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F-35B vehicles.meta GTA V

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Sep 6th, 2015
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  1. <Item>
  2. <modelName>hydra</modelName>
  3. <txdName>hydra</txdName>
  4. <handlingId>HYDRA</handlingId>
  5. <gameName>HYDRA</gameName>
  6. <vehicleMakeName>MAMMOTH</vehicleMakeName>
  7. <expressionDictName>null</expressionDictName>
  8. <expressionName>null</expressionName>
  9. <animConvRoofDictName>null</animConvRoofDictName>
  10. <animConvRoofName>null</animConvRoofName>
  11. <animConvRoofWindowsAffected />
  12. <ptfxAssetName>null</ptfxAssetName>
  13. <audioNameHash />
  14. <layout>LAYOUT_PLANE_LAZER</layout>
  15. <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
  16. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  17. <scenarioLayout />
  18. <cameraName>FOLLOW_LAZER_CAMERA</cameraName>
  19. <aimCameraName>PLANE_AIM_CAMERA</aimCameraName>
  20. <bonnetCameraName>FIGHTER_BONNET_CAMERA</bonnetCameraName>
  21. <povCameraName>LAZER_POV_CAMERA</povCameraName>
  22. <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
  23. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  24. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
  25. <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  26. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  27. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  28. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  29. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  30. <FirstPersonMobilePhoneOffset x="0.133000" y="0.283000" z="0.558000" />
  31. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  32. <PovCameraOffset x="0.000000" y="-0.165000" z="0.705000" />
  33. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  34. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  35. <vfxInfoName>VFXVEHICLEINFO_PLANE_VULKAN</vfxInfoName>
  36. <shouldUseCinematicViewMode value="true" />
  37. <shouldCameraTransitionOnClimbUpDown value="false" />
  38. <shouldCameraIgnoreExiting value="false" />
  39. <AllowPretendOccupants value="false" />
  40. <AllowJoyriding value="true" />
  41. <AllowSundayDriving value="true" />
  42. <AllowBodyColorMapping value="true" />
  43. <wheelScale value="0.200100" />
  44. <wheelScaleRear value="0.117600" />
  45. <dirtLevelMin value="0.000000" />
  46. <dirtLevelMax value="0.800000" />
  47. <envEffScaleMin value="0.570000" />
  48. <envEffScaleMax value="0.570000" />
  49. <envEffScaleMin2 value="0.300000" />
  50. <envEffScaleMax2 value="0.500000" />
  51. <damageMapScale value="0.300000" />
  52. <damageOffsetScale value="1.000000" />
  53. <diffuseTint value="0x32000000" />
  54. <steerWheelMult value="1.000000" />
  55. <HDTextureDist value="5.000000" />
  56. <lodDistances content="float_array">
  57. 25.000000
  58. 35.000000
  59. 100.000000
  60. 200.000000
  61. 1000.000000
  62. 1000.000000
  63. </lodDistances>
  64. <identicalModelSpawnDistance value="20" />
  65. <maxNumOfSameColor value="10" />
  66. <defaultBodyHealth value="1000.000000" />
  67. <pretendOccupantsScale value="1.000000" />
  68. <visibleSpawnDistScale value="1.500000" />
  69. <trackerPathWidth value="2.000000" />
  70. <weaponForceMult value="1.000000" />
  71. <frequency value="100" />
  72. <swankness>SWANKNESS_4</swankness>
  73. <maxNum value="999" />
  74. <flags>FLAG_NO_BOOT FLAG_HAS_LIVERY FLAG_DRIVER_NO_DRIVE_BY FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_DONT_TIMESLICE_WHEELS FLAG_USE_PILOT_HELMET FLAG_DISABLE_WEAPON_WHEEL_IN_FIRST_PERSON</flags>
  75. <type>VEHICLE_TYPE_PLANE</type>
  76. <dashboardType>VDT_LAZER</dashboardType>
  77. <plateType>VPT_NONE</plateType>
  78. <vehicleClass>VC_PLANE</vehicleClass>
  79. <wheelType>VWT_SPORT</wheelType>
  80. <trailers />
  81. <additionalTrailers />
  82. <drivers>
  83. <Item>
  84. <driverName>S_M_M_Marine_02</driverName>
  85. <npcName />
  86. </Item>
  87. </drivers>
  88. <extraIncludes />
  89. <doorsWithCollisionWhenClosed>
  90. <Item>VEH_EXT_DOOR_DSIDE_F</Item>
  91. </doorsWithCollisionWhenClosed>
  92. <driveableDoors />
  93. <bumpersNeedToCollideWithMap value="false" />
  94. <needsRopeTexture value="false" />
  95. <requiredExtras />
  96. <rewards />
  97. <cinematicPartCamera>
  98. <Item>WINGTIP_LEFT_CAMERA</Item>
  99. <Item>WINGTIP_RIGHT_CAMERA</Item>
  100. <Item>LAZER_TAIL_RIGHT_CAMERA</Item>
  101. </cinematicPartCamera>
  102. <NmBraceOverrideSet />
  103. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  104. <buoyancySphereSizeScale value="1.000000" />
  105. <pOverrideRagdollThreshold type="NULL" />
  106. <firstPersonDrivebyData>
  107. <Item>STD_FRONT_LEFT</Item>
  108. </firstPersonDrivebyData>
  109. </Item>
RAW Paste Data

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