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Aug 14th, 2018
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  1. //TamerHelpervUOF By Vlek, Grunt of the Bloodclan (Bloodclan.org)
  2. //Get close to your target, press your associated key.
  3. //CAUTION: Must watch this script. It's not as intelligent as the regular one.
  4. if not listexists 'NameTheTamed'
  5. //Set this name to whatever you want.
  6. createlist 'NameTheTamed'
  7. pushlist 'NameTheTamed' 'Gandalfs Tame'
  8. endif
  9. if not listexists 'tameables'
  10. createlist 'tameables'
  11. pushlist 'tameables' 0x7t //Hellcat (Large)
  12. pushlist 'tameables' 0x62 //Hellhound
  13. pushlist 'tameables' 0x17 //Dire Wolf
  14. pushlist 'tameables' 0xce //Lava Lizard
  15. pushlist 'tameables' 0x14 //Frost spider
  16. pushlist 'tameables' 0xc9 //Hellcat (Small)
  17. pushlist 'tameables' 0xda //Frenzied Ostard
  18. pushlist 'tameables' 0x50 //Giant Toad
  19. pushlist 'tameables' 0xe8 //Bull
  20. pushlist 'tameables' 0xe9 //Bull2
  21. pushlist 'tameables' 0x22 //White Wolf
  22. pushlist 'tameables' 0x25 //White Wolf2
  23. pushlist 'tameables' 0x1c //Giant Spider
  24. pushlist 'tameables' 0xd4 //Grizzly Bear
  25. pushlist 'tameables' 0xea //Great Hart
  26. pushlist 'tameables' 0x41 //Snow leopard
  27. pushlist 'tameables' 0x40 //Snow leopard
  28. pushlist 'tameables' 0x19 //Gray wolf
  29. pushlist 'tameables' 0x1b //Gray wolf2
  30. pushlist 'tameables' 0x30 //Scorpion
  31. pushlist 'tameables' 0xca //Alligator
  32. pushlist 'tameables' 0x3f //Cougar
  33. pushlist 'tameables' 0xd6 //Panther
  34. pushlist 'tameables' 0xa7 //Brown Bear
  35. pushlist 'tameables' 0xdd //Walrus
  36. pushlist 'tameables' 0xd5 //Polar Bear
  37. pushlist 'tameables' 0xd3 //Black Bear
  38. pushlist 'tameables' 0xdc //Llama
  39. pushlist 'tameables' 0x124 //Pack Llama
  40. pushlist 'tameables' 0x123 //Pack Horse
  41. pushlist 'tameables' 0xc8 //Horse
  42. pushlist 'tameables' 0xe2 //Horse2
  43. pushlist 'tameables' 0xcc //Horse3
  44. pushlist 'tameables' 0xed //Giant Rat
  45. pushlist 'tameables' 0xdb //Forest Ostard
  46. pushlist 'tameables' 0xd2 //Desert Ostard
  47. pushlist 'tameables' 0x122 //Boar
  48. pushlist 'tameables' 0xe1 //Timber Wolf
  49. pushlist 'tameables' 0xed //Hind
  50. pushlist 'tameables' 0x51 //Bullfrog
  51. endif
  52. if not @inrange 'tobetamed' 2
  53. @unsetalias 'tobetamed'
  54. for 0 in 'tameables'
  55. if @findtype tameables[] 'any' 'ground' 1 2
  56. @setalias 'tobetamed' 'found'
  57. break
  58. endif
  59. endfor
  60. endif
  61. if not @inrange 'tobetamed' 2
  62. headmsg 'No new creatures near you!'
  63. replay
  64. endif
  65. clearjournal
  66. while name 'tobetamed' != NameTheTamed[0]
  67. autotargetobject 'tobetamed'
  68. useskill 'animal taming'
  69. @rename 'tobetamed' NameTheTamed[0]
  70. pause 1000
  71. if not @inrange 'tobetamed' 1
  72. if @x 'tobetamed' > x 'self' and @y 'tobetamed' > y 'self'
  73. walk 'Southeast'
  74. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' > y 'self'
  75. walk 'Southwest'
  76. elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' < y 'self'
  77. walk 'Northeast'
  78. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' < y 'self'
  79. walk 'Northwest'
  80. elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' == y 'self'
  81. walk 'East'
  82. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' == y 'self'
  83. walk 'West'
  84. elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' > y 'self'
  85. walk 'South'
  86. elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' < y 'self'
  87. walk 'North'
  88. endif
  89. endif
  90. endwhile
  91. waitforcontext 'tobetamed' 8 20000
  92. waitforgump 0x909cc741 15000
  93. @replygump 0x909cc741 2
  94. @ignoreobject 'tobetamed'
  95. @unsetalias 'tobetamed'
  96. replay
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