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TIE SCPT

Mar 21st, 2019
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  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. },
  8. ["self"] = {
  9. ["AmbientOcclusionTexture"] = "",
  10. ["BaseTexturePosition"] = Vector(0, 0, 0),
  11. ["FleshInteriorEnabled"] = false,
  12. ["BaseTextureAngle"] = 0,
  13. ["FleshInteriorNoiseTexture"] = "",
  14. ["PhongWarpTexture"] = "",
  15. ["NormalMapAlphaEnvMapMask"] = false,
  16. ["EmissiveBlendScrollVector"] = Vector(0, 0, 0),
  17. ["ColorTint_Tmp"] = Vector(0, 0, 0),
  18. ["Phong"] = false,
  19. ["EnvMap"] = "",
  20. ["Selfillum"] = false,
  21. ["EnvMapSaturation"] = Vector(0, 0, 0),
  22. ["FleshInteriorTexture"] = "",
  23. ["FleshDebugForceFleshOn"] = false,
  24. ["AmbientOcclusion"] = false,
  25. ["Selfillum_EnvMapMask_Alpha"] = 0,
  26. ["FleshBorderTint"] = Vector(0, 0, 0),
  27. ["PhongTint"] = Vector(0, 0, 0),
  28. ["AlphaTest"] = false,
  29. ["TranslucentX"] = false,
  30. ["BumpMap"] = "",
  31. ["DetailScale"] = 0,
  32. ["PhongAlbedoTint"] = false,
  33. ["Hide"] = false,
  34. ["EditorExpand"] = true,
  35. ["Additive"] = false,
  36. ["CloakPassEnabled"] = false,
  37. ["EnvMapMode"] = 0,
  38. ["FleshNormalTexture"] = "",
  39. ["EmissiveBlendTexture"] = "",
  40. ["BaseTextureScale"] = Vector(1, 1, 1),
  41. ["EnvMapTint"] = Vector(0, 0, 0),
  42. ["BaseTexture"] = "",
  43. ["BlendTintByBaseAlpha"] = false,
  44. ["OwnerName"] = "self",
  45. ["FleshSubsurfaceTint"] = Vector(0, 0, 0),
  46. ["HalfLambert"] = false,
  47. ["FleshBorderSoftness"] = 0,
  48. ["Color2"] = Vector(0.38039219379425, 0, 0),
  49. ["EmissiveBlendBaseTexture"] = "",
  50. ["RimlightBoost"] = 0,
  51. ["SelfillumMask"] = "",
  52. ["BlendTintColorOverBase"] = Vector(0, 0, 0),
  53. ["AimPartUID"] = "",
  54. ["FleshCubeTexture"] = "",
  55. ["EnvMapMask"] = "",
  56. ["AmbientOcclusionColor"] = Vector(0, 0, 0),
  57. ["SelfillumFresnlenMinMaxExp"] = Vector(0, 0, 0),
  58. ["Color"] = Vector(1, 1, 1),
  59. ["ClassName"] = "material",
  60. ["DistanceAlpha"] = 0,
  61. ["SelfillumFresnel"] = false,
  62. ["IsDisturbing"] = false,
  63. ["BaseTextureAngleCenter"] = Vector(0.5, 0.5, 0),
  64. ["PhongFresnelRanges"] = Vector(0, 0, 0),
  65. ["PhongExponentTexture"] = "",
  66. ["EnvMapMaskScale"] = 0,
  67. ["BaseAlphaEnvMapMask"] = false,
  68. ["FleshGlobalOpacity"] = 0,
  69. ["FleshBorderNoiseScale"] = 0,
  70. ["RefractAmount"] = 0,
  71. ["EmissiveBlendEnabled"] = false,
  72. ["RimlightExponent"] = 0,
  73. ["LightWarpTexture"] = "",
  74. ["Alpha"] = 0,
  75. ["PhongExponent"] = 0,
  76. ["DetailBlendFactor"] = 0,
  77. ["ColorTint_Base"] = Vector(0, 0, 0),
  78. ["FleshScrollSpeed"] = 0,
  79. ["EnvMapContrast"] = 0,
  80. ["DetailTint"] = Vector(0, 0, 0),
  81. ["VertexAlpha"] = false,
  82. ["CloakFactor"] = 0,
  83. ["DetailBlendMode"] = 0,
  84. ["Rimlight"] = false,
  85. ["Selfillum_Envmapmask_Alpha"] = "",
  86. ["FleshGlossBrightness"] = 0,
  87. ["Detail"] = "",
  88. ["CloakColorTint"] = Vector(0, 0, 0),
  89. ["FleshSubsurfaceTexture"] = "",
  90. ["EmissiveBlendTint"] = Vector(0, 0, 0),
  91. ["EmissiveBlendFlowTexture"] = "",
  92. ["Name"] = "",
  93. ["PhongBoost"] = 0,
  94. ["UniqueID"] = "1965658101",
  95. ["SelfillumTint"] = Vector(0, 0, 0),
  96. ["FleshBorderTexture1D"] = "",
  97. ["FleshBorderWidth"] = 0,
  98. },
  99. },
  100. },
  101. ["self"] = {
  102. ["UniqueID"] = "1346245168",
  103. ["AimPartUID"] = "",
  104. ["SubMaterialId"] = 2,
  105. ["Name"] = "",
  106. ["Material"] = "models/props_combine/health_charger_glass",
  107. ["OwnerName"] = "self",
  108. ["Hide"] = false,
  109. ["IsDisturbing"] = false,
  110. ["EditorExpand"] = true,
  111. ["RootOwner"] = false,
  112. ["ClassName"] = "submaterial",
  113. },
  114. },
  115. [2] = {
  116. ["children"] = {
  117. },
  118. ["self"] = {
  119. ["Skin"] = 0,
  120. ["Invert"] = false,
  121. ["LightBlend"] = 1,
  122. ["CellShade"] = 0,
  123. ["OwnerName"] = "self",
  124. ["AimPartName"] = "",
  125. ["IgnoreZ"] = false,
  126. ["AimPartUID"] = "",
  127. ["Passes"] = 1,
  128. ["Name"] = "",
  129. ["NoTextureFiltering"] = false,
  130. ["DoubleFace"] = false,
  131. ["PositionOffset"] = Vector(0, 0, 0),
  132. ["IsDisturbing"] = false,
  133. ["Fullbright"] = false,
  134. ["EyeAngles"] = false,
  135. ["DrawOrder"] = 0,
  136. ["TintColor"] = Vector(5, 3, 3),
  137. ["UniqueID"] = "3932878940",
  138. ["Translucent"] = false,
  139. ["LodOverride"] = -1,
  140. ["BlurSpacing"] = 0,
  141. ["Alpha"] = 1,
  142. ["Material"] = "",
  143. ["UseWeaponColor"] = false,
  144. ["UsePlayerColor"] = false,
  145. ["UseLegacyScale"] = false,
  146. ["Bone"] = "head",
  147. ["Color"] = Vector(127, 0, 0),
  148. ["Brightness"] = 9.3,
  149. ["BoneMerge"] = false,
  150. ["BlurLength"] = 0,
  151. ["Position"] = Vector(4.0869140625, 0.074462890625, -1.2637329101563),
  152. ["AngleOffset"] = Angle(0, 0, 0),
  153. ["AlternativeScaling"] = false,
  154. ["Hide"] = false,
  155. ["OwnerEntity"] = false,
  156. ["Scale"] = Vector(0.89999997615814, 1.2000000476837, 0.5),
  157. ["ClassName"] = "model",
  158. ["EditorExpand"] = false,
  159. ["Size"] = 0.1,
  160. ["ModelFallback"] = "",
  161. ["Angles"] = Angle(0, 4.8763362428872e-05, -0.0001300356379943),
  162. ["TextureFilter"] = 3,
  163. ["Model"] = "models/props_phx/construct/metal_plate_curve360.mdl",
  164. ["BlendMode"] = "",
  165. },
  166. },
  167. [3] = {
  168. ["children"] = {
  169. },
  170. ["self"] = {
  171. ["Skin"] = 0,
  172. ["Invert"] = false,
  173. ["LightBlend"] = 1,
  174. ["CellShade"] = 0,
  175. ["OwnerName"] = "self",
  176. ["AimPartName"] = "",
  177. ["IgnoreZ"] = false,
  178. ["AimPartUID"] = "",
  179. ["Passes"] = 1,
  180. ["Name"] = "",
  181. ["NoTextureFiltering"] = false,
  182. ["DoubleFace"] = false,
  183. ["PositionOffset"] = Vector(0, 0, 0),
  184. ["IsDisturbing"] = false,
  185. ["Fullbright"] = false,
  186. ["EyeAngles"] = false,
  187. ["DrawOrder"] = 0,
  188. ["TintColor"] = Vector(0, 0, 0),
  189. ["UniqueID"] = "186848504",
  190. ["Translucent"] = false,
  191. ["LodOverride"] = -1,
  192. ["BlurSpacing"] = 0,
  193. ["Alpha"] = 1,
  194. ["Material"] = "models/ihvtest/eyeball_l",
  195. ["UseWeaponColor"] = false,
  196. ["UsePlayerColor"] = false,
  197. ["UseLegacyScale"] = false,
  198. ["Bone"] = "chest",
  199. ["Color"] = Vector(96, 0, 0),
  200. ["Brightness"] = 1,
  201. ["BoneMerge"] = false,
  202. ["BlurLength"] = 0,
  203. ["Position"] = Vector(7.0711364746094, -2.1832580566406, 0.9384765625),
  204. ["AngleOffset"] = Angle(0, 0, 0),
  205. ["AlternativeScaling"] = false,
  206. ["Hide"] = false,
  207. ["OwnerEntity"] = false,
  208. ["Scale"] = Vector(1, 1, 1),
  209. ["ClassName"] = "model",
  210. ["EditorExpand"] = true,
  211. ["Size"] = 0.025,
  212. ["ModelFallback"] = "",
  213. ["Angles"] = Angle(90, -2.0447599524687e-07, -2.7800706448033e-07),
  214. ["TextureFilter"] = 3,
  215. ["Model"] = "models/hunter/blocks/cube2x2x05.mdl",
  216. ["BlendMode"] = "",
  217. },
  218. },
  219. },
  220. ["self"] = {
  221. ["DrawOrder"] = 0,
  222. ["UniqueID"] = "3175781121",
  223. ["AimPartUID"] = "",
  224. ["Hide"] = false,
  225. ["Duplicate"] = false,
  226. ["ClassName"] = "group",
  227. ["OwnerName"] = "self",
  228. ["IsDisturbing"] = false,
  229. ["Name"] = "my outfit",
  230. ["EditorExpand"] = true,
  231. },
  232. },
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