JPeedro

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Nov 18th, 2016
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  1. // # Definições #
  2.  
  3. #define FACTION_NONE (0)
  4. #define FACTION_SAVIORS (1)
  5. #define FACTION_TRIAD (2)
  6. #define FACTION_ZOMBO (3)
  7. #define FACTION_LSSURV (4)
  8.  
  9. // # Enumeradores #
  10.  
  11. enum Faction_Data
  12. {
  13. fName[24],
  14. fColor,
  15. fSkinMale,
  16. fSkinFemale,
  17. };
  18.  
  19. // # Arrays #
  20.  
  21. new FactionInfo[][Faction_Data] =
  22. {
  23. // Nome, Cor, Skin Masculina, Skin Feminina
  24. {"None", -1, MALE_SKIN, FEMALE_SKIN}, // Faction padrão
  25. {"The Saviors", 0xEB1B00FF, 181, 298},
  26. {"Triad", 0xFF6A00FF, 294, 169},
  27. {"Zombotech Corporation", 0xD93838FF, 70, 91},
  28. {"Los Santos Survivors", 0x389BD9FF, 7, 93}
  29. };
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