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- # Jobs configuration.
- #
- # Stores information about each job.
- #
- # For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.
- Jobs:
- Woodcutter:
- fullname: Woodcutter
- shortname: W
- ChatColour: GREEN
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Break:
- SAPLING:
- income: 0.1
- experience: 0.1
- LOG:
- income: 0.4
- experience: 0.4
- Place:
- SAPLING:
- income: -0.1
- experience: -0.1
- WOOD:
- income: 0.1
- experience: 0.1
- Miner:
- fullname: Miner
- shortname: M
- ChatColour: DARK_GRAY
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Break:
- STONE:
- income: 0.2
- experience: 0.2
- COBBLESTONE:
- income: 0.2
- experience: 0.2
- COAL_ORE:
- income: 0.2
- experience: 0.2
- REDSTONE_ORE:
- income: 0.3
- experience: 0.3
- IRON_ORE:
- income: 0.3
- experience: 0.3
- GOLD_ORE:
- income: 0.3
- experience: 0.3
- LAPIS_ORE:
- income: 0.3
- experience: 0.3
- DIAMOND_ORE:
- income: 0.4
- experience: 0.4
- OBSIDIAN:
- income: 0.3
- experience: 0.3
- MOSSY_COBBLESTONE:
- income: 0.1
- experience: 0.1
- Place:
- RAILS:
- income: 0.1
- experience: 0.1
- Kill:
- Player:
- income: 0.4
- experience: 0.4
- custom-kill:
- Miner:
- income: 0.2
- experience: 0.2
- Builder:
- fullname: Builder
- shortname: B
- ChatColour: WHITE
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Place:
- COBBLESTONE:
- income: 0.1
- experience: 0.1
- WOOD:
- income: 0.1
- experience: 0.1
- FENCE:
- income: 0.2
- experience: 0.2
- WOOL:
- income: 0.2
- experience: 0.2
- STONE:
- income: 0.1
- experience: 0.1
- GLOWSTONE:
- income: 0.3
- experience: 0.3
- SANDSTONE:
- income: 0.2
- experience: 0.2
- GLASS:
- income: 0.2
- experience: 0.2
- BRICK:
- income: 0.2
- experience: 0.2
- LAPIS_BLOCK:
- income: 0.3
- experience: 0.3
- DOUBLE_STEP:
- income: 0.2
- experience: 0.2
- STEP:
- income: 0.2
- experience: 0.2
- BOOKSHELF:
- income: 0.3
- experience: 0.3
- WOOD_STAIRS:
- income: 0.2
- experience: 0.2
- COBBLESTONE_STAIRS:
- income: 0.2
- experience: 0.2
- MOSSY_COBBLESTONE:
- income: 0.1
- experience: 0.1
- DIAMOND_BLOCK:
- income: 0.3
- experience: 0.3
- GOLD_BLOCK:
- income: 0.3
- experience: 0.3
- Digger:
- fullname: Digger
- shortname: D
- ChatColour: GOLD
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Break:
- DIRT:
- income: 0.2
- experience: 0.2
- GRASS:
- income: 0.3
- experience: 0.3
- GRAVEL:
- income: 0.2
- experience: 0.2
- SAND:
- income: 0.2
- experience: 0.2
- CLAY:
- income: 0.2
- experience: 0.2
- COBBLESTONE:
- income: 0.1
- experience: 0.1
- Farmer:
- fullname: Farmer
- shortname: Fa
- ChatColour: BLUE
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Break:
- CROPS-7:
- income: 0.3
- experience: 0.3
- SUGAR_CANE_BLOCK:
- income: 0.3
- experience: 0.3
- Place:
- SEEDS:
- income: -0.1
- experience: -0.1
- SUGAR_CANE_BLOCK:
- income: -0.5
- experience: -0.5
- Hunter:
- fullname: Hunter
- shortname: H
- ChatColour: RED
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Kill:
- Chicken:
- income: 0.2
- experience: 0.2
- Cow:
- income: 0.2
- experience: 0.2
- Pig:
- income: 0.2
- experience: 0.2
- Sheep:
- income: 0.2
- experience: 0.2
- Wolf:
- income: 0.2
- experience: 0.2
- Creeper:
- income: 0.2
- experience: 0.2
- Skeleton:
- income: 0.2
- experience: 0.2
- Spider:
- income: 0.2
- experience: 0.2
- Zombie:
- income: 0.2
- experience: 0.2
- Fisherman:
- fullname: Fisherman
- shortname: Fi
- ChatColour: AQUA
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Fish:
- RAW_FISH:
- income: 3.0
- experience: 3.0
- Weaponsmith:
- fullname: Weaponsmith
- shortname: W
- ChatColour: DARK_PURPLE
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Craft:
- WOOD_SWORD:
- income: 0.1
- experience: 0.1
- IRON_SWORD:
- income: 0.4
- experience: 0.4
- GOLD_SWORD:
- income: 0.5
- experience: 0.5
- DIAMOND_SWORD:
- income: 0.6
- experience: 0.6
- None:
- fullname: None
- shortname: N
- ChatColour: WHITE
- chat-display: none
- leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
- income-progression-equation: baseincome*((1.05)^(joblevel-1))
- experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
- Kill:
- Player:
- income: 1.0
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