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- Three-Eyed Niall CR 6
- Human musket master 7
- LN Medium humanoid
- Init +9; Senses Perception +3
- DEFENSE
- AC 17, touch 10, flat-footed 17 (+7 armor)
- hp 19 (3d10+3)
- Fort +4, Ref +1, Will +1
- OFFENSE
- Speed 20 ft.
- Melee +1 pistol-whip +9/+3 (1d10+2)
- Ranged +2 distance musket +14/+9 touch (1d12+6/x4) or Fuse Grenade +11/+6 (4d6+4d6 fire, Reflex 16 halves)
- Special: Grit 4/day, deeds(deadaye, steady aim, quick clear, pistol-whip, dead shot, startling shot, targeting)
- STATISTICS
- Prepared Alchemy Formulae (Max 4)
- 4 x Improved Fuse Grenade
- Str 10, Dex 18, Con 12, Int 14, Wis 14, Cha 8
- Base Atk +7; CMB +7; CMD 20
- Feats [B]Rapid Reload(Musket), Skill Focus(Craft Alchemy), Extra Grit, Weapon Focus(Musket), Improved Initiative, Extra Combat Talent(Alchemy - Formulae - Improved Fuse Grenade), Extra Combat Talent(Fuse Mastery), Signature Deed(Dead shot)
- Skills Craft(Alchemy)+15, Intimidate +9, Knowledge(Local) +11, Perception +12
- Languages Common, Orcish
- Combat Gear +2 Distance musket, satchel with 20 bullets, powder horn, potion of Cure Moderate Wounds, Oil of Silence, Belt of Incredible Dexterity +2, Headband of Vast Intelligence +2(Ranks in Perception)
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