Kuroji

Jump 133: Lost Planet

Jan 25th, 2018 (edited)
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  1. Jump #133: Lost Planet
  2. I have literally no idea what is going on here. People are colonizing this planet... what? I don't know who I should help or hinder. This is going to be a very weird ten years.
  3. ...what do you mean it's going to be more than ten years
  4. >Two of Pentacles, reversed (Furious activity producing negligible results.)
  5. How fitting.
  6. >Age: 32
  7. >Location: E.D.N. III
  8. >Identity: Drop-In
  9. >Drawbacks: Small Beginnings (+200), The Slow Road (+300)
  10. Oh boy, I start way the hell in the past instead, during LP3. And... have to stay until the end of LP2. 92 years by my math. Damn good thing I don't have to bow to the whims of aging, but damn.
  11. >Thermal Sensor (Free, Drop-In)
  12. See and smell thermal energy? Wha? I don't even...
  13. >Resourceful (1400)
  14. Well, at least now I can build what I need in a cave. From a box of scraps.
  15. >Trained (1300)
  16. Military training, pain resistance, nuff said.
  17. >Very Big (1000)
  18. The bigger they are, the harder I'll hit 'em.
  19. >Commando (700)
  20. Oh, now this is useful. Adapt to environmental hazards (not literally, of course) and making my way into buildings to do what needs to be done.
  21. >Idiot Savant (100)
  22. No matter how hard I get whacked in the head, or what my emotional state is, I'll still be able to think clearly. Useful.
  23. >Mass Production Harmonizer (0)
  24. So... this can heal my wounds slowly on its own, or quickly if I use it actively, just as long as I've got enough thermal energy? Okay, sure.
  25.  
  26. But this whole scenario is weird.
  27.  
  28. I think I'm going to try to occupy myself and only get involved when major turning points (i.e. the games) are at hand.
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