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- @EventHandler
- public void OnFechar2(InventoryClickEvent e){
- Bukkit.broadcastMessage("1");
- Player p = (Player) e.getWhoClicked();
- if (p.getOpenInventory().getTitle().equalsIgnoreCase("UP!")) {
- Bukkit.broadcastMessage("2");
- if(e.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY){
- if (e.getCurrentItem() != null && e.getCurrentItem().getType().equals(Material.DIAMOND)) {
- Bukkit.broadcastMessage("3");
- p.sendMessage("Você upou com sucesso!");
- p.closeInventory();
- return;
- } else {
- Bukkit.broadcastMessage("4");
- p.sendMessage("Item invalido.");
- return;
- }
- }
- }
- }
- public boolean onCommand(CommandSender sender, Command cmd, String CommandLabel, String[] args){
- Player p = (Player) sender;
- if(cmd.getName().equalsIgnoreCase("test")){
- Inventory inv = Bukkit.createInventory(null, 9, "UP!");
- p.openInventory(inv);
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