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- # COPYRIGHT MCSKRIPTS.DK ALLE RETTIGHEDER FORBEHOLDT #
- # DETTE SKRIPT MÅ IKKE VIDERESÆLGES #
- # COPYRIGHT MCSKRIPTS.DK ALLE RETTIGHEDER FORBEHOLDT #
- # DETTE SKRIPT MÅ IKKE VIDERESÆLGES #
- ################################################################
- #Dette koding må ikke misbruges# #Dette er lavet af annemettean#
- ################################################################
- ############
- #Kommandoer#
- ############
- #/tablist (Opdatere tablisten)
- #/tablist hjælp (Se alle tablist kommandoerne)
- #/tablist manager (Åbner tablist manager menuen)
- ##################
- #Oplever du fejl?#
- ##################
- #Prøv at slet alt info tekst i skriptet. Det vil sige alle linjer som starter med # f.eks. denne linje!
- #Dette skript har ikke support for 1.13 servers endnu, derfor kan der forekomme fejl hvis du bruger dette i 1.13
- #Har du husket alle addons som du skal bruge for at køre dette skript?
- # Skquery
- # Skellet
- # Skrayfall
- # Skutilities
- #
- #Hvis disse 2 ting ikke virker så kontakt mig venligst!
- ####################################
- #Manuelt Kunde Udvikler Information#
- ####################################
- #Tilføj en mere linje = %nl%
- #Fjern en linje = slet 1 %nl%
- #Benyt variablen {spiller.online} hvis du ønsker at se hvor mange spillere der er online lige nu.
- #API Opdatere
- every 5 second:
- loop all players:
- ###################################################################
- set {_prefix} to loop-player's prefix
- replace all "(" in {_prefix} with "&7"
- replace all ")" in {_prefix} with " &7"
- set loop-player tab name to "%coloured {_prefix}%&7%loop-player%"
- ###################################################################
- if {tablistlinje1} is not set:
- set {tablistlinje1} to "&cRediger denne linje 1! &4/tablist manager"
- if {tablistlinje3} is not set:
- set {tablistlinje3} to "&cRediger denne linje 2! &4/tablist manager"
- if {tablistlinje2} is not set:
- set {tablistlinje2} to "&cRediger denne linje 3! &4/tablist manager"
- if {tablistfarvelinje1} is not set:
- set {tablistfarvelinje1} to "&7"
- if {tablistfarvelinje2} is not set:
- set {tablistfarvelinje2} to "&7"
- if {tablistfarvelinje3} is not set:
- set {tablistfarvelinje3} to "&7"
- set {_online} to number of all players
- set tab header to "%nl%%{tablistfarvelinje1}%%{tablistlinje1}%%nl%" and footer to "%nl%%{tablistfarvelinje2}%%{tablistlinje2}%%nl%%{tablistfarvelinje3}%%{tablistlinje3}%%nl%" for loop-player
- ###################################################################
- #Hvis du oplever null pointer fejl ved tab navn, skyldes det at du ikke har et aktuelt prefix til spilleren. Du kan også rediger prefix tab navn under API Opdatere.
- #-------#
- #Kodning#
- #-------#
- on join:
- make player execute command "/tablist"
- on command:
- set {_online} to number of all players
- set tab header to "%nl%%{tablistfarvelinje1}%%{tablistlinje1}%%nl%" and footer to "%nl%%{tablistfarvelinje2}%%{tablistlinje2}%%nl%%{tablistfarvelinje3}%%{tablistlinje3}%%nl%" for player
- on teleport:
- set {_online} to number of all players
- set tab header to "%nl%%{tablistfarvelinje1}%%{tablistlinje1}%%nl%" and footer to "%nl%%{tablistfarvelinje2}%%{tablistlinje2}%%nl%%{tablistfarvelinje3}%%{tablistlinje3}%%nl%" for player
- command /tablist [<text>] [<text>]:
- aliases: tl, tbl
- trigger:
- if arg 1 is not set:
- set {_online} to number of all players
- set tab header to "%nl%%{tablistfarvelinje1}%%{tablistlinje1}%%nl%" and footer to "%nl%%{tablistfarvelinje2}%%{tablistlinje2}%%nl%%{tablistfarvelinje3}%%{tablistlinje3}%%nl%" for player
- set action bar of player to "&eT&6a&eb&6l&ei&6s&et &6O&ep&6d&ea&6t&ee&6r&ee&6t"
- if arg 1 is "hjælp":
- message "&f"
- message "&8&l-----[=== -*-*-*- ===]-----"
- message "&f"
- message " &6&lTablist Hjælp"
- message "&f"
- message " &8&l• &eBrug &6/tablist hjælp &eviser tablist hjælp."
- message " &8&l• &eBrug &6/tablist &efor at opdatere tablisten manuelt."
- message " &8&l• &eBrug &6/tablist manager &efor at rediger tablisten"
- message " &eog se admin information."
- message "&f"
- message "&8&l-----[=== -*-*-*- ===]-----"
- message "&f"
- if player has permission "tablist.admin":
- if arg 1 is "admin" or "manager":
- set action bar of player to "&4Loader Tablist Data..."
- open chest with 1 row named "&8Tablist Server Manager" to player
- wait 3 tick
- format slot 4 of player with air named " " to be unstealable
- format slot 2 of player with book named "&6&lTablist Information" with lore "&8&l------------|| &8&l• &7Linje 1&8: &f%{tablistfarvelinje1}%%{tablistlinje1}%|| &8&l• &7Linje 2&8: &f%{tablistfarvelinje2}%%{tablistlinje2}%|| &8&l• &7Linje 3&8: &f%{tablistfarvelinje3}%%{tablistlinje3}%|| &8&l• &7Tablist Version&8: &f2.0||&8&l------------" to be unstealable
- format slot 6 of player with anvil named "&6Rediger Linjerne&8:" with lore "&8&l------------||&7Klik her for at rediger og ændre tablist linjerne.||&8&l------------" to run [make player execute command "/tablist linje"]
- if arg 1 is "farve" or "farver":
- open chest with 3 row named "&8Tablist Farve Manager" to player
- wait 3 tick
- format slot 18 of player with orange stained glass pane named " " to be unstealable
- format slot 19 of player with orange stained glass pane named " " to be unstealable
- format slot 20 of player with orange stained glass pane named " " to be unstealable
- format slot 21 of player with orange stained glass pane named " " to be unstealable
- format slot 22 of player with orange stained glass pane named " " to be unstealable
- format slot 23 of player with orange stained glass pane named " " to be unstealable
- format slot 24 of player with orange stained glass pane named " " to be unstealable
- format slot 25 of player with orange stained glass pane named " " to be unstealable
- format slot 26 of player with arrow named "&cGå Tilbage" to run [make player execute command "/tablist linje"]
- if {tablistredigermode1.%player%} is true:
- format slot 0 of player with rose red named "&4Rød" with lore "&7Klik her for at vælge farven rød||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set red"]
- format slot 1 of player with pink dye named "&cPink" with lore "&7Klik her for at vælge farven pink||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set pink"]
- format slot 2 of player with purple dye named "&5Lilla" with lore "&7Klik her for at vælge farven lilla||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set purple"]
- format slot 3 of player with magenta dye named "&dMagenta" with lore "&7Klik her for at vælge farven magenta||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set magenta"]
- format slot 4 of player with orange dye named "&6Orange" with lore "&7Klik her for at vælge farven orange||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set orange"]
- format slot 5 of player with dandelion yellow named "&eGul" with lore "&7Klik her for at vælge farven gul||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set yellow"]
- format slot 6 of player with light gray dye named "&7Lyse Grå" with lore "&7Klik her for at vælge farven lyse grå||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set lightgray"]
- format slot 7 of player with bone meal named "&fHvid" with lore "&7Klik her for at vælge farven hvid||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set white"]
- format slot 8 of player with ink sack named "&0Sort" with lore "&7Klik her for at vælge farven sort||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set black"]
- format slot 9 of player with gray dye named "&8Grå" with lore "&7Klik her for at vælge farven grå||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set gray"]
- format slot 10 of player with lapis lazuli named "&1Blå" with lore "&7Klik her for at vælge farven blå||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set blue"]
- format slot 11 of player with light blue stained glass pane named "&9Lyse Blå" with lore "&7Klik her for at vælge farven lyse blå||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set lightblue"]
- format slot 12 of player with cactus green named "&2Grøn" with lore "&7Klik her for at vælge farven grøn||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set green"]
- format slot 13 of player with light green dye named "&aLyse Grøn" with lore "&7Klik her for at vælge farven lyse grøn||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set lightgreen"]
- format slot 14 of player with cyan dye named "&3Turkis" with lore "&7Klik her for at vælge farven turkis||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set turquoise"]
- format slot 15 of player with light blue dye named "&bLys Turkis" with lore "&7Klik her for at vælge farven lys turkis||&7til tablist linjen 1" to close then run [make player execute command "/tablist farvelinj1set lightturquoise"]
- if {tablistredigermode2.%player%} is true:
- format slot 0 of player with rose red named "&4Rød" with lore "&7Klik her for at vælge farven rød||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set red"]
- format slot 1 of player with pink dye named "&cPink" with lore "&7Klik her for at vælge farven pink||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set pink"]
- format slot 2 of player with purple dye named "&5Lilla" with lore "&7Klik her for at vælge farven lilla||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set purple"]
- format slot 3 of player with magenta dye named "&dMagenta" with lore "&7Klik her for at vælge farven magenta||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set magenta"]
- format slot 4 of player with orange dye named "&6Orange" with lore "&7Klik her for at vælge farven orange||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set orange"]
- format slot 5 of player with dandelion yellow named "&eGul" with lore "&7Klik her for at vælge farven gul||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set yellow"]
- format slot 6 of player with light gray dye named "&7Lyse Grå" with lore "&7Klik her for at vælge farven lyse grå||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set lightgray"]
- format slot 7 of player with bone meal named "&fHvid" with lore "&7Klik her for at vælge farven hvid||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set white"]
- format slot 8 of player with ink sack named "&0Sort" with lore "&7Klik her for at vælge farven sort||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set black"]
- format slot 9 of player with gray dye named "&8Grå" with lore "&7Klik her for at vælge farven grå||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set gray"]
- format slot 10 of player with lapis lazuli named "&1Blå" with lore "&7Klik her for at vælge farven blå||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set blue"]
- format slot 11 of player with light blue stained glass pane named "&9Lyse Blå" with lore "&7Klik her for at vælge farven lyse blå||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set lightblue"]
- format slot 12 of player with cactus green named "&2Grøn" with lore "&7Klik her for at vælge farven grøn||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set green"]
- format slot 13 of player with light green dye named "&aLyse Grøn" with lore "&7Klik her for at vælge farven lyse grøn||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set lightgreen"]
- format slot 14 of player with cyan dye named "&3Turkis" with lore "&7Klik her for at vælge farven turkis||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set turquoise"]
- format slot 15 of player with light blue dye named "&bLys Turkis" with lore "&7Klik her for at vælge farven lys turkis||&7til tablist linjen 2" to close then run [make player execute command "/tablist farvelinj2set lightturquoise"]
- if {tablistredigermode3.%player%} is true:
- format slot 0 of player with rose red named "&4Rød" with lore "&7Klik her for at vælge farven rød||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set red"]
- format slot 1 of player with pink dye named "&cPink" with lore "&7Klik her for at vælge farven pink||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set pink"]
- format slot 2 of player with purple dye named "&5Lilla" with lore "&7Klik her for at vælge farven lilla||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set purple"]
- format slot 3 of player with magenta dye named "&dMagenta" with lore "&7Klik her for at vælge farven magenta||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set magenta"]
- format slot 4 of player with orange dye named "&6Orange" with lore "&7Klik her for at vælge farven orange||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set orange"]
- format slot 5 of player with dandelion yellow named "&eGul" with lore "&7Klik her for at vælge farven gul||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set yellow"]
- format slot 6 of player with light gray dye named "&7Lyse Grå" with lore "&7Klik her for at vælge farven lyse grå||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set lightgray"]
- format slot 7 of player with bone meal named "&fHvid" with lore "&7Klik her for at vælge farven hvid||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set white"]
- format slot 8 of player with ink sack named "&0Sort" with lore "&7Klik her for at vælge farven sort||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set black"]
- format slot 9 of player with gray dye named "&8Grå" with lore "&7Klik her for at vælge farven grå||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set gray"]
- format slot 10 of player with lapis lazuli named "&1Blå" with lore "&7Klik her for at vælge farven blå||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set blue"]
- format slot 11 of player with light blue stained glass pane named "&9Lyse Blå" with lore "&7Klik her for at vælge farven lyse blå||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set lightblue"]
- format slot 12 of player with cactus green named "&2Grøn" with lore "&7Klik her for at vælge farven grøn||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set green"]
- format slot 13 of player with light green dye named "&aLyse Grøn" with lore "&7Klik her for at vælge farven lyse grøn||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set lightgreen"]
- format slot 14 of player with cyan dye named "&3Turkis" with lore "&7Klik her for at vælge farven turkis||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set turquoise"]
- format slot 15 of player with light blue dye named "&bLys Turkis" with lore "&7Klik her for at vælge farven lys turkis||&7til tablist linjen 3" to close then run [make player execute command "/tablist farvelinj3set lightturquoise"]
- if arg 1 is "farvelinj1set":
- if arg 2 is "red":
- set {tablistfarvelinje1} to "&4"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Rød"
- if arg 2 is "pink":
- set {tablistfarvelinje1} to "&c"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Pink"
- if arg 2 is "purple":
- set {tablistfarvelinje1} to "&5"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Lilla"
- if arg 2 is "magenta":
- set {tablistfarvelinje1} to "&d"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Magenta"
- if arg 2 is "orange":
- set {tablistfarvelinje1} to "&6"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Orange"
- if arg 2 is "yellow":
- set {tablistfarvelinje1} to "&e"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Gul"
- if arg 2 is "lightgray":
- set {tablistfarvelinje1} to "&7"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Lyse Grå"
- if arg 2 is "white":
- set {tablistfarvelinje1} to "&f"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Hvid"
- if arg 2 is "black":
- set {tablistfarvelinje1} to "&0"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Sort"
- if arg 2 is "gray":
- set {tablistfarvelinje1} to "&8"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Grå"
- if arg 2 is "blue":
- set {tablistfarvelinje1} to "&1"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Blå"
- if arg 2 is "lightblue":
- set {tablistfarvelinje1} to "&9"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Lyse Blå"
- if arg 2 is "green":
- set {tablistfarvelinje1} to "&2"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Grøn"
- if arg 2 is "lightgreen":
- set {tablistfarvelinje1} to "&a"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Lyse Grøn"
- if arg 2 is "turquoise":
- set {tablistfarvelinje1} to "&3"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Turkis"
- if arg 2 is "lightturquoise":
- set {tablistfarvelinje1} to "&b"
- set action bar of player to "&eDu satte farven på tablist linjen 1 til&8: &6Lys Turkis"
- if arg 1 is "farvelinj2set":
- if arg 2 is "red":
- set {tablistfarvelinje2} to "&4"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Rød"
- if arg 2 is "pink":
- set {tablistfarvelinje2} to "&c"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Pink"
- if arg 2 is "purple":
- set {tablistfarvelinje2} to "&5"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Lilla"
- if arg 2 is "magenta":
- set {tablistfarvelinje2} to "&d"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Magenta"
- if arg 2 is "orange":
- set {tablistfarvelinje2} to "&6"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Orange"
- if arg 2 is "yellow":
- set {tablistfarvelinje2} to "&e"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Gul"
- if arg 2 is "lightgray":
- set {tablistfarvelinje2} to "&7"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Lyse Grå"
- if arg 2 is "white":
- set {tablistfarvelinje2} to "&f"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Hvid"
- if arg 2 is "black":
- set {tablistfarvelinje2} to "&0"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Sort"
- if arg 2 is "gray":
- set {tablistfarvelinje2} to "&8"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Grå"
- if arg 2 is "blue":
- set {tablistfarvelinje2} to "&1"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Blå"
- if arg 2 is "lightblue":
- set {tablistfarvelinje2} to "&9"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Lyse Blå"
- if arg 2 is "green":
- set {tablistfarvelinje2} to "&2"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Grøn"
- if arg 2 is "lightgreen":
- set {tablistfarvelinje2} to "&a"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Lyse Grøn"
- if arg 2 is "turquoise":
- set {tablistfarvelinje2} to "&3"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Turkis"
- if arg 2 is "lightturquoise":
- set {tablistfarvelinje2} to "&b"
- set action bar of player to "&eDu satte farven på tablist linjen 2 til&8: &6Lys Turkis"
- if arg 1 is "farvelinj3set":
- if arg 2 is "red":
- set {tablistfarvelinje3} to "&4"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Rød"
- if arg 2 is "pink":
- set {tablistfarvelinje3} to "&c"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Pink"
- if arg 2 is "purple":
- set {tablistfarvelinje3} to "&5"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Lilla"
- if arg 2 is "magenta":
- set {tablistfarvelinje3} to "&d"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Magenta"
- if arg 2 is "orange":
- set {tablistfarvelinje3} to "&6"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Orange"
- if arg 2 is "yellow":
- set {tablistfarvelinje3} to "&e"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Gul"
- if arg 2 is "lightgray":
- set {tablistfarvelinje3} to "&7"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Lyse Grå"
- if arg 2 is "white":
- set {tablistfarvelinje3} to "&f"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Hvid"
- if arg 2 is "black":
- set {tablistfarvelinje3} to "&0"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Sort"
- if arg 2 is "gray":
- set {tablistfarvelinje3} to "&8"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Grå"
- if arg 2 is "blue":
- set {tablistfarvelinje3} to "&1"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Blå"
- if arg 2 is "lightblue":
- set {tablistfarvelinje3} to "&9"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Lyse Blå"
- if arg 2 is "green":
- set {tablistfarvelinje3} to "&2"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Grøn"
- if arg 2 is "lightgreen":
- set {tablistfarvelinje3} to "&a"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Lyse Grøn"
- if arg 2 is "turquoise":
- set {tablistfarvelinje3} to "&3"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Turkis"
- if arg 2 is "lightturquoise":
- set {tablistfarvelinje3} to "&b"
- set action bar of player to "&eDu satte farven på tablist linjen 3 til&8: &6Lys Turkis"
- if arg 1 is "linjer" or "linje":
- open chest with 3 row named "&8Tablist Linje Manager" to player
- wait 3 tick
- format slot 0 of player with orange stained glass pane named " " to be unstealable
- format slot 1 of player with orange stained glass pane named " " to be unstealable
- format slot 2 of player with orange stained glass pane named " " to be unstealable
- format slot 3 of player with orange stained glass pane named " " to be unstealable
- format slot 4 of player with orange stained glass pane named " " to be unstealable
- format slot 5 of player with orange stained glass pane named " " to be unstealable
- format slot 6 of player with orange stained glass pane named " " to be unstealable
- format slot 7 of player with orange stained glass pane named " " to be unstealable
- format slot 8 of player with orange stained glass pane named " " to be unstealable
- format slot 9 of player with orange stained glass pane named " " to be unstealable
- format slot 11 of player with orange stained glass pane named " " to be unstealable
- format slot 12 of player with orange stained glass pane named " " to be unstealable
- format slot 14 of player with orange stained glass pane named " " to be unstealable
- format slot 15 of player with orange stained glass pane named " " to be unstealable
- format slot 17 of player with orange stained glass pane named " " to be unstealable
- format slot 18 of player with orange stained glass pane named " " to be unstealable
- format slot 19 of player with orange stained glass pane named " " to be unstealable
- format slot 20 of player with orange stained glass pane named " " to be unstealable
- format slot 21 of player with orange stained glass pane named " " to be unstealable
- format slot 22 of player with orange stained glass pane named " " to be unstealable
- format slot 23 of player with orange stained glass pane named " " to be unstealable
- format slot 24 of player with orange stained glass pane named " " to be unstealable
- format slot 25 of player with orange stained glass pane named " " to be unstealable
- format slot 26 of player with arrow named "&cGå Tilbage" to run [make player execute command "/tablist manager"]
- format slot 10 of player with name tag named "&6Linje 1" with lore "&eKlik her for at rediger denne tablist linje!" to run [make player execute command "/tablist linje1sektion1"]
- format slot 13 of player with name tag named "&6Linje 2" with lore "&eKlik her for at rediger denne tablist linje!" to run [make player execute command "/tablist linje2sektion1"]
- format slot 16 of player with name tag named "&6Linje 3" with lore "&eKlik her for at rediger denne tablist linje!" to run [make player execute command "/tablist linje3sektion1"]
- if arg 1 is "tekst1":
- set {tablisttjeklinje1.%player%} to true
- set action bar of player to "&eSkriv hvad der skal stå på &6linje 1 &ei chatten!"
- wait 2 seconds
- set action bar of player to "&cSkriv &4fotryd &ci chatten for at fortryde tablist handlingen!"
- if arg 1 is "tekst2":
- set {tablisttjeklinje2.%player%} to true
- set action bar of player to "&eSkriv hvad der skal stå på &6linje 2 &ei chatten!"
- wait 2 seconds
- set action bar of player to "&cSkriv &4fotryd &ci chatten for at fortryde tablist handlingen!"
- if arg 1 is "tekst3":
- set {tablisttjeklinje3.%player%} to true
- set action bar of player to "&eSkriv hvad der skal stå på &6linje 3 &ei chatten!"
- wait 2 seconds
- set action bar of player to "&cSkriv &4fotryd &ci chatten for at fortryde tablist handlingen!"
- if arg 1 is "linje1sektion1":
- set {tablistredigermode1.%player%} to true
- set {tablistredigermode2.%player%} to false
- set {tablistredigermode3.%player%} to false
- make player execute command "/tablist sektion2"
- if arg 1 is "linje2sektion1":
- set {tablistredigermode2.%player%} to true
- set {tablistredigermode1.%player%} to false
- set {tablistredigermode3.%player%} to false
- make player execute command "/tablist sektion2"
- if arg 1 is "linje3sektion1":
- set {tablistredigermode3.%player%} to true
- set {tablistredigermode2.%player%} to false
- set {tablistredigermode1.%player%} to false
- make player execute command "/tablist sektion2"
- if arg 1 is "sektion2":
- open chest with 3 row named "&8Tablist Linje Manager" to player
- wait 3 tick
- format slot 0 of player with orange stained glass pane named " " to be unstealable
- format slot 1 of player with orange stained glass pane named " " to be unstealable
- format slot 2 of player with orange stained glass pane named " " to be unstealable
- format slot 3 of player with orange stained glass pane named " " to be unstealable
- format slot 4 of player with orange stained glass pane named " " to be unstealable
- format slot 5 of player with orange stained glass pane named " " to be unstealable
- format slot 6 of player with orange stained glass pane named " " to be unstealable
- format slot 7 of player with orange stained glass pane named " " to be unstealable
- format slot 8 of player with orange stained glass pane named " " to be unstealable
- format slot 9 of player with orange stained glass pane named " " to be unstealable
- format slot 11 of player with orange stained glass pane named " " to be unstealable
- format slot 12 of player with orange stained glass pane named " " to be unstealable
- format slot 13 of player with orange stained glass pane named " " to be unstealable
- format slot 14 of player with orange stained glass pane named " " to be unstealable
- format slot 15 of player with orange stained glass pane named " " to be unstealable
- format slot 17 of player with orange stained glass pane named " " to be unstealable
- format slot 18 of player with orange stained glass pane named " " to be unstealable
- format slot 19 of player with orange stained glass pane named " " to be unstealable
- format slot 20 of player with orange stained glass pane named " " to be unstealable
- format slot 21 of player with orange stained glass pane named " " to be unstealable
- format slot 22 of player with orange stained glass pane named " " to be unstealable
- format slot 23 of player with orange stained glass pane named " " to be unstealable
- format slot 24 of player with orange stained glass pane named " " to be unstealable
- format slot 25 of player with orange stained glass pane named " " to be unstealable
- format slot 26 of player with arrow named "&cGå Tilbage" to run [make player execute command "/tablist linje"]
- if {tablistredigermode1.%player%} is true:
- format slot 10 of player with paper named "&6Rediger Tekst" with lore "&eKlik her for at rediger hvad der skal stå på tablist linje 1!" to close then run [make player execute command "/tablist tekst1"]
- format slot 16 of player with fire charge named "&6Rediger Farve" with lore "&eKlik her for at rediger farven på tablist linje 1!" to run [make player execute command "/tablist farve"]
- if {tablistredigermode2.%player%} is true:
- format slot 10 of player with paper named "&6Rediger Tekst" with lore "&eKlik her for at rediger hvad der skal stå på tablist linje 2!" to close then run [make player execute command "/tablist tekst2"]
- format slot 16 of player with fire charge named "&6Rediger Farve" with lore "&eKlik her for at rediger farven på tablist linje 2!" to run [make player execute command "/tablist farve"]
- if {tablistredigermode3.%player%} is true:
- format slot 10 of player with paper named "&6Rediger Tekst" with lore "&eKlik her for at rediger hvad der skal stå på tablist linje 3!" to close then run [make player execute command "/tablist tekst3"]
- format slot 16 of player with fire charge named "&6Rediger Farve" with lore "&eKlik her for at rediger farven på tablist linje 3!" to run [make player execute command "/tablist farve"]
- on chat:
- if {tablisttjeklinje1.%player%} is true:
- if message is "fortryd":
- set {tablisttjeklinje1.%player%} to false
- cancel event
- set action bar of player to "&cDu fortryd denne tablist handling!"
- else:
- cancel event
- set {tablistlinje1} to message
- set action bar of player to "&eDu satte tablist linje 1 teksten til&8: &6%{tablistlinje1}%"
- set {tablisttjeklinje1.%player%} to false
- if {tablisttjeklinje2.%player%} is true:
- if message is "fortryd":
- set {tablisttjeklinje2.%player%} to false
- cancel event
- set action bar of player to "&cDu fortryd denne tablist handling!"
- else:
- cancel event
- set {tablistlinje2} to message
- set action bar of player to "&eDu satte tablist linje 2 teksten til&8: &6%{tablistlinje2}%"
- set {tablisttjeklinje2.%player%} to false
- if {tablisttjeklinje3.%player%} is true:
- if message is "fortryd":
- set {tablisttjeklinje3.%player%} to false
- cancel event
- set action bar of player to "&cDu fortryd denne tablist handling!"
- else:
- cancel event
- set {tablistlinje3} to message
- set action bar of player to "&eDu satte tablist linje 3 teksten til&8: &6%{tablistlinje3}%"
- set {tablisttjeklinje3.%player%} to false
- on first join:
- make player execute command "/tablist"
- on disconnect:
- make player execute command "/tablist"
- on join:
- set {spiller.online} to number of all players
- ################################################################
- #Dette koding må ikke misbruges# #Dette er lavet af annemettean#
- ################################################################
- #Changelog: 2.0 Tablist.
- #Dato: 17-02-2019:
- #Fikset join tjek
- #Slettet credit sektion
- #Tilføjet nyt api opdatering system til tablist
- #Tilføjet /tablist (opdater beskeder)
- #Tilføjet skellet skript addon support
- #Tilføjet /tablist manage (ingame admin menu, du kan nu se informationer og rediger i tablist linjerne ingame)
- #Tilføjet tablist ingame tekst manager
- #Tilføjet tablist ingame farve manager
- #Tilføjet /tablist hjælp
- #Fikset variabler, variabler kan kun bruges igennem api opdatere PT, det vil sige at du selv skal kode variablerne ind i skriptet, undtagen online variablen
- #Spiller suffix og prefix køre kun over tab navn nu
- #Alle variabler er slettet, prefix og suffix varibler køre nu over tab navn
- #Man kan dog lave manuelt variabler under denne fil ved at indsætte de forskellige skript variabler under linjerne
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