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- func updateRights(s *Session) {
- update := &mhfpacket.MsgSysUpdateRight{
- ClientRespAckHandle: 0,
- Unk1: 0x34E, //0e with normal sub 4e when having premium it's probably a bitfield?
- // 01 = Character can take quests at allows
- // 02 = Hunter Life, normal quests core sub
- // 03 = Extra Course, extra quests, town boxes, QOL course, core sub
- // 06 = Premium Course, standard 'premium' which makes ranking etc. faster
- // some connection to unk1 above for these maybe?
- // 06 0A 0B = Boost Course, just actually 3 subs combined
- // 08 09 1E = N Course, gives you the benefits of being in a netcafe (extra quests, N Points, daily freebies etc.) minimal and pointless
- // no timestamp after 08 or 1E while active
- // 0C = N Boost course, ultra luxury course that ruins the game if in use but also gives a
- Rights: []mhfpacket.ClientRight{
- {
- ID: 1,
- Timestamp: 0,
- },
- {
- ID: 2,
- Timestamp: 0x5FEA1781,
- },
- {
- ID: 3,
- Timestamp: 0x5FEA1781,
- },
- {
- ID: 6,
- Timestamp: 0x5FEA1781,
- },
- },
- UnkSize: 0,
- }
- s.QueueSendMHF(update)
- }
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