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V-Ray Rhino 5.20.01

Nov 4th, 2021
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  1. V-Ray Rhino 5.20.01
  2.  
  3. New Feature
  4. -Implement Cosmos materials import
  5. -Implement Cosmos Component in Grasshopper
  6. -Implement camera and sun animations in Grasshopper Sender component
  7. -Preview modes for the Instancer component
  8.  
  9. Improvement
  10. -Lower Decal's default Normal Angle value to prevent spilling out on perpendicular surfaces
  11. -Let the Cosmos browser know that tri planar material mapping is supported
  12. -Add support for the tri-planar import mode of the Cosmos materials
  13. -Allow adding VFB color corrections to all render channels
  14. -Add GPU support for Spotlight texture
  15. -Opening a document with V-Ray data marks it as modified
  16. -Implement a confirmation dialogue for the VFB 'Clear image' action
  17. -Update the Vision icon in both Rhino and Grasshopper
  18. -Transfer color list data via RenderInProject component back to V-Ray in Rhino
  19. -Full Sub-object materials support
  20. -FlowAlongSrf with history enabled is not working with IR
  21. -Make sure that changes to the Reflection Glossiness of Metallic materials works even when the Reflection color is not White
  22. -Implement support for the Rhino focus distance feature
  23. -Retain V-Ray special objects in the scene after removing their instances
  24. -Optimize voxelization of Proxy Meshes
  25. -Expose additional camera parameters in Grasshopper
  26. -The Rhino Properties panel's V-Ray tab is not getting updated in real time
  27. -Implement mesh combine option to the GH Instancer
  28.  
  29. New Feature
  30. -Implement V-Ray Decal
  31. -Implement Vantage live link
  32. -Implement missing lights in V-Ray for Grasshopper
  33. -Integrate Scatter Pro
  34. -Add additional utility components for better camera control
  35. -Make sure that the GeomStaticMesh.dynamic_geometry is enabled when a mesh instance is added to an Instancer
  36. -License compliance
  37.  
  38. Bug
  39. -Batch render fails to render successfully specific scenes when using Swarm
  40. -SunLight and Displacement not affected by their global switches during interactive rendering
  41. -Wrong result restoring snapshots
  42. -The VFB render button does not work after using the Batch Render
  43. -Duplicate thumbnails in History panel when 'Use project path' option is enabled
  44. -Minimized VFB window could not be restored with a specific project file
  45. -Some Special objects are rendered even though they are in a hidden layer during Interactive
  46. -Decal transformations are not properly restored when using Snapshots
  47. -Badly serialized material breaks the Asset Editor
  48. -Batch Render cannot open read-only files
  49. -Proxy Meshes in specific v3 scenes are rendered completely white
  50. -Log window appears in front of the notification prompt if VFB is opened and try to render when a license is taken away
  51. -Rhino Ground Plane's native material does not update during interactive rendering
  52. -Infinite Plane and Proxy Scene are not appearing in the viewport when created from the AE
  53. -No notification appears when have no license and try to render with opened Asset Editor
  54. -VFB Color corrections made with V-Ray Next are not transferred in V-Ray 5 (VFB2) after 5.10.01
  55. -Contour effect disappears in orthographic close-up shots
  56. -Creating a Proxy Mesh out of a single object with multiple materials has incorrect material assignment
  57. -Uncaught exception upon opening a specific user scene
  58. -Enable scene offset during export
  59. -Grasshopper Live Link does not reproduce animation
  60. -Making unique a duplicated V-Ray object with instanced texture duplicates the instanced texture as well
  61. -Texture files inside archive directories are not resolved to
  62. -Mtl Simple component in Grasshopper fails to export a vrmat file
  63. -Animation having non-animated Instancer causes moving instances
  64. -Discrepancy between CPU and GPU when rendering Rhino texture with WCS box mapping
  65. -WCS Box style mapping is affected by face normals
  66. -Issue with the Cosmos asset status in the UI
  67. -The VRAY_DEV environment variable is ignored in Grasshopper
  68. -Hidden Cosmos assets are visible during Interactive rendering
  69. -Installer fails to create a firewall exception for Vision
  70. -Cosmos objects in hidden layers are showing in Interactive rendering
  71. -History cannot be enabled if VFB has been opened in an empty project prior to an existing one
  72. -rhVRay.py got installed for V6 even if VfR6 is not installed
  73. -The `Remove` command is not taken into account for special objects in Rhino Properties panel
  74. -The preview of some Cosmos assets is loaded as a single triangle
  75. -VPR does not turn off the display mode when the renderer is stopped
  76. -V-Ray for Grasshopper hangs when using Material from file
  77. -Special objects can be applied to a block by dragging them from the Asset Editor
  78. -Converting a V-Ray material to Rhino and back breaks its viewport representation
  79. -Hidden Proxy Scenes are always visible during interactive rendering
  80. -VRscene does not preserve the material applied to a Mesh Clipper
  81. -Decals are not projected individually for each Block instance
  82. -Assets introduced via insert/import do not have their file paths auto resolved
  83. -Elapsed time is not shown when using Bucket sampler
  84. -Lights plugins not listed in the outliner
  85. -Transformations of Proxy Scenes do not affect clippers nested within
  86. -2D Displacement not rendered right when adjusting U/V Placement parameter on GPU
  87. -Unnecessary parts of some Cosmos asset shaders are imported after merge
  88. -Crash when continuously trying to add a guest that has already been added to the instancer
  89. -Crash on exit in specific situations
  90. -Crash when packing specific project
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