dai_pon

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May 27th, 2018
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  1. VECTOR:
  2. Item_Information:
  3. Item_Name: "&6Kriss-Vector"
  4. Item_Type: 336
  5. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7A |&7・弾速 &8: &7B+|&7・連射 &8: &7S|&7・精度 &8: &7D|&7・制御 &8: &7C|&7---------------&c説明&7---------------|&7高レートを誇る短機関銃 |&7至近距離において本領を発揮する。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Recoil_Amount: 2
  18. Projectile_Amount: 1
  19. Projectile_Type: snowball
  20. Remove_Arrows_On_Impact: false
  21. Remove_Bullet_Drop: false
  22. Removal_Or_Drag_Delay: false
  23. Projectile_Speed: 55
  24. Projectile_Damage: 4
  25. Projectile_Flames: false
  26. Projectile_Incendiary:
  27. Enable: false
  28. Duration: 0
  29. Bullet_Spread: 1.3
  30. Reset_Fall_Distance: true
  31. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  32. Fully_Automatic:
  33. Enable: true
  34. Fire_Rate: 12
  35. Sneak:
  36. Enable: true
  37. No_Recoil: true
  38. Bullet_Spread: 0.45
  39. Sneak_Before_Shooting: false
  40. Burstfire:
  41. Enable: false
  42. Shots_Per_Burst: 1
  43. Delay_Between_Shots_In_Burst: 10
  44. Ammo:
  45. Enable: false
  46. Ammo_Item_ID: 371
  47. Take_Ammo_Per_Shot: true
  48. Ammo_Name_Check: "&eAmmo"
  49. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  50. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  51. Reload:
  52. Enable: true
  53. Reload_Amount: 30
  54. Reload_With_Mouse: false
  55. Starting_Amount: 30
  56. Reload_Bullets_Individually: false
  57. Take_Ammo_On_Reload: false
  58. Take_Ammo_As_Magazine: false
  59. Reload_Duration: 80
  60. Reload_Shoot_Delay: 10
  61. Destroy_When_Empty: false
  62. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  63. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  64. Scope:
  65. Enable: false
  66. Night_Vision: true
  67. Zoom_Amount: 8
  68. Zoom_Bullet_Spread: 0
  69. Zoom_Before_Shooting: false
  70. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  71. Custom_Death_Message:
  72. Normal: "&9<shooter>&r &6&l》&7&l[&6&lKriss-Vector&7&l] &6&l》&r&c<victim> "
  73. Headshot:
  74. Enable: false
  75. Bonus_Damage: 2
  76. Message_Shooter: "&3HeadShot!"
  77. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  78. Abilities:
  79. Reset_Hit_Cooldown: true
  80. No_Vertical_Recoil: true
  81. Knockback: 0
  82. Hit_Events:
  83. Enable: true
  84. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  85. Particles:
  86. Enable: true
  87. Particle_Terrain: true
  88. Damage_Based_On_Flight_Time:
  89. Enable: true
  90. Bonus_Damage_Per_Tick: -2
  91. Maximum_Damage: -3
  92.  
  93. USC:
  94. Item_Information:
  95. Item_Name: "&6USC"
  96. Item_Type: 405
  97. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7標準的で扱いやすい短機関銃 |&7中距離程度で効果を発揮する。|&7----------------------------------"
  98. Melee_Mode: false
  99. Skip_Name_Check: false
  100. Remove_Unused_Tag: false
  101. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  102. Hidden_From_List: false
  103. Shooting:
  104. Disable: false
  105. Dual_Wield: false
  106. Right_Click_To_Shoot: true
  107. Cancel_Left_Click_Block_Damage: true
  108. Cancel_Right_Click_Interactions: true
  109. Recoil_Amount: 1
  110. Projectile_Amount: 1
  111. Projectile_Type: snowball
  112. Remove_Arrows_On_Impact: false
  113. Remove_Bullet_Drop: false
  114. Removal_Or_Drag_Delay: false
  115. Projectile_Speed: 55
  116. Projectile_Damage: 3
  117. Projectile_Flames: false
  118. Projectile_Incendiary:
  119. Enable: false
  120. Duration: 0
  121. Bullet_Spread: 0.9
  122. Reset_Fall_Distance: true
  123. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  124. Fully_Automatic:
  125. Enable: true
  126. Fire_Rate: 8
  127. Sneak:
  128. Enable: true
  129. No_Recoil: true
  130. Bullet_Spread: 0.32
  131. Sneak_Before_Shooting: false
  132. Burstfire:
  133. Enable: false
  134. Shots_Per_Burst: 1
  135. Delay_Between_Shots_In_Burst: 10
  136. Ammo:
  137. Enable: false
  138. Ammo_Item_ID: 371
  139. Take_Ammo_Per_Shot: true
  140. Ammo_Name_Check: "&eAmmo"
  141. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  142. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  143. Reload:
  144. Enable: true
  145. Reload_Amount: 25
  146. Reload_With_Mouse: false
  147. Starting_Amount: 25
  148. Reload_Bullets_Individually: false
  149. Take_Ammo_On_Reload: false
  150. Take_Ammo_As_Magazine: false
  151. Reload_Duration: 80
  152. Reload_Shoot_Delay: 10
  153. Destroy_When_Empty: false
  154. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  155. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  156. Scope:
  157. Enable: false
  158. Night_Vision: true
  159. Zoom_Amount: 8
  160. Zoom_Bullet_Spread: 0
  161. Zoom_Before_Shooting: false
  162. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  163. Custom_Death_Message:
  164. Normal: "&9<shooter>&r &6&l》&7&l[&6&lUSC&7&l] &6&l》&r&c<victim> "
  165. Headshot:
  166. Enable: false
  167. Bonus_Damage: 2
  168. Message_Shooter: "&3HeadShot!"
  169. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  170. Abilities:
  171. Reset_Hit_Cooldown: true
  172. No_Vertical_Recoil: true
  173. Knockback: 0
  174. Hit_Events:
  175. Enable: true
  176. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  177. Particles:
  178. Enable: true
  179. Particle_Terrain: true
  180. Damage_Based_On_Flight_Time:
  181. Enable: true
  182. Bonus_Damage_Per_Tick: -1
  183. Maximum_Damage: -1
  184.  
  185. MP5:
  186. Item_Information:
  187. Item_Name: "&3MP5"
  188. Item_Type: 406
  189. Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7HK社製短機関銃。100m以内なら |&7SRに匹敵する精度とも言われる。|&7----------------------------------"
  190. Melee_Mode: false
  191. Skip_Name_Check: false
  192. Remove_Unused_Tag: false
  193. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  194. Hidden_From_List: false
  195. Shooting:
  196. Disable: false
  197. Dual_Wield: false
  198. Right_Click_To_Shoot: true
  199. Cancel_Left_Click_Block_Damage: true
  200. Cancel_Right_Click_Interactions: true
  201. Recoil_Amount: 1
  202. Projectile_Amount: 1
  203. Projectile_Type: snowball
  204. Remove_Arrows_On_Impact: false
  205. Remove_Bullet_Drop: false
  206. Removal_Or_Drag_Delay: false
  207. Projectile_Speed: 60
  208. Projectile_Damage: 3
  209. Projectile_Flames: false
  210. Projectile_Incendiary:
  211. Enable: false
  212. Duration: 0
  213. Bullet_Spread: 0.32
  214. Reset_Fall_Distance: true
  215. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  216. Fully_Automatic:
  217. Enable: true
  218. Fire_Rate: 4
  219. Sneak:
  220. Enable: true
  221. No_Recoil: true
  222. Bullet_Spread: 0.18
  223. Sneak_Before_Shooting: false
  224. Burstfire:
  225. Enable: false
  226. Shots_Per_Burst: 1
  227. Delay_Between_Shots_In_Burst: 10
  228. Ammo:
  229. Enable: false
  230. Ammo_Item_ID: 371
  231. Take_Ammo_Per_Shot: true
  232. Ammo_Name_Check: "&eAmmo"
  233. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  234. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  235. Reload:
  236. Enable: true
  237. Reload_Amount: 30
  238. Reload_With_Mouse: false
  239. Starting_Amount: 30
  240. Reload_Bullets_Individually: false
  241. Take_Ammo_On_Reload: false
  242. Take_Ammo_As_Magazine: false
  243. Reload_Duration: 75
  244. Reload_Shoot_Delay: 10
  245. Destroy_When_Empty: false
  246. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  247. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  248. Scope:
  249. Enable: false
  250. Night_Vision: true
  251. Zoom_Amount: 8
  252. Zoom_Bullet_Spread: 0
  253. Zoom_Before_Shooting: false
  254. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  255. Custom_Death_Message:
  256. Normal: "&9<shooter>&r &6&l》&7&l[&3&lMP5&7&l] &6&l》&r&c<victim> "
  257. Headshot:
  258. Enable: false
  259. Bonus_Damage: 2
  260. Message_Shooter: "&3HeadShot!"
  261. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  262. Abilities:
  263. Reset_Hit_Cooldown: true
  264. No_Vertical_Recoil: true
  265. Knockback: 0
  266. Hit_Events:
  267. Enable: true
  268. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  269. Extras:
  270. Run_Console_Command: "hoge <shooter> 3"
  271. Particles:
  272. Enable: true
  273. Particle_Terrain: true
  274. Damage_Based_On_Flight_Time:
  275. Enable: true
  276. Bonus_Damage_Per_Tick: -1
  277. Maximum_Damage: -1
  278.  
  279.  
  280.  
  281. DESERT:
  282. Item_Information:
  283. Item_Name: "&6Desert Eagle"
  284. Item_Type: 294
  285. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7C|&7・精度 &8: &7C|&7・制御 &8: &7C|&7・HeadShot &8: &7+2|&7---------------&c説明&7---------------|&7大口径マグナム弾使用 |&7拳銃では1.2を争う威力。|&7----------------------------------"
  286. Melee_Mode: false
  287. Skip_Name_Check: false
  288. Remove_Unused_Tag: false
  289. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  290. Hidden_From_List: false
  291. Shooting:
  292. Disable: false
  293. Dual_Wield: false
  294. Right_Click_To_Shoot: true
  295. Cancel_Left_Click_Block_Damage: true
  296. Cancel_Right_Click_Interactions: true
  297. Delay_Between_Shots: 8
  298. Recoil_Amount: 2
  299. Projectile_Amount: 1
  300. Projectile_Type: snowball
  301. Remove_Arrows_On_Impact: false
  302. Remove_Bullet_Drop: false
  303. Removal_Or_Drag_Delay: false
  304. Projectile_Speed: 30
  305. Projectile_Damage: 5
  306. Projectile_Flames: false
  307. Projectile_Incendiary:
  308. Enable: false
  309. Duration: 0
  310. Bullet_Spread: 1.0
  311. Reset_Fall_Distance: true
  312. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  313. Sneak:
  314. Enable: true
  315. No_Recoil: false
  316. Bullet_Spread: 0.42
  317. Sneak_Before_Shooting: false
  318. Burstfire:
  319. Enable: false
  320. Shots_Per_Burst: 1
  321. Delay_Between_Shots_In_Burst: 10
  322. Ammo:
  323. Enable: false
  324. Ammo_Item_ID: 371
  325. Take_Ammo_Per_Shot: true
  326. Ammo_Name_Check: "&eAmmo"
  327. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  328. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  329. Firearm_Action:
  330. Type: slide
  331. Reload:
  332. Enable: true
  333. Reload_Amount: 7
  334. Reload_With_Mouse: false
  335. Starting_Amount: 7
  336. Reload_Bullets_Individually: false
  337. Take_Ammo_On_Reload: false
  338. Take_Ammo_As_Magazine: false
  339. Reload_Duration: 85
  340. Reload_Shoot_Delay: 10
  341. Destroy_When_Empty: false
  342. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  343. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  344. Scope:
  345. Enable: false
  346. Night_Vision: true
  347. Zoom_Amount: 8
  348. Zoom_Bullet_Spread: 0
  349. Zoom_Before_Shooting: false
  350. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  351. Custom_Death_Message:
  352. Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle&7&l] &6&l》&r&c<victim> "
  353. Headshot:
  354. Enable: true
  355. Bonus_Damage: 2
  356. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  357. Abilities:
  358. Reset_Hit_Cooldown: true
  359. No_Vertical_Recoil: true
  360. Knockback: 1
  361. Hit_Events:
  362. Enable: true
  363. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  364. Extras:
  365. Run_Console_Command: "hoge <shooter> 5"
  366. Particles:
  367. Enable: true
  368. Particle_Terrain: true
  369.  
  370. Berreta:
  371. Item_Information:
  372. Item_Name: "&9Berretta M92"
  373. Item_Type: 293
  374. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7S|&7・制御 &8: &7A+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7全世界で信頼を置かれた拳銃 |&7精度にとても優れている。|&7----------------------------------"
  375. Melee_Mode: false
  376. Skip_Name_Check: false
  377. Remove_Unused_Tag: false
  378. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  379. Hidden_From_List: false
  380. Shooting:
  381. Disable: false
  382. Dual_Wield: false
  383. Right_Click_To_Shoot: true
  384. Cancel_Left_Click_Block_Damage: true
  385. Cancel_Right_Click_Interactions: true
  386. Delay_Between_Shots: 2
  387. Recoil_Amount: 0
  388. Projectile_Amount: 1
  389. Projectile_Type: snowball
  390. Remove_Arrows_On_Impact: false
  391. Remove_Bullet_Drop: false
  392. Removal_Or_Drag_Delay: false
  393. Projectile_Speed: 30
  394. Projectile_Damage: 2
  395. Projectile_Flames: false
  396. Projectile_Incendiary:
  397. Enable: false
  398. Duration: 0
  399. Bullet_Spread: 0.15
  400. Reset_Fall_Distance: true
  401. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  402. Sneak:
  403. Enable: true
  404. No_Recoil: false
  405. Bullet_Spread: 0.1
  406. Sneak_Before_Shooting: false
  407. Burstfire:
  408. Enable: false
  409. Shots_Per_Burst: 1
  410. Delay_Between_Shots_In_Burst: 10
  411. Ammo:
  412. Enable: false
  413. Ammo_Item_ID: 371
  414. Take_Ammo_Per_Shot: true
  415. Ammo_Name_Check: "&eAmmo"
  416. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  417. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  418. Firearm_Action:
  419. Type: slide
  420. Reload:
  421. Enable: true
  422. Reload_Amount: 12
  423. Reload_With_Mouse: false
  424. Starting_Amount: 12
  425. Reload_Bullets_Individually: false
  426. Take_Ammo_On_Reload: false
  427. Take_Ammo_As_Magazine: false
  428. Reload_Duration: 65
  429. Reload_Shoot_Delay: 10
  430. Destroy_When_Empty: false
  431. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  432. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  433. Scope:
  434. Enable: false
  435. Night_Vision: true
  436. Zoom_Amount: 8
  437. Zoom_Bullet_Spread: 0
  438. Zoom_Before_Shooting: false
  439. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  440. Custom_Death_Message:
  441. Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle&7&l] &6&l》&r&c<victim> "
  442. Headshot:
  443. Enable: true
  444. Bonus_Damage: 1
  445. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  446. Abilities:
  447. Reset_Hit_Cooldown: true
  448. No_Vertical_Recoil: true
  449. Knockback: 1
  450. Hit_Events:
  451. Enable: true
  452. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  453. Extras:
  454. Run_Console_Command: "hoge <shooter> 5"
  455. Particles:
  456. Enable: true
  457. Particle_Terrain: true
  458.  
  459. M1911:
  460. Item_Information:
  461. Item_Name: "&6M1911"
  462. Item_Type: 293
  463. Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B+|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7A|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7全世界で信頼を置かれた拳銃 |&7精度にとても優れている。|&7----------------------------------"
  464. Melee_Mode: false
  465. Skip_Name_Check: false
  466. Remove_Unused_Tag: false
  467. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  468. Hidden_From_List: false
  469. Shooting:
  470. Disable: false
  471. Dual_Wield: false
  472. Right_Click_To_Shoot: true
  473. Cancel_Left_Click_Block_Damage: true
  474. Cancel_Right_Click_Interactions: true
  475. Delay_Between_Shots: 3
  476. Recoil_Amount: 0
  477. Projectile_Amount: 1
  478. Projectile_Type: snowball
  479. Remove_Arrows_On_Impact: false
  480. Remove_Bullet_Drop: false
  481. Removal_Or_Drag_Delay: false
  482. Projectile_Speed: 30
  483. Projectile_Damage: 2
  484. Projectile_Flames: false
  485. Projectile_Incendiary:
  486. Enable: false
  487. Duration: 0
  488. Bullet_Spread: 0.4
  489. Reset_Fall_Distance: true
  490. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  491. Sneak:
  492. Enable: true
  493. No_Recoil: false
  494. Bullet_Spread: 0.22
  495. Sneak_Before_Shooting: false
  496. Burstfire:
  497. Enable: false
  498. Shots_Per_Burst: 1
  499. Delay_Between_Shots_In_Burst: 10
  500. Ammo:
  501. Enable: false
  502. Ammo_Item_ID: 371
  503. Take_Ammo_Per_Shot: true
  504. Ammo_Name_Check: "&eAmmo"
  505. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  506. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  507. Firearm_Action:
  508. Type: slide
  509. Reload:
  510. Enable: true
  511. Reload_Amount: 8
  512. Reload_With_Mouse: false
  513. Starting_Amount: 8
  514. Reload_Bullets_Individually: false
  515. Take_Ammo_On_Reload: false
  516. Take_Ammo_As_Magazine: false
  517. Reload_Duration: 60
  518. Reload_Shoot_Delay: 10
  519. Destroy_When_Empty: false
  520. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  521. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  522. Scope:
  523. Enable: false
  524. Night_Vision: true
  525. Zoom_Amount: 8
  526. Zoom_Bullet_Spread: 0
  527. Zoom_Before_Shooting: false
  528. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  529. Custom_Death_Message:
  530. Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1911&7&l] &6&l》&r&c<victim> "
  531. Headshot:
  532. Enable: true
  533. Bonus_Damage: 1
  534. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  535. Abilities:
  536. Reset_Hit_Cooldown: true
  537. No_Vertical_Recoil: true
  538. Knockback: 1
  539. Hit_Events:
  540. Enable: true
  541. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  542. Particles:
  543. Enable: true
  544. Particle_Terrain: true
  545.  
  546. M40A3:
  547. Item_Information:
  548. Item_Name: "&7M40A3"
  549. Item_Type: 269
  550. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7C |&7・弾速 &8: &7A+|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7・HeadShot &8: &7+4|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数に優れていて扱いやすい。|&7----------------------------------"
  551. Melee_Mode: false
  552. Skip_Name_Check: false
  553. Remove_Unused_Tag: false
  554. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  555. Hidden_From_List: false
  556. Shooting:
  557. Disable: false
  558. Dual_Wield: false
  559. Right_Click_To_Shoot: true
  560. Cancel_Left_Click_Block_Damage: true
  561. Cancel_Right_Click_Interactions: true
  562. Delay_Between_Shots: 45
  563. Recoil_Amount: 4
  564. Projectile_Amount: 1
  565. Projectile_Type: egg
  566. Remove_Arrows_On_Impact: false
  567. Remove_Bullet_Drop: false
  568. Removal_Or_Drag_Delay: false
  569. Projectile_Speed: 90
  570. Projectile_Damage: 10
  571. Projectile_Flames: false
  572. Projectile_Incendiary:
  573. Enable: false
  574. Duration: 0
  575. Bullet_Spread: 3
  576. Reset_Fall_Distance: true
  577. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  578. Fully_Automatic:
  579. Enable: false
  580. Fire_Rate: 8
  581. Sneak:
  582. Enable: true
  583. No_Recoil: false
  584. Bullet_Spread: 2
  585. Sneak_Before_Shooting: false
  586. Burstfire:
  587. Enable: false
  588. Shots_Per_Burst: 0
  589. Delay_Between_Shots_In_Burst: 10
  590. Ammo:
  591. Enable: false
  592. Ammo_Item_ID: 371
  593. Take_Ammo_Per_Shot: true
  594. Ammo_Name_Check: "&eAmmo"
  595. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  596. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  597. Firearm_Action:
  598. Type: slide
  599. Reload:
  600. Enable: true
  601. Reload_Amount: 8
  602. Reload_With_Mouse: false
  603. Starting_Amount: 8
  604. Reload_Bullets_Individually: false
  605. Take_Ammo_On_Reload: false
  606. Take_Ammo_As_Magazine: false
  607. Reload_Duration: 120
  608. Reload_Shoot_Delay: 20
  609. Destroy_When_Empty: false
  610. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  611. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  612. Scope:
  613. Enable: true
  614. Night_Vision: true
  615. Zoom_Amount: 8
  616. Zoom_Bullet_Spread: 0.35
  617. Zoom_Before_Shooting: false
  618. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  619. Custom_Death_Message:
  620. Normal: "&9<shooter>&r &6&l》&7&l[&7&lM40A3&7&l] &6&l》&r&c<victim> "
  621. Headshot:
  622. Enable: true
  623. Bonus_Damage: 4
  624. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  625. Abilities:
  626. Reset_Hit_Cooldown: true
  627. No_Vertical_Recoil: true
  628. Knockback: 3
  629. Hit_Events:
  630. Enable: true
  631. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  632. Particles:
  633. Enable: true
  634. Particle_Terrain: true
  635. Particle_Player_Shoot: SMOKE
  636.  
  637. Mosin-Nagant:
  638. Item_Information:
  639. Item_Name: "&2Mosin-Nagant"
  640. Item_Type: 269
  641. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7C |&7・弾速 &8: &7A+|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7A|&7・HeadShot &8: &7+6|&7---------------&c説明&7---------------|&7精度が高く制御がしやすい狙撃銃|&7リロードが単発式である。|&7----------------------------------"
  642. Melee_Mode: false
  643. Skip_Name_Check: false
  644. Remove_Unused_Tag: false
  645. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  646. Hidden_From_List: false
  647. Shooting:
  648. Disable: false
  649. Dual_Wield: false
  650. Right_Click_To_Shoot: true
  651. Cancel_Left_Click_Block_Damage: true
  652. Cancel_Right_Click_Interactions: true
  653. Delay_Between_Shots: 30
  654. Recoil_Amount: 3
  655. Projectile_Amount: 1
  656. Projectile_Type: egg
  657. Remove_Arrows_On_Impact: false
  658. Remove_Bullet_Drop: false
  659. Removal_Or_Drag_Delay: false
  660. Projectile_Speed: 90
  661. Projectile_Damage: 8
  662. Projectile_Flames: false
  663. Projectile_Incendiary:
  664. Enable: false
  665. Duration: 0
  666. Bullet_Spread: 3
  667. Reset_Fall_Distance: true
  668. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  669. Fully_Automatic:
  670. Enable: false
  671. Fire_Rate: 8
  672. Sneak:
  673. Enable: true
  674. No_Recoil: false
  675. Bullet_Spread: 2
  676. Sneak_Before_Shooting: false
  677. Burstfire:
  678. Enable: false
  679. Shots_Per_Burst: 0
  680. Delay_Between_Shots_In_Burst: 10
  681. Ammo:
  682. Enable: false
  683. Ammo_Item_ID: 371
  684. Take_Ammo_Per_Shot: true
  685. Ammo_Name_Check: "&eAmmo"
  686. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  687. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  688. Firearm_Action:
  689. Type: slide
  690. Reload:
  691. Enable: true
  692. Reload_Amount: 8
  693. Reload_With_Mouse: false
  694. Starting_Amount: 8
  695. Reload_Bullets_Individually: true
  696. Take_Ammo_On_Reload: false
  697. Take_Ammo_As_Magazine: false
  698. Reload_Duration: 25
  699. Reload_Shoot_Delay: 20
  700. Destroy_When_Empty: false
  701. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  702. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  703. Scope:
  704. Enable: true
  705. Night_Vision: true
  706. Zoom_Amount: 8
  707. Zoom_Bullet_Spread: 0.35
  708. Zoom_Before_Shooting: false
  709. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  710. Custom_Death_Message:
  711. Normal: "&9<shooter>&r &6&l》&7&l[&7&lMosin-Nagant&7&l] &6&l》&r&c<victim> "
  712. Headshot:
  713. Enable: true
  714. Bonus_Damage: 6
  715. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  716. Abilities:
  717. Reset_Hit_Cooldown: true
  718. No_Vertical_Recoil: true
  719. Knockback: 3
  720. Hit_Events:
  721. Enable: true
  722. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  723. Particles:
  724. Enable: true
  725. Particle_Terrain: true
  726. Particle_Player_Shoot: SMOKE
  727.  
  728. DSR:
  729. Item_Information:
  730. Item_Name: "&aDSR-1"
  731. Item_Type: 269
  732. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7S|&7・装填 &8: &7D |&7・弾速 &8: &7A|&7・連射 &8: &7D|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7高威力を誇る狙撃銃 |&7その分癖が強い。|&7----------------------------------"
  733. Melee_Mode: false
  734. Skip_Name_Check: false
  735. Remove_Unused_Tag: false
  736. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  737. Hidden_From_List: false
  738. Shooting:
  739. Disable: false
  740. Dual_Wield: false
  741. Right_Click_To_Shoot: true
  742. Cancel_Left_Click_Block_Damage: true
  743. Cancel_Right_Click_Interactions: true
  744. Delay_Between_Shots: 65
  745. Recoil_Amount: 5
  746. Projectile_Amount: 1
  747. Projectile_Type: egg
  748. Remove_Arrows_On_Impact: false
  749. Remove_Bullet_Drop: false
  750. Removal_Or_Drag_Delay: false
  751. Projectile_Speed: 90
  752. Projectile_Damage: 12
  753. Projectile_Flames: false
  754. Projectile_Incendiary:
  755. Enable: false
  756. Duration: 0
  757. Bullet_Spread: 3
  758. Reset_Fall_Distance: true
  759. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  760. Fully_Automatic:
  761. Enable: false
  762. Fire_Rate: 8
  763. Sneak:
  764. Enable: true
  765. No_Recoil: false
  766. Bullet_Spread: 2
  767. Sneak_Before_Shooting: false
  768. Burstfire:
  769. Enable: false
  770. Shots_Per_Burst: 0
  771. Delay_Between_Shots_In_Burst: 10
  772. Ammo:
  773. Enable: false
  774. Ammo_Item_ID: 371
  775. Take_Ammo_Per_Shot: true
  776. Ammo_Name_Check: "&eAmmo"
  777. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  778. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  779. Firearm_Action:
  780. Type: slide
  781. Reload:
  782. Enable: true
  783. Reload_Amount: 8
  784. Reload_With_Mouse: false
  785. Starting_Amount: 8
  786. Reload_Bullets_Individually: true
  787. Take_Ammo_On_Reload: false
  788. Take_Ammo_As_Magazine: false
  789. Reload_Duration: 25
  790. Reload_Shoot_Delay: 20
  791. Destroy_When_Empty: false
  792. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  793. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  794. Scope:
  795. Enable: true
  796. Night_Vision: true
  797. Zoom_Amount: 8
  798. Zoom_Bullet_Spread: 0.25
  799. Zoom_Before_Shooting: false
  800. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  801. Custom_Death_Message:
  802. Normal: "&9<shooter>&r &6&l》&7&l[&a&lDSR-1&7&l] &6&l》&r&c<victim> "
  803. Headshot:
  804. Enable: true
  805. Bonus_Damage: 6
  806. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  807. Abilities:
  808. Reset_Hit_Cooldown: true
  809. No_Vertical_Recoil: true
  810. Knockback: 5
  811. Hit_Events:
  812. Enable: true
  813. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  814. Particles:
  815. Enable: true
  816. Particle_Terrain: true
  817. Particle_Player_Shoot: SMOKE
  818.  
  819. AK:
  820. Item_Information:
  821. Item_Name: "&6AK-47"
  822. Item_Type: 284
  823. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7A|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7高いストッピングパワーを誇り |&7大口径が使用されている。|&7----------------------------------"
  824. Melee_Mode: false
  825. Skip_Name_Check: false
  826. Remove_Unused_Tag: false
  827. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  828. Hidden_From_List: false
  829. Shooting:
  830. Disable: false
  831. Dual_Wield: false
  832. Right_Click_To_Shoot: true
  833. Cancel_Left_Click_Block_Damage: true
  834. Cancel_Right_Click_Interactions: true
  835. Recoil_Amount: 1
  836. Projectile_Amount: 1
  837. Projectile_Type: snowball
  838. Remove_Arrows_On_Impact: false
  839. Remove_Bullet_Drop: false
  840. Removal_Or_Drag_Delay: false
  841. Projectile_Speed: 48
  842. Projectile_Damage: 2
  843. Projectile_Flames: false
  844. Projectile_Incendiary:
  845. Enable: false
  846. Duration: 0
  847. Bullet_Spread: 0.68
  848. Reset_Fall_Distance: true
  849. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  850. Fully_Automatic:
  851. Enable: true
  852. Fire_Rate: 3
  853. Sneak:
  854. Enable: true
  855. No_Recoil: true
  856. Bullet_Spread: 0.25
  857. Sneak_Before_Shooting: false
  858. Burstfire:
  859. Enable: false
  860. Shots_Per_Burst: 1
  861. Delay_Between_Shots_In_Burst: 10
  862. Ammo:
  863. Enable: false
  864. Ammo_Item_ID: 371
  865. Take_Ammo_Per_Shot: true
  866. Ammo_Name_Check: "&eAmmo"
  867. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  868. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  869. Reload:
  870. Enable: true
  871. Reload_Amount: 30
  872. Reload_With_Mouse: false
  873. Starting_Amount: 30
  874. Reload_Bullets_Individually: false
  875. Take_Ammo_On_Reload: false
  876. Take_Ammo_As_Magazine: false
  877. Reload_Duration: 90
  878. Reload_Shoot_Delay: 10
  879. Destroy_When_Empty: false
  880. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  881. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  882. Scope:
  883. Enable: false
  884. Night_Vision: true
  885. Zoom_Amount: 8
  886. Zoom_Bullet_Spread: 0
  887. Zoom_Before_Shooting: false
  888. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  889. Custom_Death_Message:
  890. Normal: "&9<shooter>&r &6&l》&7&l[&6&lAK-47&7&l] &6&l》&r&c<victim> "
  891. Headshot:
  892. Enable: true
  893. Bonus_Damage: 1
  894. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  895. Abilities:
  896. Reset_Hit_Cooldown: true
  897. No_Vertical_Recoil: true
  898. Knockback: 0
  899. Hit_Events:
  900. Enable: true
  901. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  902. Particles:
  903. Enable: true
  904. Particle_Terrain: true
  905.  
  906. SCAR:
  907. Item_Information:
  908. Item_Name: "&9SCAR-L"
  909. Item_Type: 284
  910. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7B|&7・精度 &8: &7C|&7・制御 &8: &7C|&7---------------&c説明&7---------------|&7高いストッピングパワーを誇り |&7大口径が使用されている。|&7----------------------------------"
  911. Melee_Mode: false
  912. Skip_Name_Check: false
  913. Remove_Unused_Tag: false
  914. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  915. Hidden_From_List: false
  916. Shooting:
  917. Disable: false
  918. Dual_Wield: false
  919. Right_Click_To_Shoot: true
  920. Cancel_Left_Click_Block_Damage: true
  921. Cancel_Right_Click_Interactions: true
  922. Recoil_Amount: 2
  923. Projectile_Amount: 1
  924. Projectile_Type: snowball
  925. Remove_Arrows_On_Impact: false
  926. Remove_Bullet_Drop: false
  927. Removal_Or_Drag_Delay: false
  928. Projectile_Speed: 52
  929. Projectile_Damage: 5
  930. Projectile_Flames: false
  931. Projectile_Incendiary:
  932. Enable: false
  933. Duration: 0
  934. Bullet_Spread: 0.82
  935. Reset_Fall_Distance: true
  936. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  937. Fully_Automatic:
  938. Enable: true
  939. Fire_Rate: 2
  940. Sneak:
  941. Enable: true
  942. No_Recoil: true
  943. Bullet_Spread: 0.32
  944. Sneak_Before_Shooting: false
  945. Burstfire:
  946. Enable: false
  947. Shots_Per_Burst: 1
  948. Delay_Between_Shots_In_Burst: 10
  949. Ammo:
  950. Enable: false
  951. Ammo_Item_ID: 371
  952. Take_Ammo_Per_Shot: true
  953. Ammo_Name_Check: "&eAmmo"
  954. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  955. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  956. Reload:
  957. Enable: true
  958. Reload_Amount: 20
  959. Reload_With_Mouse: false
  960. Starting_Amount: 20
  961. Reload_Bullets_Individually: false
  962. Take_Ammo_On_Reload: false
  963. Take_Ammo_As_Magazine: false
  964. Reload_Duration: 105
  965. Reload_Shoot_Delay: 10
  966. Destroy_When_Empty: false
  967. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  968. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  969. Scope:
  970. Enable: false
  971. Night_Vision: true
  972. Zoom_Amount: 8
  973. Zoom_Bullet_Spread: 0
  974. Zoom_Before_Shooting: false
  975. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  976. Custom_Death_Message:
  977. Normal: "&9<shooter>&r &6&l》&7&l[&9&lSCAR-L&7&l] &6&l》&r&c<victim> "
  978. Headshot:
  979. Enable: false
  980. Bonus_Damage: 1
  981. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  982. Abilities:
  983. Reset_Hit_Cooldown: true
  984. No_Vertical_Recoil: true
  985. Knockback: 0
  986. Hit_Events:
  987. Enable: true
  988. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  989. Particles:
  990. Enable: true
  991. Particle_Terrain: true
  992.  
  993. G36C:
  994. Item_Information:
  995. Item_Name: "&aG36C"
  996. Item_Type: 284
  997. Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7HK社が開発した軍用小銃 |&7攻撃・弾速で高い水準である。|&7----------------------------------"
  998. Melee_Mode: false
  999. Skip_Name_Check: false
  1000. Remove_Unused_Tag: false
  1001. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1002. Hidden_From_List: false
  1003. Shooting:
  1004. Disable: false
  1005. Dual_Wield: false
  1006. Right_Click_To_Shoot: true
  1007. Cancel_Left_Click_Block_Damage: true
  1008. Cancel_Right_Click_Interactions: true
  1009. Recoil_Amount: 1
  1010. Projectile_Amount: 1
  1011. Projectile_Type: snowball
  1012. Remove_Arrows_On_Impact: false
  1013. Remove_Bullet_Drop: false
  1014. Removal_Or_Drag_Delay: false
  1015. Projectile_Speed: 52
  1016. Projectile_Damage: 3
  1017. Projectile_Flames: false
  1018. Projectile_Incendiary:
  1019. Enable: false
  1020. Duration: 0
  1021. Bullet_Spread: 0.65
  1022. Reset_Fall_Distance: true
  1023. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1024. Fully_Automatic:
  1025. Enable: true
  1026. Fire_Rate: 4
  1027. Sneak:
  1028. Enable: true
  1029. No_Recoil: true
  1030. Bullet_Spread: 0.30
  1031. Sneak_Before_Shooting: false
  1032. Burstfire:
  1033. Enable: false
  1034. Shots_Per_Burst: 1
  1035. Delay_Between_Shots_In_Burst: 10
  1036. Ammo:
  1037. Enable: false
  1038. Ammo_Item_ID: 371
  1039. Take_Ammo_Per_Shot: true
  1040. Ammo_Name_Check: "&eAmmo"
  1041. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1042. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1043. Reload:
  1044. Enable: true
  1045. Reload_Amount: 30
  1046. Reload_With_Mouse: false
  1047. Starting_Amount: 30
  1048. Reload_Bullets_Individually: false
  1049. Take_Ammo_On_Reload: false
  1050. Take_Ammo_As_Magazine: false
  1051. Reload_Duration: 120
  1052. Reload_Shoot_Delay: 10
  1053. Destroy_When_Empty: false
  1054. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1055. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1056. Scope:
  1057. Enable: false
  1058. Night_Vision: true
  1059. Zoom_Amount: 8
  1060. Zoom_Bullet_Spread: 0
  1061. Zoom_Before_Shooting: false
  1062. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1063. Custom_Death_Message:
  1064. Normal: "&9<shooter>&r &6&l》&7&l[&6&lG39C&7&l] &6&l》&r&c<victim> "
  1065. Headshot:
  1066. Enable: false
  1067. Bonus_Damage: 1
  1068. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  1069. Abilities:
  1070. Reset_Hit_Cooldown: true
  1071. No_Vertical_Recoil: true
  1072. Knockback: 0
  1073. Hit_Events:
  1074. Enable: true
  1075. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1076. Particles:
  1077. Enable: true
  1078. Particle_Terrain: true
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