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Feb 17th, 2019
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  1. ------------------------
  2. --noob gun--
  3. ----------------------------------------------------------------
  4. --By CKbackup (Sugarie Saffron) --
  5. --Edit by the great oof goodguyaiden --
  6. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  7. --Discord: Sugarie Saffron#4705 --
  8. ----------------------------------------------------------------
  9.  
  10. wait(1/60)
  11.  
  12. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  13. local Player,game,owner = owner,game
  14. local RealPlayer = Player
  15. do
  16. print("FE Compatibility code by Mokiros")
  17. local rp = RealPlayer
  18. script.Parent = rp.Character
  19.  
  20. --RemoteEvent for communicating
  21. local Event = Instance.new("RemoteEvent")
  22. Event.Name = "UserInput_Event"
  23.  
  24. --Fake event to make stuff like Mouse.KeyDown work
  25. local function fakeEvent()
  26. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  27. t.connect = t.Connect
  28. return t
  29. end
  30.  
  31. --Creating fake input objects with fake variables
  32. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function te(self,ev,...)
  42. local t = m[ev]
  43. if t and t._fakeEvent then
  44. for _,f in pairs(t.Functions) do
  45. f(...)
  46. end
  47. end
  48. end
  49. m.TrigEvent = te
  50. UIS.TrigEvent = te
  51.  
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=rp then return end
  54. m.Target = io.Target
  55. m.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. for _,t in pairs(CAS.Actions) do
  62. for _,k in pairs(t.Keys) do
  63. if k==io.KeyCode then
  64. t.Function(t.Name,io.UserInputState,io)
  65. end
  66. end
  67. end
  68. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  69. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  70. end
  71. end)
  72. Event.Parent = NLS([==[
  73. local Player = game:GetService("Players").LocalPlayer
  74. local Event = script:WaitForChild("UserInput_Event")
  75.  
  76. local Mouse = Player:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,a)
  79. if a then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85.  
  86. local h,t
  87. --Give the server mouse data 30 times every second, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. while wait(1/30) do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. end]==],Player.Character)
  95.  
  96. ----Sandboxed game object that allows the usage of client-side methods and services
  97. --Real game object
  98. local _rg = game
  99.  
  100. --Metatable for fake service
  101. local fsmt = {
  102. __index = function(self,k)
  103. local s = rawget(self,"_RealService")
  104. if s then return s[k] end
  105. end,
  106. __newindex = function(self,k,v)
  107. local s = rawget(self,"_RealService")
  108. if s then s[k]=v end
  109. end,
  110. __call = function(self,...)
  111. local s = rawget(self,"_RealService")
  112. if s then return s(...) end
  113. end
  114. }
  115. local function FakeService(t,RealService)
  116. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  117. return setmetatable(t,fsmt)
  118. end
  119.  
  120. --Fake game object
  121. local g = {
  122. GetService = function(self,s)
  123. return self[s]
  124. end,
  125. Players = FakeService({
  126. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  127. },"Players"),
  128. UserInputService = FakeService(UIS,"UserInputService"),
  129. ContextActionService = FakeService(CAS,"ContextActionService"),
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133.  
  134. g.RunService = FakeService({
  135. RenderStepped = _rg:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143.  
  144. setmetatable(g,{
  145. __index=function(self,s)
  146. return _rg:GetService(s) or typeof(_rg[s])=="function"
  147. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  148. end,
  149. __newindex = fsmt.__newindex,
  150. __call = fsmt.__call
  151. })
  152. --Changing owner to fake player object to support owner:GetMouse()
  153. game,owner = g,g.Players.LocalPlayer
  154. end
  155.  
  156. Effects = { }
  157. Player=game:GetService("Players").LocalPlayer
  158. Character=Player.Character
  159. PlayerGui=Player.PlayerGui
  160. Backpack=Player.Backpack
  161. Torso=Character.Torso
  162. Head=Character.Head
  163. Humanoid=Character.Humanoid
  164. m=Instance.new('Model',Character)
  165. LeftArm=Character["Left Arm"]
  166. LeftLeg=Character["Left Leg"]
  167. RightArm=Character["Right Arm"]
  168. RightLeg=Character["Right Leg"]
  169. LS=Torso["Left Shoulder"]
  170. LH=Torso["Left Hip"]
  171. RS=Torso["Right Shoulder"]
  172. RH=Torso["Right Hip"]
  173. local Player = game:service'Players'.localPlayer
  174. local chara = Player.Character
  175. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  176. local Mouse = Player:GetMouse()
  177. local LeftArm = chara["Left Arm"]
  178. local RightArm = chara["Right Arm"]
  179. local LeftLeg = chara["Left Leg"]
  180. local RightLeg = chara["Right Leg"]
  181. local Head = chara.Head
  182. local Torso = chara.Torso
  183. local Camera = workspace.CurrentCamera
  184. local RootPart = chara.HumanoidRootPart
  185. local RootJoint = RootPart.RootJoint
  186. local attack = false
  187. local Anim = 'Idle'
  188. local attacktype = 1
  189. local delays = false
  190. local play = true
  191. local targetted = nil
  192. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  193. local velocity = RootPart.Velocity.y
  194. local sine = 0
  195. local change = 1
  196. local doe = 0
  197. local Create = LoadLibrary("RbxUtility").Create
  198. local debby = game:GetService("Debris")
  199. Humanoid.WalkSpeed = 16
  200.  
  201.  
  202.  
  203. Humanoid.Animator.Parent = nil
  204. chara.Animate.Parent = nil
  205.  
  206. local newMotor = function(part0, part1, c0, c1)
  207. local w = Create('Motor'){
  208. Parent = part0,
  209. Part0 = part0,
  210. Part1 = part1,
  211. C0 = c0,
  212. C1 = c1,
  213. }
  214. return w
  215. end
  216.  
  217. function clerp(a, b, t)
  218. return a:lerp(b, t)
  219. end
  220.  
  221. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  222. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  223.  
  224. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  225. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  226. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  227. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  228. RootJoint.C1 = CFrame.new(0, 0, 0)
  229. RootJoint.C0 = CFrame.new(0, 0, 0)
  230. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  231. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  232.  
  233. local rarmc1 = RW.C1
  234. local larmc1 = LW.C1
  235. local rlegc1 = RH.C1
  236. local llegc1 = LH.C1
  237.  
  238. local resetc1 = false
  239.  
  240. function PlayAnimationFromTable(table, speed, bool)
  241. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  242. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  243. RW.C0 = clerp(RW.C0, table[3], speed)
  244. LW.C0 = clerp(LW.C0, table[4], speed)
  245. RH.C0 = clerp(RH.C0, table[5], speed)
  246. LH.C0 = clerp(LH.C0, table[6], speed)
  247. if bool == true then
  248. if resetc1 == false then
  249. resetc1 = true
  250. RootJoint.C1 = RootJoint.C1
  251. Torso.Neck.C1 = Torso.Neck.C1
  252. RW.C1 = rarmc1
  253. LW.C1 = larmc1
  254. RH.C1 = rlegc1
  255. LH.C1 = llegc1
  256. end
  257. end
  258. end
  259.  
  260. ArtificialHB = Instance.new("BindableEvent", script)
  261. ArtificialHB.Name = "Heartbeat"
  262. script:WaitForChild("Heartbeat")
  263. frame = 0.03333333333333
  264. tf = 0
  265. allowframeloss = false
  266. tossremainder = false
  267. lastframe = tick()
  268. script.Heartbeat:Fire()
  269. game:GetService("RunService").Heartbeat:connect(function(s, p)
  270. tf = tf + s
  271. if tf >= frame then
  272. if allowframeloss then
  273. script.Heartbeat:Fire()
  274. lastframe = tick()
  275. else
  276. for i = 1, math.floor(tf / frame) do
  277. script.Heartbeat:Fire()
  278. end
  279. lastframe = tick()
  280. end
  281. if tossremainder then
  282. tf = 0
  283. else
  284. tf = tf - frame * math.floor(tf / frame)
  285. end
  286. end
  287. end)
  288. function swait(num)
  289. if num == 0 or num == nil then
  290. ArtificialHB.Event:wait()
  291. else
  292. for i = 0, num do
  293. ArtificialHB.Event:wait()
  294. end
  295. end
  296. end
  297.  
  298. function RemoveOutlines(part)
  299. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  300. end
  301.  
  302. function so(id,par,pit,vol)
  303. local sou = Instance.new("Sound", par or workspace)
  304. if par == chara then
  305. sou.Parent = chara.Torso
  306. end
  307. sou.Volume = vol
  308. sou.Pitch = pit or 1
  309. sou.SoundId = "rbxassetid://" .. id
  310. sou.PlayOnRemove = true
  311. sou:Destroy()
  312. end
  313.  
  314. --This is just for builds--
  315. New = function(Object, Parent, Name, Data)
  316. local Object = Instance.new(Object)
  317. for Index, Value in pairs(Data or {}) do
  318. Object[Index] = Value
  319. end
  320. Object.Parent = Parent
  321. Object.Name = Name
  322. return Object
  323. end
  324. LuvGun = New("Model",chara,"LuvGun",{})
  325. Handle = New("Part",LuvGun,"Handaru",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999809, 1.10000002, 0.50000006),CFrame = CFrame.new(-55.7999725, 3.16094255, -23.6752853, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  326. HWeld = New("ManualWeld",Handle,"HWeld",{Part0 = Handle,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),C1 = CFrame.new(-0.164215088, -1.07379532, 0.339058399, -1, 0, 0, 0, 0, -1, -0, -1, -0),})
  327. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.25, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  328. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  329. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.56618547, 1.17111206, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  330. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.0499992, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  331. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  332. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.60091519, 1.36807442, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  333. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.34997582, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  334. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  335. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, -0.577195883, 1.39673233, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  336. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.6999779, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  337. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  338. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0.0999946594, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  339. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.849968, 4.39997292, -20.2000103, 0, -1, 0, 0, 0, -1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  340. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  341. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0),C1 = CFrame.new(-0.0499954224, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  342. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.199999988),CFrame = CFrame.new(-55.7999725, 4.59997463, -23.5499954, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  343. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  344. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 1.43892598, -0.126499176, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  345. ShotPt = New("Part",LuvGun,"ShotPt",{Transparency = 1,Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999983624, 0.100000001, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.3500118, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  346. Weld = New("ManualWeld",ShotPt,"Weld",{Part0 = ShotPt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.42964172, 4.13991356, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  347. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399998486, 0.400000006, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.89997602, -22.4000187, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  348. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1, 1.20000005),MeshType = Enum.MeshType.Cylinder,})
  349. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.149993896, 0.949253559, 1.12756157, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  350. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.599999428, 0.800000072, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  351. Mesh = New("CylinderMesh",Part,"Mesh",{})
  352. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  353. Part = New("Part",LuvGun,"Part",{Transparency = 1,Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 0.5, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("CylinderMesh",Part,"Mesh",{})
  355. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "rbxassetid://1383009392",})
  356. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "rbxassetid://1383009392",})
  357. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  358. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.7499695, 4.39997292, -20.2000103, 0, 1, 0, 0, 0, -1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  359. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  360. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0.0500030518, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  361. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.899971, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  362. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  363. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-0.0999984741, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  364. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999422, 0.400000006, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.39997506, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  365. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  366. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.456851482, 1.21440125, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  367. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.649971, 3.84997725, -24.8499966, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  368. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.474580526, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  369. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.8999989, 0.400000006, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.89997602, -22.0499992, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  370. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  371. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.01003361, 1.47226334, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  372. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.5999718, 3.44997501, -21.1500034, 0, 1, 0, 0, 0, 1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  373. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  374. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0),C1 = CFrame.new(0.200000763, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  375. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  376. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  377. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  378. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.100000001, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.44997501, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  379. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  380. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  381. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  382. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.24997807, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  383. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  384. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.309133291, 1.240448, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  385. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  386. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  387. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(-0.149993896, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  388. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("CNew Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  389. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  390. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(0.150001526, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  391. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399998367, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.6000099, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  392. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.20000005, 1),MeshType = Enum.MeshType.Cylinder,})
  393. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.38622999, 3.893713, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  394. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299998373, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997702, -19.9500103, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  395. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  396. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.3254528, 3.5490303, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  397. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.649971, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  398. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  399. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.399999976, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.39394569, -22.9842033, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  400. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 0.349468231, 0.64012146, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  401. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999983624, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997654, -19.4500065, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  402. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  403. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.41227698, 4.04143715, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  404. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.5, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -23.2000008, -1, 0, 0, 0, 0, 1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  405. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(3.81469727e-06, 0.170215845, 0.452602386, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  406. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999797, 0.399999917, 3.89999962),CFrame = CFrame.new(-55.7999687, 3.69997907, -22.0500031, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  407. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.81307435, 1.50698853, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  408. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999809, 0.0999999121, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -25.7500019, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  409. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  410. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  411. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  412. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  413. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199998379, 0.200000018, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.59997559, -20.0000114, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  414. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  415. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.07056713, 3.54320145, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  416. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.9499702, 3.84997702, -24.8499966, 1, 0, 0, 0, 1, -3.7252903e-07, 0, 3.7252903e-07, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  417. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149997711, 0.474580288, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  418. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.5, 0.300000012, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.64997578, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  419. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.920113564, 2.40199661, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  420. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.5, 0.20000115),CFrame = CFrame.new(-55.7999687, 4.16505194, -21.5144958, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  421. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 1.36407137, 1.95359993, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  422. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 2.10000134),CFrame = CFrame.new(-55.7999687, 4.39997292, -22.5499954, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  423. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.41561127, 0.893039703, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  424. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.300000012, 0.20000115),CFrame = CFrame.new(-55.7999649, 4.14997578, -23.5, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  425. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(7.62939453e-06, 1.00444555, 0.00087928772, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  426. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.6500015, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  427. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  428. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.67037416, 1.76199532, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  429. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.8499985, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  430. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  431. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.63564491, 1.56503677, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  432. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.4499969, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  433. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  434. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.53145647, 0.974153519, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  435. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.49997282, -22.6499939, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  436. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  437. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.49672723, 0.777194977, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  438. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.8499947, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  439. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  440. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.46199775, 0.58023262, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  441. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.9999657, 3.44997501, -21.1500034, 0, -1, 0, 0, 0, 1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  442. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  443. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(-0.199993134, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  444. ---------------------------
  445.  
  446. function rayCast(Position, Direction, Range, Ignore)
  447. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  448. end
  449.  
  450. function FindNearestTorso(Position, Distance, SinglePlayer)
  451. if SinglePlayer then
  452. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  453. end
  454. local List = {}
  455. for i, v in pairs(workspace:GetDescendants()) do
  456. if v:IsA("Model") then
  457. if v:findFirstChild("Head") then
  458. if v ~= chara then
  459. if (v.Head.Position - Position).magnitude <= Distance then
  460. table.insert(List, v)
  461. end
  462. end
  463. end
  464. end
  465. end
  466. return List
  467. end
  468.  
  469. EffectModel = Create("Model"){
  470. Parent = chara,
  471. Name = "Effects",
  472. }
  473.  
  474. --Effect Functions--
  475. Effects = {
  476.  
  477. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  478. local p = Instance.new("Part",EffectModel)
  479. p.BrickColor = BrickColor.new(colour)
  480. p.Size = partsize
  481. p.Anchored = true
  482. p.CanCollide = false
  483. p.Material = matr
  484. p.CFrame = cf
  485. if inverse == true then
  486. p.Transparency = 1
  487. else
  488. p.Transparency = 0
  489. end
  490. local m = Instance.new("BlockMesh",p)
  491. m.Scale = meshstart
  492. coroutine.wrap(function()
  493. for i=0,1,factor do
  494. swait()
  495. if inverse == true then
  496. p.Transparency = 1-i
  497. else
  498. p.Transparency = i
  499. end
  500. m.Scale = m.Scale + meshadd
  501. if spin == true then
  502. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  503. end
  504. end
  505. p:Destroy()
  506. end)()
  507. return p
  508. end,
  509.  
  510. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  511. local p = Instance.new("Part",EffectModel)
  512. p.BrickColor = BrickColor.new(colour)
  513. p.Size = partsize
  514. p.Anchored = true
  515. p.CanCollide = false
  516. p.Material = matr
  517. p.CFrame = cf
  518. if inverse == true then
  519. p.Transparency = 1
  520. else
  521. p.Transparency = 0
  522. end
  523. local m = Instance.new("SpecialMesh",p)
  524. m.MeshType = "Sphere"
  525. m.Scale = meshstart
  526. coroutine.wrap(function()
  527. for i=0,1,factor do
  528. swait()
  529. if inverse == true then
  530. p.Transparency = 1-i
  531. else
  532. p.Transparency = i
  533. end
  534. m.Scale = m.Scale + meshadd
  535. end
  536. p:Destroy()
  537. end)()
  538. return p
  539. end,
  540.  
  541. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  542. local p = Instance.new("Part",EffectModel)
  543. p.BrickColor = BrickColor.new(colour)
  544. p.Size = partsize
  545. p.Anchored = true
  546. p.CanCollide = false
  547. p.Material = matr
  548. p.CFrame = cf
  549. if inverse == true then
  550. p.Transparency = 1
  551. else
  552. p.Transparency = 0
  553. end
  554. local m = Instance.new("CylinderMesh",p)
  555. m.Scale = meshstart
  556. coroutine.wrap(function()
  557. for i=0,1,factor do
  558. swait()
  559. if inverse == true then
  560. p.Transparency = 1-i
  561. else
  562. p.Transparency = i
  563. end
  564. m.Scale = m.Scale + meshadd
  565. end
  566. p:Destroy()
  567. end)()
  568. return p
  569. end,
  570.  
  571. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  572. local p = Instance.new("Part",EffectModel)
  573. p.BrickColor = BrickColor.new(colour)
  574. p.Size = Vector3.new()
  575. p.Anchored = true
  576. p.CanCollide = false
  577. p.CFrame = cf
  578. if inverse == true then
  579. p.Transparency = 1
  580. else
  581. p.Transparency = 0
  582. end
  583. local m = Instance.new("SpecialMesh",p)
  584. m.MeshId = "rbxassetid://20329976"
  585. m.Scale = meshstart
  586. coroutine.wrap(function()
  587. for i=0,1,factor do
  588. swait()
  589. if inverse == true then
  590. p.Transparency = 1-i
  591. else
  592. p.Transparency = i
  593. end
  594. m.Scale = m.Scale + meshadd
  595. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  596. end
  597. p:Destroy()
  598. end)()
  599. return p
  600. end,
  601.  
  602. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  603. local p = Instance.new("Part",EffectModel)
  604. p.BrickColor = BrickColor.new(colour)
  605. p.Size = Vector3.new()
  606. p.Anchored = true
  607. p.CanCollide = false
  608. p.CFrame = cf
  609. if inverse == true then
  610. p.Transparency = 1
  611. else
  612. p.Transparency = 0
  613. end
  614. local m = Instance.new("SpecialMesh",p)
  615. m.MeshId = "rbxassetid://3270017"
  616. m.Scale = meshstart
  617. coroutine.wrap(function()
  618. for i=0,1,factor do
  619. swait()
  620. if inverse == true then
  621. p.Transparency = 1-i
  622. else
  623. p.Transparency = i
  624. end
  625. m.Scale = m.Scale + meshadd
  626. end
  627. p:Destroy()
  628. end)()
  629. return p
  630. end,
  631.  
  632. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  633. local p = Instance.new("Part",EffectModel)
  634. p.BrickColor = BrickColor.new(colour)
  635. p.Size = Vector3.new()
  636. p.Anchored = true
  637. p.CanCollide = false
  638. p.CFrame = cf
  639. if inverse == true then
  640. p.Transparency = 1
  641. else
  642. p.Transparency = 0
  643. end
  644. local m = Instance.new("SpecialMesh",p)
  645. m.MeshId = meshid
  646. m.TextureId = textid
  647. m.Scale = meshstart
  648. coroutine.wrap(function()
  649. for i=0,1,factor do
  650. swait()
  651. if inverse == true then
  652. p.Transparency = 1-i
  653. else
  654. p.Transparency = i
  655. end
  656. m.Scale = m.Scale + meshadd
  657. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  658. end
  659. p:Destroy()
  660. end)()
  661. return p
  662. end,
  663.  
  664. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  665. local p = Instance.new("Part",EffectModel)
  666. p.BrickColor = BrickColor.new(colour)
  667. p.Size = partsize
  668. p.Anchored = true
  669. p.CanCollide = false
  670. p.Material = matr
  671. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  672. if inverse == true then
  673. p.Transparency = 1
  674. else
  675. p.Transparency = 0
  676. end
  677. local m = Instance.new("SpecialMesh",p)
  678. m.MeshType = "Sphere"
  679. m.Scale = meshstart
  680. coroutine.wrap(function()
  681. for i=0,1,factor do
  682. swait()
  683. if inverse == true then
  684. p.Transparency = 1-i
  685. else
  686. p.Transparency = i
  687. end
  688. m.Scale = m.Scale + meshadd
  689. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  690. end
  691. p:Destroy()
  692. end)()
  693. return p
  694. end,
  695.  
  696. }
  697.  
  698. function GetDudesTorso(c)
  699. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  700. if torsy ~= nil then
  701. return torsy
  702. end
  703. end
  704.  
  705. function BodyVel(part,faws)
  706. local bodyvel = Instance.new("BodyVelocity",part)
  707. local pep = 10000000
  708. bodyvel.P = pep
  709. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  710. bodyvel.Velocity = faws
  711. debby:AddItem(bodyvel,.2)
  712. end
  713.  
  714. function Dmg(dude)
  715. if dude and dude ~= chara and dude.Name ~= "CKbackup" then
  716. if dude:FindFirstChild("TURAPPU") then return end
  717. local debounce = Instance.new("BoolValue",dude)
  718. debounce.Name = "TURAPPU"
  719. coroutine.wrap(function()
  720. local torsy = GetDudesTorso(dude)
  721. if torsy then
  722. local b = Instance.new("Part",dude)
  723. b.BrickColor = BrickColor.new("New Yeller")
  724. b.Size = Vector3.new(.1,.1,.1)
  725. b.CanCollide = false
  726. b.Transparency = 1
  727. b.Material = "Neon"
  728. b:BreakJoints()
  729. so(113952851,b,1,3)
  730. local bw = Instance.new("Weld",b)
  731. bw.Part0 = b
  732. bw.Part1 = torsy
  733. local bm = Instance.new("SpecialMesh",b)
  734. bm.MeshType = "Sphere"
  735. bm.Scale = Vector3.new()
  736. for i=0,1,.05 do
  737. swait()
  738. b.Transparency = 1-i
  739. bm.Scale = Vector3.new(65*i,65*i,65*i)
  740. end
  741. coroutine.wrap(function()
  742. swait(20)
  743. for i=0,1,.05 do
  744. swait()
  745. b.Transparency = i
  746. bm.Scale = Vector3.new(65+100*i,65+100*i,65+100*i)
  747. end
  748. b:Destroy()
  749. end)()
  750. end
  751. for i,v in pairs(dude:children()) do
  752. if v:IsA("Clothing") or v:IsA("BodyColors") or v:IsA("Accoutrement") then v:Destroy() end
  753. end
  754. local oucho = math.random(1,6)
  755. local sh = Instance.new("Shirt",dude)
  756. local pn = Instance.new("Pants",dude)
  757. if oucho == 1 then
  758. sh.ShirtTemplate = "rbxassetid://1062759980"
  759. elseif oucho == 2 then
  760. sh.ShirtTemplate = "rbxassetid://1169757647"
  761. pn.PantsTemplate = "rbxassetid://1062759980"
  762. elseif oucho == 3 then
  763. sh.ShirtTemplate = "rbxassetid://1169757647"
  764. pn.PantsTemplate = "rbxassetid://1062759980"
  765. elseif oucho == 4 then
  766. sh.ShirtTemplate = "rbxassetid://1169757647"
  767. pn.PantsTemplate = "rbxassetid://1062759980"
  768. elseif oucho == 5 then
  769. sh.ShirtTemplate = "rbxassetid://1169757647"
  770. elseif oucho == 6 then
  771. sh.ShirtTemplate = "rbxassetid://1169757647"
  772. end
  773. Instance.new("Decal",dude:FindFirstChild("Head")).Texture = "rbxassetid://10521899"
  774. coroutine.wrap(function()
  775. swait(40)
  776. local naeeym2 = Instance.new("BillboardGui",dude)
  777. naeeym2.Size = UDim2.new(0,100,0,40)
  778. naeeym2.StudsOffset = Vector3.new(0,3,0)
  779. naeeym2.Adornee = dude:FindFirstChild("Head")
  780. naeeym2.Name = "TalkingBillBoard"
  781. local tecks2 = Instance.new("TextLabel",naeeym2)
  782. tecks2.BackgroundTransparency = 1
  783. tecks2.BorderSizePixel = 0
  784. tecks2.Text = "A Troop Deployed"
  785. tecks2.Font = "Cartoon"
  786. tecks2.TextSize = 24
  787. tecks2.TextStrokeTransparency = 0
  788. tecks2.TextColor3 = Color3.new(1,.6,.7)
  789. tecks2.TextStrokeColor3 = Color3.new(1,1,1)
  790. tecks2.Size = UDim2.new(1,0,0.5,0)
  791. swait(10)
  792. for i = 0,1,.05 do
  793. swait()
  794. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  795. tecks2.TextStrokeTransparency = i
  796. tecks2.TextTransparency = i
  797. end
  798. naeeym2:Destroy()
  799. end)()
  800. end)()
  801. end
  802. end
  803.  
  804. function MagnitudeDmg(par,magni)
  805. for _, c in pairs(workspace:GetDescendants()) do
  806. local hum = c:FindFirstChildOfClass("Humanoid")
  807. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  808. local head = GetDudesTorso(c)
  809. if head ~= nil then
  810. local targ = head.Position - par.Position
  811. local mag = targ.magnitude
  812. if magni >= mag and c ~= chara then
  813. Dmg(c)
  814. end
  815. end
  816. end
  817. end
  818. end
  819.  
  820. local mus = Instance.new("Sound",Head)
  821. mus.Name = "mus"
  822. mus.SoundId = "rbxassetid://1061334189"
  823. mus.Looped = true
  824. mus.Volume = 1
  825. mus:Play()
  826.  
  827. zhold = false
  828. function shoot()
  829. attack = true
  830. for i=0,1,.3 do
  831. swait()
  832. PlayAnimationFromTable({
  833. CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  834. CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  835. CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  836. CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  837. CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  838. CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  839. }, .4, false)
  840. end
  841. Humanoid.WalkSpeed = 2
  842. local ref = Instance.new("Part",chara)
  843. ref.Size = Vector3.new(0,0,0)
  844. ref.Anchored = true
  845. ref.CanCollide = false
  846. ref.Transparency = 1
  847. repeat
  848. so(1145251796,ShotPt,math.random(95,105)/100,3)
  849. ref.CFrame = Mouse.Hit
  850. MagnitudeDmg(ref,2)
  851. Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","New Yeller",true,false,.1)
  852. Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","New Yeller",false,false,.1)
  853. Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","New Yeller",true,false,.1)
  854. for i=0,1,.5 do
  855. swait()
  856. PlayAnimationFromTable({
  857. CFrame.new(2.25380063e-06, 0, 0.100001052, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  858. CFrame.new(0.0823859125, 1.55974913, -0.0981838703, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  859. CFrame.new(1.25785875, 0.5, -0.333723217, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  860. CFrame.new(-1.05747044, 0.203263938, -0.563540041, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  861. CFrame.new(0.423390329, -1.99999893, -0.0642812699, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  862. CFrame.new(-0.57660532, -1.99999893, -0.0642794371, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  863. }, .4, false)
  864. end
  865. for i=0,1,.5 do
  866. swait()
  867. PlayAnimationFromTable({
  868. CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  869. CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  870. CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  871. CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  872. CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  873. CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  874. }, .4, false)
  875. end
  876. until zhold == false
  877. ref:Destroy()
  878. Humanoid.WalkSpeed = 16
  879. attack = false
  880. end
  881.  
  882. function doge()
  883. attack = true
  884. Humanoid.WalkSpeed = 0
  885. so(536642316,Torso,1,1)
  886. local bodyvel = Instance.new("BodyVelocity",RootPart)
  887. local pep = 10000000
  888. bodyvel.P = pep
  889. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  890. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  891. for i=0,1,.2 do
  892. swait()
  893. PlayAnimationFromTable({
  894. CFrame.new(0, -0.413182259, -0.492409885, 1, 0, 0, 0, 0.173647001, 0.984807968, 0, -0.984807968, 0.173647001),
  895. CFrame.new(0, 1.39017391, 0.409808099, 1, 0, 0, 0, 0.499998748, -0.866026163, 0, 0.866026163, 0.499998748),
  896. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  897. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  898. CFrame.new(0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  899. CFrame.new(-0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  900. }, .4, false)
  901. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  902. end
  903. for i=0,1,.2 do
  904. swait()
  905. PlayAnimationFromTable({
  906. CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
  907. CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
  908. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  909. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  910. CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  911. CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  912. }, .4, false)
  913. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  914. end
  915. for i=0,1,.2 do
  916. swait()
  917. PlayAnimationFromTable({
  918. CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
  919. CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
  920. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  921. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  922. CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
  923. CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  924. }, .4, false)
  925. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  926. end
  927. bodyvel:Destroy()
  928. Humanoid.WalkSpeed = 16
  929. attack = false
  930. end
  931.  
  932. function bdoge()
  933. attack = true
  934. Humanoid.WalkSpeed = 0
  935. so(536642316,Torso,1,1)
  936. local bodyvel = Instance.new("BodyVelocity",RootPart)
  937. local pep = 10000000
  938. bodyvel.P = pep
  939. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  940. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  941. for i=0,1,.2 do
  942. swait()
  943. PlayAnimationFromTable({
  944. CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
  945. CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
  946. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  947. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  948. CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
  949. CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  950. }, .4, false)
  951. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  952. end
  953. for i=0,1,.2 do
  954. swait()
  955. PlayAnimationFromTable({
  956. CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
  957. CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
  958. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  959. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  960. CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  961. CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  962. }, .4, false)
  963. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  964. end
  965. bodyvel:Destroy()
  966. Humanoid.WalkSpeed = 16
  967. attack = false
  968. end
  969.  
  970. function adoge()
  971. attack = true
  972. Humanoid.WalkSpeed = 0
  973. so(536642316,Torso,1,1)
  974. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
  975. BodyVel(RootPart,RootPart.CFrame.lookVector*50)
  976. for i=0,1,.1 do
  977. swait()
  978. PlayAnimationFromTable({
  979. CFrame.new(0, -0.095761165, -0.251516223, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  980. CFrame.new(0, 1.43075883, 0.149916381, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  981. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  982. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  983. CFrame.new(0.5, -1.96527231, 0.196966231, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
  984. CFrame.new(-0.5, -1.43618584, -0.205210268, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438),
  985. }, .4, false)
  986. end
  987. Humanoid.WalkSpeed = 16
  988. attack = false
  989. end
  990.  
  991. function badoge()
  992. attack = true
  993. Humanoid.WalkSpeed = 0
  994. so(536642316,Torso,1,1)
  995. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(-90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
  996. BodyVel(RootPart,RootPart.CFrame.lookVector*-50)
  997. for i=0,1,.1 do
  998. swait()
  999. PlayAnimationFromTable({
  1000. CFrame.new(0, -0.210508779, 0.312937856, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  1001. CFrame.new(0, 1.4075644, -0.288293391, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388),
  1002. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1003. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1004. CFrame.new(0.5, -1.9652698, 0.196958005, 1, 0, 0, 0, 0.984807789, 0.173648715, 0, -0.173648685, 0.984807789),
  1005. CFrame.new(-0.5, -1.43618536, -0.205215126, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1006. }, .4, false)
  1007. end
  1008. Humanoid.WalkSpeed = 16
  1009. attack = false
  1010. end
  1011.  
  1012. Mouse.Button1Down:connect(function()
  1013. if attack == false then
  1014. zhold = true
  1015. shoot()
  1016. end
  1017. end)
  1018.  
  1019. Mouse.Button1Up:connect(function()
  1020. zhold = false
  1021. end)
  1022.  
  1023. local sprintt = 0
  1024. Mouse.KeyDown:connect(function(k)
  1025. k = k:lower()
  1026. if k=='m' then
  1027. if mus.IsPlaying == true then
  1028. mus:Stop()
  1029. elseif mus.IsPaused == true then
  1030. mus:Play()
  1031. end
  1032. end
  1033. if attack == false then
  1034. if k == 'q' then
  1035. if Anim == "Fall" or Anim == "Jump" then
  1036. badoge()
  1037. else
  1038. bdoge()
  1039. end
  1040. elseif k == 'e' then
  1041. if Anim == "Fall" or Anim == "Jump" then
  1042. adoge()
  1043. else
  1044. doge()
  1045. end
  1046. end
  1047. end
  1048. end)
  1049.  
  1050. Mouse.KeyUp:connect(function(k)
  1051. k = k:lower()
  1052. if k == 'z' then
  1053. zhold = false
  1054. end
  1055. end)
  1056.  
  1057. coroutine.wrap(function()
  1058. while 1 do
  1059. swait()
  1060. if doe <= 360 then
  1061. doe = doe + 2
  1062. else
  1063. doe = 0
  1064. end
  1065. end
  1066. end)()
  1067. while true do
  1068. swait()
  1069. while true do
  1070. swait()
  1071. if Head:FindFirstChild("mus")==nil then
  1072. mus = Instance.new("Sound",Head)
  1073. mus.Name = "mus"
  1074. mus.SoundId = "rbxassetid://1061334189"
  1075. mus.Looped = true
  1076. mus.Volume = 1
  1077. mus:Play()
  1078. end
  1079. if sprintt >= 1 then
  1080. sprintt = sprintt - 1
  1081. end
  1082. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1083. velocity = RootPart.Velocity.y
  1084. sine = sine + change
  1085. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1086. if RootPart.Velocity.y > 1 and hit == nil then
  1087. Anim = "Jump"
  1088. if attack == false then
  1089. PlayAnimationFromTable({
  1090. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1091. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1092. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1093. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1094. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1095. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1096. }, .3, false)
  1097. end
  1098. elseif RootPart.Velocity.y < -1 and hit == nil then
  1099. Anim = "Fall"
  1100. if attack == false then
  1101. PlayAnimationFromTable({
  1102. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1103. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1104. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1105. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1106. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1107. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1108. }, .3, false)
  1109. end
  1110. elseif Torsovelocity < 1 and hit ~= nil then
  1111. Anim = "Idle"
  1112. if attack == false then
  1113. change = 1
  1114. PlayAnimationFromTable({
  1115. CFrame.new(-0.0769465268, -7.7815578e-08, -0.031559173, 0.939695537, 1.01607293e-06, 0.342021346, 7.9855522e-07, 1.00000191, 5.12654879e-07, -0.342019558, 2.16066837e-07, 0.939692855) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1116. CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855),
  1117. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1118. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1119. CFrame.new(0.500003159, -2.00000715, -1.98185444e-06, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1120. CFrame.new(-0.500018835, -2.0000062, 2.08616257e-07, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1121. }, .3, false)
  1122. end
  1123. elseif Torsovelocity > 2 and hit ~= nil then
  1124. Anim = "Walk"
  1125. if attack == false then
  1126. Humanoid.WalkSpeed = 16
  1127. PlayAnimationFromTable({
  1128. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 2.5), 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1130. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1131. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1132. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1133. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1134. }, .3, false)
  1135. end
  1136. end
  1137. end
  1138. end
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