dark Oak blocks to match Badlands Mineshafts and randomized some blocks)
- -Added Birch Villages to Birch biomes.
- -Added Dark Forest Villages to Dark Forest biomes.
- -Added Jungle Villages to Jungle biomes.
- -Added Swamp Villages to Swamp biomes.
- -Added Mountains Villages to Mountains biomes.
- -Added Giant Taiga Village to Giant Taiga biomes.
- -Added custom loot table to Badlands and other villages for their Villager houses that doesn't have any job workstation.
- -Added chests to more houses in Badlands Village.
- -Fixed bug where Ocean Dungeons will not replace terrain inside them with air if they spawn above sea level.
- Configs/Loot Table:
- -Fixed Stone Mineshaft turning off when you turn off Birch Mineshaft's spawnrate.
- -Split the add-to-modded-biomes config for misc features into separate config entries for each feature. (giant boulders, 2x2 swamp trees)
- -Cleaned up some comments on Mineshaft configs.
- -Changed default spawnrate for Badlands Well from 350 to 250.
- -Changed default spawnrate for Nether Well from 350 to 200.
- NBT files:
- -Changed repurposed_structures:grassy_igloo/top.nbt to repurposed_structures:igloos/grassy_top.nbt
- -Changed repurposed_structures:stone_igloo/top.nbt to repurposed_structures:igloos/stone_top.nbt
- -Turned all wells into nbt files and put under repurposed_structures:wells/ so anyone can override them with datapacks.
- Repurposed Structures v1.6.0 (1.15.2 MC):
- (V.1.6.0 Changes) (1.15.2 Minecraft)
- Configs/Loot Table:
- -Split Wells, Strongholds, Mineshafts, and Dungeons configs into their own config file.
- Structures:
- -Added Badlands Village that spawns in Badlands biomes without "plateau" in its name.
- Repurposed Structures v1.5.0 (1.15.2 MC):
- (V.1.5.0 Changes) (1.15.2 Minecraft)
- Configs/Loot Table:
- -Added configs to change the minimum and maximum height that Strongholds, Mineshafts, and Dungeons can spawn at.
- -Added custom loottables for dungeons, mineshafts, and nether stronghold. (Each type now has more tailored loot to fit their theme and players can change the loot with datapacks!)
- Structures:
- -Added a 1% chance of Creeper Spawner to Jungle/Dark Forest Dungeons.
- -Fixed bug where dungeons has a rare chance of breaking through bedrock at y = 1.
- -Fixed Jungle Dungeon vines breaking often.
- -Added Netherwart to Nether Mineshaft's Soul Sand room.
- -Nether Dungeons will now make lava flow into it instead of making floating walls of lava if it generates into lava.
- -Made Chorus Plants in End Mineshafts be more grown right off the bat.
- -End Mineshafts will now have walls of Purple Stained Glass Panes scattered through the Mineshaft.
- -Significantly increased the amount of Endermite Spawner in End Mineshaft to balance out the better loot in the mineshaft.
- Server Tab Info (ServerTabInfo-1.15.2-1.2.6.jar --> ServerTabInfo-1.15.2-1.2.7.jar):
- ServerTabInfo-1.15.2-1.2.7.jar:
- As always find the changelog here [CHANGELOG](https://github.com/Crimix/ServerTabInfo/blob/master/CHANGELOG.md)
- Sleeping Bags ([1.15.2] Sleeping Bags 1.15.2-1.0.1 --> [1.15.2] Sleeping Bags 1.15.2-1.0.2):
- [1.15.2] Sleeping Bags 1.15.2-1.0.2:
- * Fixed some errors in the console
- Swamp Expansion (Swamp-Expansion-1.15.2-v1.7.1 --> Swamp-Expansion-1.15.2-v1.7.3):
- Swamp-Expansion-1.15.2-v1.7.3:
- * Added Pirate Speak translation
- * Updated Mud Brick Palette
- * Updated Chorus Slabfish
- * Renamed Mesa Slabfish to Badlands Slabfish
- * Fixed Green Sweater texture
- * Giant Tall Grass now burns
- * Hanging Willow Leaves now burn
- Swamp-Expansion-1.15.2-v1.7.2:
- Additions
- * Giant Tall Grass, generates sometimes in Plains, Marshes, Savannas, and Jungles
- Changes
- * Cattail Sprouts, Cattails, and Tall Cattails are now animated when in water
- * Buckets of Slabfish now have textures corresponding to the variant
- * Slabfish now dances to music
- * Throwing an egg at a Slabfish will leave egg on its face
- * Cave Slabfish now require a light level of 0. This fixes issues with Superflat worlds
- * Brown Mushroom Slabfish now revert to Red when struck by lightning
- * Wandering Trader now sells Duckweed and Slabfish buckets
- * Slabfish Buckets with data are now randomized based on rarity
- * Slabfish can now eat Chorus Fruit
- * Fisherman now sell Sushi
- Bug Fixes
- * Slabfish inventory now closes when far away and after death (Ocelot5836)
- * Mushroom Marshes now have biome categories
- * Fixed potential crash on load
- * Snow on Slabfish now wipes off when in water
- * Command-granted Slabfish buckets no longer spawn a Slabfish with 0 health
- * Fixed some Slabfish rendering
- * Slabfish no longer send a message to chat when killed
- * Slabfish no longer keep the chest on but drop the items when bucketed, they now drop the chest as well
- Compatibility
- * Added compatibility for Enhanced Mushroom
- * Quark compatibility now matches the Quark config
- * Marshes now generate in Terraforged worlds
- * Slabfish can now eat Passionfruit and Shimmering Passionfruit from Atmospheric
- * Slabfish can now eat Bolloom Fruit from the Endergetic Expansion
- Taiga Additions (TaigaAdditions [0.1.1] --> TaigaAdditions [0.1.2]):
- TaigaAdditions [0.1.2]:
- Added:
- * Dried Wither Herbs
- * Dried Bergenia Herbs
- * Wither Tea
- * Bergenia Tea
- * Hermit House Structure
- * Abandoned House Structure
- * Brown Bear config
- * Potted Bergenia
- Fixed:
- * Rotten Logs generation fix
- * Lichen items fix
- The Endergetic Expansion (The-Endergetic-Expansion-1.15.2-v1.3.1 --> The-Endergetic-Expansion-1.15.2-v1.3.2):
- The-Endergetic-Expansion-1.15.2-v1.3.2:
- * Added Quark flags to Quark Compat recipes
- * Updated AC to 1.0.6
- * Fixed rare bug where if the dragon data is corrupted it may be unable to find the original portal
- * Added Boof Block Resistant Entity Tag and blacklisted Poise Clusters
- * Fixed rare crashes due to corruption of registries from desynchronization of methods
- Upgrade Aquatic (Upgrade-Aquatic-1.15.2-v1.6.1 --> Upgrade-Aquatic-1.15.2-v1.7.1):
- Upgrade-Aquatic-1.15.2-v1.7.1:
- * New Advancement: Sleepin' with the Fishes (Sleep in a Bedroll underwater)
- * Added Mulberry Bread recipe
- * Fixed Quark compat Chrome Coral to Gray Dye recipe
- * Fixed shading on Mulberry Vines
- Upgrade-Aquatic-1.15.2-v1.7.0:
- Additions
- * Added River Wood set (has compat for Quark, including chests)
- * Added River Trees
- * Added Mulberries
- * Added Mulberry Jam Bottle
- * Added Mulberry Bread
- * Added Mulberry Jam Block
- * Added compatibility for Quark's coral to dyes
- Changes
- * Updated Abnormals Core
- * Updated River Wood palette
- Fixes
- * Fixed potential crashes
- * Quark compat now syncs with Quark config
- * Fixed some lang entries
- V-Tweaks (V-Tweaks 1.15.2 3.1.6 --> V-Tweaks 1.15.2 3.1.7):
- V-Tweaks 1.15.2 3.1.7:
- V-Tweaks Changelog MC 1.15.x
- 3.1.7
- Fixed
- * The /give command appearing to drop an extra item that didn't exist
- Changed
- * Challenger Mobs' blacklist is now based on the name you use when you /summon them!! This makes it much easier to determine whether or not a mob is the right one, so I hope that helps 😄
- Removed
- * Unused config for spawning baby animals. This was a 1.14 thing only and I don't even remember if I properly implemented it tbh.
- 3.1.6
- Fixed
- * [Hopefully] fixed issues with ChallengerMob particles
- * Fixed Pillagers being able to become challengers, rendering them useless without their crossbow
- 3.1.5
- The 1.15 Update!
- Fixed
- * Cake Tweaks not working -- definitely does now!
- Removed
- * Player Arm Swing Parity feature -- it's a part of 1.15 Java
- VanillaDeathChest (VanillaDeathChest 1.15.2-1.10.3.8 --> VanillaDeathChest 1.15.2-1.11.0.2):
- VanillaDeathChest 1.15.2-1.11.0.2:
- Only empty shulker boxes are now consumed.
- VanillaDeathChest 1.15.2-1.11.0.1:
- Items can now be whitelisted or blacklisted using registry name regular expressions.
- Double shulker boxes can now be used as death chests.
- Added an option to consume container items in player inventories.
- VanillaDeathChest 1.15.2-1.10.3.9-Fabric:
- Potentially fixed a NullPointerException.
- Villager Names (Archived file --> villagernames_1.15-2.4.jar):
- villagernames_1.15-2.4.jar:
- Improved code efficiency.
- Added dependency on the Collective library mod.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/villager-names/changelog/]().
- Waystones (Waystones_1.15.2-6.0.1.jar --> Waystones_1.15.2-6.0.2.jar):
- Waystones_1.15.2-6.0.2.jar:
- Added a big note about server-side configs being in the world folder now - will probably change it to go against Forge's default in 1.16 since I'm tired of getting blamed for it and Forge has no plans of dealing with the problem
- Safeguard against a potential crash when placing waystones
- Fixed dimensional teleport costing XP even when in creative mode
- Fixed global waystone checkbox label showing up even if the player had no access to the checkbox
- Fixed global waystone checkbox label not being clickable to toggle the checkbox
- Fixed waystones getting "*" added at the end of their name if they were configured to be the inventory button target, as long as no such waystone exists yet
- Fixed creative mode being required to break and edit global waystones even if global waystones were allowed for all players in the config
- Fixed a potential issue where mods that load after Waystones could have potentially disabled village waystone spawning
- Fixed dimensional warping config not allowing values greater than 0 ([by Vaelzan](https://github.com/blay09/Waystones/pull/254))
- Fixed Waystones not spawning in modded biomes ([by zelpa](https://github.com/blay09/Waystones/pull/250))
- Changed Waystone generation type to be biome-based by default ([by zelpa](https://github.com/blay09/Waystones/pull/251))
- Updated Chinese Translation ([by EnterFor](https://github.com/blay09/Waystones/pull/230))
- XP Tome (xptome-1.15.2-v1.1.5.jar --> xptome-1.15.2-v1.1.6.jar):
- xptome-1.15.2-v1.1.6.jar:
- * Add simplified chinese translation
- Xaero's Minimap (Fair-play Edition) (FP20.12.1 for Minecraft 1.15.2 --> FP20.18.0.1 for Forge 1.15.2):
- FP20.18.0.1 for Forge 1.15.2:
- * Compatibility with Xaero's World Map 1.8. No longer compatible with older versions.
- * Fixed the sub-world list trying to find connected sub-worlds on a non-auto world/server, when there are obviously none.
- * The selected sub-world will now switch to the "auto" on death (before creating a deathpoint) to lessen the potential confusion.
- * Temporary deathpoints will now also be created in all world map-based waypoint sub-worlds, but only if a map hasn't been confirmed yet. This way confirming the map only after you die won't switch you to a sub-world without your latest deathpoint.
- * Updated the crash message to include the new preferred bug report link.
- * Fixed the minimap being glitchy on world join when not using the world map mod.
- * Fixed compatibility with fake worlds (again). For example, fixes crash with bspkrsCore.
- FP20.18.0.1 for Fabric 1.15.2:
- * Compatibility with Xaero's World Map 1.8. No longer compatible with older versions.
- * Fixed the sub-world list trying to find connected sub-worlds on a non-auto world/server, when there are obviously none.
- * The selected sub-world will now switch to the "auto" on death (before creating a deathpoint) to lessen the potential confusion.
- * Temporary deathpoints will now also be created in all world map-based waypoint sub-worlds, but only if a map hasn't been confirmed yet. This way confirming the map only after you die won't switch you to a sub-world without your latest deathpoint.
- * Updated the crash message to include the new preferred bug report link.
- * Fixed the minimap being glitchy on world join when not using the world map mod.
- * Fixed compatibility with fake worlds (again). For example, fixes crash with bspkrsCore.
- FP20.17.0 for Forge 1.15.2:
- * Compatible with Xaero's World Map 1.7.4 and newer.
- + Added a new button to the waypoints menu options for connecting sub-world from different dimensions mainly for the purpose of cross-dimensional teleportation in multiplayer. If you know that a certain Nether sub-world is from the same world save as your current Overworld sub-world (a vanilla Nether portal takes you there), then you can connect the sub-worlds and be able to teleport. This should fix cross-dimensional teleportation for custom maps from the world map mod. Sub-worlds connected to your current one will be marked with a * symbol and are always at the top of the list.
- * The effective "auto" sub-world should no longer change (when it's supposed to otherwise) while you're managing waypoints in the waypoints menu. This means that selecting a non-auto sub-world and using something like "Make sub-world auto" should not have unexpected results if the "auto" sub-world switches in the background.
- * Fixed waypoints sharing not working for sub-worlds created for custom world maps.
- * Fixed clicking "No" in the confirmation screens for waypoints options closing the options menu.
- * Removed the "MP Cross-Dimensional TP" option as it is no longer needed.
- FP20.17.0 for Fabric 1.15.2:
- * Compatible with Xaero's World Map 1.7.4 and newer.
- * Fixed compatibility with Fabric API 0.15.1.
- + Added a new button to the waypoints menu options for connecting sub-world from different dimensions mainly for the purpose of cross-dimensional teleportation in multiplayer. If you know that a certain Nether sub-world is from the same world save as your current Overworld sub-world (a vanilla Nether portal takes you there), then you can connect the sub-worlds and be able to teleport. This should fix cross-dimensional teleportation for custom maps from the world map mod. Sub-worlds connected to your current one will be marked with a * symbol and are always at the top of the list.
- * The effective "auto" sub-world should no longer change (when it's supposed to otherwise) while you're managing waypoints in the waypoints menu. This means that selecting a non-auto sub-world and using something like "Make sub-world auto" should not have unexpected results if the "auto" sub-world switches in the background.
- * Fixed waypoints sharing not working for sub-worlds created for custom world maps.
- * Fixed clicking "No" in the confirmation screens for waypoints options closing the options menu.
- * Removed the "MP Cross-Dimensional TP" option as it is no longer needed.
- FP20.16.0.1 for Forge 1.15.2:
- * Compatibility with Xaero's World Map 1.7.4. Not compatible with older versions.
- * Reworked when objects of certain classes are (re)constructed. Every object that can potentially "break" because of an exception is now constructed per game connection and not per client instance. This should fix compatibility with something like VanillaFix. This means that reloading a world now reloads the main parts of the mod, which also means that all waypoints are reloaded from the files (temporary waypoints disappear). I'm planning to make a similar change to the world map mod.
- * Improved security of the "Make Server/World Auto" and "Make Sub-World Auto" features.
- * Improved security of saving mod settings.
- FP20.16.0.1 for Fabric 1.15.2:
- * Compatibility with Xaero's World Map 1.7.4. Not compatible with older versions.
- * Reworked when objects of certain classes are (re)constructed. Every object that can potentially "break" because of an exception is now constructed per game connection and not per client instance. This should fix compatibility with something like VanillaFix. This means that reloading a world now reloads the main parts of the mod, which also means that all waypoints are reloaded from the files (temporary waypoints disappear). I'm planning to make a similar change to the world map mod.
- * Improved security of the "Make Server/World Auto" and "Make Sub-World Auto" features.
- * Improved security of saving mod settings.
- FP20.15.3 for Fabric 1.15.2:
- * Fixed compatibility with Mac.
- * Moved S2C packet callbacks to the main thread. Can fix compatibility with some mods/future MC versions.
- FP20.15.2 for Forge 1.15.2:
- * Fixed some minor bugs in the backwards compatibility of waypoints data.
- * Fixed being able to create a waypoint set with the same name, which cleared the original, by typing the name and confirming it in the same frame.
- * Waypoints will no longer resave when creating temporary waypoints because it's unnecessary.
- * Improved waypoints and config saving/loading security.
- * Added automatic one-time backup of the whole XaeroWaypoints directory. Please also make your own backup of the "XaeroWaypoints" directory (in the game directory), just in case! Now is a good time.
- FP20.15.2 for Fabric 1.15.2:
- * Port to Fabric.
- * Fixed a bug in old sub-world name conversion causing duplicate sub-worlds.
- * Fixed a rare crash when adding a shared waypoint.
- * Improved mod version checking to support separate versions for different mod loaders.
- * Fixed some minor bugs in the backwards compatibility of waypoints data.
- * Fixed being able to create a waypoint set with the same name, which cleared the original, by typing the name and confirming it in the same frame.
- * Waypoints will no longer resave when creating temporary waypoints because it's unnecessary.
- * Improved waypoints and config saving/loading security.
- * Added automatic one-time backup of the whole XaeroWaypoints directory. Please also make your own backup of the "XaeroWaypoints" directory (in the game directory), just in case! Now is a good time.
- FP20.15.0 for Minecraft 1.15.2:
- * Compatibility with Xaero's World Map 1.7. Not compatible with older versions.
- + Added a "global" waypoints. Global waypoints are not affected by the "Max Waypoint Draw Distance" setting. You can make a waypoint global through the add/edit screen. This can be useful when you want to have only a few important waypoints visible anywhere and many local waypoints only visible when you're close to them. It can save you a lot of screen space. Deathpoints are always global.
- * The "Max Waypoint Draw Distance" setting now scrolls in 250 increments and the maximum value is now 25,000. You can still set it higher through the config file if you need to.
- * Fixed the waypoint draw distance settings not affecting waypoints until they are rendered ingame.
- * The waypoint draw distance setting will no longer take Y distance into account.
- + Added a new setting to control the opacity of the player direction arrow.
- * Removed *8 and /8 buttons from the waypoint add/edit screen. They were added to help users fix an issue caused by an old bug but I think enough time has passed.
- * Reworked how Patreon capes are implemented. It's now done with a core mod and they should behave exactly like vanilla capes, which includes changing the elytra texture.
- * Fixed modified chunks not being updated on the minimap sometimes if they were modified out of render distance.
- FP20.14.0 for Minecraft 1.15.2:
- + Added an actual persistent setting for rendering all waypoints sets at once. The old key binding now toggles the setting.
- * Fixed map writer working faster than intended potentially negatively affecting game performance.
- * The waypoints sorting option is now server-specific and persistent (kept on restart).
- * Changed the "Toggle Minimap" key binding to be disabled by default. The H key was often pressed accidentally causing a lot of confusion.
- * World/Server dropdown menu now sorts server addresses using their displayed variant (with IP censorship applied), not the actual address, to avoid giving any extra hints.
- * Reordered some settings and made the order more consistent between the minimap mod and Better PVP.
- FP20.13.0 for Minecraft 1.15.2:
- * Reworked chunk grid. It no longer looks like a chessboard and uses lines instead.
- * Changed the chunk grid setting to a slider because there are way too many choices.
- FP20.12.2 for Minecraft 1.15.2:
- * World/Server/Sub-World/Dimension/Set dropdown menus will now all be numerically and alphabetically sorted. The data used for sorting depends on the dropdown menu.
- * Fixed the color dropdown option on the waypoint add/edit screen not working properly.
- Xaero's World Map (v1.6.2 for Minecraft 1.15.2 --> v1.8.1 for Forge 1.15.2):
- v1.8.1 for Forge 1.15.2:
- * Compatibility with Xaero's Minimap / Better PVP 20.18.0. No longer compatible with older versions.
- * Reworked when objects of certain classes are (re)constructed. Every object that can potentially "break" because of an exception is now constructed per game connection and not per client instance. This should fix compatibility with something like VanillaFix. This means that reloading a world now reloads the main parts of the mod. One of the effects of this is the world map always being reloaded after a relog.
- * Fixed game crash when loading a corrupt world map cache file.
- * Updated the crash message to include the new preferred bug report link.
- v1.8.0 for Fabric 1.15.2:
- * Compatibility with Xaero's Minimap / Better PVP 20.18.0. No longer compatible with older versions.
- * Fixed compatibility with Fabric API 0.15.1.
- * Reworked when objects of certain classes are (re)constructed. Every object that can potentially "break" because of an exception is now constructed per game connection and not per client instance. This should fix compatibility with something like VanillaFix. This means that reloading a world now reloads the main parts of the mod. One of the effects of this is the world map always being reloaded after a relog.
- * Fixed game crash when loading a corrupt world map cache file.
- * Updated the crash message to include the new preferred bug report link.
- * Fixed entering a singleplayer world and very quickly exiting causing a freeze.
- v1.7.4 for Forge 1.15.2:
- * Compatibility with Xaero's Minimap / Better PVP version 20.16.0. Not compatible with older versions.
- v1.7.4 for Fabric 1.15.2:
- * Requires Fabric API 0.14.1 OR OLDER.
- * Compatibility with Xaero's Minimap / Better PVP version 20.16.0. Not compatible with older versions.
- v1.7.3 for Forge 1.15.2:
- * Fixed game crash when a chunk section pallete contains an unknown block state (in singleplayer).
- * Moved S2C packet callbacks to the main thread. Can fix compatibility with some mods/future MC versions.
- * Fixed crash when trying to export PNG for an empty map.
- v1.7.3 for Fabric 1.15.2:
- * Fixed compatibility with Mac.
- * Fixed game crash when a chunk section pallete contains an unknown block state (in singleplayer).
- * Moved S2C packet callbacks to the main thread. Can fix compatibility with some mods/future MC versions.
- * Fixed crash when trying to export PNG for an empty map.
- v1.7.2 for Forge 1.15.2:
- * Fixed a map getting automatically confirmed in manual mode after you delete a currently confirmed map.
- * Fixed a rare crash caused by a ConcurrentModificationException.
- * Fixed rare memory leak.
- * Improved mod version checking to support separate versions for different mod loaders.
- * Improved multiplayer region and config saving/loading security.
- * Fixed some inconsistencies between Forge and Fabric versions of the mod.
- v1.7.2.1 for Fabric 1.15.2:
- * Port to Fabric.
- * Fixed a map getting automatically confirmed in manual mode after you delete a currently confirmed map.
- * Fixed a rare crash caused by a ConcurrentModificationException.
- * Fixed rare memory leak.
- * Improved mod version checking to support separate versions for different mod loaders.
- * Improved multiplayer region and config saving/loading security.
- v1.7.0 for Minecraft 1.15.2:
- * Compatibility with Xaero's Minimap / Better PVP 20.15.0. Not compatible with older versions.
- * Fixed a lot of mod compatibility / concurrent modification-related crashes by moving all necessary work to the main game thread. For example, this fixes random crashes with Serene Seasons. This took a lot of work and rewriting, so new bugs are not unlikely.
- * Fixed mipmap generation-related stuttering. It is possibly the "lag" that some people have been reporting for a while. There is a bug (?) where mipmap generation freezes rendering for much longer than the time it actually takes to generate mipmap. I previously used a workaround for the issue, while I wasn't even sure what the source of it was. It wasn't easy to track it down because the freezes happened at random OpenGL commands unrelated to mipmaps. The workaround seemed to only work on some devices and I think even caused other issues. In this update I simply removed mipmap generation for now.
- * Fixed texture upload benchmark-related stuttering when exploring the world. The mod measures and approximates how quickly your computer can upload textures to the GPU, which may cause stuttering until it's finished. Map exploration-related texture updates are no longer measured, so the stutter should be gone.
- * Fixed maps with a single region not refreshing after you change a refresh requiring setting and then select the map in the map selection menu.
- * Reworked how Patreon capes are implemented. It's now done with a core mod and they should behave exactly like vanilla capes, which includes changing the elytra texture.
- * Fixed empty regions freezing for some time after they are "refreshed".
- v1.6.4 for Minecraft 1.15.2:
- * Fixed compatibility with Immersive Portals and potentially other similar mods.
- * Fixed world map not closing with the map key binding in multiplayer if it's set to a mouse button.
- * The world map zoom will no longer reset when reopening the map.
- + Added a setting to hide the player arrow on the world map.
- + Added a setting to hide the zoom level display on the world map.
- * Fixed random crash when joining a world/server.
- v1.6.3 for Minecraft 1.15.2:
- * Fixed the world map not closing with the map key binding if it's set to a mouse button.
- * Disabled quick confirmation for server dimensions that don't have a previously confirmed map. Should prevent some confusion.
- Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
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