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- vouchers:
- hieulenhtrang:
- item:
- material: WHITE_BANNER
- glow: true
- name: '&fCờ lệnh hiệu triệu &fTrắng'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Nhiệm Vụ'
- - ''
- - '&fDùng để làm mới nhiệm vụ'
- - '&ftại &7&l[NPC] &f&lMạo Hiểm Gia'
- - '&fCác nhiệm vụ được làm mới'
- - '&fsẽ mang phẩm chất &ftrắng.'
- - ''
- - '&cLưu ý: &fKhi làm mới thì'
- - '&fcác nhiệm vụ cũ sẽ biến mất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công. Hãy đến &7&l[NPC] &f&lMạo Hiểm Gia &7để
- kiểm tra'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - playerquest renew %player% trang
- - op Hufmg
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- hieulenhxanh:
- item:
- material: LIME_BANNER
- glow: true
- name: '&fCờ lệnh hiệu triệu &aXanh'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Nhiệm Vụ'
- - ''
- - '&fDùng để làm mới nhiệm vụ'
- - '&ftại &7&l[NPC] &f&lMạo Hiểm Gia'
- - '&fCác nhiệm vụ được làm mới'
- - '&fsẽ mang phẩm chất &axanh.'
- - ''
- - '&cLưu ý: &fKhi làm mới thì'
- - '&fcác nhiệm vụ cũ sẽ biến mất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công. Hãy đến &7&l[NPC] &f&lMạo Hiểm Gia &7để
- kiểm tra'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - playerquest renew %player% xanh
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- hieulenhvang:
- item:
- material: YELLOW_BANNER
- glow: true
- name: '&fCờ lệnh hiệu triệu &eVàng'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Nhiệm Vụ'
- - ''
- - '&fDùng để làm mới nhiệm vụ'
- - '&ftại &7&l[NPC] &f&lMạo Hiểm Gia'
- - '&fCác nhiệm vụ được làm mới'
- - '&fsẽ mang phẩm chất &evàng.'
- - ''
- - '&cLưu ý: &fKhi làm mới thì'
- - '&fcác nhiệm vụ cũ sẽ biến mất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công. Hãy đến &7&l[NPC] &f&lMạo Hiểm Gia &7để
- kiểm tra'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - playerquest renew %player% vang
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- hieulenhtim:
- item:
- material: PURPLE_BANNER
- glow: true
- name: '&fCờ lệnh hiệu triệu &5Tím'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Nhiệm Vụ'
- - ''
- - '&fDùng để làm mới nhiệm vụ'
- - '&ftại &7&l[NPC] &f&lMạo Hiểm Gia'
- - '&fCác nhiệm vụ được làm mới'
- - '&fsẽ mang phẩm chất &5tím.'
- - ''
- - '&cLưu ý: &fKhi làm mới thì'
- - '&fcác nhiệm vụ cũ sẽ biến mất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công. Hãy đến &7&l[NPC] &f&lMạo Hiểm Gia &7để
- kiểm tra'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - playerquest renew %player% tim
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- hieulenhcam:
- item:
- material: ORANGE_BANNER
- glow: true
- name: '&fCờ lệnh hiệu triệu &6Cam'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Nhiệm Vụ'
- - ''
- - '&fDùng để làm mới nhiệm vụ'
- - '&ftại &7&l[NPC] &f&lMạo Hiểm Gia'
- - '&fCác nhiệm vụ được làm mới'
- - '&fsẽ mang phẩm chất &6cam.'
- - ''
- - '&cLưu ý: &fKhi làm mới thì'
- - '&fcác nhiệm vụ cũ sẽ biến mất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công. Hãy đến &7&l[NPC] &f&lMạo Hiểm Gia &7để
- kiểm tra'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - playerquest renew %player% cam
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- randombook1:
- item:
- material: ENCHANTED_BOOK
- name: '&eSách phù phép ma thuật I'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Phù Phép'
- - ''
- - '&fSử dụng để nhận ngẫu nhiên'
- - '&fmột phù phép cấp độ &eI'
- - ''
- - '&cLưu ý: &fNếu túi đầy thì'
- - '&fvật phẩm sẽ rơi xuống đất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công! Hãy kiểm tra túi của bạn.'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - isys randombook %player% 1 50 1
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- randombook2:
- item:
- material: ENCHANTED_BOOK
- name: '&eSách phù phép ma thuật II'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Phù Phép'
- - ''
- - '&fSử dụng để nhận ngẫu nhiên'
- - '&fmột phù phép cấp độ &eII'
- - ''
- - '&cLưu ý: &fNếu túi đầy thì'
- - '&fvật phẩm sẽ rơi xuống đất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công! Hãy kiểm tra túi của bạn.'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - isys randombook %player% 1 50 2
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- randombook3:
- item:
- material: ENCHANTED_BOOK
- name: '&eSách phù phép ma thuật III'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Phù Phép'
- - ''
- - '&fSử dụng để nhận ngẫu nhiên'
- - '&fmột phù phép cấp độ &eIII'
- - ''
- - '&cLưu ý: &fNếu túi đầy thì'
- - '&fvật phẩm sẽ rơi xuống đất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công! Hãy kiểm tra túi của bạn.'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - isys randombook %player% 1 50 3
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- randombook4:
- item:
- material: ENCHANTED_BOOK
- name: '&eSách phù phép ma thuật IV'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Phù Phép'
- - ''
- - '&fSử dụng để nhận ngẫu nhiên'
- - '&fmột phù phép cấp độ &eIV'
- - ''
- - '&cLưu ý: &fNếu túi đầy thì'
- - '&fvật phẩm sẽ rơi xuống đất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công! Hãy kiểm tra túi của bạn.'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - isys randombook %player% 1 50 4
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- randombook5:
- item:
- material: ENCHANTED_BOOK
- name: '&eSách phù phép ma thuật V'
- lore:
- - ''
- - '&fLoại: &eĐạo Cụ Phù Phép'
- - ''
- - '&fSử dụng để nhận ngẫu nhiên'
- - '&fmột phù phép cấp độ &eV'
- - ''
- - '&cLưu ý: &fNếu túi đầy thì'
- - '&fvật phẩm sẽ rơi xuống đất.'
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công! Hãy kiểm tra túi của bạn.'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - isys randombook %player% 1 50 5
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- soulkey:
- item:
- material: TRIPWIRE_HOOK
- name: '&fChía khóa rương &5Linh Hồn'
- lore:
- - ''
- - '&f&nNhấn&f để sử dụng'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[Hệ Thống]&7 Sử dụng thành công! Đã nhận 1 chìa khóa.'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - crate givekey %player% soul 1
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- message:
- - ''
- required:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.example
- item:
- material: PAPER
- data: 0
- glow: true
- name: '&6&l.'
- lore:
- - '&8Item Lore'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[&eInfiniteVouchers&8] &7You have successfully redeemed your voucher!'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - give %player% diamond 1
- - '[delay-5] give %player% diamond 1'
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message: &id015
- - ''
- - '&8[&eInfiniteVouchers&8] &e%player%&7 has opened a &e.&7 voucher!'
- - ''
- - example_1
- - example_2
- required:
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers..
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- whitelist:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- world: *id015
- i:
- item:
- material: PAPER
- data: 0
- glow: true
- name: '&6&li'
- lore:
- - '&8Item Lore'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[&eInfiniteVouchers&8] &7You have successfully redeemed your voucher!'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - give %player% diamond 1
- - '[delay-5] give %player% diamond 1'
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message: &id016
- - ''
- - '&8[&eInfiniteVouchers&8] &e%player%&7 has opened a &ei&7 voucher!'
- - ''
- - example_1
- - example_2
- required:
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.i
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- whitelist:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- world: *id016
- Voucher Nam:
- item:
- material: PAPER
- data: 0
- glow: true
- name: '&6&lVoucher Nam'
- lore:
- - '&8Item Lore'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[&eInfiniteVouchers&8] &7You have successfully redeemed your voucher!'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - give %player% diamond 1
- - '[delay-5] give %player% diamond 1'
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message: &id017
- - ''
- - '&8[&eInfiniteVouchers&8] &e%player%&7 has opened a &eVoucher Nam&7 voucher!'
- - ''
- - example_1
- - example_2
- required:
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.Voucher Nam
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- whitelist:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- world: *id017
- Vouch:
- item:
- material: PAPER
- data: 0
- glow: true
- name: '&6&lVouch'
- lore:
- - '&8Item Lore'
- - '&8Item Lore'
- message:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message:
- - '&8[&eInfiniteVouchers&8] &7You have successfully redeemed your voucher!'
- - '&8[&eInfiniteVouchers&8] &7You have successfully redeemed your voucher!'
- sound:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- name: ENTITY_PLAYER_LEVELUP
- commands:
- - give %player% diamond 1
- - '[delay-5] give %player% diamond 1'
- - give %player% diamond 1
- - '[delay-5] give %player% diamond 1'
- broadcast:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: true
- message: &id018
- - ''
- - '&8[&eInfiniteVouchers&8] &e%player%&7 has opened a &eVouch&7 voucher!'
- - ''
- - example_1
- - example_2
- - ''
- - '&8[&eInfiniteVouchers&8] &e%player%&7 has opened a &eVouch&7 voucher!'
- - ''
- - example_1
- - example_2
- required:
- # The amount of vouchers a player must have to redeem them
- amount: 5
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- # Should players see a confirm menu before redeeming the voucher?
- confirm: false
- # Should players have a permission to redeem this voucher?
- permission:
- # Should players have a permission to redeem this voucher?
- permission: infinite.vouchers.Vouch
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- whitelist:
- # Does the player need multiple vouchers before they can redeem them?
- enabled: false
- world: *id018
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