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- // Dota Heroes File
- "DOTAAbilities"
- {
- "Version" "1"
- //=================================================================================================================
- // Templar Assassin: Refraction Holdout
- //=================================================================================================================
- "custom_blink"
- {
- "BaseClass" "ability_lua"
- "ScriptFile" "custom_blink"
- // General
- //-------------------------------------------------------------------------------------------------------------
- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT"
- //"AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL"
- // Casting
- //-------------------------------------------------------------------------------------------------------------
- "AbilityCastPoint" "0.0 0.0 0.0 0.0"
- // Time
- //-------------------------------------------------------------------------------------------------------------
- "AbilityCooldown" "17.0 15.0 13.0 11.0"
- // Cost
- //-------------------------------------------------------------------------------------------------------------
- "AbilityManaCost" "100"
- // Special
- //-------------------------------------------------------------------------------------------------------------
- "AbilityValues"
- {
- "01"
- {
- "var_type" "FIELD_INTEGER"
- "damage_absorb" "200 300 400 500"
- }
- "02"
- {
- "var_type" "FIELD_INTEGER"
- "bonus_damage" "20 40 60 80"
- }
- "04"
- {
- "var_type" "FIELD_FLOAT"
- "duration" "17.0 17.0 17.0 17.0"
- }
- }
- }
- "big_boom"
- {
- // General
- // ------------------------------------------------------
- "BaseClass" "ability_lua"
- "ScriptFile" "big_boom"
- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
- "AbilityTextureName" "techies_suicide"
- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
- "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HEROES_AND_CREEPS"
- "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
- "AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL"
- "AbilityType" "DOTA_ABILITY_TYPE_BASIC"
- "MaxLevel" "3"
- "RequiredLevel" "1"
- "LevelsBetweenUpgrades" "2"
- "AbilityCastPoint" "0.0"
- "AbilityCastAnimation" "ACT_DOTA_ATTACK"
- "AnimationPlaybackRate" "1"
- "AnimationIgnoresModelScale" "1"
- // Stats
- // -----------------------------------------------------------
- "AbilityDamage" "100 500 9000"
- "AbilityManaCost" "10 10 10"
- "AbilityCooldown" "10.0 6.0 3.0"
- "AbilityCastRange" "1500"
- //"AbilityCastRangeBuffer" "250"
- //"AbilitiChannelTime" "0.0 0.0 0.0"
- //"AbilityChannelledManaCostPerSecond" "30 35 40"
- //"AbilityDuration" "0.0 0.0 0.0"
- //"AoERadius" "250"
- "AbilityValues"
- {
- "01"
- {
- "var_type" "FIELD_FLOAT"
- "stun_duration" "1.0 1.0 3.0"
- }
- "02"
- {
- "var_type" "FIELD_INTEGER"
- "vision_radius" "500"
- }
- }
- }
- "my_arrow"
- {
- "BaseClass" "ability_lua"
- "ScriptFile" "my_arrow"
- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT"
- "AbilityTextureName" "mirana_arrow"
- "AbilityValues"
- {
- "01"
- {
- "var_type" "FIELD_INTEGER"
- "speed" "600 800 1000 1000"
- }
- }
- }
- }
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