Advertisement
Guest User

Untitled

a guest
Oct 2nd, 2018
585
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 90.68 KB | None | 0 0
  1. λ Engine\Build\BatchFiles\RunUAT.bat BuildPhysX -SkipCreateChangelist -SkipSubmit -TargetPlatforms=Linux-aarch64-unknown-linux-gnueabi -TargetConfigs=debug
  2. Running AutomationTool...
  3. Parsing command line: BuildPhysX -SkipCreateChangelist -SkipSubmit -TargetPlatforms=Linux-aarch64-unknown-linux-gnueabi -TargetConfigs=debug -compile
  4. Compiling scripts.
  5. DotNETUtilities -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\DotNETUtilities.dll
  6. UnrealBuildTool -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe
  7. AutomationUtils.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
  8. AllDesktop.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
  9. Localization.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
  10. OneSkyLocalization.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
  11. BuildPhysX.Automation.cs(67,31): warning CS0649: Field 'BuildPhysX.MsBuildExe' is never assigned to, and will always have its default value null [D:\DivIT\unreal\UnrealEngine\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj]
  12. BuildPhysX.Automation.cs(66,31): warning CS0649: Field 'BuildPhysX.MsDev14Exe' is never assigned to, and will always have its default value null [D:\DivIT\unreal\UnrealEngine\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj]
  13. AutomationScripts.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
  14. Android.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
  15. BuildGraph.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
  16. HTML5.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
  17. MobileDeviceInterface -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\IOS\MobileDeviceInterface.dll
  18. IOS.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
  19. Linux.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
  20. Lumin.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Lumin\Lumin.Automation.dll
  21. Mac.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
  22. TVOS.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
  23. Win.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
  24. XLocLocalization.Automation -> D:\DivIT\unreal\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
  25. Took 1,572963s to run MSBuild.exe, ExitCode=0
  26. set PATH=D:\DivIT\unreal\UnrealEngine\Engine\Extras\ThirdPartyNotUE\CMake\bin;D:\DivIT\unreal\UnrealEngine\Engine\Extras\ThirdPartyNotUE\GNU_Make\make-3.81\bin;D:\DivIT\unreal\UnrealEngine\Engine\Extras\ThirdPartyNotUE\CMake\bin;D:\DivIT\unreal\UnrealEngine\Engine\Extras\ThirdPartyNotUE\GNU_Make\make-3.81\bin;;C:\cmder\bin;;C:\cmder\vendor\conemu-maximus5\ConEmu\Scripts;;C:\cmder\vendor\conemu-maximus5;;C:\cmder\vendor\conemu-maximus5\ConEmu;;C:\cmder\vendor\git-for-windows\bin;;C:\ProgramData\Oracle\Java\javapath;;C:\Program Files\PlasticSCM5\server;;C:\Program Files\PlasticSCM5\client;;C:\Windows\system32;;C:\Windows;;C:\Windows\System32\Wbem;;C:\Windows\System32\WindowsPowerShell\v1.0\;;C:\Program Files (x86)\GtkSharp\2.12\bin;;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;;C:\Program Files\Microsoft SQL Server\130\Tools\Binn\;;C:\Program Files\WIDCOMM\Bluetooth Software\;;C:\Program Files\WIDCOMM\Bluetooth Software\syswow64;;C:\Program Files\Common Files\Autodesk Shared\;;C:\Program Files (x86)\Autodesk\Backburner\;;C:\cmder\vendor\git-for-windows\Git LFS;;C:\Program Files\Perforce\;;C:\cmder\vendor\git-for-windows\usr\bin;;C:\cmder\vendor\git-for-windows\usr\share\vim\vim74;;C:\cmder\;
  27. set GW_DEPS_ROOT=D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3
  28. set CMAKE_MODULE_PATH=D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\Externals\CMakeModules
  29. set CMAKE_ROOT=D:\DivIT\unreal\UnrealEngine\Engine\Extras\ThirdPartyNotUE\CMake\share
  30. Generating projects for lib PhysX, Linux_aarch64-unknown-linux-gnueabi
  31. Working in 'D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\compiler\Linux\debug'
  32. Working in 'D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\compiler\Linux\debug'
  33. D:\DivIT\unreal\UnrealEngine\Engine\Extras\ThirdPartyNotUE\CMake\bin\cmake.exe D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\compiler\cmake\Linux --no-warn-unused-cli -G "Unix Makefiles" -DTARGET_BUILD_PLATFORM=linux -DPX_STATIC_LIBRARIES=1 -DCMAKE_CXX_FLAGS="-I D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/include -I D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/include/c++/v1" -DCMAKE_EXE_LINKER_FLAGS="-stdlib=libc++ -nodefaultlibs -L D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/ D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++.a D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lgcc_s" -DCAMKE_MODULE_LINKER_FLAGS="-stdlib=libc++ -nodefaultlibs -L D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/ D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++.a D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lgcc_s" -DCMAKE_SHARED_LINKER_FLAGS="-stdlib=libc++ -nodefaultlibs -L D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/ D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++.a D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lgcc_s" -DCMAKE_BUILD_TYPE=debug -DCMAKE_TOOLCHAIN_FILE="D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\Externals\CMakeModules\Linux\LinuxCrossToolchain.multiarch.cmake" -DARCHITECTURE_TRIPLE=aarch64-unknown-linux-gnueabi -DPX_OUTPUT_LIB_DIR="D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\Lib\Linux\aarch64-unknown-linux-gnueabi" -DPX_OUTPUT_DLL_DIR=D:\DivIT\unreal\UnrealEngine\Engine\Binaries\ThirdParty\PhysX3\Linux\aarch64-unknown-linux-gnueabi -DPX_OUTPUT_EXE_DIR=D:\DivIT\unreal\UnrealEngine\Engine\Binaries\ThirdParty\PhysX3\Linux\aarch64-unknown-linux-gnueabi -DUSE_RESPONSE_FILES=1
  34. D:\DivIT\unreal\UnrealEngine\Engine\Extras\ThirdPartyNotUE\CMake\bin\cmake.exe D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\compiler\cmake\Linux --no-warn-unused-cli -G "Unix Makefiles" -DTARGET_BUILD_PLATFORM=linux -DPX_STATIC_LIBRARIES=1 -DCMAKE_CXX_FLAGS="-I D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/include -I D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/include/c++/v1" -DCMAKE_EXE_LINKER_FLAGS="-stdlib=libc++ -nodefaultlibs -L D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/ D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++.a D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lgcc_s" -DCAMKE_MODULE_LINKER_FLAGS="-stdlib=libc++ -nodefaultlibs -L D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/ D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++.a D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lgcc_s" -DCMAKE_SHARED_LINKER_FLAGS="-stdlib=libc++ -nodefaultlibs -L D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/ D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++.a D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty/Linux/LibCxx/lib/Linux/x86_64-unknown-linux-gnu/libc++abi.a -lm -lc -lgcc_s" -DCMAKE_BUILD_TYPE=debug -DCMAKE_TOOLCHAIN_FILE="D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\Externals\CMakeModules\Linux\LinuxCrossToolchain.multiarch.cmake" -DARCHITECTURE_TRIPLE=aarch64-unknown-linux-gnueabi -DPX_OUTPUT_LIB_DIR="D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\Lib\Linux\aarch64-unknown-linux-gnueabi" -DPX_OUTPUT_DLL_DIR=D:\DivIT\unreal\UnrealEngine\Engine\Binaries\ThirdParty\PhysX3\Linux\aarch64-unknown-linux-gnueabi -DPX_OUTPUT_EXE_DIR=D:\DivIT\unreal\UnrealEngine\Engine\Binaries\ThirdParty\PhysX3\Linux\aarch64-unknown-linux-gnueabi -DUSE_RESPONSE_FILES=1
  35. Not searching for unused variables given on the command line.
  36. -- LINUX_ROOT is 'C:/unreal/LinuxTools/aarch64-unknown-linux-gnueabi'
  37. -- CMAKE_SYSROOT is 'C:\unreal\LinuxTools\aarch64-unknown-linux-gnueabi'
  38. -- LINUX_ROOT is 'C:/unreal/LinuxTools/aarch64-unknown-linux-gnueabi'
  39. -- CMAKE_SYSROOT is 'C:\unreal\LinuxTools\aarch64-unknown-linux-gnueabi'
  40. -- The C compiler identification is Clang 5.0.0
  41. -- The CXX compiler identification is Clang 5.0.0
  42. -- Check for working C compiler: C:/unreal/LinuxTools/aarch64-unknown-linux-gnueabi/bin/clang.exe
  43. -- Check for working C compiler: C:/unreal/LinuxTools/aarch64-unknown-linux-gnueabi/bin/clang.exe -- works
  44. -- Detecting C compiler ABI info
  45. -- Detecting C compiler ABI info - done
  46. -- Detecting C compile features
  47. -- Detecting C compile features - done
  48. -- Check for working CXX compiler: C:/unreal/LinuxTools/aarch64-unknown-linux-gnueabi/bin/clang++.exe
  49. -- Check for working CXX compiler: C:/unreal/LinuxTools/aarch64-unknown-linux-gnueabi/bin/clang++.exe -- works
  50. -- Detecting CXX compiler ABI info
  51. -- Detecting CXX compiler ABI info - done
  52. -- Detecting CXX compile features
  53. -- Detecting CXX compile features - done
  54. PhysX Build Platform: linux
  55. Using CXX Compiler: C:/unreal/LinuxTools/aarch64-unknown-linux-gnueabi/bin/clang++.exe
  56. -- Found PxShared: D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared
  57. A-- Found nvToolsExt: D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Externals/nvToolsExt/1/include
  58. ppending config to output names
  59. PxShared Build Platform: linux
  60. Using CXX Compiler: C:/unreal/LinuxTools/aarch64-unknown-linux-gnueabi/bin/clang++.exe
  61. Appending config to output names
  62. -- Configuring done
  63. -- Generating done
  64. -- Build files have been written to: D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/Linux/debug
  65. Working in: D:\DivIT\unreal\UnrealEngine\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\compiler\Linux\debug
  66. make -j 16 "MAKE=make -j 16"
  67. Scanning dependencies of target PsFastXml
  68. Scanning dependencies of target PxTask
  69. [ 0%] Building CXX object pxshared_bin/CMakeFiles/PsFastXml.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/fastxml/src/PsFastXml.cpp.o
  70. [ 0%] Building CXX object pxshared_bin/CMakeFiles/PxTask.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/task/src/TaskManager.cpp.o
  71. Scanning dependencies of target PxFoundation
  72. [ 0%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/PsFoundation.cpp.o
  73. [ 0%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/PsAllocator.cpp.o
  74. [ 0%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/PsAssert.cpp.o
  75. [ 0%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/PsString.cpp.o
  76. [ 1%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/PsMathUtils.cpp.o
  77. [ 1%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/PsTempAllocator.cpp.o
  78. [ 1%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/PsUtilities.cpp.o
  79. [ 2%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixCpu.cpp.o
  80. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixSocket.cpp.o
  81. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixMutex.cpp.o
  82. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixAtomic.cpp.o
  83. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixSync.cpp.o
  84. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixPrintString.cpp.o
  85. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixFPU.cpp.o
  86. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixSList.cpp.o
  87. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixThread.cpp.o
  88. Scanning dependencies of target LowLevelAABB
  89. [ 3%] Building CXX object pxshared_bin/CMakeFiles/PxFoundation.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/foundation/src/unix/PsUnixTime.cpp.o
  90. Scanning dependencies of target PhysXCharacterKinematic
  91. [ 3%] Building CXX object CMakeFiles/LowLevelAABB.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhase.cpp.o
  92. [ 3%] Building CXX object CMakeFiles/LowLevelAABB.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhaseMBP.cpp.o
  93. [ 3%] Building CXX object CMakeFiles/LowLevelAABB.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelAABB/src/BpMBPTasks.cpp.o
  94. [ 4%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPsFastXmlDEBUG.a
  95. [ 4%] Building CXX object CMakeFiles/LowLevelAABB.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelAABB/src/BpSAPTasks.cpp.o
  96. [ 5%] Building CXX object CMakeFiles/LowLevelAABB.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelAABB/src/BpSimpleAABBManager.cpp.o
  97. [ 6%] Building CXX object CMakeFiles/LowLevelAABB.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhaseSap.cpp.o
  98. [ 3%] Building CXX object CMakeFiles/LowLevelAABB.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelAABB/src/BpBroadPhaseSapAux.cpp.o
  99. Scanning dependencies of target LowLevelCloth
  100. [ 6%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/8fc8978ee9b92bad7792963fc393dd87/Source/PhysXCharacterKinematic/src/CctCharacterControllerCallbacks.cpp.o
  101. [ 6%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctBoxController.cpp.o
  102. [ 6%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/Allocator.cpp.o
  103. [ 6%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctController.cpp.o
  104. [ 6%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwCloth.cpp.o
  105. [ 6%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/Factory.cpp.o
  106. [ 7%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctSweptCapsule.cpp.o
  107. [ 7%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwInterCollision.cpp.o
  108. [ 7%] Built target PxTask
  109. [ 7%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwCollision.cpp.o
  110. [ 7%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctSweptVolume.cpp.o
  111. [ 7%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwFabric.cpp.o
  112. [ 7%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwSelfCollision.cpp.o
  113. [ 7%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/TripletScheduler.cpp.o
  114. [ 7%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/8fc8978ee9b92bad7792963fc393dd87/Source/PhysXCharacterKinematic/src/CctCharacterControllerManager.cpp.o
  115. [ 7%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/PhaseConfig.cpp.o
  116. [ 7%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwSolverKernel.cpp.o
  117. [ 8%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwClothData.cpp.o
  118. [ 8%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwSolver.cpp.o
  119. [ 9%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCapsuleController.cpp.o
  120. [ 9%] Building CXX object CMakeFiles/LowLevelCloth.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelCloth/src/SwFactory.cpp.o
  121. [ 9%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCharacterController.cpp.o
  122. [ 11%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctSweptBox.cpp.o
  123. [ 11%] Building CXX object CMakeFiles/PhysXCharacterKinematic.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctObstacleContext.cpp.o
  124. [ 11%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPxFoundationDEBUG.a
  125. [ 11%] Built target PsFastXml
  126. [ 11%] Built target PxFoundation
  127. Scanning dependencies of target PxPvdSDK
  128. [ 11%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxProfileEventImpl.cpp.o
  129. [ 12%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdDefaultSocketTransport.cpp.o
  130. [ 12%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdImpl.cpp.o
  131. [ 12%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdDataStream.cpp.o
  132. [ 12%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdProfileZoneClient.cpp.o
  133. [ 13%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdObjectRegistrar.cpp.o
  134. [ 13%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvd.cpp.o
  135. [ 13%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdUserRenderer.cpp.o
  136. [ 13%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdDefaultFileTransport.cpp.o
  137. [ 13%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdObjectModelMetaData.cpp.o
  138. [ 13%] Building CXX object pxshared_bin/CMakeFiles/PxPvdSDK.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PxShared/src/pvd/src/PxPvdMemClient.cpp.o
  139. [ 13%] Built target LowLevelAABB
  140. Scanning dependencies of target LowLevelParticles
  141. [ 13%] Built target LowLevelCloth
  142. [ 13%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPxPvdSDKDEBUG.a
  143. [ 13%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPhysX3CharacterKinematicDEBUG.a
  144. [ 13%] Building CXX object CMakeFiles/LowLevelParticles.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtBodyTransformVault.cpp.o
  145. [ 13%] Building CXX object CMakeFiles/LowLevelParticles.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtBatcher.cpp.o
  146. [ 13%] Building CXX object CMakeFiles/LowLevelParticles.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtCollisionBox.cpp.o
  147. [ 13%] Building CXX object CMakeFiles/LowLevelParticles.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtCollision.cpp.o
  148. [ 14%] Building CXX object CMakeFiles/LowLevelParticles.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtCollisionCapsule.cpp.o
  149. [ 14%] Building CXX object CMakeFiles/LowLevelParticles.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtCollisionConvex.cpp.o
  150. [ 14%] Building CXX object CMakeFiles/LowLevelParticles.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtContextCpu.cpp.o
  151. [ 14%] Building CXX object CMakeFiles/LowLevelParticles.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtCollisionPlane.cpp.o
  152. [ 14%] Building CXX object CMakeFiles/LowLevelParticles.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtDynamics.cpp.o
  153. [ 14%] Building CXX object CMakeFiles/LowLevelParticles.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtParticleShapeCpu.cpp.o
  154. [ 15%] Building CXX object CMakeFiles/LowLevelParticles.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtCollisionMesh.cpp.o
  155. [ 15%] Building CXX object CMakeFiles/LowLevelParticles.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtParticleSystemSimCpu.cpp.o
  156. [ 16%] Building CXX object CMakeFiles/LowLevelParticles.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtSpatialLocalHash.cpp.o
  157. [ 16%] Building CXX object CMakeFiles/LowLevelParticles.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtParticleData.cpp.o
  158. [ 16%] Building CXX object CMakeFiles/LowLevelParticles.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtCollisionSphere.cpp.o
  159. Scanning dependencies of target SceneQuery
  160. [ 16%] Built target PhysXCharacterKinematic
  161. [ 16%] Building CXX object CMakeFiles/LowLevelParticles.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/PtSpatialHash.cpp.o
  162. Scanning dependencies of target LowLevel
  163. [ 16%] Built target PxPvdSDK
  164. [ 17%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqAABBPruner.cpp.o
  165. [ 17%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqAABBTree.cpp.o
  166. [ 17%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqAABBTreeBuild.cpp.o
  167. [ 17%] Building CXX object CMakeFiles/SceneQuery.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBPrunerCore.cpp.o
  168. [ 17%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.cpp.o
  169. [ 18%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqAABBTreeUpdateMap.cpp.o
  170. [ 18%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqBucketPruner.cpp.o
  171. [ 18%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqPruningPool.cpp.o
  172. [ 18%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqExtendedBucketPruner.cpp.o
  173. [ 19%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqMetaData.cpp.o
  174. [ 19%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqBounds.cpp.o
  175. [ 19%] Building CXX object CMakeFiles/LowLevelParticles.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/LowLevelParticles/src/gpu/PtRigidBodyAccessGpu.cpp.o
  176. [ 19%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqSceneQueryManager.cpp.o
  177. [ 19%] Building CXX object CMakeFiles/SceneQuery.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SceneQuery/src/SqPruningStructure.cpp.o
  178. Scanning dependencies of target LowLevelDynamics
  179. [ 19%] Building CXX object CMakeFiles/LowLevel.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/collision/PxcContact.cpp.o
  180. [ 20%] Building CXX object CMakeFiles/LowLevelDynamics.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulation.cpp.o
  181. [ 20%] Building CXX object CMakeFiles/LowLevelDynamics.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.cpp.o
  182. [ 20%] Building CXX object CMakeFiles/LowLevel.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactCache.cpp.o
  183. [ 20%] Building CXX object CMakeFiles/LowLevel.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/API/src/px_globals.cpp.o
  184. [ 20%] Building CXX object CMakeFiles/LowLevel.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactMethodImpl.cpp.o
  185. [ 20%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.cpp.o
  186. [ 20%] Building CXX object CMakeFiles/LowLevelDynamics.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrepPF.cpp.o
  187. [ 20%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.cpp.o
  188. [ 21%] Building CXX object CMakeFiles/LowLevel.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMethodImpl.cpp.o
  189. [ 22%] Building CXX object CMakeFiles/LowLevel.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialHeightField.cpp.o
  190. [ 22%] Building CXX object CMakeFiles/LowLevel.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMesh.cpp.o
  191. [ 22%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationSIMD.cpp.o
  192. [ 23%] Building CXX object CMakeFiles/LowLevel.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpCacheStreamPair.cpp.o
  193. [ 23%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.cpp.o
  194. [ 24%] Building CXX object CMakeFiles/LowLevelDynamics.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.cpp.o
  195. [ 24%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetupBlock.cpp.o
  196. [ 24%] Building CXX object CMakeFiles/LowLevelDynamics.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4.cpp.o
  197. [ 24%] Building CXX object CMakeFiles/LowLevelDynamics.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetup.cpp.o
  198. [ 25%] Building CXX object CMakeFiles/LowLevel.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpMemBlockPool.cpp.o
  199. [ 25%] Building CXX object CMakeFiles/LowLevelDynamics.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepPF.cpp.o
  200. [ 25%] Building CXX object CMakeFiles/LowLevelDynamics.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4PF.cpp.o
  201. [ 25%] Building CXX object CMakeFiles/LowLevel.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/software/src/PxsCCD.cpp.o
  202. [ 25%] Building CXX object CMakeFiles/LowLevel.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpContactPrepShared.cpp.o
  203. [ 25%] Building CXX object CMakeFiles/LowLevel.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp.o
  204. [ 25%] Building CXX object CMakeFiles/LowLevel.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpBatch.cpp.o
  205. [ 25%] Building CXX object CMakeFiles/LowLevel.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialShape.cpp.o
  206. [ 25%] Building CXX object CMakeFiles/LowLevel.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/software/src/PxsContactManager.cpp.o
  207. [ 25%] Building CXX object CMakeFiles/LowLevel.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/software/src/PxsContext.cpp.o
  208. [ 25%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyRigidBodyToSolverBody.cpp.o
  209. [ 25%] Building CXX object CMakeFiles/LowLevelDynamics.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.cpp.o
  210. [ 25%] Built target LowLevelParticles
  211. [ 26%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionCorrelation.cpp.o
  212. Scanning dependencies of target PhysXVehicle
  213. [ 26%] Building CXX object CMakeFiles/LowLevel.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/software/src/PxsDefaultMemoryManager.cpp.o
  214. [ 27%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleDrive.cpp.o
  215. [ 28%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleDriveNW.cpp.o
  216. [ 28%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleNoDrive.cpp.o
  217. [ 28%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleDrive4W.cpp.o
  218. [ 28%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleDriveTank.cpp.o
  219. [ 28%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleComponents.cpp.o
  220. [ 28%] Building CXX object CMakeFiles/PhysXVehicle.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSuspWheelTire4.cpp.o
  221. [ 28%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSDK.cpp.o
  222. [ 28%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/VehicleUtilSetup.cpp.o
  223. [ 29%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/VehicleUtilTelemetry.cpp.o
  224. [ 29%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.cpp.o
  225. [ 29%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleWheels.cpp.o
  226. [ 30%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleTireFriction.cpp.o
  227. [ 30%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/VehicleUtilControl.cpp.o
  228. [ 30%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleMetaData.cpp.o
  229. [ 30%] Building CXX object CMakeFiles/PhysXVehicle.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleUpdate.cpp.o
  230. [ 30%] Building CXX object CMakeFiles/LowLevel.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/software/src/PxsIslandSim.cpp.o
  231. [ 30%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraints.cpp.o
  232. [ 31%] Building CXX object CMakeFiles/LowLevel.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp.o
  233. [ 31%] Building CXX object CMakeFiles/LowLevel.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/software/src/PxsSimpleIslandManager.cpp.o
  234. [ 31%] Building CXX object CMakeFiles/LowLevel.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevel/software/src/PxsNphaseImplementationContext.cpp.o
  235. [ 31%] Building CXX object CMakeFiles/LowLevelDynamics.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.cpp.o
  236. [ 31%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsBlock.cpp.o
  237. [ 32%] Building CXX object CMakeFiles/LowLevelDynamics.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.cpp.o
  238. [ 32%] Building CXX object CMakeFiles/LowLevelDynamics.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraints.cpp.o
  239. [ 32%] Building CXX object CMakeFiles/LowLevelDynamics.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraintsBlock.cpp.o
  240. [ 32%] Building CXX object CMakeFiles/PhysXVehicle.dir/8fc8978ee9b92bad7792963fc393dd87/Source/PhysXVehicle/src/PhysXMetaData/src/PxVehicleAutoGeneratedMetaDataObjects.cpp.o
  241. [ 32%] Building CXX object CMakeFiles/PhysXVehicle.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXVehicle/src/PhysXMetaData/src/PxVehicleMetaDataObjects.cpp.o
  242. [ 32%] Building CXX object CMakeFiles/LowLevelDynamics.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.cpp.o
  243. [ 32%] Built target SceneQuery
  244. [ 33%] Building CXX object CMakeFiles/LowLevelDynamics.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/LowLevelDynamics/src/DyThresholdTable.cpp.o
  245. [ 33%] Built target LowLevel
  246. [ 33%] Built target LowLevelDynamics
  247. Scanning dependencies of target SimulationController
  248. [ 33%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScActorCore.cpp.o
  249. [ 33%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScArticulationJointCore.cpp.o
  250. [ 34%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScArticulationJointSim.cpp.o
  251. [ 34%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScActorSim.cpp.o
  252. [ 34%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScArticulationCore.cpp.o
  253. [ 34%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScBodyCoreKinematic.cpp.o
  254. [ 34%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScConstraintCore.cpp.o
  255. [ 34%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScConstraintInteraction.cpp.o
  256. [ 34%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScConstraintProjectionTree.cpp.o
  257. [ 35%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScElementInteractionMarker.cpp.o
  258. [ 35%] Building CXX object CMakeFiles/SimulationController.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/SimulationController/src/ScConstraintProjectionManager.cpp.o
  259. [ 35%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScConstraintSim.cpp.o
  260. [ 36%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScArticulationSim.cpp.o
  261. [ 36%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScConstraintGroupNode.cpp.o
  262. [ 37%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScBodyCore.cpp.o
  263. [ 37%] Building CXX object CMakeFiles/SimulationController.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScBodySim.cpp.o
  264. Scanning dependencies of target PhysXExtensions
  265. [ 37%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtConvexMeshExt.cpp.o
  266. [ 37%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtBroadPhase.cpp.o
  267. [ 37%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtClothSimpleTetherCooker.cpp.o
  268. [ 37%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtClothGeodesicTetherCooker.cpp.o
  269. [ 37%] Building CXX object CMakeFiles/PhysXExtensions.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtCpuWorkerThread.cpp.o
  270. [ 38%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtClothFabricCooker.cpp.o
  271. [ 38%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtClothMeshQuadifier.cpp.o
  272. [ 39%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtCollection.cpp.o
  273. [ 39%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtD6Joint.cpp.o
  274. [ 39%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtD6JointSolverPrep.cpp.o
  275. [ 39%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPhysX3VehicleDEBUG.a
  276. [ 40%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtDefaultCpuDispatcher.cpp.o
  277. [ 41%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtDefaultErrorCallback.cpp.o
  278. [ 41%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtDistanceJointSolverPrep.cpp.o
  279. [ 41%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtDistanceJoint.cpp.o
  280. [ 41%] Building CXX object CMakeFiles/PhysXExtensions.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtDefaultStreams.cpp.o
  281. [ 41%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtDefaultSimulationFilterShader.cpp.o
  282. [ 41%] Built target PhysXVehicle
  283. [ 41%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScElementSim.cpp.o
  284. [ 41%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtExtensions.cpp.o
  285. [ 41%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScInteraction.cpp.o
  286. [ 41%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtFixedJoint.cpp.o
  287. [ 41%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScIterators.cpp.o
  288. [ 42%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScMaterialCore.cpp.o
  289. [ 42%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtFixedJointSolverPrep.cpp.o
  290. [ 43%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtJoint.cpp.o
  291. [ 43%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtMetaData.cpp.o
  292. [ 43%] Building CXX object CMakeFiles/PhysXExtensions.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtPrismaticJoint.cpp.o
  293. [ 43%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtPrismaticJointSolverPrep.cpp.o
  294. [ 44%] Building CXX object CMakeFiles/SimulationController.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScPhysics.cpp.o
  295. [ 44%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtPxStringTable.cpp.o
  296. [ 44%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtParticleExt.cpp.o
  297. [ 44%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtPvd.cpp.o
  298. [ 45%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtRaycastCCD.cpp.o
  299. [ 45%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScRigidSim.cpp.o
  300. [ 45%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScNPhaseCore.cpp.o
  301. [ 45%] Building CXX object CMakeFiles/SimulationController.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScScene.cpp.o
  302. [ 45%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScShapeCore.cpp.o
  303. [ 45%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScMetaData.cpp.o
  304. [ 45%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtRevoluteJoint.cpp.o
  305. [ 45%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScRigidCore.cpp.o
  306. [ 45%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScShapeSim.cpp.o
  307. [ 45%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScShapeInteraction.cpp.o
  308. [ 46%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScSimStats.cpp.o
  309. [ 46%] Building CXX object CMakeFiles/PhysXExtensions.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtRevoluteJointSolverPrep.cpp.o
  310. [ 47%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtRigidBodyExt.cpp.o
  311. [ 47%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtSimpleFactory.cpp.o
  312. [ 48%] Building CXX object CMakeFiles/PhysXExtensions.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtSphericalJoint.cpp.o
  313. [ 47%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScSimulationController.cpp.o
  314. [ 48%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtSphericalJointSolverPrep.cpp.o
  315. [ 48%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtSceneQueryExt.cpp.o
  316. [ 48%] Building CXX object CMakeFiles/PhysXExtensions.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtSmoothNormals.cpp.o
  317. [ 49%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScStaticSim.cpp.o
  318. [ 49%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/ScStaticCore.cpp.o
  319. [ 49%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScTriggerInteraction.cpp.o
  320. [ 49%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/ScSqBoundsManager.cpp.o
  321. [ 49%] Building CXX object CMakeFiles/PhysXExtensions.dir/8fc8978ee9b92bad7792963fc393dd87/Source/PhysXMetaData/extensions/src/PxExtensionAutoGeneratedMetaDataObjects.cpp.o
  322. [ 49%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/cloth/ScClothCore.cpp.o
  323. [ 49%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/SnSerialization.cpp.o
  324. [ 49%] Building CXX object CMakeFiles/PhysXExtensions.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/ExtTriangleMeshExt.cpp.o
  325. [ 50%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/cloth/ScClothFabricCore.cpp.o
  326. [ 50%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/SnSerializationRegistry.cpp.o
  327. [ 50%] Building CXX object CMakeFiles/SimulationController.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/SimulationController/src/cloth/ScClothShape.cpp.o
  328. [ 51%] Building CXX object CMakeFiles/SimulationController.dir/8fc8978ee9b92bad7792963fc393dd87/Source/SimulationController/src/particles/ScParticleBodyInteraction.cpp.o
  329. [ 51%] Building CXX object CMakeFiles/SimulationController.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/SimulationController/src/cloth/ScClothSim.cpp.o
  330. [ 51%] Building CXX object CMakeFiles/SimulationController.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemCore.cpp.o
  331. [ 51%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/SnSerialUtils.cpp.o
  332. [ 51%] Building CXX object CMakeFiles/PhysXExtensions.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnJointRepXSerializer.cpp.o
  333. [ 51%] Building CXX object CMakeFiles/PhysXExtensions.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnRepXCoreSerializer.cpp.o
  334. [ 51%] Building CXX object CMakeFiles/PhysXExtensions.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnBinarySerialization.cpp.o
  335. [ 51%] Building CXX object CMakeFiles/PhysXExtensions.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnBinaryDeserialization.cpp.o
  336. [ 52%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnConvX.cpp.o
  337. [ 52%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnRepXUpgrader.cpp.o
  338. [ 53%] Building CXX object CMakeFiles/SimulationController.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp.o
  339. [ 53%] Building CXX object CMakeFiles/SimulationController.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.cpp.o
  340. [ 54%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnConvX_Align.cpp.o
  341. [ 54%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerialization.cpp.o
  342. [ 54%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnConvX_Convert.cpp.o
  343. [ 54%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnConvX_Error.cpp.o
  344. [ 54%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnConvX_MetaData.cpp.o
  345. [ 54%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnConvX_Output.cpp.o
  346. [ 55%] Building CXX object CMakeFiles/PhysXExtensions.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnConvX_Union.cpp.o
  347. [ 55%] Building CXX object CMakeFiles/PhysXExtensions.dir/ad94e5c628831e07def6d3eea43fcdc2/PhysX_3.4/Source/PhysXExtensions/src/serialization/Binary/SnSerializationContext.cpp.o
  348. Scanning dependencies of target PhysXCommon
  349. [ 55%] Built target SimulationController
  350. [ 55%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/Common/src/CmCollection.cpp.o
  351. [ 56%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/Common/src/CmBoxPruning.cpp.o
  352. [ 56%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/Common/src/CmMathUtils.cpp.o
  353. [ 56%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/Common/src/CmPtrTable.cpp.o
  354. [ 57%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/Common/src/CmRenderOutput.cpp.o
  355. [ 57%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/Common/src/CmRadixSortBuffered.cpp.o
  356. [ 57%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/Common/src/CmVisualization.cpp.o
  357. [ 57%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/Common/src/CmRadixSort.cpp.o
  358. [ 58%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuBox.cpp.o
  359. [ 58%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuCapsule.cpp.o
  360. [ 58%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuGeometryQuery.cpp.o
  361. [ 59%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuInternal.cpp.o
  362. [ 59%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuMeshFactory.cpp.o
  363. [ 59%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuGeometryUnion.cpp.o
  364. [ 59%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuCCTSweepTests.cpp.o
  365. [ 59%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuBounds.cpp.o
  366. [ 59%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuMTD.cpp.o
  367. [ 59%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuMetaData.cpp.o
  368. [ 59%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuRaycastTests.cpp.o
  369. [ 60%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuOverlapTests.cpp.o
  370. [ 60%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuSerialize.cpp.o
  371. [ 60%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuSweepMTD.cpp.o
  372. [ 60%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/ccd/GuCCDSweepConvexMesh.cpp.o
  373. [ 60%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuSweepSharedTests.cpp.o
  374. [ 61%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/GuSweepTests.cpp.o
  375. [ 61%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/ccd/GuCCDSweepPrimitives.cpp.o
  376. [ 62%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactBoxBox.cpp.o
  377. [ 62%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/common/GuSeparatingAxes.cpp.o
  378. [ 62%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/common/GuBarycentricCoordinates.cpp.o
  379. [ 62%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactCapsuleConvex.cpp.o
  380. [ 62%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactCapsuleCapsule.cpp.o
  381. [ 62%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactCapsuleBox.cpp.o
  382. [ 63%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactCapsuleMesh.cpp.o
  383. [ 63%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactConvexConvex.cpp.o
  384. [ 63%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactPlaneCapsule.cpp.o
  385. [ 63%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactConvexMesh.cpp.o
  386. [ 64%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactPlaneConvex.cpp.o
  387. [ 64%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactPlaneBox.cpp.o
  388. [ 64%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactSphereCapsule.cpp.o
  389. [ 64%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactSpherePlane.cpp.o
  390. [ 64%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactPolygonPolygon.cpp.o
  391. [ 64%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactSphereBox.cpp.o
  392. [ 65%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactSphereMesh.cpp.o
  393. [ 65%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuFeatureCode.cpp.o
  394. [ 65%] Building CXX object CMakeFiles/PhysXCommon.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuLegacyContactBoxHeightField.cpp.o
  395. [ 65%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuContactSphereSphere.cpp.o
  396. [ 66%] Building CXX object CMakeFiles/PhysXCommon.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuLegacyContactCapsuleHeightField.cpp.o
  397. [ 66%] Building CXX object CMakeFiles/PhysXCommon.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuLegacyContactSphereHeightField.cpp.o
  398. [ 66%] Building CXX object CMakeFiles/PhysXCommon.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/GeomUtils/src/contact/GuLegacyContactConvexHeightField.cpp.o
  399. [ 66%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/convex/GuBigConvexData.cpp.o
  400. [ 66%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/convex/GuConvexSupportTable.cpp.o
  401. [ 66%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPhysX3ExtensionsDEBUG.a
  402. [ 66%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/convex/GuConvexHelper.cpp.o
  403. [ 67%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/convex/GuConvexMesh.cpp.o
  404. [ 67%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/convex/GuConvexUtilsInternal.cpp.o
  405. [ 68%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/convex/GuShapeConvex.cpp.o
  406. [ 68%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/convex/GuHillClimbing.cpp.o
  407. [ 68%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/distance/GuDistancePointBox.cpp.o
  408. [ 68%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/distance/GuDistanceSegmentBox.cpp.o
  409. [ 68%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/distance/GuDistancePointTriangle.cpp.o
  410. [ 68%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/hf/GuHeightFieldUtil.cpp.o
  411. [ 68%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/gjk/GuEPA.cpp.o
  412. [ 68%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/gjk/GuGJKTest.cpp.o
  413. [ 69%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/distance/GuDistanceSegmentTriangle.cpp.o
  414. [ 70%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/hf/GuHeightField.cpp.o
  415. [ 70%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/hf/GuSweepsHF.cpp.o
  416. [ 70%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/hf/GuOverlapTestsHF.cpp.o
  417. [ 70%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/gjk/GuGJKSimplex.cpp.o
  418. [ 70%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/intersection/GuIntersectionBoxBox.cpp.o
  419. [ 70%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/distance/GuDistanceSegmentSegment.cpp.o
  420. [ 70%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/intersection/GuIntersectionEdgeEdge.cpp.o
  421. [ 71%] Building CXX object CMakeFiles/PhysXCommon.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/GeomUtils/src/intersection/GuIntersectionCapsuleTriangle.cpp.o
  422. [ 71%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/intersection/GuIntersectionRayBox.cpp.o
  423. [ 71%] Building CXX object CMakeFiles/PhysXCommon.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/GeomUtils/src/intersection/GuIntersectionRayCapsule.cpp.o
  424. [ 71%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/intersection/GuIntersectionRaySphere.cpp.o
  425. [ 71%] Building CXX object CMakeFiles/PhysXCommon.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/GeomUtils/src/intersection/GuIntersectionTriangleBox.cpp.o
  426. [ 72%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/intersection/GuIntersectionSphereBox.cpp.o
  427. [ 72%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4.cpp.o
  428. [ 72%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4Build.cpp.o
  429. [ 72%] Built target PhysXExtensions
  430. [ 72%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_BoxOverlap.cpp.o
  431. [ 72%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweepAA.cpp.o
  432. [ 72%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_CapsuleSweep.cpp.o
  433. [ 73%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_Raycast.cpp.o
  434. [ 73%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_OBBSweep.cpp.o
  435. [ 73%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereOverlap.cpp.o
  436. [ 74%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_AABBSweep.cpp.o
  437. [ 74%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV4_SphereSweep.cpp.o
  438. [ 74%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseBV4.cpp.o
  439. [ 75%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuMeshQuery.cpp.o
  440. [ 75%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuOverlapTestsMesh.cpp.o
  441. [ 75%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTree.cpp.o
  442. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuRTreeQueries.cpp.o
  443. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuSweepsMesh.cpp.o
  444. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuMidphaseRTree.cpp.o
  445. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMesh.cpp.o
  446. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshBV4.cpp.o
  447. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuTriangleMeshRTree.cpp.o
  448. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32.cpp.o
  449. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactBoxConvex.cpp.o
  450. [ 76%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactBoxBox.cpp.o
  451. [ 77%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/mesh/GuBV32Build.cpp.o
  452. [ 77%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactCapsuleBox.cpp.o
  453. [ 78%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactCapsuleCapsule.cpp.o
  454. [ 78%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactCapsuleConvex.cpp.o
  455. [ 78%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactCapsuleHeightField.cpp.o
  456. [ 78%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactConvexCommon.cpp.o
  457. [ 78%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactCapsuleMesh.cpp.o
  458. [ 79%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactConvexConvex.cpp.o
  459. [ 79%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactConvexHeightField.cpp.o
  460. [ 79%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactConvexMesh.cpp.o
  461. [ 79%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactGenBoxConvex.cpp.o
  462. [ 79%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactGenSphereCapsule.cpp.o
  463. [ 80%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactPlaneBox.cpp.o
  464. [ 80%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactPlaneConvex.cpp.o
  465. [ 81%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactSphereCapsule.cpp.o
  466. [ 81%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactSphereBox.cpp.o
  467. [ 81%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactSphereConvex.cpp.o
  468. [ 81%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactPlaneCapsule.cpp.o
  469. [ 81%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactSphereHeightField.cpp.o
  470. [ 81%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactSphereMesh.cpp.o
  471. [ 81%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactSpherePlane.cpp.o
  472. [ 82%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactSphereSphere.cpp.o
  473. [ 82%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMShapeConvex.cpp.o
  474. [ 82%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMTriangleContactGen.cpp.o
  475. [ 83%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepBoxBox.cpp.o
  476. [ 83%] Building CXX object CMakeFiles/PhysXCommon.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/pcm/GuPersistentContactManifold.cpp.o
  477. [ 83%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepBoxSphere.cpp.o
  478. [ 83%] Building CXX object CMakeFiles/PhysXCommon.dir/20397d5de132abf49a173fab09b9ad1a/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepBoxTriangle_FeatureBased.cpp.o
  479. [ 83%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepBoxTriangle_SAT.cpp.o
  480. [ 83%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepCapsuleBox.cpp.o
  481. [ 84%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepCapsuleCapsule.cpp.o
  482. [ 84%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepCapsuleTriangle.cpp.o
  483. [ 84%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepSphereSphere.cpp.o
  484. [ 84%] Building CXX object CMakeFiles/PhysXCommon.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepSphereTriangle.cpp.o
  485. [ 84%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepSphereCapsule.cpp.o
  486. [ 85%] Building CXX object CMakeFiles/PhysXCommon.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/GeomUtils/src/sweep/GuSweepTriangleUtils.cpp.o
  487. [ 85%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPhysX3CommonDEBUG.a
  488. [ 85%] Built target PhysXCommon
  489. Scanning dependencies of target PhysXCooking
  490. [ 85%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/Adjacencies.cpp.o
  491. [ 85%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/EdgeList.cpp.o
  492. [ 85%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/Quantizer.cpp.o
  493. [ 85%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/MeshCleaner.cpp.o
  494. [ 85%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/Cooking.cpp.o
  495. [ 86%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/CookingUtils.cpp.o
  496. [ 86%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexHullUtils.cpp.o
  497. [ 86%] Building CXX object CMakeFiles/PhysXCooking.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/mesh/GrbTriangleMeshCooking.cpp.o
  498. [ 86%] Building CXX object CMakeFiles/PhysXCooking.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp.o
  499. [ 86%] Building CXX object CMakeFiles/PhysXCooking.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp.o
  500. [ 86%] Building CXX object CMakeFiles/PhysXCooking.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexPolygonsBuilder.cpp.o
  501. [ 86%] Building CXX object CMakeFiles/PhysXCooking.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/BigConvexDataBuilder.cpp.o
  502. [ 86%] Building CXX object CMakeFiles/PhysXCooking.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp.o
  503. [ 87%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/mesh/RTreeCooking.cpp.o
  504. [ 88%] Building CXX object CMakeFiles/PhysXCooking.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/mesh/HeightFieldCooking.cpp.o
  505. [ 88%] Building CXX object CMakeFiles/PhysXCooking.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexHullLib.cpp.o
  506. [ 89%] Building CXX object CMakeFiles/PhysXCooking.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/InflationConvexHullLib.cpp.o
  507. [ 89%] Building CXX object CMakeFiles/PhysXCooking.dir/82667dfa503461f98b61a69125efe535/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/VolumeIntegration.cpp.o
  508. [ 89%] Building CXX object CMakeFiles/PhysXCooking.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/convex/QuickHullConvexHullLib.cpp.o
  509. [ 89%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPhysX3CookingDEBUG.a
  510. [ 89%] Built target PhysXCooking
  511. Scanning dependencies of target PhysX
  512. [ 89%] Building CXX object CMakeFiles/PhysX.dir/61bb96f2ea7d0596a11b74b41c392f0b/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXMetaData/core/src/PxAutoGeneratedMetaDataObjects.cpp.o
  513. [ 90%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXMetaData/core/src/PxMetaDataObjects.cpp.o
  514. [ 90%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpActor.cpp.o
  515. [ 90%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpArticulation.cpp.o
  516. [ 90%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpAggregate.cpp.o
  517. [ 91%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpBatchQuery.cpp.o
  518. [ 91%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.cpp.o
  519. [ 91%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpConstraint.cpp.o
  520. [ 91%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpArticulationLink.cpp.o
  521. [ 91%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpFactory.cpp.o
  522. [ 91%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpPhysics.cpp.o
  523. [ 92%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpMaterial.cpp.o
  524. [ 93%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.cpp.o
  525. [ 93%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp.o
  526. [ 93%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.cpp.o
  527. [ 93%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpMetaData.cpp.o
  528. [ 93%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpRigidStatic.cpp.o
  529. [ 93%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpScene.cpp.o
  530. [ 93%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpSceneQueries.cpp.o
  531. [ 94%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpSerializerAdapter.cpp.o
  532. [ 94%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpShape.cpp.o
  533. [ 94%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpVolumeCache.cpp.o
  534. [ 94%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.cpp.o
  535. [ 94%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpShapeManager.cpp.o
  536. [ 95%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/NpWriteCheck.cpp.o
  537. [ 95%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.cpp.o
  538. [ 96%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp.o
  539. [ 96%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.cpp.o
  540. [ 96%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.cpp.o
  541. [ 96%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.cpp.o
  542. [ 96%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.cpp.o
  543. [ 96%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.cpp.o
  544. [ 96%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.cpp.o
  545. [ 97%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.cpp.o
  546. [ 97%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbMetaData.cpp.o
  547. [ 97%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.cpp.o
  548. [ 98%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.cpp.o
  549. [ 98%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.cpp.o
  550. [ 98%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/ImmediateMode/src/NpImmediateMode.cpp.o
  551. [ 98%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.cpp.o
  552. [ 98%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.cpp.o
  553. [ 98%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.cpp.o
  554. [ 98%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.cpp.o
  555. [ 99%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/device/linux/PhysXIndicatorLinux.cpp.o
  556. [ 99%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/gpu/PxGpu.cpp.o
  557. [ 99%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/gpu/PxParticleDeviceExclusive.cpp.o
  558. [ 99%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/gpu/PxParticleGpu.cpp.o
  559. [100%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXGpuModuleLoader.cpp.o
  560. [100%] Building CXX object CMakeFiles/PhysX.dir/D_/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXIndicatorDeviceExclusive.cpp.o
  561. [100%] Linking CXX static library D:/DivIT/unreal/UnrealEngine/Engine/Source/ThirdParty/PhysX3/Lib/Linux/aarch64-unknown-linux-gnueabi/libPhysX3DEBUG.a
  562. [100%] Built target PhysX
  563. BUILD SUCCESSFUL
  564. AutomationTool exiting with ExitCode=0 (Success)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement