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JAVU13

Jul 29th, 2020
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  1. =====================
  2. JAVU 1.2 --> JAVU 1.3
  3. =====================
  4.  
  5. Added:
  6. - Bamboo Blocks
  7. - Collective
  8. - Enhanced Mushrooms
  9. - Inspirations
  10. - Mantle
  11. - Savage & Ravage
  12.  
  13. Updated:
  14. Abnormals Core (Abnormals-Core-1.15.2-v1.0.5 --> Abnormals-Core-1.15.2-v1.0.6):
  15. Abnormals-Core-1.15.2-v1.0.6:
  16. * Added support to add chests and Quark compatibility chests
  17. * Added abnormals_core:quark_flag recipe and loot conditions, to use quark config values without causing a log error
  18. * Added a method to process Spawn Egg dispenser behaviors
  19. * Added a way to rotate AABBs for block collisisions
  20. * Added Modifier, an interface to "modify" objects
  21. * Added a Chunk Loading capability
  22. * Added Task Tick Timer, to perform an action after a certain amount of ticks
  23. * Added Fish Bucket dispenser behavior
  24. * Added InjectedBlockItem
  25. * Spawn Eggs no longer sort alphabetically, as it was buggy and caused issues
  26. * Fixed potential loading errors
  27. * Fixed some logic problems with Poisonous Potatoes
  28. * Fixed issues with things not running properly and on the wrong side
  29.  
  30. Additional Lights (Additional Lights 1.15.2-1.2.0 --> Additional Lights 1.15.2-2.0.2):
  31. Additional Lights 1.15.2-2.0.2:
  32. * Fixed crash on load
  33. [changelog](https://github.com/mgen256/AdditionalLights/blob/1.15.2/CHANGELOG.md)
  34.  
  35. Additional Lights 1.15.2-2.0.1:
  36. [1.15.2-2.0.1] - Tweaked all wall torched models (texture mappings) - Support for MOD update notifications - Created change history log - Fixed wrong model of dark oak lamp in Inventory [changelog](https://github.com/mgen256/AdditionalLights/blob/1.15.2/CHANGELOG.md)
  37.  
  38. Additional Lights 1.15.2-2.0.0:
  39. * Added soul fire, soul wand.
  40. * Added two sandstone types.
  41. * Standing torch and Fire pit now accepts redstone signals.
  42. * Fires you made will now drop.
  43. * Changed the ignition specifications.
  44. * Changed sounds.
  45. * Changed the design of the glass torch.
  46. * Fixed some models.
  47. * Fixed some texture sizes.
  48.  
  49. AppleSkin (AppleSkin-mc1.15.2-forge-1.0.13.jar --> AppleSkin-mc1.15.2-forge-1.0.14.jar):
  50. AppleSkin-mc1.15.2-forge-1.0.14.jar:
  51. * Food overlay now works for food in off hand ([#65](https://github.com/squeek502/AppleSkin/pull/65))
  52. * Clamp exhaustion to stop it from drawing outside the hunger bar in some situations ([#66](https://github.com/squeek502/AppleSkin/issues/66))
  53. * Improve support for 'rotten' foods (foods that give you negative status effects) ([#69](https://github.com/squeek502/AppleSkin/pull/69)) [Forge for 1.15.2 and Fabric versions only]
  54. * - Food that gives you negative status effects will now have their hunger drawn using the 'rotten' food icon in their tooltips and their HUD overlay
  55. * - Non-rotten food always draw its potential added hunger as non-rotten, and vice versa for rotten. Previously, if you were under the hunger status effect, all food would draw it's potential added hunger as rotten, but with this change it makes rotten/non-rotten distinguishable even when under the hunger status effect.
  56. * - Removes the green background that would show when flashing the potential hunger from held held food, and instead uses a faint white for non-rotten and a very faint green for rotten foods. This makes rotten/non-rotten food more distinguishable when holding it.
  57.  
  58. Aquaculture 2 (Aquaculture-1.15.2-2.0.14.jar --> Aquaculture-1.15.2-2.0.16.jar):
  59. Aquaculture-1.15.2-2.0.16.jar:
  60. * Adder recipe unlocks for the Recipe book (Thanks to @[BetaCarotina](https://github.com/TeamMetallurgy/Aquaculture/commits?author=BetaCarotina)!!)
  61.  
  62. Aquaculture-1.15.2-2.0.15.jar:
  63. * Fixed a couple of minor Neptunium Bow issues
  64. * Made common setup thread safe. Might fix issues with some mods.
  65. * Added config option for Aquaculture fish to be used for breeding cats/ocelots
  66.  
  67. Beenfo (beenfo-1.15.2-forge31.1.0-1.0.3.jar --> beenfo-1.15.2-forge31.1.0-1.0.3bb.jar):
  68. beenfo-1.15.2-forge31.1.0-1.0.3bb.jar:
  69. Add support for the BusyBees / BusierBees mods
  70.  
  71. Better Advancements (BetterAdvancements-1.15.2-0.1.0.96 --> BetterAdvancements-1.15.2-0.1.0.99):
  72. BetterAdvancements-1.15.2-0.1.0.99:
  73. [[af8204b](https://github.com/way2muchnoise/BetterAdvancements/commit/af8204b4f12831f18a65db1b3f378947328493d5)] fixes UI bug, fixes #83 (way2muchnoise)
  74.  
  75. BetterAdvancements-1.15.2-0.1.0.98:
  76. [[9b95a6f](https://github.com/way2muchnoise/BetterAdvancements/commit/9b95a6f5f002876d84434f521bc1f9a9a1c06308)] update forge and mappings (way2muchnoise)
  77. [[720ba0f](https://github.com/way2muchnoise/BetterAdvancements/commit/720ba0fd1a40429708612946b4fc1604aefc7497)] fixes sorting, fixes #82 (way2muchnoise)
  78. [[782332d](https://github.com/way2muchnoise/BetterAdvancements/commit/782332dbc8fb85d81db4fe844fedb0e49afea3c6)] update to 1.15.2 (way2muchnoise)
  79. [[23c9546](https://github.com/way2muchnoise/BetterAdvancements/commit/23c9546a1e4f3f34280d7e9de5d17297006f1a98)] inital port to 1.15 (way2muchnoise)
  80. [[e1da3d5](https://github.com/way2muchnoise/BetterAdvancements/commit/e1da3d5bb891dae457e1f909c0411649b0a0f6cf)] Create FUNDING.yml (GitHub)
  81. [[64d96dc](https://github.com/way2muchnoise/BetterAdvancements/commit/64d96dc989100d2833b2a1ecbc485b7cfdd08c04)] Add compatibility with PGA mod (#79) (way2muchnoise)
  82. [[e2ae820](https://github.com/way2muchnoise/BetterAdvancements/commit/e2ae820eb3c1473bc9f753895184ca6080b9743e)] fixes #71 (way2muchnoise)
  83. [[adb71a8](https://github.com/way2muchnoise/BetterAdvancements/commit/adb71a8be71533454ffb51ca2d9e45d01c216e2c)] only load on client side, fixes #70 (way2muchnoise)
  84. [[8e3c3a2](https://github.com/way2muchnoise/BetterAdvancements/commit/8e3c3a285bd0799aca4fe7bf83ccb0616313e169)] fixes #72 (way2muchnoise)
  85. [[84c34c2](https://github.com/way2muchnoise/BetterAdvancements/commit/84c34c2ba49c076fa632062552e719f23bf64773)] Updated to 1.14.4 and uses the config system properly (#68) (way2muchnoise)
  86. [[cb49919](https://github.com/way2muchnoise/BetterAdvancements/commit/cb499193e5ee1ee307fa1a21a1fa79cc8db509c6)] Fixed accesstransformer to work outside of dev (#67) (way2muchnoise)
  87. [[7565f81](https://github.com/way2muchnoise/BetterAdvancements/commit/7565f8146ab04805a01ca73455cf06f8ce9127c9)] switch travis to openjdk (way2muchnoise)
  88. [[5519275](https://github.com/way2muchnoise/BetterAdvancements/commit/5519275dc7dbe43c950f2853d10553ad195651a7)] initial port to 1.14.2 (way2muchnoise)
  89. [[42d8f67](https://github.com/way2muchnoise/BetterAdvancements/commit/42d8f67b863c61f0bff8a3ea8b2025033d8629c4)] bump to latest forge (way2muchnoise)
  90. [[8f663de](https://github.com/way2muchnoise/BetterAdvancements/commit/8f663decc524eba8d276a94993eb7f52484e6c18)] update bintray plugin (way2muchnoise)
  91. [[45d3b4a](https://github.com/way2muchnoise/BetterAdvancements/commit/45d3b4a1e1c63842530d326a7a3aa6ef73c95bb7)] initial port to 1.13.2 (way2muchnoise)
  92. [[d425d73](https://github.com/way2muchnoise/BetterAdvancements/commit/d425d733ddd66ee1de51c08e7f51d07d11b8899d)] changes how textures are used and when recolouring is applied, #24 (way2muchnoise)
  93. [[ad21cb6](https://github.com/way2muchnoise/BetterAdvancements/commit/ad21cb6a7594fab0628b6700f9be6ec40cadc4e7)] bump versions (way2muchnoise)
  94. [[21b79d3](https://github.com/way2muchnoise/BetterAdvancements/commit/21b79d3e6c075787256fbcb581bf9aa58c4f1fd6)] fixes textures of titles on wide screens, fixes #56 (way2muchnoise)
  95. [[87583c1](https://github.com/way2muchnoise/BetterAdvancements/commit/87583c1fea20bd1eb7e2abd01bfaed17bc10a323)] add option to have button in inventory to open advancements, implements #55 (way2muchnoise)
  96. [[52e41ac](https://github.com/way2muchnoise/BetterAdvancements/commit/52e41acc7779a3be86f44099312a6907c8ffd80b)] draw criteria off screen when list is larger than screen (way2muchnoise)
  97. [[8f60174](https://github.com/way2muchnoise/BetterAdvancements/commit/8f6017458b3aa590f531b37775498b09b0ca71ab)] change criterion grid layout calculation, #56 (way2muchnoise)
  98. [[8408c81](https://github.com/way2muchnoise/BetterAdvancements/commit/8408c81af6a2e3b944de68a6e1ebe30da6281048)] minor tweak to how description lines are formattted, fixes #48 (way2muchnoise)
  99. [[1e58edd](https://github.com/way2muchnoise/BetterAdvancements/commit/1e58edd987c0fe7b49fcbfa4492ca751c24e8507)] add ui scaling option, implements #28 (way2muchnoise)
  100. [[94dc865](https://github.com/way2muchnoise/BetterAdvancements/commit/94dc8659769d78026dff99cdf781357a96dbb9f0)] bump version (way2muchnoise)
  101. [[a96750e](https://github.com/way2muchnoise/BetterAdvancements/commit/a96750ed99bba5e7ffa65d13154141b27e2789f7)] add options to alphabetically sort tabs, implements #51 (way2muchnoise)
  102. [[396967f](https://github.com/way2muchnoise/BetterAdvancements/commit/396967fd2f2746eecd3e6c1aa709aa49de3d9ff2)] fixes some rendering issue when moving around in the tabs (way2muchnoise)
  103. [[f709cde](https://github.com/way2muchnoise/BetterAdvancements/commit/f709cde102de7f1bb30d00dfa6ab71607aaf213e)] criteria showing can now be Off, Default, Spoiler or All. Implements #53 (way2muchnoise)
  104. [[f2fc500](https://github.com/way2muchnoise/BetterAdvancements/commit/f2fc5009b271ebba73bf110d0c69bcc31a51fa09)] bump forge and mappings (way2muchnoise)
  105. [[f0cd776](https://github.com/way2muchnoise/BetterAdvancements/commit/f0cd7769d1097cc430db358bf818ce78ee0b1059)] Change criteria formatting to be done with TextComponentString. (#50) (way2muchnoise)
  106. [[866255f](https://github.com/way2muchnoise/BetterAdvancements/commit/866255fdfbc4d9364a9b64ca0438a9b0c75f5171)] Fix criteria detail strings not rendering the formatting properly outside dev env. (#47) (way2muchnoise)
  107. [[4e76fb3](https://github.com/way2muchnoise/BetterAdvancements/commit/4e76fb36a9f4faeb2814606f1b11f2789a2d7bd0)] Add guide lines when dragging advancements for any advancements at 45 or 90 degree angles. (#46) (way2muchnoise)
  108. [[d8fc884](https://github.com/way2muchnoise/BetterAdvancements/commit/d8fc88416c6bbfe512c1d68dc3a082e347194307)] If an advancement is being dragged, do not render tooltips. (#45) (way2muchnoise)
  109. [[cd6bd69](https://github.com/way2muchnoise/BetterAdvancements/commit/cd6bd69c8870e0997efb59d466e485908c6c7ca1)] Display tracking info for criteria (#43) (way2muchnoise)
  110. [[eb6e420](https://github.com/way2muchnoise/BetterAdvancements/commit/eb6e4202d21e4a035c8fb3711f13bf3060d446c6)] Allow advancements to be dragged in the gui and fire an event when the mouse is released (#41) (way2muchnoise)
  111. [[d47d072](https://github.com/way2muchnoise/BetterAdvancements/commit/d47d072ceaabc1b43c935e277b115cf1247a0e87)] Add option to show advancement coordinates by the mouse. (#40) (way2muchnoise)
  112. [[606c4a0](https://github.com/way2muchnoise/BetterAdvancements/commit/606c4a0067e15e2d528af33c7986535470dbe54b)] Add options for setting specific pixel position of advancements and hiding connection lines. (#39) (way2muchnoise)
  113. [[10c2edf](https://github.com/way2muchnoise/BetterAdvancements/commit/10c2edf057841e40fd38546276538cc45b37c696)] Add AdvancementDrawConnectionsEvent and improve direct line drawing system. (#37) (way2muchnoise)
  114. [[bbe39fc](https://github.com/way2muchnoise/BetterAdvancements/commit/bbe39fc7b56e25568424cc201f484cd73f5c8a66)] Fix direct lines not being good nuff (#35) (way2muchnoise)
  115. [[49725ad](https://github.com/way2muchnoise/BetterAdvancements/commit/49725ad4234604990a5c551ef99acfa7abc4e117)] Add option to draw direct lines for advancement connections (#34) (way2muchnoise)
  116. [[0c785d3](https://github.com/way2muchnoise/BetterAdvancements/commit/0c785d364f461feb8c69be275894758bb6764b5e)] add length check to fix crash (way2muchnoise)
  117. [[c98ea01](https://github.com/way2muchnoise/BetterAdvancements/commit/c98ea01d5d8e453027e28ca461ee9a9dbd65c3d4)] makes description boxes have a minimum width (way2muchnoise)
  118. [[e942eb9](https://github.com/way2muchnoise/BetterAdvancements/commit/e942eb93fdf7ad9c5ee4119ab194397dc43340d9)] fixes #27 (way2muchnoise)
  119. [[1de6e23](https://github.com/way2muchnoise/BetterAdvancements/commit/1de6e233005d6a949c5caf094545a0175489b8f7)] make description boxes larger when there is a lot of text, implements #16 (way2muchnoise)
  120. [[ec5a58e](https://github.com/way2muchnoise/BetterAdvancements/commit/ec5a58ea6a80f8afade923f936c445fe6573161e)] make mod client side only (way2muchnoise)
  121. [[e94e7fe](https://github.com/way2muchnoise/BetterAdvancements/commit/e94e7fe2f86b8e1cab03cef398dfa8715b1f408b)] fixes #20, no more texture overlap (way2muchnoise)
  122. [[ad4e2fe](https://github.com/way2muchnoise/BetterAdvancements/commit/ad4e2fe9a85c734e87c8ea7922f813368ae6a44d)] implements #19 (way2muchnoise)
  123. [[694ee1d](https://github.com/way2muchnoise/BetterAdvancements/commit/694ee1d35d56694c3fb9822682d9618c8be30748)] add setting do disable fading of background on advancements GUI (way2muchnoise)
  124. [[a150d18](https://github.com/way2muchnoise/BetterAdvancements/commit/a150d18e0a06b72347675410bf0974f23838ae8e)] update versions (way2muchnoise)
  125. [[ebcc962](https://github.com/way2muchnoise/BetterAdvancements/commit/ebcc962378c4ad37127459340580dbb4562f8532)] correct location for tabs, fixes #18 (way2muchnoise)
  126.  
  127. BetterAdvancements-1.15.2-0.1.0.97:
  128. [[9b95a6f](https://github.com/way2muchnoise/BetterAdvancements/commit/9b95a6f5f002876d84434f521bc1f9a9a1c06308)] update forge and mappings (way2muchnoise)
  129.  
  130. Botany Pots (BotanyPots-1.15.2-2.0.14.jar --> BotanyPots-1.15.2-2.0.27.jar):
  131. BotanyPots-1.15.2-2.0.27.jar:
  132. * Removed test iron soil. - Tyler Hancock
  133. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  134. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  135. * BigAl607
  136. * Pongo Sapiens
  137. * Darkosto
  138.  
  139. BotanyPots-1.15.2-2.0.26.jar:
  140. * Add support for immersive engineering hemp seeds. #49 - Tyler Hancock
  141. * Fixed soil modifiers added through CraftTweaker being limited to an int. - Tyler Hancock
  142. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  143. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  144. * BigAl607
  145. * Pongo Sapiens
  146. * Darkosto
  147.  
  148. BotanyPots-1.15.2-2.0.25.jar:
  149. * fixed mystical agriculture support (#51) - MelanX
  150. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  151. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  152. * Pongo Sapiens
  153. * Darkosto
  154.  
  155. BotanyPots-1.15.2-2.0.24.jar:
  156. * Add support for buzzier bees. #40 - Tyler Hancock
  157. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  158. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  159. * Pongo Sapiens
  160. * Darkosto
  161.  
  162. BotanyPots-1.15.2-2.0.23.jar:
  163. * Fixed a typo in optifine detection log message. - Tyler Hancock
  164. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  165. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  166. * Pongo Sapiens
  167. * Darkosto
  168.  
  169. BotanyPots-1.15.2-2.0.22.jar:
  170. * Added optifine compatibility mode. #39 - Tyler Hancock
  171. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  172. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  173. * Pongo Sapiens
  174. * Darkosto
  175.  
  176. BotanyPots-1.15.2-2.0.21.jar:
  177. * Fixed rendering issues. #39 - Tyler Hancock
  178. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  179. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  180. * Pongo Sapiens
  181. * Darkosto
  182.  
  183. BotanyPots-1.15.2-2.0.20.jar:
  184. * Fix Access Transformers not applying correctly. #38 - Tyler Hancock
  185. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  186. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  187. * Pongo Sapiens
  188. * Darkosto
  189.  
  190. BotanyPots-1.15.2-2.0.19.jar:
  191. * Merge branch '1.15.2' of [https://github.com/Darkhax-Minecraft/BotanyPots](https://github.com/Darkhax-Minecraft/BotanyPots) into 1.15.2 - Tyler Hancock
  192. * Implemented client side config with performance related options. These are meant to prove a point and not intended for wide use. - Tyler Hancock
  193. * Experimental Performance: Skip parts of the crop/soil model that are not normally visible. - Tyler Hancock
  194. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  195. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  196. * Pongo Sapiens
  197. * Darkosto
  198.  
  199. BotanyPots-1.15.2-2.0.18.jar:
  200. * Added Chinese (zh_tw). Thanks to yappy2000d. - yappy2000d
  201. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  202. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  203. * Pongo Sapiens
  204. * Darkosto
  205.  
  206. BotanyPots-1.15.2-2.0.17.jar:
  207. * Added experimental recompression script. - Tyler Hancock
  208. * Experimental performance improvements to pot renderer. - Tyler Hancock
  209. * Fixed harvestcraft crop models. - Tyler Hancock
  210. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  211. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  212. * Pongo Sapiens
  213. * Darkosto
  214.  
  215. BotanyPots-1.15.2-2.0.16.jar:
  216. * Crops can now have more than one model for better double tall flowers. - Tyler Hancock
  217. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  218. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  219. * Pongo Sapiens
  220. * Darkosto
  221.  
  222. BotanyPots-1.15.2-2.0.15.jar:
  223. * Added bamboo as a crop. - Tyler Hancock
  224. * Fixed glowcelium soil throwing an error. - Tyler Hancock
  225. * Updated MCP/Forge deps again. - Tyler Hancock
  226. * Added Harvestcraft 2 support. Credit to Darkiceflame42 - Tyler Hancock
  227. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  228. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
  229. * Pongo Sapiens
  230. * Darkosto
  231.  
  232. Bundled Items (bundleditems 1.3.0 (1.15.2) --> bundleditems 1.3.1 (1.15.2)):
  233. bundleditems 1.3.1 (1.15.2):
  234. -Same version but for 1.15.2
  235. If you want to see the changelog, go to "bundleditems 1.3.1 (1.14.4)"
  236.  
  237. Buzzier Bees (Buzzier-Bees-1.15.2-v1.5.1 --> Buzzier-Bees-1.15.2-v1.5.2):
  238. Buzzier-Bees-1.15.2-v1.5.2:
  239. * Updated Abnormals Core version
  240. * Quark compatibility now syncs with Quark configuration
  241. * Small flowers are now renewable via bone meal, for Bedrock parity
  242. * Scented Candles with Instant Effects now apply once every 15 seconds instead of continuously
  243. * Fixed Zombie Apiarist texture
  244. * Fixed rare crashes on startup
  245. * Updated Maple Beehive textures (Markus1002)
  246. * Updated zh_tw (Nanamiya738)
  247. * Updated spanish files (Peehpeh)
  248.  
  249. Caelus API (Forge) (caelus-FORGE-1.15.2-2.0-beta2.jar --> caelus-FORGE-1.15.2-2.0-beta3.jar):
  250. caelus-FORGE-1.15.2-2.0-beta3.jar:
  251. Changelog
  252. All notable changes to this project will be documented in this file.
  253. The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
  254. [2.0-beta3] - 2020.06.11
  255. Fixed
  256. * Fixed cape and elytra mixed rendering [#5](https://github.com/TheIllusiveC4/Caelus/issues/5)
  257. [2.0-beta2] - 2020.04.18
  258. Changed
  259. * Simple Takeoff can trigger fireworks mid-flight
  260. * Removed restriction on Elytra trigger to match 1.15 Elytra changes [#4](https://github.com/TheIllusiveC4/Caelus/issues/4)
  261. [2.0-beta1] - 2020.02.11
  262. Added
  263. * [API] CaelusAPI#getElytraRender to retrieve the current render state of the elytra on the entity
  264. * [API] Added IMC processing for elytra render state, identifier is "elytraRender"/CaelusAPI.IMC.ELYTRA_RENDER and it should supply a Function<LivingEntity,ElytraRender> object
  265. Changed
  266. * Ported to 1.15.2 Forge
  267. Removed
  268. * Removed RenderElytraEvent in favor of a simpler IMC method for processing render state
  269.  
  270. Charmonium (Charmonium-1.15.2-1.0.0.jar --> Charmonium-1.15.2-1.0.1.jar):
  271. Charmonium-1.15.2-1.0.1.jar:
  272. 1.0.1
  273. * Fixed crash when Strange was not present even though it is optional. Fixes #1
  274.  
  275. Cherished Worlds (Forge) (cherishedworlds-FORGE-1.15.2-3.0.jar --> cherishedworlds-FORGE-1.15.2-3.0.0.1.jar):
  276. cherishedworlds-FORGE-1.15.2-3.0.0.1.jar:
  277. Changelog
  278. All notable changes to this project will be documented in this file.
  279. The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
  280. [3.0.0.1] - 2020.07.03
  281. Added
  282. * Added Russian localization (thanks BardinTheDwarf!)
  283. [3.0] - 2020.02.14
  284. Changed
  285. * Ported to 1.15.2 Forge
  286.  
  287. Clumps (Clumps-5.0.2 --> Clumps-5.0.2.4.jar):
  288. Clumps-5.0.2.4.jar:
  289. Current version: 5.0.2.4
  290. * [version push](https://github.com/jaredlll08/Clumps/commit/d671c2499c750102f8c21405989709df0fa13fc2) - Jared - Sun Jul 19 21:04:27 2020
  291. * [re-fix clumps causing crashes close #35](https://github.com/jaredlll08/Clumps/commit/90ae55545e2bc82365ca80e89af63f0017bc520f) - Jared - Sun Jul 19 21:04:16 2020
  292. * [use the right version](https://github.com/jaredlll08/Clumps/commit/2aa54180fa3a1ddfee94022cfb27ee4b8255c6fc) - Jared - Sat Jul 18 01:40:02 2020
  293. * [update commit](https://github.com/jaredlll08/Clumps/commit/51ca78c8d54dccad82a167d45673181363218e84) - Jared - Fri Jul 17 23:36:10 2020
  294.  
  295. Clumps-5.0.1.3.jar:
  296. Current version: 5.0.1.3
  297. * [use the right version](https://github.com/jaredlll08/Clumps/commit/2aa54180fa3a1ddfee94022cfb27ee4b8255c6fc) - Jared - Sat Jul 18 01:40:02 2020
  298. * [update commit](https://github.com/jaredlll08/Clumps/commit/51ca78c8d54dccad82a167d45673181363218e84) - Jared - Fri Jul 17 23:36:10 2020
  299.  
  300. Clumps-5.0.1.2.jar:
  301. Current version: 5.0.1.2
  302. * [update commit](https://github.com/jaredlll08/Clumps/commit/51ca78c8d54dccad82a167d45673181363218e84) - Jared - Fri Jul 17 23:36:10 2020
  303.  
  304. Controlling (Controlling-6.1.4 --> Controlling-6.1.5.6.jar):
  305. Controlling-6.1.5.6.jar:
  306. Current version: 6.1.5.6
  307. * [test push](https://github.com/jaredlll08/Controlling/commit/7b217575841413404373626e0df870e571bbc2ec) - Jared - Thu Jul 2 17:02:07 2020
  308. * [actually use update checker](https://github.com/jaredlll08/Controlling/commit/6820ee9cf68458c71db0d661bebeae84dd457c7a) - Jared - Fri Jun 26 04:01:34 2020
  309. * [code cleanup](https://github.com/jaredlll08/Controlling/commit/8f8f54308861c28aea8c450208733bda6d2af465) - Jared - Fri Jun 26 04:00:06 2020
  310. * [Don't need zencode stuff and version push](https://github.com/jaredlll08/Controlling/commit/e15de97e7764b7174d50c0262f1fd203e0211f76) - Jared - Fri Jun 26 03:53:39 2020
  311. * [auto push to curse](https://github.com/jaredlll08/Controlling/commit/34378b05dbe483f47fb164f428337d167e93f9ca) - Jared - Fri Jun 26 03:48:41 2020
  312. * [Prevent Controlling from triggering the "FML Incompatible modded server" message.](https://github.com/jaredlll08/Controlling/commit/87f6842dcfbbce1f79e13c8c25add64bfedc9bae) - Vaelzan - Wed Jun 10 19:16:40 2020
  313.  
  314. Controlling-6.1.5.5.jar:
  315. Current version: 6.1.5.5
  316. * [actually use update checker](https://github.com/jaredlll08/Controlling/commit/6820ee9cf68458c71db0d661bebeae84dd457c7a) - Jared - Fri Jun 26 04:01:34 2020
  317. * [code cleanup](https://github.com/jaredlll08/Controlling/commit/8f8f54308861c28aea8c450208733bda6d2af465) - Jared - Fri Jun 26 04:00:06 2020
  318. * [Don't need zencode stuff and version push](https://github.com/jaredlll08/Controlling/commit/e15de97e7764b7174d50c0262f1fd203e0211f76) - Jared - Fri Jun 26 03:53:39 2020
  319. * [auto push to curse](https://github.com/jaredlll08/Controlling/commit/34378b05dbe483f47fb164f428337d167e93f9ca) - Jared - Fri Jun 26 03:48:41 2020
  320. * [Prevent Controlling from triggering the "FML Incompatible modded server" message.](https://github.com/jaredlll08/Controlling/commit/87f6842dcfbbce1f79e13c8c25add64bfedc9bae) - Vaelzan - Wed Jun 10 19:16:40 2020
  321.  
  322. Controlling-6.1.5.4.jar:
  323. Current version: 6.1.5.4
  324. * [code cleanup](https://github.com/jaredlll08/Controlling/commit/8f8f54308861c28aea8c450208733bda6d2af465) - Jared - Fri Jun 26 04:00:06 2020
  325. * [Don't need zencode stuff and version push](https://github.com/jaredlll08/Controlling/commit/e15de97e7764b7174d50c0262f1fd203e0211f76) - Jared - Fri Jun 26 03:53:39 2020
  326. * [auto push to curse](https://github.com/jaredlll08/Controlling/commit/34378b05dbe483f47fb164f428337d167e93f9ca) - Jared - Fri Jun 26 03:48:41 2020
  327. * [Prevent Controlling from triggering the "FML Incompatible modded server" message.](https://github.com/jaredlll08/Controlling/commit/87f6842dcfbbce1f79e13c8c25add64bfedc9bae) - Vaelzan - Wed Jun 10 19:16:40 2020
  328.  
  329. Controlling-6.1.5.3.jar:
  330. Current version: 6.1.5.3
  331. * [Don't need zencode stuff and version push](https://github.com/jaredlll08/Controlling/commit/e15de97e7764b7174d50c0262f1fd203e0211f76) - Jared - Fri Jun 26 03:53:39 2020
  332. * [auto push to curse](https://github.com/jaredlll08/Controlling/commit/34378b05dbe483f47fb164f428337d167e93f9ca) - Jared - Fri Jun 26 03:48:41 2020
  333. * [Prevent Controlling from triggering the "FML Incompatible modded server" message.](https://github.com/jaredlll08/Controlling/commit/87f6842dcfbbce1f79e13c8c25add64bfedc9bae) - Vaelzan - Wed Jun 10 19:16:40 2020
  334.  
  335. Cooking for Blockheads (CookingForBlockheads_1.15.2-8.0.2.jar --> CookingForBlockheads_1.15.2-8.0.3.jar):
  336. CookingForBlockheads_1.15.2-8.0.3.jar:
  337. Fixed recipes not crafting if there is a recipe conflict (e.g. stock with apple vs vinegar)
  338. Fixed recipes not crafting if a smelting recipe with same input existed (e.g. raw bacon)
  339. Fixed shift-clicking a recipe with multiple output (e.g. fresh water) resulting in more than a stack being crafted
  340. Fixed crafting of recipes not always working when Create is installed
  341. Updated French translation ([by Ichirou-Tomoe](https://github.com/blay09/CookingForBlockheads/pull/452))
  342.  
  343. Crafting Tweaks (CraftingTweaks 1.15.x - 11.0.0 --> CraftingTweaks_1.15.2-11.0.1.jar):
  344. CraftingTweaks_1.15.2-11.0.1.jar:
  345. Fixed button textures to match new vanilla style
  346. Fixed hotkeys working even if not on a container screen (problematic if inventory itself is a registered provider)
  347. Fixed incorrect network errors being posted in logs
  348. Added French translation ([by WeegeeTheGenie](https://github.com/blay09/CraftingTweaks/pull/143))
  349.  
  350. Cucumber Library (Cucumber-1.15.2-3.0.7.jar --> Cucumber-1.15.2-3.0.9.jar):
  351. Cucumber-1.15.2-3.0.9.jar:
  352. Release 3.0.9 for MC 1.15.2
  353. Changes:
  354. * Added ru_ru translations
  355.  
  356. Cucumber-1.15.2-3.0.8.jar:
  357. No changelog available.
  358.  
  359. Dungeon Crawl (DungeonCrawl-1.15.2-1.6.3 --> DungeonCrawl-1.15.2-2.0.1):
  360. DungeonCrawl-1.15.2-2.0.1:
  361. 2.0.1: Fixed the serverside datapack loading. The 2.0.0 files have been archived.
  362. Warning: pre-2.0.0 worlds are INCOMPATIBLE with 2.0.0 and any following versions!
  363. 2.0.0: A complete overhaul of Dungeon Crawl :
  364. * All new dungeon layout and models based on Roguelike Dungeons
  365. * Datapack-customizable theming and model selection system
  366. * Datapack-customizable models, integrated developer tools for model creation
  367. * Removed the custom Biomes o' Plenty integration
  368.  
  369. Enchantment Descriptions (EnchantmentDescriptions-1.15.2-2.0.8.jar --> EnchantmentDescriptions-1.15.2-2.0.9.jar):
  370. EnchantmentDescriptions-1.15.2-2.0.9.jar:
  371. * Fixed english language indenting. - Tyler Hancock
  372. Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
  373. Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?EnchantmentDescriptions)
  374. * Pongo Sapiens
  375. * Darkosto
  376.  
  377. Enhanced Vanilla (Enhanced Vanilla - Snapshot 20w23a (Forge 1.15.2.31.2.0) --> Enhanced Vanilla - Snapshot 20w27a (Forge 1.15.2.31.2.0)):
  378. Enhanced Vanilla - Snapshot 20w27a (Forge 1.15.2.31.2.0):
  379. Enhanced Vanilla
  380. Snapshot 20w27a
  381. ===== Changelog =====
  382. = Reduced Pillager Ship generating in Oceans
  383. = Updated Sand Ripple and Red Sand Ripple Textures
  384. = Granite, Andesite and Diorite Stone Bricks can now be crafted in the Stone Cutter
  385.  
  386. Enhanced Vanilla - Snapshot 20w26a (Forge-1.15.2.31.2.0):
  387. Enhanced Vanilla
  388. Snapshot 20w26a
  389. ===== Changelog =====
  390. = Reduced the Barrels and Loot in the Pillager Ships
  391. = Added Stone Bricks for Andesite, Diorite, and Granite
  392. * Comes in Stair, Wall, and Slab Form
  393. * Comes in Cracked, Chiseled, and Mossy Variant
  394. = The Chain Inventory Icon is now 2D
  395. = Added Andesite Dungeons
  396. = Added Diorite Dungeons
  397. = Added Granite Dungeons
  398. = Added Salt
  399. * Salt will be used to make Salted foods.
  400. = Added Mushroom Clusters
  401. * Comes in 2 Variants; Red and Brown
  402. * Only Generates in Mushroom Fields and Mushroom Field Shore Biome.
  403. = Added Mycelium Roots
  404. * Only Generates in Mushroom Fields and Mushroom Field Shore Biome.
  405. * Acts as Grass that can be placed on Mycelium.
  406. = Renamed Nether Wart to Crimson Wart
  407. = Renamed Red Nether Bricks to Crimson Nether Bricks
  408. = Renamed Nether Wart Block to Crimson Wart Block
  409. = Retextured Azure Bluets
  410.  
  411. Extended Lights (extlights-2.0.jar --> extlights-2.1.jar):
  412. extlights-2.1.jar:
  413. Extended Lights 2.1
  414. * updated forge version
  415. * fixed renders
  416. * added 6 new neons
  417. * new neons textures
  418. * neons now require stained glass to be crafted
  419. * you now get 2 neons per craft
  420.  
  421. Just Enough Items (JEI) (jei-1.15.2-6.0.0.4.jar --> jei-1.15.2-6.0.2.12.jar):
  422. Placeholder:
  423. No changelog available.
  424.  
  425. Light Overlay (Rift/Forge/Fabric) ([Forge / Fabric 1.15.x] v4.6.1 --> [Forge / Fabric 1.15.x] v4.7.0):
  426. [Forge / Fabric 1.15.x] v4.7.0:
  427. Fabric / Forge: 3 more configuration options.
  428. In case you are new to this merging method, this mod jar will work on both Fabric and Forge, just slap this jar into minecraft/mods and it will work.
  429.  
  430. Macaw's Windows (mcw-windows-1.0.1-mc1.15.2_1.15.1.jar --> mcws-win-1.15.2-v1.0.2.jar):
  431. mcws-win-1.15.2-v1.0.2.jar:
  432. Added
  433. * Stripped log windows
  434. Bugs fixed
  435. * Parapet / Sill black texture in sides - partially
  436. * Stone Gothic Tall Window Collision Missing?
  437. * 2x1 Stone window not stackable
  438. * Unable to stack the tall windows in area's like 1x4,2x4,4x4
  439. * Wrong recipes for some windows.
  440.  
  441. Pam's HarvestCraft 2 - Food Core (pamhc2foodcore-1.15.2-1.0.3.jar --> pamhc2foodcore-1.15.2-1.0.9.jar):
  442. pamhc2foodcore-1.15.2-1.0.9.jar:
  443. Fixed soft pretzel not showing up
  444.  
  445. pamhc2foodcore-1.15.2-1.0.8.jar:
  446. Fixed milk and cookies recipe
  447.  
  448. pamhc2foodcore-1.15.2-1.0.7.jar:
  449. Fixed loading issue
  450.  
  451. pamhc2foodcore-1.15.2-1.0.6.jar:
  452. Added:
  453. chocolatecaramelfudgeitem
  454. cookiesandmilkitem
  455. crackeritem
  456. epicbaconitem
  457. gummybearsitem
  458. jellybeansitem
  459. smoresitem
  460. softpretzelitem
  461. trailmixitem
  462.  
  463. pamhc2foodcore-1.15.2-1.0.5.jar:
  464. Fixes stock_ingredient tag to allow bone instead of apple
  465. Fixes dough recipe to use tool_mixingbowl instead of tool_grinder
  466.  
  467. pamhc2foodcore-1.15.2-1.0.4.jar:
  468. Pam's HarvestCraft 2 - Food Core 1.15.2-1.0.4
  469. ----------------------------------------------------------------]
  470. * Fixed carrot bread and pumpkin bread recipes
  471. * Fixes meatloaf food restore number
  472.  
  473. Pam's HarvestCraft 2 - Trees (pamhc2trees-1.15.2-1.0.3.jar --> pamhc2trees-1.15.2-1.0.5.jar):
  474. pamhc2trees-1.15.2-1.0.5.jar:
  475. Fixed a server crash from 1.0.4
  476.  
  477. pamhc2trees-1.15.2-1.0.4.jar:
  478. Pam's HarvestCraft 2 - Trees 1.15.2-1.0.4
  479. Fixes brought to you by Linguardium while I am sick and changing my mental health meds.
  480. Fixed - Block - Fruits now disappear along with leaves when a tree is cut down
  481. Fixed - Block - Log fruits are now solid
  482. Fixed - Config - Dimension config uses dimension identifiers rather than raw IDs, black list check has been simplified with a better check for a valid identifier
  483. Fixed - Block - Saplings no longer cause stack overflow
  484.  
  485. Patchouli (Patchouli-1.15.2-1.2-33.jar --> Patchouli-1.15.2-1.2-35.jar):
  486. Patchouli-1.15.2-1.2-35.jar:
  487. * Add extra safety checks so crashes that are not Patchouli's fault stop being blamed on Patchouli
  488. * Fix use of client-only method on server side
  489.  
  490. Patchouli-1.15.2-1.2-34-FABRIC.jar:
  491. Fabric release of Patchouli 1.2-34.
  492. There was no Fabric release for Patchouli 1.2-32 and 1.2-33, so this build includes those changes as well.
  493.  
  494. Patchouli-1.15.2-1.2-34.jar:
  495. * Expose multiblock size to API (minecraftschurli)
  496. * Add statematcher that filters on blockstate properties (minecraftschurli)
  497. * Tweak category UI to not have the sad face when the category is empty
  498. * Empty categories are now unlocked by default
  499. * Fix incorrect block rotations in multiblocks
  500. * Sparse multiblock support now exposed to JSON. Example: [https://github.com/Vazkii/Patchouli/blob/3798ea9837a870bafd013cca6ed96a459688e282/src/main/resources/data/patchouli/patchouli_books/comprehensive_test_book/en_us/entries/multiblocks/sparse.json#L8](https://github.com/Vazkii/Patchouli/blob/3798ea9837a870bafd013cca6ed96a459688e282/src/main/resources/data/patchouli/patchouli_books/comprehensive_test_book/en_us/entries/multiblocks/sparse.json#L8)
  501. * Add details on the open Patchouli book to crash reports (Hubry)
  502. * Fix compiler warnings (Alwinfy)
  503. * Fix duplicate book toasts when multiple entries are unlocked in quick succession (Hubry)
  504.  
  505. Pickle Tweaks (PickleTweaks-1.15.2-4.0.3.jar --> PickleTweaks-1.15.2-4.0.4.jar):
  506. PickleTweaks-1.15.2-4.0.4.jar:
  507. Release 4.0.4
  508. Changes:
  509. * Fixed an occasional block/item registry crash
  510.  
  511. Project: Vibrant Journeys (projectvibrantjourneys-1.15.2-2.0.2.jar --> projectvibrantjourneys-1.15.2-2.0.3.jar):
  512. projectvibrantjourneys-1.15.2-2.0.3.jar:
  513. Fixed flint/gold nuggets/iron nuggets replacing blocks when placed
  514.  
  515. Quark (Quark-r2.1-240.jar --> Quark-r2.1-245.jar):
  516. Quark-r2.1-245.jar:
  517. * Added Endergetic Bolloon Bud to the piston blacklist since it wasn't compatible.
  518. * Extended the black screen a bit (til July 15th up from July 1st)
  519. * Fixed a crash when the language manager is missing.
  520. * Fixed crabs not dropping crab shells.
  521. * Fixed incorrect transparency on some pixels with bee skins.
  522. * Fixed sign edit breaking the sign button mod.
  523. * Fixed slime in a bucket being emptied if used in creative.
  524. * Fixed some blocks with particles not emitting particles when very far out into the world.
  525. * Made the q button rainbow during june
  526.  
  527. Quark-r2.1-244.jar:
  528. Tweaked the black screen a bit:
  529. * The message will now only show up once per instance. It used to show up once per run, but I quickly realized that showing people the same message over and over isn't exactly going to lead to great results.
  530. * Tweaked the text a bit to be more factual.
  531. * Changed the order in which the message appears to help create less confusion. Previously the skip info would only show after a pause, which would make people confused.
  532. * Added a time killswitch, the message will automatically stop showing up for everyone after the 1st of July. This may be extended in future versions if need be, but this should be good for now.
  533. * If you're a modpack maker, and you do not want the message shipped, include /saves/.quark/.blm_marker in your files. I'd rather you didn't, but I also understand it's somewhat hypocritical to rail on mods with player banning code and not give pack makers an option here.
  534. Black Lives Matter, please inform yourself on the systemic racism that plagues not only the United States, but many other places among the world.
  535. Love your neighbor as yourself.
  536. [https://blacklivesmatter.carrd.co/]()
  537.  
  538. Quark-r2.1-243.jar:
  539. * Fixed a server crash.
  540.  
  541. Quark-r2.1-242.jar:
  542. Bug fixes and performance improvements for the bug fixes and performance improvements
  543.  
  544. Quark-r2.1-241.jar:
  545. Bug fixes and performance improvements
  546.  
  547. RandomPatches (RandomPatches 1.15.2-1.21.1.2 --> RandomPatches 1.15.2-1.22.1.1):
  548. RandomPatches 1.15.2-1.22.1.1:
  549. Fixed the TickNextTick list out of synch fix.
  550.  
  551. RandomPatches 1.15.2-1.22.1.0:
  552. Reimplemented the TickNextTick list out of synch fix.
  553.  
  554. RandomPatches 1.15.2-1.22.0.0:
  555. Implemented a fix for dismount positions.
  556.  
  557. RandomPatches 1.15.2-1.21.2.1:
  558. Fixed a crash caused by the use of a Java 14 compiler.
  559.  
  560. RandomPatches 1.15.2-1.21.2.0:
  561. Fixed some window icons not loading properly.
  562. Requires Forge 1.15.2-31.2.5 or higher.
  563.  
  564. RandomPatches 1.15.2-1.21.1.6:
  565. Configuration errors are now logged.
  566.  
  567. RandomPatches 1.15.2-1.21.1.5:
  568. Attempted to fix some issues with the previous beta.
  569.  
  570. RandomPatches 1.15.2-1.21.1.4:
  571. Attempted another read timeout fix.
  572.  
  573. RandomPatches 1.15.2-1.21.1.3:
  574. Attempted to fix the read timeout patch.
  575.  
  576. Repurposed Structures (Forge) (Repurposed Structures v1.4.4 (1.15.2 MC) --> Repurposed Structures v1.7.2 (1.15.2 MC)):
  577. Repurposed Structures v1.7.2 (1.15.2 MC):
  578. (V.1.7.2 Changes) (1.15.2 Minecraft)
  579. Datapack/Loot Table:
  580. -Fixed Village and Wells not being overridden properly by datapacks in the world's folder.
  581. Structures:
  582. -Fixed Nether Well not replacing it's Data Structure Block with air.
  583. -Replaced Oak Fence and Oak Stairs in Swamp Villages with Spruce Fence and Spruce Stairs.
  584. -Extra vines will now be placed over Swamp Villages' area.
  585.  
  586. Repurposed Structures v1.7.1 (1.15.2 MC):
  587. (V.1.7.1 Changes) (1.15.2 Minecraft)
  588. Structures:
  589. -Fixed issue where Giant Taiga Village's animal pen piece and zombify version will be full of Pressure Plates instead of having it broken up and replaced with air/buttons.
  590. -Fixed Dark Forest Village's Blacksmith from burning itself down. Whoops!
  591. (V.1.7.0 Changes) (1.15.2 Minecraft)
  592. Structures:
  593. -Improved Badlands Village looks! (changed Acacia blocks/Spruce Doors to Dark Oak blocks to match Badlands Mineshafts and randomized some blocks)
  594. -Added Birch Villages to Birch biomes.
  595. -Added Dark Forest Villages to Dark Forest biomes.
  596. -Added Jungle Villages to Jungle biomes.
  597. -Added Swamp Villages to Swamp biomes.
  598. -Added Mountains Villages to Mountains biomes.
  599. -Added Giant Taiga Village to Giant Taiga biomes.
  600. -Added custom loot table to Badlands and other villages for their Villager houses that doesn't have any job workstation.
  601. -Added chests to more houses in Badlands Village.
  602. -Fixed bug where Ocean Dungeons will not replace terrain inside them with air if they spawn above sea level.
  603. Configs/Loot Table:
  604. -Fixed Stone Mineshaft turning off when you turn off Birch Mineshaft's spawnrate.
  605. -Split the add-to-modded-biomes config for misc features into separate config entries for each feature. (giant boulders, 2x2 swamp trees)
  606. -Cleaned up some comments on Mineshaft configs.
  607. -Changed default spawnrate for Badlands Well from 350 to 250.
  608. -Changed default spawnrate for Nether Well from 350 to 200.
  609. NBT files:
  610. -Changed repurposed_structures:grassy_igloo/top.nbt to repurposed_structures:igloos/grassy_top.nbt
  611. -Changed repurposed_structures:stone_igloo/top.nbt to repurposed_structures:igloos/stone_top.nbt
  612. -Turned all wells into nbt files and put under repurposed_structures:wells/ so anyone can override them with datapacks.
  613.  
  614. Repurposed Structures v1.7.0 (1.15.2 MC):
  615. (V.1.7.0 Changes) (1.15.2 Minecraft)
  616. Structures:
  617. -Improved Badlands Village looks! (changed Acacia blocks/Spruce Doors to Dark Oak blocks to match Badlands Mineshafts and randomized some blocks)
  618. -Added Birch Villages to Birch biomes.
  619. -Added Dark Forest Villages to Dark Forest biomes.
  620. -Added Jungle Villages to Jungle biomes.
  621. -Added Swamp Villages to Swamp biomes.
  622. -Added Mountains Villages to Mountains biomes.
  623. -Added Giant Taiga Village to Giant Taiga biomes.
  624. -Added custom loot table to Badlands and other villages for their Villager houses that doesn't have any job workstation.
  625. -Added chests to more houses in Badlands Village.
  626. -Fixed bug where Ocean Dungeons will not replace terrain inside them with air if they spawn above sea level.
  627. Configs/Loot Table:
  628. -Fixed Stone Mineshaft turning off when you turn off Birch Mineshaft's spawnrate.
  629. -Split the add-to-modded-biomes config for misc features into separate config entries for each feature. (giant boulders, 2x2 swamp trees)
  630. -Cleaned up some comments on Mineshaft configs.
  631. -Changed default spawnrate for Badlands Well from 350 to 250.
  632. -Changed default spawnrate for Nether Well from 350 to 200.
  633. NBT files:
  634. -Changed repurposed_structures:grassy_igloo/top.nbt to repurposed_structures:igloos/grassy_top.nbt
  635. -Changed repurposed_structures:stone_igloo/top.nbt to repurposed_structures:igloos/stone_top.nbt
  636. -Turned all wells into nbt files and put under repurposed_structures:wells/ so anyone can override them with datapacks.
  637.  
  638. Repurposed Structures v1.6.0 (1.15.2 MC):
  639. (V.1.6.0 Changes) (1.15.2 Minecraft)
  640. Configs/Loot Table:
  641. -Split Wells, Strongholds, Mineshafts, and Dungeons configs into their own config file.
  642. Structures:
  643. -Added Badlands Village that spawns in Badlands biomes without "plateau" in its name.
  644.  
  645. Repurposed Structures v1.5.0 (1.15.2 MC):
  646. (V.1.5.0 Changes) (1.15.2 Minecraft)
  647. Configs/Loot Table:
  648. -Added configs to change the minimum and maximum height that Strongholds, Mineshafts, and Dungeons can spawn at.
  649. -Added custom loottables for dungeons, mineshafts, and nether stronghold. (Each type now has more tailored loot to fit their theme and players can change the loot with datapacks!)
  650. Structures:
  651. -Added a 1% chance of Creeper Spawner to Jungle/Dark Forest Dungeons.
  652. -Fixed bug where dungeons has a rare chance of breaking through bedrock at y = 1.
  653. -Fixed Jungle Dungeon vines breaking often.
  654. -Added Netherwart to Nether Mineshaft's Soul Sand room.
  655. -Nether Dungeons will now make lava flow into it instead of making floating walls of lava if it generates into lava.
  656. -Made Chorus Plants in End Mineshafts be more grown right off the bat.
  657. -End Mineshafts will now have walls of Purple Stained Glass Panes scattered through the Mineshaft.
  658. -Significantly increased the amount of Endermite Spawner in End Mineshaft to balance out the better loot in the mineshaft.
  659.  
  660. Server Tab Info (ServerTabInfo-1.15.2-1.2.6.jar --> ServerTabInfo-1.15.2-1.2.7.jar):
  661. ServerTabInfo-1.15.2-1.2.7.jar:
  662. As always find the changelog here [CHANGELOG](https://github.com/Crimix/ServerTabInfo/blob/master/CHANGELOG.md)
  663.  
  664. Sleeping Bags ([1.15.2] Sleeping Bags 1.15.2-1.0.1 --> [1.15.2] Sleeping Bags 1.15.2-1.0.2):
  665. [1.15.2] Sleeping Bags 1.15.2-1.0.2:
  666. * Fixed some errors in the console
  667.  
  668. Swamp Expansion (Swamp-Expansion-1.15.2-v1.7.1 --> Swamp-Expansion-1.15.2-v1.7.3):
  669. Swamp-Expansion-1.15.2-v1.7.3:
  670. * Added Pirate Speak translation
  671. * Updated Mud Brick Palette
  672. * Updated Chorus Slabfish
  673. * Renamed Mesa Slabfish to Badlands Slabfish
  674. * Fixed Green Sweater texture
  675. * Giant Tall Grass now burns
  676. * Hanging Willow Leaves now burn
  677.  
  678. Swamp-Expansion-1.15.2-v1.7.2:
  679. Additions
  680. * Giant Tall Grass, generates sometimes in Plains, Marshes, Savannas, and Jungles
  681. Changes
  682. * Cattail Sprouts, Cattails, and Tall Cattails are now animated when in water
  683. * Buckets of Slabfish now have textures corresponding to the variant
  684. * Slabfish now dances to music
  685. * Throwing an egg at a Slabfish will leave egg on its face
  686. * Cave Slabfish now require a light level of 0. This fixes issues with Superflat worlds
  687. * Brown Mushroom Slabfish now revert to Red when struck by lightning
  688. * Wandering Trader now sells Duckweed and Slabfish buckets
  689. * Slabfish Buckets with data are now randomized based on rarity
  690. * Slabfish can now eat Chorus Fruit
  691. * Fisherman now sell Sushi
  692. Bug Fixes
  693. * Slabfish inventory now closes when far away and after death (Ocelot5836)
  694. * Mushroom Marshes now have biome categories
  695. * Fixed potential crash on load
  696. * Snow on Slabfish now wipes off when in water
  697. * Command-granted Slabfish buckets no longer spawn a Slabfish with 0 health
  698. * Fixed some Slabfish rendering
  699. * Slabfish no longer send a message to chat when killed
  700. * Slabfish no longer keep the chest on but drop the items when bucketed, they now drop the chest as well
  701. Compatibility
  702. * Added compatibility for Enhanced Mushroom
  703. * Quark compatibility now matches the Quark config
  704. * Marshes now generate in Terraforged worlds
  705. * Slabfish can now eat Passionfruit and Shimmering Passionfruit from Atmospheric
  706. * Slabfish can now eat Bolloom Fruit from the Endergetic Expansion
  707.  
  708. Taiga Additions (TaigaAdditions [0.1.1] --> TaigaAdditions [0.1.2]):
  709. TaigaAdditions [0.1.2]:
  710. Added:
  711. * Dried Wither Herbs
  712. * Dried Bergenia Herbs
  713. * Wither Tea
  714. * Bergenia Tea
  715. * Hermit House Structure
  716. * Abandoned House Structure
  717. * Brown Bear config
  718. * Potted Bergenia
  719. Fixed:
  720. * Rotten Logs generation fix
  721. * Lichen items fix
  722.  
  723. The Endergetic Expansion (The-Endergetic-Expansion-1.15.2-v1.3.1 --> The-Endergetic-Expansion-1.15.2-v1.3.2):
  724. The-Endergetic-Expansion-1.15.2-v1.3.2:
  725. * Added Quark flags to Quark Compat recipes
  726. * Updated AC to 1.0.6
  727. * Fixed rare bug where if the dragon data is corrupted it may be unable to find the original portal
  728. * Added Boof Block Resistant Entity Tag and blacklisted Poise Clusters
  729. * Fixed rare crashes due to corruption of registries from desynchronization of methods
  730.  
  731. Upgrade Aquatic (Upgrade-Aquatic-1.15.2-v1.6.1 --> Upgrade-Aquatic-1.15.2-v1.7.1):
  732. Upgrade-Aquatic-1.15.2-v1.7.1:
  733. * New Advancement: Sleepin' with the Fishes (Sleep in a Bedroll underwater)
  734. * Added Mulberry Bread recipe
  735. * Fixed Quark compat Chrome Coral to Gray Dye recipe
  736. * Fixed shading on Mulberry Vines
  737.  
  738. Upgrade-Aquatic-1.15.2-v1.7.0:
  739. Additions
  740. * Added River Wood set (has compat for Quark, including chests)
  741. * Added River Trees
  742. * Added Mulberries
  743. * Added Mulberry Jam Bottle
  744. * Added Mulberry Bread
  745. * Added Mulberry Jam Block
  746. * Added compatibility for Quark's coral to dyes
  747. Changes
  748. * Updated Abnormals Core
  749. * Updated River Wood palette
  750. Fixes
  751. * Fixed potential crashes
  752. * Quark compat now syncs with Quark config
  753. * Fixed some lang entries
  754.  
  755. V-Tweaks (V-Tweaks 1.15.2 3.1.6 --> V-Tweaks 1.15.2 3.1.7):
  756. V-Tweaks 1.15.2 3.1.7:
  757. V-Tweaks Changelog MC 1.15.x
  758. 3.1.7
  759. Fixed
  760. * The /give command appearing to drop an extra item that didn't exist
  761. Changed
  762. * Challenger Mobs' blacklist is now based on the name you use when you /summon them!! This makes it much easier to determine whether or not a mob is the right one, so I hope that helps 😄
  763. Removed
  764. * Unused config for spawning baby animals. This was a 1.14 thing only and I don't even remember if I properly implemented it tbh.
  765. 3.1.6
  766. Fixed
  767. * [Hopefully] fixed issues with ChallengerMob particles
  768. * Fixed Pillagers being able to become challengers, rendering them useless without their crossbow
  769. 3.1.5
  770. The 1.15 Update!
  771. Fixed
  772. * Cake Tweaks not working -- definitely does now!
  773. Removed
  774. * Player Arm Swing Parity feature -- it's a part of 1.15 Java
  775.  
  776. VanillaDeathChest (VanillaDeathChest 1.15.2-1.10.3.8 --> VanillaDeathChest 1.15.2-1.11.0.2):
  777. VanillaDeathChest 1.15.2-1.11.0.2:
  778. Only empty shulker boxes are now consumed.
  779.  
  780. VanillaDeathChest 1.15.2-1.11.0.1:
  781. Items can now be whitelisted or blacklisted using registry name regular expressions.
  782. Double shulker boxes can now be used as death chests.
  783. Added an option to consume container items in player inventories.
  784.  
  785. VanillaDeathChest 1.15.2-1.10.3.9-Fabric:
  786. Potentially fixed a NullPointerException.
  787.  
  788. Villager Names (Archived file --> villagernames_1.15-2.4.jar):
  789. villagernames_1.15-2.4.jar:
  790. Improved code efficiency.
  791. Added dependency on the Collective library mod.
  792. =========
  793. The complete changelog with previous versions can be found at [https://minecraft.natamus.com/villager-names/changelog/]().
  794.  
  795. Waystones (Waystones_1.15.2-6.0.1.jar --> Waystones_1.15.2-6.0.2.jar):
  796. Waystones_1.15.2-6.0.2.jar:
  797. Added a big note about server-side configs being in the world folder now - will probably change it to go against Forge's default in 1.16 since I'm tired of getting blamed for it and Forge has no plans of dealing with the problem
  798. Safeguard against a potential crash when placing waystones
  799. Fixed dimensional teleport costing XP even when in creative mode
  800. Fixed global waystone checkbox label showing up even if the player had no access to the checkbox
  801. Fixed global waystone checkbox label not being clickable to toggle the checkbox
  802. Fixed waystones getting "*" added at the end of their name if they were configured to be the inventory button target, as long as no such waystone exists yet
  803. Fixed creative mode being required to break and edit global waystones even if global waystones were allowed for all players in the config
  804. Fixed a potential issue where mods that load after Waystones could have potentially disabled village waystone spawning
  805. Fixed dimensional warping config not allowing values greater than 0 ([by Vaelzan](https://github.com/blay09/Waystones/pull/254))
  806. Fixed Waystones not spawning in modded biomes ([by zelpa](https://github.com/blay09/Waystones/pull/250))
  807. Changed Waystone generation type to be biome-based by default ([by zelpa](https://github.com/blay09/Waystones/pull/251))
  808. Updated Chinese Translation ([by EnterFor](https://github.com/blay09/Waystones/pull/230))
  809.  
  810. XP Tome (xptome-1.15.2-v1.1.5.jar --> xptome-1.15.2-v1.1.6.jar):
  811. xptome-1.15.2-v1.1.6.jar:
  812. * Add simplified chinese translation
  813.  
  814. Xaero's Minimap (Fair-play Edition) (FP20.12.1 for Minecraft 1.15.2 --> FP20.18.0.1 for Forge 1.15.2):
  815. FP20.18.0.1 for Forge 1.15.2:
  816. * Compatibility with Xaero's World Map 1.8. No longer compatible with older versions.
  817. * Fixed the sub-world list trying to find connected sub-worlds on a non-auto world/server, when there are obviously none.
  818. * The selected sub-world will now switch to the "auto" on death (before creating a deathpoint) to lessen the potential confusion.
  819. * Temporary deathpoints will now also be created in all world map-based waypoint sub-worlds, but only if a map hasn't been confirmed yet. This way confirming the map only after you die won't switch you to a sub-world without your latest deathpoint.
  820. * Updated the crash message to include the new preferred bug report link.
  821. * Fixed the minimap being glitchy on world join when not using the world map mod.
  822. * Fixed compatibility with fake worlds (again). For example, fixes crash with bspkrsCore.
  823.  
  824. FP20.18.0.1 for Fabric 1.15.2:
  825. * Compatibility with Xaero's World Map 1.8. No longer compatible with older versions.
  826. * Fixed the sub-world list trying to find connected sub-worlds on a non-auto world/server, when there are obviously none.
  827. * The selected sub-world will now switch to the "auto" on death (before creating a deathpoint) to lessen the potential confusion.
  828. * Temporary deathpoints will now also be created in all world map-based waypoint sub-worlds, but only if a map hasn't been confirmed yet. This way confirming the map only after you die won't switch you to a sub-world without your latest deathpoint.
  829. * Updated the crash message to include the new preferred bug report link.
  830. * Fixed the minimap being glitchy on world join when not using the world map mod.
  831. * Fixed compatibility with fake worlds (again). For example, fixes crash with bspkrsCore.
  832.  
  833. FP20.17.0 for Forge 1.15.2:
  834. * Compatible with Xaero's World Map 1.7.4 and newer.
  835. + Added a new button to the waypoints menu options for connecting sub-world from different dimensions mainly for the purpose of cross-dimensional teleportation in multiplayer. If you know that a certain Nether sub-world is from the same world save as your current Overworld sub-world (a vanilla Nether portal takes you there), then you can connect the sub-worlds and be able to teleport. This should fix cross-dimensional teleportation for custom maps from the world map mod. Sub-worlds connected to your current one will be marked with a * symbol and are always at the top of the list.
  836. * The effective "auto" sub-world should no longer change (when it's supposed to otherwise) while you're managing waypoints in the waypoints menu. This means that selecting a non-auto sub-world and using something like "Make sub-world auto" should not have unexpected results if the "auto" sub-world switches in the background.
  837. * Fixed waypoints sharing not working for sub-worlds created for custom world maps.
  838. * Fixed clicking "No" in the confirmation screens for waypoints options closing the options menu.
  839. * Removed the "MP Cross-Dimensional TP" option as it is no longer needed.
  840.  
  841. FP20.17.0 for Fabric 1.15.2:
  842. * Compatible with Xaero's World Map 1.7.4 and newer.
  843. * Fixed compatibility with Fabric API 0.15.1.
  844. + Added a new button to the waypoints menu options for connecting sub-world from different dimensions mainly for the purpose of cross-dimensional teleportation in multiplayer. If you know that a certain Nether sub-world is from the same world save as your current Overworld sub-world (a vanilla Nether portal takes you there), then you can connect the sub-worlds and be able to teleport. This should fix cross-dimensional teleportation for custom maps from the world map mod. Sub-worlds connected to your current one will be marked with a * symbol and are always at the top of the list.
  845. * The effective "auto" sub-world should no longer change (when it's supposed to otherwise) while you're managing waypoints in the waypoints menu. This means that selecting a non-auto sub-world and using something like "Make sub-world auto" should not have unexpected results if the "auto" sub-world switches in the background.
  846. * Fixed waypoints sharing not working for sub-worlds created for custom world maps.
  847. * Fixed clicking "No" in the confirmation screens for waypoints options closing the options menu.
  848. * Removed the "MP Cross-Dimensional TP" option as it is no longer needed.
  849.  
  850. FP20.16.0.1 for Forge 1.15.2:
  851. * Compatibility with Xaero's World Map 1.7.4. Not compatible with older versions.
  852. * Reworked when objects of certain classes are (re)constructed. Every object that can potentially "break" because of an exception is now constructed per game connection and not per client instance. This should fix compatibility with something like VanillaFix. This means that reloading a world now reloads the main parts of the mod, which also means that all waypoints are reloaded from the files (temporary waypoints disappear). I'm planning to make a similar change to the world map mod.
  853. * Improved security of the "Make Server/World Auto" and "Make Sub-World Auto" features.
  854. * Improved security of saving mod settings.
  855.  
  856. FP20.16.0.1 for Fabric 1.15.2:
  857. * Compatibility with Xaero's World Map 1.7.4. Not compatible with older versions.
  858. * Reworked when objects of certain classes are (re)constructed. Every object that can potentially "break" because of an exception is now constructed per game connection and not per client instance. This should fix compatibility with something like VanillaFix. This means that reloading a world now reloads the main parts of the mod, which also means that all waypoints are reloaded from the files (temporary waypoints disappear). I'm planning to make a similar change to the world map mod.
  859. * Improved security of the "Make Server/World Auto" and "Make Sub-World Auto" features.
  860. * Improved security of saving mod settings.
  861.  
  862. FP20.15.3 for Fabric 1.15.2:
  863. * Fixed compatibility with Mac.
  864. * Moved S2C packet callbacks to the main thread. Can fix compatibility with some mods/future MC versions.
  865.  
  866. FP20.15.2 for Forge 1.15.2:
  867. * Fixed some minor bugs in the backwards compatibility of waypoints data.
  868. * Fixed being able to create a waypoint set with the same name, which cleared the original, by typing the name and confirming it in the same frame.
  869. * Waypoints will no longer resave when creating temporary waypoints because it's unnecessary.
  870. * Improved waypoints and config saving/loading security.
  871. * Added automatic one-time backup of the whole XaeroWaypoints directory. Please also make your own backup of the "XaeroWaypoints" directory (in the game directory), just in case! Now is a good time.
  872.  
  873. FP20.15.2 for Fabric 1.15.2:
  874. * Port to Fabric.
  875. * Fixed a bug in old sub-world name conversion causing duplicate sub-worlds.
  876. * Fixed a rare crash when adding a shared waypoint.
  877. * Improved mod version checking to support separate versions for different mod loaders.
  878. * Fixed some minor bugs in the backwards compatibility of waypoints data.
  879. * Fixed being able to create a waypoint set with the same name, which cleared the original, by typing the name and confirming it in the same frame.
  880. * Waypoints will no longer resave when creating temporary waypoints because it's unnecessary.
  881. * Improved waypoints and config saving/loading security.
  882. * Added automatic one-time backup of the whole XaeroWaypoints directory. Please also make your own backup of the "XaeroWaypoints" directory (in the game directory), just in case! Now is a good time.
  883.  
  884. FP20.15.0 for Minecraft 1.15.2:
  885. * Compatibility with Xaero's World Map 1.7. Not compatible with older versions.
  886. + Added a "global" waypoints. Global waypoints are not affected by the "Max Waypoint Draw Distance" setting. You can make a waypoint global through the add/edit screen. This can be useful when you want to have only a few important waypoints visible anywhere and many local waypoints only visible when you're close to them. It can save you a lot of screen space. Deathpoints are always global.
  887. * The "Max Waypoint Draw Distance" setting now scrolls in 250 increments and the maximum value is now 25,000. You can still set it higher through the config file if you need to.
  888. * Fixed the waypoint draw distance settings not affecting waypoints until they are rendered ingame.
  889. * The waypoint draw distance setting will no longer take Y distance into account.
  890. + Added a new setting to control the opacity of the player direction arrow.
  891. * Removed *8 and /8 buttons from the waypoint add/edit screen. They were added to help users fix an issue caused by an old bug but I think enough time has passed.
  892. * Reworked how Patreon capes are implemented. It's now done with a core mod and they should behave exactly like vanilla capes, which includes changing the elytra texture.
  893. * Fixed modified chunks not being updated on the minimap sometimes if they were modified out of render distance.
  894.  
  895. FP20.14.0 for Minecraft 1.15.2:
  896. + Added an actual persistent setting for rendering all waypoints sets at once. The old key binding now toggles the setting.
  897. * Fixed map writer working faster than intended potentially negatively affecting game performance.
  898. * The waypoints sorting option is now server-specific and persistent (kept on restart).
  899. * Changed the "Toggle Minimap" key binding to be disabled by default. The H key was often pressed accidentally causing a lot of confusion.
  900. * World/Server dropdown menu now sorts server addresses using their displayed variant (with IP censorship applied), not the actual address, to avoid giving any extra hints.
  901. * Reordered some settings and made the order more consistent between the minimap mod and Better PVP.
  902.  
  903. FP20.13.0 for Minecraft 1.15.2:
  904. * Reworked chunk grid. It no longer looks like a chessboard and uses lines instead.
  905. * Changed the chunk grid setting to a slider because there are way too many choices.
  906.  
  907. FP20.12.2 for Minecraft 1.15.2:
  908. * World/Server/Sub-World/Dimension/Set dropdown menus will now all be numerically and alphabetically sorted. The data used for sorting depends on the dropdown menu.
  909. * Fixed the color dropdown option on the waypoint add/edit screen not working properly.
  910.  
  911. Xaero's World Map (v1.6.2 for Minecraft 1.15.2 --> v1.8.1 for Forge 1.15.2):
  912. v1.8.1 for Forge 1.15.2:
  913. * Compatibility with Xaero's Minimap / Better PVP 20.18.0. No longer compatible with older versions.
  914. * Reworked when objects of certain classes are (re)constructed. Every object that can potentially "break" because of an exception is now constructed per game connection and not per client instance. This should fix compatibility with something like VanillaFix. This means that reloading a world now reloads the main parts of the mod. One of the effects of this is the world map always being reloaded after a relog.
  915. * Fixed game crash when loading a corrupt world map cache file.
  916. * Updated the crash message to include the new preferred bug report link.
  917.  
  918. v1.8.0 for Fabric 1.15.2:
  919. * Compatibility with Xaero's Minimap / Better PVP 20.18.0. No longer compatible with older versions.
  920. * Fixed compatibility with Fabric API 0.15.1.
  921. * Reworked when objects of certain classes are (re)constructed. Every object that can potentially "break" because of an exception is now constructed per game connection and not per client instance. This should fix compatibility with something like VanillaFix. This means that reloading a world now reloads the main parts of the mod. One of the effects of this is the world map always being reloaded after a relog.
  922. * Fixed game crash when loading a corrupt world map cache file.
  923. * Updated the crash message to include the new preferred bug report link.
  924. * Fixed entering a singleplayer world and very quickly exiting causing a freeze.
  925.  
  926. v1.7.4 for Forge 1.15.2:
  927. * Compatibility with Xaero's Minimap / Better PVP version 20.16.0. Not compatible with older versions.
  928.  
  929. v1.7.4 for Fabric 1.15.2:
  930. * Requires Fabric API 0.14.1 OR OLDER.
  931. * Compatibility with Xaero's Minimap / Better PVP version 20.16.0. Not compatible with older versions.
  932.  
  933. v1.7.3 for Forge 1.15.2:
  934. * Fixed game crash when a chunk section pallete contains an unknown block state (in singleplayer).
  935. * Moved S2C packet callbacks to the main thread. Can fix compatibility with some mods/future MC versions.
  936. * Fixed crash when trying to export PNG for an empty map.
  937.  
  938. v1.7.3 for Fabric 1.15.2:
  939. * Fixed compatibility with Mac.
  940. * Fixed game crash when a chunk section pallete contains an unknown block state (in singleplayer).
  941. * Moved S2C packet callbacks to the main thread. Can fix compatibility with some mods/future MC versions.
  942. * Fixed crash when trying to export PNG for an empty map.
  943.  
  944. v1.7.2 for Forge 1.15.2:
  945. * Fixed a map getting automatically confirmed in manual mode after you delete a currently confirmed map.
  946. * Fixed a rare crash caused by a ConcurrentModificationException.
  947. * Fixed rare memory leak.
  948. * Improved mod version checking to support separate versions for different mod loaders.
  949. * Improved multiplayer region and config saving/loading security.
  950. * Fixed some inconsistencies between Forge and Fabric versions of the mod.
  951.  
  952. v1.7.2.1 for Fabric 1.15.2:
  953. * Port to Fabric.
  954. * Fixed a map getting automatically confirmed in manual mode after you delete a currently confirmed map.
  955. * Fixed a rare crash caused by a ConcurrentModificationException.
  956. * Fixed rare memory leak.
  957. * Improved mod version checking to support separate versions for different mod loaders.
  958. * Improved multiplayer region and config saving/loading security.
  959.  
  960. v1.7.0 for Minecraft 1.15.2:
  961. * Compatibility with Xaero's Minimap / Better PVP 20.15.0. Not compatible with older versions.
  962. * Fixed a lot of mod compatibility / concurrent modification-related crashes by moving all necessary work to the main game thread. For example, this fixes random crashes with Serene Seasons. This took a lot of work and rewriting, so new bugs are not unlikely.
  963. * Fixed mipmap generation-related stuttering. It is possibly the "lag" that some people have been reporting for a while. There is a bug (?) where mipmap generation freezes rendering for much longer than the time it actually takes to generate mipmap. I previously used a workaround for the issue, while I wasn't even sure what the source of it was. It wasn't easy to track it down because the freezes happened at random OpenGL commands unrelated to mipmaps. The workaround seemed to only work on some devices and I think even caused other issues. In this update I simply removed mipmap generation for now.
  964. * Fixed texture upload benchmark-related stuttering when exploring the world. The mod measures and approximates how quickly your computer can upload textures to the GPU, which may cause stuttering until it's finished. Map exploration-related texture updates are no longer measured, so the stutter should be gone.
  965. * Fixed maps with a single region not refreshing after you change a refresh requiring setting and then select the map in the map selection menu.
  966. * Reworked how Patreon capes are implemented. It's now done with a core mod and they should behave exactly like vanilla capes, which includes changing the elytra texture.
  967. * Fixed empty regions freezing for some time after they are "refreshed".
  968.  
  969. v1.6.4 for Minecraft 1.15.2:
  970. * Fixed compatibility with Immersive Portals and potentially other similar mods.
  971. * Fixed world map not closing with the map key binding in multiplayer if it's set to a mouse button.
  972. * The world map zoom will no longer reset when reopening the map.
  973. + Added a setting to hide the player arrow on the world map.
  974. + Added a setting to hide the zoom level display on the world map.
  975. * Fixed random crash when joining a world/server.
  976.  
  977. v1.6.3 for Minecraft 1.15.2:
  978. * Fixed the world map not closing with the map key binding if it's set to a mouse button.
  979. * Disabled quick confirmation for server dimensions that don't have a previously confirmed map. Should prevent some confusion.
  980.  
  981. Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
  982.  
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