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gopro2027

Need For Speed Hot Pursuit Functions

Jun 14th, 2019
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  1. int GetChallengeID(int a, int b, int c) { return callNative(0x18AFD0,3,a,b,c); }
  2. int IsInChallenge(int a, int b, int c) { return callNative(0x18AF60,3,a,b,c); }
  3. int IsChallengeComplete(int a, int b, int c) { return callNative(0x18AECC,3,a,b,c); }
  4. int IsChallengeReferee(int a, int b, int c) { return callNative(0x18AE70,3,a,b,c); }
  5. int IsChallengeTimerRunning(int a, int b, int c) { return callNative(0x18ACD4,3,a,b,c); }
  6. int SetChallengeTimer(int a, int b, int c) { return callNative(0x18AC54,3,a,b,c); }
  7. int SetCutsceneCompetitorPriorityHighestBounty(int a, int b, int c) { return callNative(0x18AC10,3,a,b,c); }
  8. int GetCompetitorTeam(int a, int b, int c) { return callNative(0x18A7CC,3,a,b,c); }
  9. int GetTeamChallengePartIndex(int a, int b, int c) { return callNative(0x18A864,3,a,b,c); }
  10. int IsPlayerCollidingWithRaceCar(int a, int b, int c) { return callNative(0x18A5A4,3,a,b,c); }
  11. int IsPlayerCollidingWithTraffic(int a, int b, int c) { return callNative(0x18A4A4,3,a,b,c); }
  12. int SetHitTrafficVehicle(int a, int b, int c) { return callNative(0x18A408,3,a,b,c); }
  13. int HasPlayerHitTrafficVehicleBefore(int a, int b, int c) { return callNative(0x18A30C,3,a,b,c); }
  14. int IsPlayerCollidingWithWorld(int a, int b, int c) { return callNative(0x18A128,3,a,b,c); }
  15. int GetCollisionCompetitorIndex(int a, int b, int c) { return callNative(0x18A194,3,a,b,c); }
  16. int GetStartingGridIndex(int a, int b, int c) { return callNative(0x18A018,3,a,b,c); }
  17. int HasAIReachedPartIndex(int a, int b, int c) { return callNative(0x189288,3,a,b,c); }
  18. int SetTeamActivatesTimeout(int a, int b, int c) { return callNative(0x1891DC,3,a,b,c); }
  19. int GetCheckpointCount(int a, int b, int c) { return callNative(0x1897FC,3,a,b,c); }
  20. int GetCheckpointID(int a, int b, int c) { return callNative(0x189F80,3,a,b,c); }
  21. int IsPlayerWithinTargetRange(int a, int b, int c) { return callNative(0x189AE4,3,a,b,c); }
  22. int GetStartPositionID(int a, int b, int c) { return callNative(0x189870,3,a,b,c); }
  23. int GetChallengeTime(int a, int b, int c) { return callNative(0x1890B0,3,a,b,c); }
  24. int SetReporterValue(int a, int b, int c) { return callNative(0x188EDC,3,a,b,c); }
  25. int SetChallengeLayoutGroup(int a, int b, int c) { return callNative(0x188E84,3,a,b,c); }
  26. int ClearLayoutGroup(int a, int b, int c) { return callNative(0x188E0C,3,a,b,c); }
  27. int FetchSpeedwallResults(int a, int b, int c) { return callNative(0x18904C,3,a,b,c); }
  28. int SetAutologGameReportResults(int a, int b, int c) { return callNative(0x187658,3,a,b,c); }
  29. int StartAutologGameReport(int a, int b, int c) { return callNative(0x187AC8,3,a,b,c); }
  30. int StopAutologGameReport(int a, int b, int c) { return callNative(0x187874,3,a,b,c); }
  31. int IsAutologGameReportRunning(int a, int b, int c) { return callNative(0x187A6C,3,a,b,c); }
  32. int SetupRaceBalancing(int a, int b, int c) { return callNative(0x187440,3,a,b,c); }
  33. int IsRaceBalancingManagerReady(int a, int b, int c) { return callNative(0x1873DC,3,a,b,c); }
  34. int SetupRaceDistanceToFinish(int a, int b, int c) { return callNative(0x1871B4,3,a,b,c); }
  35. int GetCurrentCheckpointIndex(int a, int b, int c) { return callNative(0x1870AC,3,a,b,c); }
  36. int GetTargetCheckpointID(int a, int b, int c) { return callNative(0x189EF4,3,a,b,c); }
  37. int UpdateCheckpoints(int a, int b, int c) { return callNative(0x186E64,3,a,b,c); }
  38. int SetupInterceptorBalancing(int a, int b, int c) { return callNative(0x186A74,3,a,b,c); }
  39. int IsInterceptorBalancingDataLoaded(int a, int b, int c) { return callNative(0x1869CC,3,a,b,c); }
  40. int SetupChallengeChevrons(int a, int b, int c) { return callNative(0x1866CC,3,a,b,c); }
  41. int SetupChevronColours(int a, int b, int c) { return callNative(0x186540,3,a,b,c); }
  42. int ClearChevronColours(int a, int b, int c) { return callNative(0x186690,3,a,b,c); }
  43. int SetupRestrictedRoadSections(int a, int b, int c) { return callNative(0x18617C,3,a,b,c); }
  44. int AddChallengeBackstops(int a, int b, int c) { return callNative(0x185E1C,3,a,b,c); }
  45. int ClearChallengeBackstops(int a, int b, int c) { return callNative(0x185DE0,3,a,b,c); }
  46. int SendMostWantedNetworkEvent(int a, int b, int c) { return callNative(0x185DBC,3,a,b,c); }
  47. int GetMostWantedCompetitor(int a, int b, int c) { return callNative(0x185D34,3,a,b,c); }
  48. int GetCompetitorRoad(int a, int b, int c) { return callNative(0x185C54,3,a,b,c); }
  49. int GetTargetCompetitor(int a, int b, int c) { return callNative(0x185CD0,3,a,b,c); }
  50. int GetRoadHeadingSpeech(int a, int b, int c) { return callNative(0x185C14,3,a,b,c); }
  51. int GetRoadScriptLine(int a, int b, int c) { return callNative(0x1856E8,3,a,b,c); }
  52. int GetVehicleScriptLine(int a, int b, int c) { return callNative(0x18569C,3,a,b,c); }
  53. int GetRoadSpeechRejoined(int a, int b, int c) { return callNative(0x18565C,3,a,b,c); }
  54. int IsRoadShortCut(int a, int b, int c) { return callNative(0x1855C0,3,a,b,c); }
  55. int GetTurnDirection(int a, int b, int c) { return callNative(0x185734,3,a,b,c); }
  56. int AreMessagesLoaded(int a, int b, int c) { return callNative(0x189004,3,a,b,c); }
  57. int SetTimeoutTotalTime(int a, int b, int c) { return callNative(0x187384,3,a,b,c); }
  58. int IsTimeoutTimeValid(int a, int b, int c) { return callNative(0x187320,3,a,b,c); }
  59. int GetCompetitorPosition(int a, int b, int c) { return callNative(0x18A8F8,3,a,b,c); }
  60. int GetChallengeParam(int a, int b, int c) { return callNative(0x1894E8,3,a,b,c); }
  61. int GetChallengeParamCount(int a, int b, int c) { return callNative(0x1893B4,3,a,b,c); }
  62. int GetCurrentMedal(int a, int b, int c) { return callNative(0x188D58,3,a,b,c); }
  63. int SetChallengeSuccessful(int a, int b, int c) { return callNative(0x188A50,3,a,b,c); }
  64. int IsChallengeSuccessful(int a, int b, int c) { return callNative(0x1889CC,3,a,b,c); }
  65. int HasTimedOut(int a, int b, int c) { return callNative(0x188944,3,a,b,c); }
  66. int IsTimeoutActive(int a, int b, int c) { return callNative(0x18859C,3,a,b,c); }
  67. int GetBountyForRaceFinishPosition(int a, int b, int c) { return callNative(0x188260,3,a,b,c); }
  68. int GetBountyForMedal(int a, int b, int c) { return callNative(0x18813C,3,a,b,c); }
  69. int GetOnlineBounty(int a, int b, int c) { return callNative(0x188028,3,a,b,c); }
  70. int SetCopsCanSlipstream(int a, int b, int c) { return callNative(0x187FB8,3,a,b,c); }
  71. int RequestChallengeMode(int a, int b, int c) { return callNative(0x1864EC,3,a,b,c); }
  72. int SetPersonalBest(int a, int b, int c) { return callNative(0x187F18,3,a,b,c); }
  73. int GetPersonalBest(int a, int b, int c) { return callNative(0x187DFC,3,a,b,c); }
  74. int HasTakenTopOfSpeedwall(int a, int b, int c) { return callNative(0x187CF4,3,a,b,c); }
  75. int GetBeatItTime(int a, int b, int c) { return callNative(0x187C0C,3,a,b,c); }
  76. int SetupChallengeWeaponAvailability(int a, int b, int c) { return callNative(0x186B64,3,a,b,c); }
  77. int IsWeaponAvailabilityDataLoaded(int a, int b, int c) { return callNative(0x186B14,3,a,b,c); }
  78. int SetCutsceneCompetitorForPursuitRace(int a, int b, int c) { return callNative(0x18A9D0,3,a,b,c); }
  79. int RecordChallengeAttempt(int a, int b, int c) { return callNative(0x186464,3,a,b,c); }
  80. int HasRanOutOfTime(int a, int b, int c) { return callNative(0x188B50,3,a,b,c); }
  81. int IsPlayerAggressiveHitting(int a, int b, int c) { return callNative(0x185554,3,a,b,c); }
  82. int UpdateTimePenalties(int a, int b, int c) { return callNative(0x188348,3,a,b,c); }
  83. int SetChallengeWonByCops(int a, int b, int c) { return callNative(0x188AE8,3,a,b,c); }
  84. int GetInterceptorResultsSequence(int a, int b, int c) { return callNative(0x1853D0,3,a,b,c); }
  85. int GetHPOfflineResultsSequence(int a, int b, int c) { return callNative(0x185284,3,a,b,c); }
  86. int GetHPOnlineResultsSequence(int a, int b, int c) { return callNative(0x18513C,3,a,b,c); }
  87. int GetMostWantedResultsSequence(int a, int b, int c) { return callNative(0x184FF0,3,a,b,c); }
  88. int GetRaceResultsSequence(int a, int b, int c) { return callNative(0x184EA8,3,a,b,c); }
  89. int GetRapidResponseResultsSequence(int a, int b, int c) { return callNative(0x184D5C,3,a,b,c); }
  90. int GetRoadTimesResultsSequence(int a, int b, int c) { return callNative(0x184C14,3,a,b,c); }
  91. int GetGauntletResultsSequence(int a, int b, int c) { return callNative(0x184ACC,3,a,b,c); }
  92. int UpdateMedalAwarded(int a, int b, int c) { return callNative(0x188D08,3,a,b,c); }
  93. int ResetChallengeGameModeLayoutToDefault(int a, int b, int c) { return callNative(0x188E4C,3,a,b,c); }
  94. int PlayIntroSounds(int a, int b, int c) { return callNative(0x1885F0,3,a,b,c); }
  95. int AllowNetworkPlayersToJoinGame(int a, int b, int c) { return callNative(0x1888E0,3,a,b,c); }
  96. int SetCutsceneCompetitorPriorityLowestBounty(int a, int b, int c) { return callNative(0x18ABCC,3,a,b,c); }
  97. int GetValue(int a, int b, int c) { return callNative(0x184140,3,a,b,c); }
  98. int GetFrameCount(int a, int b, int c) { return callNative(0x1840E0,3,a,b,c); }
  99. int GetSimTimeStep(int a, int b, int c) { return callNative(0x183A90,3,a,b,c); }
  100. int GetSimTime(int a, int b, int c) { return callNative(0x183B34,3,a,b,c); }
  101. int GetScorableCompetitorCount(int a, int b, int c) { return callNative(0x1831E0,3,a,b,c); }
  102. int IsCompetitorActive(int a, int b, int c) { return callNative(0x18316C,3,a,b,c); }
  103. int GetCompetitorTeam(int a, int b, int c) { return callNative(0x1830EC,3,a,b,c); }
  104. int GetLocalPlayerCompetitorIndex(int a, int b, int c) { return callNative(0x183098,3,a,b,c); }
  105. int GetCompetitorName(int a, int b, int c) { return callNative(0x182FD4,3,a,b,c); }
  106. int GetCompetitorType(int a, int b, int c) { return callNative(0x182F54,3,a,b,c); }
  107. int SetCarLocked(int a, int b, int c) { return callNative(0x183C78,3,a,b,c); }
  108. int DisableMenuControls(int a, int b, int c) { return callNative(0x183BC4,3,a,b,c); }
  109. int SetCarFrozen(int a, int b, int c) { return callNative(0x184030,3,a,b,c); }
  110. int SetCarStill(int a, int b, int c) { return callNative(0x183E88,3,a,b,c); }
  111. int IsRemoteCompetitor(int a, int b, int c) { return callNative(0x183E00,3,a,b,c); }
  112. int IsOnline(int a, int b, int c) { return callNative(0x182EA8,3,a,b,c); }
  113. int IsInOnlineEvent(int a, int b, int c) { return callNative(0x182EFC,3,a,b,c); }
  114. int AddSynchronisedNetworkEvent(int a, int b, int c) { return callNative(0x17F500,3,a,b,c); }
  115. int GetSynchronisedNetworkEventTime(int a, int b, int c) { return callNative(0x197598,3,a,b,c); }
  116. int SetTimeOfDay(int a, int b, int c) { return callNative(0x1842A8,3,a,b,c); }
  117. int ResetTimeOfDayDefaults(int a, int b, int c) { return callNative(0x184A78,3,a,b,c); }
  118. int AreLobbyParamsValid(int a, int b, int c) { return callNative(0x184448,3,a,b,c); }
  119. int ReportTelemetryLiteGameModeStart(int a, int b, int c) { return callNative(0x197574,3,a,b,c); }
  120. int GetNumOnlinePlayers(int a, int b, int c) { return callNative(0x197514,3,a,b,c); }
  121. int RegisterBountyScore(int a, int b, int c) { return callNative(0x1973D4,3,a,b,c); }
  122. int GetScoreValue(int a, int b, int c) { return callNative(0x1972AC,3,a,b,c); }
  123. int SetBustWreckSequences(int a, int b, int c) { return callNative(0x1965B8,3,a,b,c); }
  124. int DebugPrint(int a, int b, int c) { return callNative(0x1964C0,3,a,b,c); }
  125. int print(int a, int b, int c) { return callNative(0x196484,3,a,b,c); }
  126. int HasSetFinalTime(int a, int b, int c) { return callNative(0x183D2C,3,a,b,c); }
  127. int IsExitLoadingScreenButtonPressed(int a, int b, int c) { return callNative(0x183FAC,3,a,b,c); }
  128. int IsHardStopInProgress(int a, int b, int c) { return callNative(0x1963FC,3,a,b,c); }
  129. int SetChallengeRaceTarget(int a, int b, int c) { return callNative(0x1846F4,3,a,b,c); }
  130. int InvalidateRaceTarget(int a, int b, int c) { return callNative(0x184648,3,a,b,c); }
  131. int GetDistanceToFinish(int a, int b, int c) { return callNative(0x184588,3,a,b,c); }
  132. int GetRaceDistance(int a, int b, int c) { return callNative(0x1844B0,3,a,b,c); }
  133. int ClearAllChevrons(int a, int b, int c) { return callNative(0x196564,3,a,b,c); }
  134. int EnableNitrousBalancing(int a, int b, int c) { return callNative(0x1964FC,3,a,b,c); }
  135. int GetRoadStartPosition(int a, int b, int c) { return callNative(0x1839C4,3,a,b,c); }
  136. int GetRoadStartDirection(int a, int b, int c) { return callNative(0x1838A0,3,a,b,c); }
  137. int GetRoadCount(int a, int b, int c) { return callNative(0x18382C,3,a,b,c); }
  138. int TeleportToNamedRoad(int a, int b, int c) { return callNative(0x18328C,3,a,b,c); }
  139. int GetCompetitorDistance(int a, int b, int c) { return callNative(0x196F6C,3,a,b,c); }
  140. int IsCompetitorWithinVisibilityCone(int a, int b, int c) { return callNative(0x196CA0,3,a,b,c); }
  141. int GetCompetitorDistanceToTarget(int a, int b, int c) { return callNative(0x1970B8,3,a,b,c); }
  142. int EnableLocalRaceCarRumble(int a, int b, int c) { return callNative(0x19723C,3,a,b,c); }
  143. int SetMinimumCollisionDamage(int a, int b, int c) { return callNative(0x197200,3,a,b,c); }
  144. int SetEnableLuxurySounds(int a, int b, int c) { return callNative(0x196218,3,a,b,c); }
  145. int SetMaxGas(int a, int b, int c) { return callNative(0x196AF8,3,a,b,c); }
  146. int SetMinBrake(int a, int b, int c) { return callNative(0x196950,3,a,b,c); }
  147. int SetMinHandbrake(int a, int b, int c) { return callNative(0x1967A8,3,a,b,c); }
  148. int SetSteerDirection(int a, int b, int c) { return callNative(0x1966AC,3,a,b,c); }
  149. int HasInputBeenDetected(int a, int b, int c) { return callNative(0x184830,3,a,b,c); }
  150. int SetRoundWinner(int a, int b, int c) { return callNative(0x196640,3,a,b,c); }
  151. int SyncTime(int a, int b, int c) { return callNative(0x1962DC,3,a,b,c); }
  152. int IsNetworkTimerSyncing(int a, int b, int c) { return callNative(0x1963AC,3,a,b,c); }
  153. int IsNetworkTimerSynced(int a, int b, int c) { return callNative(0x19635C,3,a,b,c); }
  154. int DisconnectFromServer(int a, int b, int c) { return callNative(0x1962A0,3,a,b,c); }
  155. int IsInTrigger(int a, int b, int c) { return callNative(0x195464,3,a,b,c); }
  156. int IsInTriggerList(int a, int b, int c) { return callNative(0x195354,3,a,b,c); }
  157. int IsInCar(int a, int b, int c) { return callNative(0x1951EC,3,a,b,c); }
  158. int IsVehicleCop(int a, int b, int c) { return callNative(0x19288C,3,a,b,c); }
  159. int IsHittingRaceCar(int a, int b, int c) { return callNative(0x1925C4,3,a,b,c); }
  160. int ChangeRaceCar(int a, int b, int c) { return callNative(0x195148,3,a,b,c); }
  161. int SpawnVehicle(int a, int b, int c) { return callNative(0x194E3C,3,a,b,c); }
  162. int TeleportVehicle(int a, int b, int c) { return callNative(0x194BF4,3,a,b,c); }
  163. int ClearResetOnRoad(int a, int b, int c) { return callNative(0x194B6C,3,a,b,c); }
  164. int SetRaceCarInvulnerable(int a, int b, int c) { return callNative(0x194AC4,3,a,b,c); }
  165. int SetRaceCarDamageAllowed(int a, int b, int c) { return callNative(0x194A1C,3,a,b,c); }
  166. int SetEngineState(int a, int b, int c) { return callNative(0x194854,3,a,b,c); }
  167. int SetHeadlightsState(int a, int b, int c) { return callNative(0x194974,3,a,b,c); }
  168. int SetSirenState(int a, int b, int c) { return callNative(0x1948E4,3,a,b,c); }
  169. int ResetAlongRoad(int a, int b, int c) { return callNative(0x194668,3,a,b,c); }
  170. int HasFinishedStreamingWorld(int a, int b, int c) { return callNative(0x1944C4,3,a,b,c); }
  171. int HasFinishedStreamingCameraWorld(int a, int b, int c) { return callNative(0x194468,3,a,b,c); }
  172. int GetPlayerVehicleIndex(int a, int b, int c) { return callNative(0x1943B4,3,a,b,c); }
  173. int GetVehiclePosition(int a, int b, int c) { return callNative(0x199FD4,3,a,b,c); }
  174. int GetPointDistanceToVehicle(int a, int b, int c) { return callNative(0x194194,3,a,b,c); }
  175. int GetPointDistanceSquaredToVehicle(int a, int b, int c) { return callNative(0x197F48,3,a,b,c); }
  176. int GetVehicleDistanceToVehicle(int a, int b, int c) { return callNative(0x193FEC,3,a,b,c); }
  177. int GetVehicleDirection(int a, int b, int c) { return callNative(0x199E50,3,a,b,c); }
  178. int GetSignedVehicleSpeed(int a, int b, int c) { return callNative(0x193F10,3,a,b,c); }
  179. int GetVehicleSpeedMph(int a, int b, int c) { return callNative(0x193D64,3,a,b,c); }
  180. int GetClosingSpeed(int a, int b, int c) { return callNative(0x193B68,3,a,b,c); }
  181. int GetPlayerSpeedMPH(int a, int b, int c) { return callNative(0x193A58,3,a,b,c); }
  182. int GetPlayerTopSpeedMPH(int a, int b, int c) { return callNative(0x193984,3,a,b,c); }
  183. int IsPlayerCarMoving(int a, int b, int c) { return callNative(0x193874,3,a,b,c); }
  184. int GetRaceCarDistanceFromPlayer(int a, int b, int c) { return callNative(0x193110,3,a,b,c); }
  185. int GetTriggerDistanceFromPlayer(int a, int b, int c) { return callNative(0x192F4C,3,a,b,c); }
  186. int GetFirstTriggerIndex(int a, int b, int c) { return callNative(0x192E6C,3,a,b,c); }
  187. int GetNextTriggerIndex(int a, int b, int c) { return callNative(0x192D64,3,a,b,c); }
  188. int GetTriggerPosition(int a, int b, int c) { return callNative(0x199C10,3,a,b,c); }
  189. int GetTriggerDirection(int a, int b, int c) { return callNative(0x1999AC,3,a,b,c); }
  190. int GetTriggerRotation(int a, int b, int c) { return callNative(0x192C80,3,a,b,c); }
  191. int GetTriggerRadius(int a, int b, int c) { return callNative(0x192BF4,3,a,b,c); }
  192. int IsVehicleActive(int a, int b, int c) { return callNative(0x192B30,3,a,b,c); }
  193. int ResetCarDamageLevel(int a, int b, int c) { return callNative(0x193784,3,a,b,c); }
  194. int SetCarDamageLevel(int a, int b, int c) { return callNative(0x1935FC,3,a,b,c); }
  195. int GetCarDamageLevel(int a, int b, int c) { return callNative(0x193524,3,a,b,c); }
  196. int ResetBurstTyres(int a, int b, int c) { return callNative(0x193434,3,a,b,c); }
  197. int SetVulnerableToWrecking(int a, int b, int c) { return callNative(0x19333C,3,a,b,c); }
  198. int IsVulnerableToWrecking(int a, int b, int c) { return callNative(0x1932C4,3,a,b,c); }
  199. int IsVehiclePhysical(int a, int b, int c) { return callNative(0x19299C,3,a,b,c); }
  200. int IsVehicleLoaded(int a, int b, int c) { return callNative(0x192A6C,3,a,b,c); }
  201. int StopTraffic(int a, int b, int c) { return callNative(0x19241C,3,a,b,c); }
  202. int ResetTraffic(int a, int b, int c) { return callNative(0x1922F8,3,a,b,c); }
  203. int StartTraffic(int a, int b, int c) { return callNative(0x1922BC,3,a,b,c); }
  204. int IsTrafficRunningForCompetitor(int a, int b, int c) { return callNative(0x192248,3,a,b,c); }
  205. int AwardNitrous(int a, int b, int c) { return callNative(0x1921C4,3,a,b,c); }
  206. int SetInfiniteNitrous(int a, int b, int c) { return callNative(0x192114,3,a,b,c); }
  207. int EnableNitrousEarning(int a, int b, int c) { return callNative(0x1920B8,3,a,b,c); }
  208. int ResetNitrousAmount(int a, int b, int c) { return callNative(0x192030,3,a,b,c); }
  209. int EnableKillTrafficAtLocation(int a, int b, int c) { return callNative(0x192458,3,a,b,c); }
  210. int SetTrafficDensity(int a, int b, int c) { return callNative(0x191FA8,3,a,b,c); }
  211. int GetTrafficEntityPosition(int a, int b, int c) { return callNative(0x199858,3,a,b,c); }
  212. int EnablePhysicsEffects(int a, int b, int c) { return callNative(0x191F0C,3,a,b,c); }
  213. int IsCarWrecked(int a, int b, int c) { return callNative(0x191DFC,3,a,b,c); }
  214. int GetSteering(int a, int b, int c) { return callNative(0x191D40,3,a,b,c); }
  215. int SetToughness(int a, int b, int c) { return callNative(0x191C78,3,a,b,c); }
  216. int SetHardStopAllowed(int a, int b, int c) { return callNative(0x191BB0,3,a,b,c); }
  217. int CalculateForwardDirection(int a, int b, int c) { return callNative(0x19A164,3,a,b,c); }
  218. int GetSelectedVehicleId(int a, int b, int c) { return callNative(0x191AC0,3,a,b,c); }
  219. int GetSelectedColourId(int a, int b, int c) { return callNative(0x191A58,3,a,b,c); }
  220. int GetPlayerVehicleToughness(int a, int b, int c) { return callNative(0x191B28,3,a,b,c); }
  221. int AIDrive(int a, int b, int c) { return callNative(0x17FAF4,3,a,b,c); }
  222. int AIDriveAtSpeed(int a, int b, int c) { return callNative(0x17F95C,3,a,b,c); }
  223. int AIDriveInterceptor(int a, int b, int c) { return callNative(0x17F7CC,3,a,b,c); }
  224. int AIBustedBehaviour(int a, int b, int c) { return callNative(0x17F66C,3,a,b,c); }
  225. int AIDrivePlayerAtSpeed(int a, int b, int c) { return callNative(0x180C00,3,a,b,c); }
  226. int GetOpponentVehicleId(int a, int b, int c) { return callNative(0x180AC4,3,a,b,c); }
  227. int GetOpponentColourId(int a, int b, int c) { return callNative(0x180A08,3,a,b,c); }
  228. int DoIntroCutScene(int a, int b, int c) { return callNative(0x17FF1C,3,a,b,c); }
  229. int GetOpponentToughness(int a, int b, int c) { return callNative(0x18095C,3,a,b,c); }
  230. int GetMidRaceJoinPercentage(int a, int b, int c) { return callNative(0x180830,3,a,b,c); }
  231. int GetMidRaceJoinTrigger(int a, int b, int c) { return callNative(0x1806F4,3,a,b,c); }
  232. int HasToActivateOnPlayer(int a, int b, int c) { return callNative(0x17FFD4,3,a,b,c); }
  233. int AIStopDrivingPlayer(int a, int b, int c) { return callNative(0x180B3C,3,a,b,c); }
  234. int IsAIControllingCompetitor(int a, int b, int c) { return callNative(0x180570,3,a,b,c); }
  235. int IsCompetitorTurningAround(int a, int b, int c) { return callNative(0x1804AC,3,a,b,c); }
  236. int IsPlayerFacingCompetitor(int a, int b, int c) { return callNative(0x180354,3,a,b,c); }
  237. int GetFirstAICompetitor(int a, int b, int c) { return callNative(0x180254,3,a,b,c); }
  238. int SetAICompetitorName(int a, int b, int c) { return callNative(0x18017C,3,a,b,c); }
  239. int SetAIRacerName(int a, int b, int c) { return callNative(0x18008C,3,a,b,c); }
  240. int GetPositionAlongRoute(int a, int b, int c) { return callNative(0x198F30,3,a,b,c); }
  241. int ValidateAICarColour(int a, int b, int c) { return callNative(0x17FD14,3,a,b,c); }
  242. int PlayDebugFeedbackSequence(int a, int b, int c) { return callNative(0x1793C8,3,a,b,c); }
  243. int ShowFeedbackMessage(int a, int b, int c) { return callNative(0x18CABC,3,a,b,c); }
  244. int IsMessageInQueue(int a, int b, int c) { return callNative(0x18C8F8,3,a,b,c); }
  245. int RemoveMessage(int a, int b, int c) { return callNative(0x18C808,3,a,b,c); }
  246. int StartFeedbackSequence(int a, int b, int c) { return callNative(0x18C374,3,a,b,c); }
  247. int PrepareFeedbackSequence(int a, int b, int c) { return callNative(0x18C734,3,a,b,c); }
  248. int IsFeedbackSequenceActive(int a, int b, int c) { return callNative(0x18C2C8,3,a,b,c); }
  249. int IsFeedbackSequenceLoaded(int a, int b, int c) { return callNative(0x18C24C,3,a,b,c); }
  250. int IsFeedbackSequenceTriggerActive(int a, int b, int c) { return callNative(0x18BF20,3,a,b,c); }
  251. int IsCutsceneRunning(int a, int b, int c) { return callNative(0x18BE78,3,a,b,c); }
  252. int StopFeedbackSequence(int a, int b, int c) { return callNative(0x18BE04,3,a,b,c); }
  253. int LoadFeedbackGroup(int a, int b, int c) { return callNative(0x18C1DC,3,a,b,c); }
  254. int UnloadFeedbackGroup(int a, int b, int c) { return callNative(0x18C16C,3,a,b,c); }
  255. int IsFeedbackGroupLoaded(int a, int b, int c) { return callNative(0x18C054,3,a,b,c); }
  256. int StartBackgroundSequence(int a, int b, int c) { return callNative(0x18C42C,3,a,b,c); }
  257. int EndBackgroundSequence(int a, int b, int c) { return callNative(0x18C3B8,3,a,b,c); }
  258. int GetCutsceneStartPosition(int a, int b, int c) { return callNative(0x19971C,3,a,b,c); }
  259. int GetCutsceneStartDirection(int a, int b, int c) { return callNative(0x198128,3,a,b,c); }
  260. int IsCutsceneReady(int a, int b, int c) { return callNative(0x18C6D0,3,a,b,c); }
  261. int IsHudMessageQueueEmpty(int a, int b, int c) { return callNative(0x18BD6C,3,a,b,c); }
  262. int AddMapIcon(int a, int b, int c) { return callNative(0x197CF8,3,a,b,c); }
  263. int RemoveMapIcon(int a, int b, int c) { return callNative(0x18B0F8,3,a,b,c); }
  264. int UpdateMapIcon(int a, int b, int c) { return callNative(0x197B84,3,a,b,c); }
  265. int SetCurrentEventRouteHighlighted(int a, int b, int c) { return callNative(0x182DEC,3,a,b,c); }
  266. int ShowLoadingScreen(int a, int b, int c) { return callNative(0x182798,3,a,b,c); }
  267. int IsLoadingScreenShowing(int a, int b, int c) { return callNative(0x18272C,3,a,b,c); }
  268. int ShouldLoadingScreenBeShowing(int a, int b, int c) { return callNative(0x1826C4,3,a,b,c); }
  269. int GetPersonalBest(int a, int b, int c) { return callNative(0x18C980,3,a,b,c); }
  270. int IsWebcamAvailable(int a, int b, int c) { return callNative(0x182664,3,a,b,c); }
  271. int SetMapParameters(int a, int b, int c) { return callNative(0x18254C,3,a,b,c); }
  272. int ResetMapParameters(int a, int b, int c) { return callNative(0x182450,3,a,b,c); }
  273. int SetLayoutSet(int a, int b, int c) { return callNative(0x182C8C,3,a,b,c); }
  274. int SetLayoutSetOverride(int a, int b, int c) { return callNative(0x182D3C,3,a,b,c); }
  275. int HasLayoutGroupLoaded(int a, int b, int c) { return callNative(0x182BAC,3,a,b,c); }
  276. int ClearLayoutSetOverride(int a, int b, int c) { return callNative(0x182B3C,3,a,b,c); }
  277. int ClearLoadingScreenLayout(int a, int b, int c) { return callNative(0x182AD4,3,a,b,c); }
  278. int GetCurrentLayoutSet(int a, int b, int c) { return callNative(0x182A4C,3,a,b,c); }
  279. int TryPopPageFromHistory(int a, int b, int c) { return callNative(0x1823FC,3,a,b,c); }
  280. int SetMapIconVisibilty(int a, int b, int c) { return callNative(0x18B04C,3,a,b,c); }
  281. int GetChallengeLoadingScreenID(int a, int b, int c) { return callNative(0x1829B4,3,a,b,c); }
  282. int GetChallengeOutroScreenID(int a, int b, int c) { return callNative(0x18291C,3,a,b,c); }
  283. int SetNormalMessageMode(int a, int b, int c) { return callNative(0x1823C0,3,a,b,c); }
  284. int ClearAllFeedbackQueues(int a, int b, int c) { return callNative(0x18B6EC,3,a,b,c); }
  285. int ClearAllNonBackgroundFeedbackQueues(int a, int b, int c) { return callNative(0x18B654,3,a,b,c); }
  286. int AreUnitsMetric(int a, int b, int c) { return callNative(0x18BD24,3,a,b,c); }
  287. int ShowForcedFeedBackMessage(int a, int b, int c) { return callNative(0x18D0F8,3,a,b,c); }
  288. int PlaySound(int a, int b, int c) { return callNative(0x18BBFC,3,a,b,c); }
  289. int StopSound(int a, int b, int c) { return callNative(0x18B760,3,a,b,c); }
  290. int StopAllSounds(int a, int b, int c) { return callNative(0x18B9DC,3,a,b,c); }
  291. int PlaySoundAtPlayer(int a, int b, int c) { return callNative(0x18BA34,3,a,b,c); }
  292. int IsSoundInQueue(int a, int b, int c) { return callNative(0x18B5CC,3,a,b,c); }
  293. int PlayMusic(int a, int b, int c) { return callNative(0x18B55C,3,a,b,c); }
  294. int StopMusic(int a, int b, int c) { return callNative(0x18B988,3,a,b,c); }
  295. int PlaySpeech(int a, int b, int c) { return callNative(0x18B478,3,a,b,c); }
  296. int StopSpeech(int a, int b, int c) { return callNative(0x18B8D8,3,a,b,c); }
  297. int PlayGameplayStream(int a, int b, int c) { return callNative(0x18B318,3,a,b,c); }
  298. int StopGameplayStream(int a, int b, int c) { return callNative(0x18B930,3,a,b,c); }
  299. int StopUnwantedSound(int a, int b, int c) { return callNative(0x18B850,3,a,b,c); }
  300. int ApplyMixSnapshotSet(int a, int b, int c) { return callNative(0x18B28C,3,a,b,c); }
  301. int ClearMixSnapshotSet(int a, int b, int c) { return callNative(0x18B228,3,a,b,c); }
  302. int IsSkipCutsceneButtonPressed(int a, int b, int c) { return callNative(0x182348,3,a,b,c); }
  303. int RequestSkipSequence(int a, int b, int c) { return callNative(0x1822A4,3,a,b,c); }
  304. int EnableOnlineMessages(int a, int b, int c) { return callNative(0x182218,3,a,b,c); }
  305. int EnableCrashAssistMessages(int a, int b, int c) { return callNative(0x18218C,3,a,b,c); }
  306. int RequestBustLocalPlayer(int a, int b, int c) { return callNative(0x19011C,3,a,b,c); }
  307. int GetBustedQueueLength(int a, int b, int c) { return callNative(0x1900B8,3,a,b,c); }
  308. int GetBustedVictimInQueue(int a, int b, int c) { return callNative(0x19001C,3,a,b,c); }
  309. int GetBustingAggressorInQueue(int a, int b, int c) { return callNative(0x18FF80,3,a,b,c); }
  310. int IsBustSequenceInProgress(int a, int b, int c) { return callNative(0x18FEFC,3,a,b,c); }
  311. int SetPursuitRulesEnabled(int a, int b, int c) { return callNative(0x18FAA8,3,a,b,c); }
  312. int ArePursuitRulesEnabled(int a, int b, int c) { return callNative(0x18FA58,3,a,b,c); }
  313. int StartPursuit(int a, int b, int c) { return callNative(0x18F9C8,3,a,b,c); }
  314. int EndPursuit(int a, int b, int c) { return callNative(0x18F6C4,3,a,b,c); }
  315. int IsInPursuit(int a, int b, int c) { return callNative(0x18F208,3,a,b,c); }
  316. int IsCompetitorInPursuit(int a, int b, int c) { return callNative(0x18F50C,3,a,b,c); }
  317. int UpdateFelonyBar(int a, int b, int c) { return callNative(0x18F77C,3,a,b,c); }
  318. int GetNumPursuers(int a, int b, int c) { return callNative(0x18F15C,3,a,b,c); }
  319. int GetPursuer(int a, int b, int c) { return callNative(0x18F070,3,a,b,c); }
  320. int GetNumPursuitTargets(int a, int b, int c) { return callNative(0x18EF88,3,a,b,c); }
  321. int GetPursuitTarget(int a, int b, int c) { return callNative(0x18EEA0,3,a,b,c); }
  322. int GetPursuitTargetDistance(int a, int b, int c) { return callNative(0x18ED80,3,a,b,c); }
  323. int GetLastPursuitOutcome(int a, int b, int c) { return callNative(0x18ED1C,3,a,b,c); }
  324. int SendCancelCooldownMessage(int a, int b, int c) { return callNative(0x18EBC0,3,a,b,c); }
  325. int GetPlayerLevel(int a, int b, int c) { return callNative(0x18E5A4,3,a,b,c); }
  326. int RemoveScoringMessages(int a, int b, int c) { return callNative(0x18E9E8,3,a,b,c); }
  327. int ShowPursuitCooldown(int a, int b, int c) { return callNative(0x18EB2C,3,a,b,c); }
  328. int IsInPursuitCooldown(int a, int b, int c) { return callNative(0x18EAD4,3,a,b,c); }
  329. int GetCurrentPursuitBounty(int a, int b, int c) { return callNative(0x18EA3C,3,a,b,c); }
  330. int IsCompetitorBeingJammed(int a, int b, int c) { return callNative(0x18E958,3,a,b,c); }
  331. int SetCompetitorBeingJammed(int a, int b, int c) { return callNative(0x18E8A0,3,a,b,c); }
  332. int SetCompetitorHitByEMP(int a, int b, int c) { return callNative(0x18E810,3,a,b,c); }
  333. int IsCompetitorEliminated(int a, int b, int c) { return callNative(0x18E790,3,a,b,c); }
  334. int SetCompetitorEliminated(int a, int b, int c) { return callNative(0x18E700,3,a,b,c); }
  335. int SetCompetitorHighlighted(int a, int b, int c) { return callNative(0x18E670,3,a,b,c); }
  336. int IsCompetitorHidden(int a, int b, int c) { return callNative(0x18E524,3,a,b,c); }
  337. int SetCompetitorHidden(int a, int b, int c) { return callNative(0x18E494,3,a,b,c); }
  338. int CopCount(int a, int b, int c) { return callNative(0x190D6C,3,a,b,c); }
  339. int RacerCount(int a, int b, int c) { return callNative(0x190D00,3,a,b,c); }
  340. int SetPursuitRangeIconDisabled(int a, int b, int c) { return callNative(0x18FC00,3,a,b,c); }
  341. int IsSirenButtonPressed(int a, int b, int c) { return callNative(0x190454,3,a,b,c); }
  342. int SetCopSiren(int a, int b, int c) { return callNative(0x1902B8,3,a,b,c); }
  343. int IsCompetitorCop(int a, int b, int c) { return callNative(0x190DD8,3,a,b,c); }
  344. int GetClosestCop(int a, int b, int c) { return callNative(0x190AC4,3,a,b,c); }
  345. int GetClosestCopDistance(int a, int b, int c) { return callNative(0x190844,3,a,b,c); }
  346. int GetClosestRacer(int a, int b, int c) { return callNative(0x190608,3,a,b,c); }
  347. int GetClosestRacerDistance(int a, int b, int c) { return callNative(0x190590,3,a,b,c); }
  348. int GetMostVisibleRival(int a, int b, int c) { return callNative(0x1904CC,3,a,b,c); }
  349. int CanBePursued(int a, int b, int c) { return callNative(0x18E388,3,a,b,c); }
  350. int SetCanBePursued(int a, int b, int c) { return callNative(0x18E290,3,a,b,c); }
  351. int GetNumCopsInPursuit(int a, int b, int c) { return callNative(0x18E230,3,a,b,c); }
  352. int SetAIDriver(int a, int b, int c) { return callNative(0x18FB0C,3,a,b,c); }
  353. int OnEscape(int a, int b, int c) { return callNative(0x18D48C,3,a,b,c); }
  354. int SetVictimStrike(int a, int b, int c) { return callNative(0x1903D8,3,a,b,c); }
  355. int SetAggressorStrike(int a, int b, int c) { return callNative(0x19035C,3,a,b,c); }
  356. int AreAllRacersBusted(int a, int b, int c) { return callNative(0x18D380,3,a,b,c); }
  357. int IsCopWrecked(int a, int b, int c) { return callNative(0x18D1F8,3,a,b,c); }
  358. int SetCopScorePerBust(int a, int b, int c) { return callNative(0x18D678,3,a,b,c); }
  359. int OnCopAddedToHotPursuit(int a, int b, int c) { return callNative(0x18FC98,3,a,b,c); }
  360. int HasCopEverBustedRacer(int a, int b, int c) { return callNative(0x18D5BC,3,a,b,c); }
  361. int HasRacerEverEscapedCop(int a, int b, int c) { return callNative(0x18D500,3,a,b,c); }
  362. int GetPursuitRuleParam(int a, int b, int c) { return callNative(0x18DDB4,3,a,b,c); }
  363. int GetPursuitRuleParamCount(int a, int b, int c) { return callNative(0x18E10C,3,a,b,c); }
  364. int ResetPursuitLogic(int a, int b, int c) { return callNative(0x18DD6C,3,a,b,c); }
  365. int SetPursuitCooldownEnabled(int a, int b, int c) { return callNative(0x18DD08,3,a,b,c); }
  366. int SetPursuitUseRacePositionForRoadBlock(int a, int b, int c) { return callNative(0x18DCA4,3,a,b,c); }
  367. int SetPursuitUseSilentPursuitStarts(int a, int b, int c) { return callNative(0x18DC40,3,a,b,c); }
  368. int SetEnableSpikeStripWrecking(int a, int b, int c) { return callNative(0x18DBDC,3,a,b,c); }
  369. int SetCopDelayRespawnAfterWrecking(int a, int b, int c) { return callNative(0x18DB34,3,a,b,c); }
  370. int EnableCopLongBusts(int a, int b, int c) { return callNative(0x18DAD0,3,a,b,c); }
  371. int EnableRacerRespawnAfterBust(int a, int b, int c) { return callNative(0x18DA6C,3,a,b,c); }
  372. int SetRacerRespawn_LocalPlayerRespawnAfterBust(int a, int b, int c) { return callNative(0x18D9C8,3,a,b,c); }
  373. int SetRacerRespawn_TeleportAlongRaceLine(int a, int b, int c) { return callNative(0x18D924,3,a,b,c); }
  374. int SetRacerRespawn_TeleportAfterBust(int a, int b, int c) { return callNative(0x18D880,3,a,b,c); }
  375. int SetCopRespawn_TeleportAlongRaceLine(int a, int b, int c) { return callNative(0x18D7DC,3,a,b,c); }
  376. int SetCopRespawn_TeleportAfterBust(int a, int b, int c) { return callNative(0x18D738,3,a,b,c); }
  377. int SetAICopDoPostBustCallback(int a, int b, int c) { return callNative(0x18D6D4,3,a,b,c); }
  378. int SetKillerBlowWreckingEnabled(int a, int b, int c) { return callNative(0x18D284,3,a,b,c); }
  379. int SetFriendlyFireOn(int a, int b, int c) { return callNative(0x18FE90,3,a,b,c); }
  380. int SetAllowLowSpeedBustsWhenCrashing(int a, int b, int c) { return callNative(0x18FE24,3,a,b,c); }
  381. int SetBustingEndsPursuits(int a, int b, int c) { return callNative(0x18FDC0,3,a,b,c); }
  382. int SetOnlyMostWantedCanEnterCooldown(int a, int b, int c) { return callNative(0x18FD5C,3,a,b,c); }
  383. int GetScriptInstanceCount(int a, int b, int c) { return callNative(0x1817E8,3,a,b,c); }
  384. int GetWorldScriptIDFromIndex(int a, int b, int c) { return callNative(0x181750,3,a,b,c); }
  385. int IsScriptInstanceLoaded(int a, int b, int c) { return callNative(0x18162C,3,a,b,c); }
  386. int LoadScriptInstance(int a, int b, int c) { return callNative(0x1814B4,3,a,b,c); }
  387. int UnloadScriptInstance(int a, int b, int c) { return callNative(0x18144C,3,a,b,c); }
  388. int ResumeWorldScript(int a, int b, int c) { return callNative(0x1813E4,3,a,b,c); }
  389. int PauseWorldScript(int a, int b, int c) { return callNative(0x18137C,3,a,b,c); }
  390. int ResetWorldScript(int a, int b, int c) { return callNative(0x181314,3,a,b,c); }
  391. int IsScriptInstancePaused(int a, int b, int c) { return callNative(0x181520,3,a,b,c); }
  392. int GetWorldScriptParameterTable(int a, int b, int c) { return callNative(0x181208,3,a,b,c); }
  393. int SetWorldBehaviour(int a, int b, int c) { return callNative(0x180FB0,3,a,b,c); }
  394. int SetWorldBehaviourAggregator(int a, int b, int c) { return callNative(0x180EC8,3,a,b,c); }
  395. int IsWorldEffectOn(int a, int b, int c) { return callNative(0x180E04,3,a,b,c); }
  396. int GetWorldEffectValue(int a, int b, int c) { return callNative(0x180D44,3,a,b,c); }
  397. int GetLocalWorldEffectValue(int a, int b, int c) { return callNative(0x17F5AC,3,a,b,c); }
  398. int GetWorldScriptPlacementID(int a, int b, int c) { return callNative(0x1810F0,3,a,b,c); }
  399. int TransitionCameraToLocation(int a, int b, int c) { return callNative(0x1978CC,3,a,b,c); }
  400. int TransitionCameraToGameplay(int a, int b, int c) { return callNative(0x195D98,3,a,b,c); }
  401. int SetCameraTransitionLocation(int a, int b, int c) { return callNative(0x19769C,3,a,b,c); }
  402. int CalculateInterpolatedLocation(int a, int b, int c) { return callNative(0x198264,3,a,b,c); }
  403. int CalculateRotatedLocationXZ(int a, int b, int c) { return callNative(0x19A3AC,3,a,b,c); }
  404. int GetCameraPosition(int a, int b, int c) { return callNative(0x198E1C,3,a,b,c); }
  405. int GetCameraDirection(int a, int b, int c) { return callNative(0x198D08,3,a,b,c); }
  406. int GetGameplayCameraPosition(int a, int b, int c) { return callNative(0x198BD8,3,a,b,c); }
  407. int SnapCameraToBehindCar(int a, int b, int c) { return callNative(0x195F8C,3,a,b,c); }
  408. int GetCameraFov(int a, int b, int c) { return callNative(0x195F24,3,a,b,c); }
  409. int SetCameraFov(int a, int b, int c) { return callNative(0x195EB8,3,a,b,c); }
  410. int ResetCameraFov(int a, int b, int c) { return callNative(0x195E54,3,a,b,c); }
  411. int CycleCameraTarget(int a, int b, int c) { return callNative(0x1959D0,3,a,b,c); }
  412. int ResetCameraTarget(int a, int b, int c) { return callNative(0x195964,3,a,b,c); }
  413. int GetCameraTarget(int a, int b, int c) { return callNative(0x1958FC,3,a,b,c); }
  414. int SetUseOverheadCamera(int a, int b, int c) { return callNative(0x195888,3,a,b,c); }
  415. int GetUseOverheadCamera(int a, int b, int c) { return callNative(0x19582C,3,a,b,c); }
  416. int SetUseFinishLineCamera(int a, int b, int c) { return callNative(0x195780,3,a,b,c); }
  417. int IsSpectatorCameraButtonPressed(int a, int b, int c) { return callNative(0x1956FC,3,a,b,c); }
  418. int AllowCameraSwitching(int a, int b, int c) { return callNative(0x195694,3,a,b,c); }
  419. int SetUseDebugCamera(int a, int b, int c) { return callNative(0x195658,3,a,b,c); }
  420. int OverwriteDebugCameraState(int a, int b, int c) { return callNative(0x19561C,3,a,b,c); }
  421. int ClearOverwriteDebugCameraState(int a, int b, int c) { return callNative(0x1955E0,3,a,b,c); }
  422. int SetCameraTargetFromTrigger(int a, int b, int c) { return callNative(0x195BE4,3,a,b,c); }
  423. int SwitchToIceCamera(int a, int b, int c) { return callNative(0x196148,3,a,b,c); }
  424. int StopUsingIceCamera(int a, int b, int c) { return callNative(0x1960E0,3,a,b,c); }
  425. int SetIceCameraPaused(int a, int b, int c) { return callNative(0x196050,3,a,b,c); }
  426. int GetIceTakeDuration(int a, int b, int c) { return callNative(0x195FE4,3,a,b,c); }
  427. int GetLocalPlayerScore(int a, int b, int c) { return callNative(0x191998,3,a,b,c); }
  428. int GetPlayerScore(int a, int b, int c) { return callNative(0x191998,3,a,b,c); }
  429. int SetLocalPlayerScore(int a, int b, int c) { return callNative(0x1918FC,3,a,b,c); }
  430. int GetCompetitorRacePosition(int a, int b, int c) { return callNative(0x191824,3,a,b,c); }
  431. int SetCompetitorRacePosition(int a, int b, int c) { return callNative(0x191748,3,a,b,c); }
  432. int GetDistanceToCheckpoint(int a, int b, int c) { return callNative(0x191648,3,a,b,c); }
  433. int EnableRoadTimes(int a, int b, int c) { return callNative(0x19158C,3,a,b,c); }
  434. int HasRoadRuleFinished(int a, int b, int c) { return callNative(0x191528,3,a,b,c); }
  435. int GetCurrentRoadTime(int a, int b, int c) { return callNative(0x191460,3,a,b,c); }
  436. int LockRoadRule(int a, int b, int c) { return callNative(0x191304,3,a,b,c); }
  437. int UnlockRoadRules(int a, int b, int c) { return callNative(0x1912B0,3,a,b,c); }
  438. int WasRoadRuleSuccessful(int a, int b, int c) { return callNative(0x191234,3,a,b,c); }
  439. int EnableBountyEarning(int a, int b, int c) { return callNative(0x1911C4,3,a,b,c); }
  440. int SetEveryoneUsesRaceBalancing(int a, int b, int c) { return callNative(0x19115C,3,a,b,c); }
  441. int SendMostWantedLobbyState(int a, int b, int c) { return callNative(0x191108,3,a,b,c); }
  442. int SendMostWantedEndMessage(int a, int b, int c) { return callNative(0x190ED0,3,a,b,c); }
  443. int SetMostWantedDisconnected(int a, int b, int c) { return callNative(0x190E78,3,a,b,c); }
  444. int GetWeaponName(int a, int b, int c) { return callNative(0x1820DC,3,a,b,c); }
  445. int GetDistanceToWeapon(int a, int b, int c) { return callNative(0x181D48,3,a,b,c); }
  446. int IsHelicopterWeaponActive(int a, int b, int c) { return callNative(0x181FAC,3,a,b,c); }
  447. int RemoveAllWeapons(int a, int b, int c) { return callNative(0x181CFC,3,a,b,c); }
  448. int SetWeaponCooldownTime(int a, int b, int c) { return callNative(0x181CA4,3,a,b,c); }
  449. int FireRoadBlockAtLeader(int a, int b, int c) { return callNative(0x181AA0,3,a,b,c); }
  450. int FireHelicopterAtLeader(int a, int b, int c) { return callNative(0x1818B0,3,a,b,c); }
  451. int SetSuppressCopWeaponMessages(int a, int b, int c) { return callNative(0x181848,3,a,b,c); }
  452. int GetPlayerWeaponLevel(int a, int b, int c) { return callNative(0x182024,3,a,b,c); }
  453. int ResetWeaponAvailablilty(int a, int b, int c) { return callNative(0x181E50,3,a,b,c); }
  454. int SetupWeaponAvailabilityForCompetitor(int a, int b, int c) { return callNative(0x181F10,3,a,b,c); }
  455. int ResetWeaponUseDelayTimer(int a, int b, int c) { return callNative(0x181EBC,3,a,b,c); }
  456. int ExitState(int a, int b, int c) { return callNative(0xF09A8,3,a,b,c); }
  457. int IsHsmStateRunning(int a, int b, int c) { return callNative(0xFCD80,3,a,b,c); }
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