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  1. --[[---------------------------------------------------------------------------
  2. DarkRP custom shipments and guns
  3. ---------------------------------------------------------------------------
  4.  
  5. This file contains your custom shipments and guns.
  6. This file should also contain shipments and guns from DarkRP that you edited.
  7.  
  8. Note: If you want to edit a default DarkRP shipment, first disable it in darkrp_config/disabled_defaults.lua
  9. Once you've done that, copy and paste the shipment to this file and edit it.
  10.  
  11. The default shipments and guns can be found here:
  12. https://github.com/FPtje/DarkRP/blob/master/gamemode/config/addentities.lua
  13.  
  14. For examples and explanation please visit this wiki page:
  15. http://wiki.darkrp.com/index.php/DarkRP:CustomShipmentFields
  16.  
  17.  
  18. Add shipments and guns under the following line:
  19. ---------------------------------------------------------------------------]]
  20. DarkRP.createShipment("F2000", {
  21. model = "models/weapons/w_fn_f2000.mdl",
  22. entity = "m9k_f2000",
  23. price = 20000, // Price for a shipment
  24. amount = 10, // How many in a shipment
  25. separate = true,
  26. pricesep = 2500, // Price of individual guns
  27. noship = false,
  28. allowed = {TEAM_BMD}, // Allowed teams
  29. })
  30.  
  31.  
  32. DarkRP.createShipment("AS VAL", {
  33. model = "models/weapons/w_dmg_vally.mdl",
  34. entity = "m9k_val",
  35. price = 23000, // Price for a shipment
  36. amount = 10, // How many in a shipment
  37. separate = true,
  38. pricesep = 3000, // Price of individual guns
  39. noship = false,
  40. allowed = {TEAM_BMD}, // Allowed teams
  41. })
  42.  
  43.  
  44. DarkRP.createShipment("G36", {
  45. model = "models/weapons/w_hk_g36c.mdl",
  46. entity = "m9k_g36",
  47. price = 17000, // Price for a shipment
  48. amount = 10, // How many in a shipment
  49. separate = true,
  50. pricesep = 1800, // Price of individual guns
  51. noship = false,
  52. allowed = {TEAM_HGD}, // Allowed teams
  53. })
  54.  
  55.  
  56. DarkRP.createShipment("M4A1 Iron", {
  57. model = "models/weapons/w_m4a1_iron.mdl",
  58. entity = "m9k_m4a1",
  59. price = 25000, // Price for a shipment
  60. amount = 10, // How many in a shipment
  61. separate = true,
  62. pricesep = 3500, // Price of individual guns
  63. noship = false,
  64. allowed = {TEAM_BMD}, // Allowed teams
  65. })
  66.  
  67.  
  68. DarkRP.createShipment("L85", {
  69. model = "models/weapons/w_l85a2.mdl",
  70. entity = "m9k_l85",
  71. price = 30000, // Price for a shipment
  72. amount = 10, // How many in a shipment
  73. separate = true,
  74. pricesep = 4500, // Price of individual guns
  75. noship = false,
  76. allowed = {TEAM_BMD}, // Allowed teams
  77. })
  78.  
  79.  
  80. DarkRP.createShipment("ACR", {
  81. model = "models/weapons/w_masada_acr.mdl",
  82. entity = "m9k_acr",
  83. price = 25000, // Price for a shipment
  84. amount = 10, // How many in a shipment
  85. separate = true,
  86. pricesep = 3500, // Price of individual guns
  87. noship = false,
  88. allowed = {TEAM_HGD}, // Allowed teams
  89. })
  90.  
  91.  
  92. DarkRP.createShipment("AMD 65", {
  93. model = "models/weapons/w_amd_65.mdl",
  94. entity = "m9k_amd65",
  95. price = 25000, // Price for a shipment
  96. amount = 10, // How many in a shipment
  97. separate = true,
  98. pricesep = 3500, // Price of individual guns
  99. noship = false,
  100. allowed = {TEAM_BMD}, // Allowed teams
  101. })
  102.  
  103.  
  104. DarkRP.createShipment("FN FAL", {
  105. model = "models/weapons/w_fn_fal.mdl",
  106. entity = "m9k_fal",
  107. price = 23000, // Price for a shipment
  108. amount = 10, // How many in a shipment
  109. separate = true,
  110. pricesep = 2800, // Price of individual guns
  111. noship = false,
  112. allowed = {TEAM_GUN}, // Allowed teams
  113. })
  114.  
  115.  
  116. DarkRP.createShipment("AK-74", {
  117. model = "models/weapons/w_tct_ak47.mdl",
  118. entity = "m9k_ak74",
  119. price = 27000, // Price for a shipment
  120. amount = 10, // How many in a shipment
  121. separate = true,
  122. pricesep = 2700, // Price of individual guns
  123. noship = false,
  124. allowed = {TEAM_HGD}, // Allowed teams
  125. })
  126.  
  127.  
  128. DarkRP.createShipment("AR-15 ACOG", {
  129. model = "models/weapons/w_dmg_m16ag.mdl",
  130. entity = "m9k_ar15",
  131. price = 27000, // Price for a shipment
  132. amount = 10, // How many in a shipment
  133. separate = true,
  134. pricesep = 3000, // Price of individual guns
  135. noship = false,
  136. allowed = {TEAM_BMD}, // Allowed teams
  137. })
  138.  
  139.  
  140. DarkRP.createShipment("TAR-21", {
  141. model = "models/weapons/w_imi_tar21.mdl",
  142. entity = "m9k_tar21",
  143. price = 31000, // Price for a shipment
  144. amount = 10, // How many in a shipment
  145. separate = true,
  146. pricesep = 4400, // Price of individual guns
  147. noship = false,
  148. allowed = {TEAM_BMD}, // Allowed teams
  149. })
  150.  
  151.  
  152. DarkRP.createShipment("SR-3M Vikhr", {
  153. model = "models/weapons/w_dmg_vikhr.mdl",
  154. entity = "m9k_vikhr",
  155. price = 35000, // Price for a shipment
  156. amount = 10, // How many in a shipment
  157. separate = true,
  158. pricesep = 5500, // Price of individual guns
  159. noship = false,
  160. allowed = {TEAM_BMD}, // Allowed teams
  161. })
  162.  
  163.  
  164. DarkRP.createShipment("FAMAS", {
  165. model = "models/weapons/w_tct_famas.mdl",
  166. entity = "m9k_famas",
  167. price = 35320, // Price for a shipment
  168. amount = 10, // How many in a shipment
  169. separate = true,
  170. pricesep = 5250, // Price of individual guns
  171. noship = false,
  172. allowed = {TEAM_HGD}, // Allowed teams
  173. })
  174.  
  175.  
  176. DarkRP.createShipment("HK 416", {
  177. model = "models/weapons/w_hk_416.mdl",
  178. entity = "m9k_m416",
  179. price = 24500, // Price for a shipment
  180. amount = 10, // How many in a shipment
  181. separate = true,
  182. pricesep = 2850, // Price of individual guns
  183. noship = false,
  184. allowed = {TEAM_GUN}, // Allowed teams
  185. })
  186.  
  187.  
  188. DarkRP.createShipment("Steyr AUG A3", {
  189. model = "models/weapons/w_auga3.mdl",
  190. entity = "m9k_auga3",
  191. price = 33500, // Price for a shipment
  192. amount = 10, // How many in a shipment
  193. separate = true,
  194. pricesep = 3350, // Price of individual guns
  195. noship = false,
  196. allowed = {TEAM_BMD}, // Allowed teams
  197. })
  198.  
  199.  
  200. DarkRP.createShipment("M16A4 ACOG", {
  201. model = "models/weapons/w_dmg_m16ag.mdl",
  202. entity = "m9k_m16a4_acog",
  203. price = 31250, // Price for a shipment
  204. amount = 10, // How many in a shipment
  205. separate = true,
  206. pricesep = 5430, // Price of individual guns
  207. noship = false,
  208. allowed = {TEAM_BMD}, // Allowed teams
  209. })
  210.  
  211.  
  212. DarkRP.createShipment("M14", {
  213. model = "models/weapons/w_snip_m14sp.mdl",
  214. entity = "m9k_m14sp",
  215. price = 25000, // Price for a shipment
  216. amount = 10, // How many in a shipment
  217. separate = true,
  218. pricesep = 2500, // Price of individual guns
  219. noship = false,
  220. allowed = {TEAM_BMD}, // Allowed teams
  221. })
  222.  
  223.  
  224. DarkRP.createShipment("AN-94", {
  225. model = "models/weapons/w_rif_an_94.mdl",
  226. entity = "m9k_an94",
  227. price = 31250, // Price for a shipment
  228. amount = 10, // How many in a shipment
  229. separate = true,
  230. pricesep = 3125, // Price of individual guns
  231. noship = false,
  232. allowed = {TEAM_BMD}, // Allowed teams
  233. })
  234.  
  235.  
  236. DarkRP.createShipment("SCAR", {
  237. model = "models/weapons/w_fn_scar_h.mdl",
  238. entity = "m9k_scar",
  239. price = 28000, // Price for a shipment
  240. amount = 10, // How many in a shipment
  241. separate = true,
  242. pricesep = 3000, // Price of individual guns
  243. noship = false,
  244. allowed = {TEAM_GUN}, // Allowed teams
  245. })
  246.  
  247.  
  248. DarkRP.createShipment("AK-47", {
  249. model = "models/weapons/w_ak47_m9k.mdl",
  250. entity = "m9k_ak47",
  251. price = 35000, // Price for a shipment
  252. amount = 10, // How many in a shipment
  253. separate = true,
  254. pricesep = 6500, // Price of individual guns
  255. noship = false,
  256. allowed = {TEAM_GUN}, // Allowed teams
  257. })
  258.  
  259.  
  260. DarkRP.createShipment("73 Winchester Carbine", {
  261. model = "models/weapons/w_winchester_1873.mdl",
  262. entity = "m9k_winchester73",
  263. price = 20000, // Price for a shipment
  264. amount = 10, // How many in a shipment
  265. separate = true,
  266. pricesep = 1500, // Price of individual guns
  267. noship = false,
  268. allowed = {TEAM_HGD}, // Allowed teams
  269. })
  270.  
  271.  
  272. DarkRP.createShipment("HK G3A3", {
  273. model = "models/weapons/w_hk_g3.mdl",
  274. entity = "m9k_g3a3",
  275. price = 32500, // Price for a shipment
  276. amount = 10, // How many in a shipment
  277. separate = true,
  278. pricesep = 3250, // Price of individual guns
  279. noship = false,
  280. allowed = {TEAM_BMD}, // Allowed teams
  281. })
  282.  
  283.  
  284. DarkRP.createShipment("PKM", {
  285. model = "models/weapons/w_mach_russ_pkm.mdl",
  286. entity = "m9k_pkm",
  287. price = 40000, // Price for a shipment
  288. amount = 10, // How many in a shipment
  289. separate = true,
  290. pricesep = 8000, // Price of individual guns
  291. noship = false,
  292. allowed = {TEAM_BMD}, // Allowed teams
  293. })
  294.  
  295.  
  296. DarkRP.createShipment("M1918 BAR", {
  297. model = "models/weapons/w_m1918_bar.mdl",
  298. entity = "m9k_m1918bar",
  299. price = 37500, // Price for a shipment
  300. amount = 10, // How many in a shipment
  301. separate = true,
  302. pricesep = 6450, // Price of individual guns
  303. noship = false,
  304. allowed = {TEAM_BMD}, // Allowed teams
  305. })
  306.  
  307.  
  308. DarkRP.createShipment("FG 42", {
  309. model = "models/weapons/w_fg42.mdl",
  310. entity = "m9k_fg42",
  311. price = 39500, // Price for a shipment
  312. amount = 10, // How many in a shipment
  313. separate = true,
  314. pricesep = 5950, // Price of individual guns
  315. noship = false,
  316. allowed = {TEAM_GUN}, // Allowed teams
  317. })
  318.  
  319.  
  320. DarkRP.createShipment("M60 Machine Gun", {
  321. model = "models/weapons/w_m60_machine_gun.mdl",
  322. entity = "m9k_m60",
  323. price = 43250, // Price for a shipment
  324. amount = 10, // How many in a shipment
  325. separate = true,
  326. pricesep = 7325, // Price of individual guns
  327. noship = false,
  328. allowed = {TEAM_GUN}, // Allowed teams
  329. })
  330.  
  331.  
  332. DarkRP.createShipment("M249 LMG", {
  333. model = "models/weapons/w_m249_machine_gun.mdl",
  334. entity = "m9k_m249lmg",
  335. price = 42500, // Price for a shipment
  336. amount = 10, // How many in a shipment
  337. separate = true,
  338. pricesep = 7125, // Price of individual guns
  339. noship = false,
  340. allowed = {TEAM_GUN}, // Allowed teams
  341. })
  342.  
  343.  
  344. DarkRP.createShipment("Ares Shrike", {
  345. model = "models/weapons/w_ares_shrike.mdl",
  346. entity = "m9k_ares_shrike",
  347. price = 47000, // Price for a shipment
  348. amount = 10, // How many in a shipment
  349. separate = true,
  350. pricesep = 8700, // Price of individual guns
  351. noship = false,
  352. allowed = {TEAM_GUN}, // Allowed teams
  353. })
  354.  
  355.  
  356. DarkRP.createShipment("Colt Python", {
  357. model = "models/weapons/w_colt_python.mdl",
  358. entity = "m9k_coltpython",
  359. price = 5000, // Price for a shipment
  360. amount = 10, // How many in a shipment
  361. separate = true,
  362. pricesep = 500, // Price of individual guns
  363. noship = false,
  364. allowed = {TEAM_GUN}, // Allowed teams
  365. })
  366.  
  367.  
  368. DarkRP.createShipment("Colt 1911", {
  369. model = "models/weapons/s_dmgf_co1911.mdl",
  370. entity = "m9k_colt1911",
  371. price = 6500, // Price for a shipment
  372. amount = 10, // How many in a shipment
  373. separate = true,
  374. pricesep = 650, // Price of individual guns
  375. noship = false,
  376. allowed = {TEAM_GUN}, // Allowed teams
  377. })
  378.  
  379.  
  380. DarkRP.createShipment("P08 Luger", {
  381. model = "models/weapons/w_luger_p08.mdl",
  382. entity = "m9k_luger",
  383. price = 4500, // Price for a shipment
  384. amount = 10, // How many in a shipment
  385. separate = true,
  386. pricesep = 450, // Price of individual guns
  387. noship = false,
  388. allowed = {TEAM_GUN}, // Allowed teams
  389. })
  390.  
  391.  
  392. DarkRP.createShipment("Desert Eagle", {
  393. model = "models/weapons/w_tcom_deagle.mdl",
  394. entity = "m9k_deagle",
  395. price = 8000, // Price for a shipment
  396. amount = 10, // How many in a shipment
  397. separate = true,
  398. pricesep = 800, // Price of individual guns
  399. noship = false,
  400. allowed = {TEAM_HGD}, // Allowed teams
  401. })
  402.  
  403.  
  404. DarkRP.createShipment("Raging Bull - Scoped", {
  405. model = "models/weapons/w_raging_bull_scoped.mdl",
  406. entity = "m9k_scoped_taurus",
  407. price = 12000, // Price for a shipment
  408. amount = 10, // How many in a shipment
  409. separate = true,
  410. pricesep = 1200, // Price of individual guns
  411. noship = false,
  412. allowed = {TEAM_HGD}, // Allowed teams
  413. })
  414.  
  415.  
  416. DarkRP.createShipment("HK45C", {
  417. model = "models/weapons/w_hk45c.mdl",
  418. entity = "m9k_hk45",
  419. price = 7000, // Price for a shipment
  420. amount = 10, // How many in a shipment
  421. separate = true,
  422. pricesep = 700, // Price of individual guns
  423. noship = false,
  424. allowed = {TEAM_GUN}, // Allowed teams
  425. })
  426.  
  427.  
  428. DarkRP.createShipment("M92 Beretta", {
  429. model = "models/weapons/w_beretta_m92.mdl",
  430. entity = "m9k_m92beretta",
  431. price = 10000, // Price for a shipment
  432. amount = 10, // How many in a shipment
  433. separate = true,
  434. pricesep = 1000, // Price of individual guns
  435. noship = false,
  436. allowed = {TEAM_GUN}, // Allowed teams
  437. })
  438.  
  439.  
  440. DarkRP.createShipment("S & W Model 3 Russian", {
  441. model = "models/weapons/w_model_3_rus.mdl",
  442. entity = "m9k_model3russian",
  443. price = 15000, // Price for a shipment
  444. amount = 10, // How many in a shipment
  445. separate = true,
  446. pricesep = 1500, // Price of individual guns
  447. noship = false,
  448. allowed = {TEAM_HGD}, // Allowed teams
  449. })
  450.  
  451.  
  452. DarkRP.createShipment("HK USP", {
  453. model = "models/weapons/w_pist_fokkususp.mdl",
  454. entity = "m9k_usp",
  455. price = 6000, // Price for a shipment
  456. amount = 10, // How many in a shipment
  457. separate = true,
  458. pricesep = 600, // Price of individual guns
  459. noship = false,
  460. allowed = {TEAM_GUN}, // Allowed teams
  461. })
  462.  
  463.  
  464. DarkRP.createShipment("S&W Model 627", {
  465. model = "models/weapons/w_sw_model_627.mdl",
  466. entity = "m9k_model627",
  467. price = 8500, // Price for a shipment
  468. amount = 10, // How many in a shipment
  469. separate = true,
  470. pricesep = 850, // Price of individual guns
  471. noship = false,
  472. allowed = {TEAM_GUN}, // Allowed teams
  473. })
  474.  
  475.  
  476. DarkRP.createShipment("S&W Model 500", {
  477. model = "models/weapons/w_sw_model_500.mdl",
  478. entity = "m9k_model500",
  479. price = 9500, // Price for a shipment
  480. amount = 10, // How many in a shipment
  481. separate = true,
  482. pricesep = 950, // Price of individual guns
  483. noship = false,
  484. allowed = {TEAM_HGD}, // Allowed teams
  485. })
  486.  
  487.  
  488. DarkRP.createShipment("SIG Sauer P229R", {
  489. model = "models/weapons/w_sig_229r.mdl",
  490. entity = "m9k_sig_p229r",
  491. price = 5500, // Price for a shipment
  492. amount = 10, // How many in a shipment
  493. separate = true,
  494. pricesep = 550, // Price of individual guns
  495. noship = false,
  496. allowed = {TEAM_GUN}, // Allowed teams
  497. })
  498.  
  499.  
  500. DarkRP.createShipment("Remington 1858", {
  501. model = "models/weapons/w_remington_1858.mdl",
  502. entity = "m9k_remington1858",
  503. price = 8000, // Price for a shipment
  504. amount = 10, // How many in a shipment
  505. separate = true,
  506. pricesep = 800, // Price of individual guns
  507. noship = false,
  508. allowed = {TEAM_GUN}, // Allowed teams
  509. })
  510.  
  511.  
  512. DarkRP.createShipment("Raging Bull", {
  513. model = "models/weapons/w_taurus_raging_bull.mdl",
  514. entity = "m9k_ragingbull",
  515. price = 10000, // Price for a shipment
  516. amount = 10, // How many in a shipment
  517. separate = true,
  518. pricesep = 1000, // Price of individual guns
  519. noship = false,
  520. allowed = {TEAM_HGD}, // Allowed teams
  521. })
  522.  
  523.  
  524. DarkRP.createShipment("M29 Satan", {
  525. model = "models/weapons/w_m29_satan.mdl",
  526. entity = "m9k_m29satan",
  527. price = 8750, // Price for a shipment
  528. amount = 10, // How many in a shipment
  529. separate = true,
  530. pricesep = 875, // Price of individual guns
  531. noship = false,
  532. allowed = {TEAM_GUN}, // Allowed teams
  533. })
  534.  
  535.  
  536. DarkRP.createShipment("Glock 18", {
  537. model = "models/weapons/w_dmg_glock.mdl",
  538. entity = "m9k_glock",
  539. price = 12500, // Price for a shipment
  540. amount = 10, // How many in a shipment
  541. separate = true,
  542. pricesep = 1250, // Price of individual guns
  543. noship = false,
  544. allowed = {TEAM_HGD}, // Allowed teams
  545. })
  546.  
  547.  
  548. DarkRP.createShipment("Browning Auto 5", {
  549. model = "models/weapons/w_browning_auto.mdl",
  550. entity = "m9k_browningauto5",
  551. price = 16000, // Price for a shipment
  552. amount = 10, // How many in a shipment
  553. separate = true,
  554. pricesep = 3460, // Price of individual guns
  555. noship = false,
  556. allowed = {TEAM_HGD}, // Allowed teams
  557. })
  558.  
  559.  
  560. DarkRP.createShipment("SPAS 12", {
  561. model = "models/weapons/w_spas_12.mdl",
  562. entity = "m9k_spas12",
  563. price = 24500, // Price for a shipment
  564. amount = 10, // How many in a shipment
  565. separate = true,
  566. pricesep = 5560, // Price of individual guns
  567. noship = false,
  568. allowed = {TEAM_BMD}, // Allowed teams
  569. })
  570.  
  571.  
  572. DarkRP.createShipment("Double Barrel Shotgun", {
  573. model = "models/weapons/w_double_barrel_shotgun.mdl",
  574. entity = "m9k_dbarrel",
  575. price = 28000, // Price for a shipment
  576. amount = 10, // How many in a shipment
  577. separate = true,
  578. pricesep = 6780, // Price of individual guns
  579. noship = false,
  580. allowed = {TEAM_GUN}, // Allowed teams
  581. })
  582.  
  583.  
  584. DarkRP.createShipment("Winchester 87", {
  585. model = "models/weapons/w_winchester_1887.mdl",
  586. entity = "m9k_1887winchester",
  587. price = 28000, // Price for a shipment
  588. amount = 10, // How many in a shipment
  589. separate = true,
  590. pricesep = 7780, // Price of individual guns
  591. noship = false,
  592. allowed = {TEAM_HGD}, // Allowed teams
  593. })
  594.  
  595.  
  596. DarkRP.createShipment("Benelli M3", {
  597. model = "models/weapons/w_benelli_m3.mdl",
  598. entity = "m9k_m3",
  599. price = 26000, // Price for a shipment
  600. amount = 10, // How many in a shipment
  601. separate = true,
  602. pricesep = 4600, // Price of individual guns
  603. noship = false,
  604. allowed = {TEAM_HGD}, // Allowed teams
  605. })
  606.  
  607.  
  608. DarkRP.createShipment("Striker 12", {
  609. model = "models/weapons/w_striker_12g.mdl",
  610. entity = "m9k_striker12",
  611. price = 38500, // Price for a shipment
  612. amount = 10, // How many in a shipment
  613. separate = false,
  614. pricesep = 100, // Price of individual guns
  615. noship = false,
  616. allowed = {TEAM_BMD}, // Allowed teams
  617. })
  618.  
  619.  
  620. DarkRP.createShipment("Remington 870", {
  621. model = "models/weapons/w_remington_870_tact.mdl",
  622. entity = "m9k_remington870",
  623. price = 27800, // Price for a shipment
  624. amount = 10, // How many in a shipment
  625. separate = true,
  626. pricesep = 4320, // Price of individual guns
  627. noship = false,
  628. allowed = {TEAM_HGD}, // Allowed teams
  629. })
  630.  
  631.  
  632. DarkRP.createShipment("Pancor Jackhammer", {
  633. model = "models/weapons/w_pancor_jackhammer.mdl",
  634. entity = "m9k_jackhammer",
  635. price = 40000, // Price for a shipment
  636. amount = 10, // How many in a shipment
  637. separate = false,
  638. pricesep = 100, // Price of individual guns
  639. noship = false,
  640. allowed = {TEAM_BMD}, // Allowed teams
  641. })
  642.  
  643.  
  644. DarkRP.createShipment("Ithaca M37", {
  645. model = "models/weapons/w_ithaca_m37.mdl",
  646. entity = "m9k_ithacam37",
  647. price = 25500, // Price for a shipment
  648. amount = 10, // How many in a shipment
  649. separate = true,
  650. pricesep = 5500, // Price of individual guns
  651. noship = false,
  652. allowed = {TEAM_HGD}, // Allowed teams
  653. })
  654.  
  655.  
  656. DarkRP.createShipment("USAS", {
  657. model = "models/weapons/w_usas_12.mdl",
  658. entity = "m9k_usas",
  659. price = 38500, // Price for a shipment
  660. amount = 10, // How many in a shipment
  661. separate = false,
  662. pricesep = 100, // Price of individual guns
  663. noship = false,
  664. allowed = {TEAM_BMD}, // Allowed teams
  665. })
  666.  
  667.  
  668. DarkRP.createShipment("Winchester 1897", {
  669. model = "models/weapons/w_winchester_1897_trench.mdl",
  670. entity = "m9k_1897winchester",
  671. price = 26500, // Price for a shipment
  672. amount = 10, // How many in a shipment
  673. separate = true,
  674. pricesep = 4525, // Price of individual guns
  675. noship = false,
  676. allowed = {TEAM_HGD}, // Allowed teams
  677. })
  678.  
  679.  
  680. DarkRP.createShipment("Mossberg 590", {
  681. model = "models/weapons/w_mossberg_590.mdl",
  682. entity = "m9k_mossberg590",
  683. price = 26500, // Price for a shipment
  684. amount = 10, // How many in a shipment
  685. separate = true,
  686. pricesep = 4125, // Price of individual guns
  687. noship = false,
  688. allowed = {TEAM_HGD}, // Allowed teams
  689. })
  690.  
  691.  
  692. DarkRP.createShipment("SVD Dragunov", {
  693. model = "models/weapons/w_svd_dragunov.mdl",
  694. entity = "m9k_dragunov",
  695. price = 50000, // Price for a shipment
  696. amount = 10, // How many in a shipment
  697. separate = true,
  698. pricesep = 15000, // Price of individual guns
  699. noship = false,
  700. allowed = {TEAM_BMD}, // Allowed teams
  701. })
  702.  
  703.  
  704. DarkRP.createShipment("SVT 40", {
  705. model = "models/weapons/w_svt_40.mdl",
  706. entity = "m9k_svt40",
  707. price = 48500, // Price for a shipment
  708. amount = 10, // How many in a shipment
  709. separate = true,
  710. pricesep = 14500, // Price of individual guns
  711. noship = false,
  712. allowed = {TEAM_BMD}, // Allowed teams
  713. })
  714.  
  715.  
  716. DarkRP.createShipment("Thompson Contender G2", {
  717. model = "models/weapons/w_g2_contender.mdl",
  718. entity = "m9k_contender",
  719. price = 37500, // Price for a shipment
  720. amount = 10, // How many in a shipment
  721. separate = true,
  722. pricesep = 19000, // Price of individual guns
  723. noship = false,
  724. allowed = {TEAM_HGD}, // Allowed teams
  725. })
  726.  
  727.  
  728. DarkRP.createShipment("Barret M82", {
  729. model = "models/weapons/w_barret_m82.mdl",
  730. entity = "m9k_barret_m82",
  731. price = 56500, // Price for a shipment
  732. amount = 10, // How many in a shipment
  733. separate = true,
  734. pricesep = 25000, // Price of individual guns
  735. noship = false,
  736. allowed = {TEAM_BMD}, // Allowed teams
  737. })
  738.  
  739.  
  740. DarkRP.createShipment("Barret M98B", {
  741. model = "models/weapons/w_barrett_m98b.mdl",
  742. entity = "m9k_m98b",
  743. price = 54500, // Price for a shipment
  744. amount = 10, // How many in a shipment
  745. separate = true,
  746. pricesep = 23500, // Price of individual guns
  747. noship = false,
  748. allowed = {TEAM_BMD}, // Allowed teams
  749. })
  750.  
  751.  
  752. DarkRP.createShipment("PSG-1", {
  753. model = "models/weapons/w_hk_psg1.mdl",
  754. entity = "m9k_psg1",
  755. price = 53500, // Price for a shipment
  756. amount = 10, // How many in a shipment
  757. separate = true,
  758. pricesep = 22500, // Price of individual guns
  759. noship = false,
  760. allowed = {TEAM_BMD}, // Allowed teams
  761. })
  762.  
  763.  
  764. DarkRP.createShipment("M24", {
  765. model = "models/weapons/w_snip_m24_6.mdl",
  766. entity = "m9k_m24",
  767. price = 48500, // Price for a shipment
  768. amount = 10, // How many in a shipment
  769. separate = true,
  770. pricesep = 20000, // Price of individual guns
  771. noship = false,
  772. allowed = {TEAM_BMD}, // Allowed teams
  773. })
  774.  
  775.  
  776. DarkRP.createShipment("Dragunov SVU", {
  777. model = "models/weapons/w_dragunov_svu.mdl",
  778. entity = "m9k_svu",
  779. price = 52000, // Price for a shipment
  780. amount = 10, // How many in a shipment
  781. separate = true,
  782. pricesep = 22500, // Price of individual guns
  783. noship = false,
  784. allowed = {TEAM_BMD}, // Allowed teams
  785. })
  786.  
  787.  
  788. DarkRP.createShipment("Remington 7615P", {
  789. model = "models/weapons/w_remington_7615p.mdl",
  790. entity = "m9k_remington7615p",
  791. price = 41250, // Price for a shipment
  792. amount = 10, // How many in a shipment
  793. separate = true,
  794. pricesep = 7700, // Price of individual guns
  795. noship = false,
  796. allowed = {TEAM_HGD}, // Allowed teams
  797. })
  798.  
  799.  
  800. DarkRP.createShipment("Intervention", {
  801. model = "models/weapons/w_snip_int.mdl",
  802. entity = "m9k_intervention",
  803. price = 43500, // Price for a shipment
  804. amount = 10, // How many in a shipment
  805. separate = true,
  806. pricesep = 21250, // Price of individual guns
  807. noship = false,
  808. allowed = {TEAM_GUN}, // Allowed teams
  809. })
  810.  
  811.  
  812. DarkRP.createShipment("AI AW50", {
  813. model = "models/weapons/w_acc_int_aw50.mdl",
  814. entity = "m9k_aw50",
  815. price = 57500, // Price for a shipment
  816. amount = 10, // How many in a shipment
  817. separate = true,
  818. pricesep = 28500, // Price of individual guns
  819. noship = false,
  820. allowed = {TEAM_GUN}, // Allowed teams
  821. })
  822.  
  823.  
  824. DarkRP.createShipment("Harpoon", {
  825. model = "models/weapons/w_harpooner.mdl",
  826. entity = "m9k_harpoon",
  827. price = 55000, // Price for a shipment
  828. amount = 10, // How many in a shipment
  829. separate = true,
  830. pricesep = 19500, // Price of individual guns
  831. noship = false,
  832. allowed = {TEAM_HGD}, // Allowed teams
  833. })
  834.  
  835.  
  836. DarkRP.createShipment("Sticky Grenade", {
  837. model = "models/weapons/w_sticky_grenade.mdl",
  838. entity = "m9k_sticky_grenade",
  839. price = 67500, // Price for a shipment
  840. amount = 10, // How many in a shipment
  841. separate = false,
  842. pricesep = 100, // Price of individual guns
  843. noship = false,
  844. allowed = {TEAM_GUN}, // Allowed teams
  845. })
  846.  
  847.  
  848. DarkRP.createShipment("Frag Grenade", {
  849. model = "models/weapons/w_grenade.mdl",
  850. entity = "m9k_m61_frag",
  851. price = 65000, // Price for a shipment
  852. amount = 10, // How many in a shipment
  853. separate = false,
  854. pricesep = 100, // Price of individual guns
  855. noship = false,
  856. allowed = {TEAM_GUN}, // Allowed teams
  857. })
  858.  
  859.  
  860. DarkRP.createShipment("UZI", {
  861. model = "models/weapons/w_uzi_imi.mdl",
  862. entity = "m9k_uzi",
  863. price = 17500, // Price for a shipment
  864. amount = 10, // How many in a shipment
  865. separate = true,
  866. pricesep = 2250, // Price of individual guns
  867. noship = false,
  868. allowed = {TEAM_HGD}, // Allowed teams
  869. })
  870.  
  871.  
  872. DarkRP.createShipment("MP9", {
  873. model = "models/weapons/w_brugger_thomet_mp9.mdl",
  874. entity = "m9k_mp9",
  875. price = 15600, // Price for a shipment
  876. amount = 10, // How many in a shipment
  877. separate = true,
  878. pricesep = 1670, // Price of individual guns
  879. noship = false,
  880. allowed = {TEAM_HGD}, // Allowed teams
  881. })
  882.  
  883.  
  884. DarkRP.createShipment("KRISS Vector", {
  885. model = "models/weapons/w_kriss_vector.mdl",
  886. entity = "m9k_vector",
  887. price = 20000, // Price for a shipment
  888. amount = 10, // How many in a shipment
  889. separate = true,
  890. pricesep = 2750, // Price of individual guns
  891. noship = false,
  892. allowed = {TEAM_HGD}, // Allowed teams
  893. })
  894.  
  895.  
  896. DarkRP.createShipment("HK UMP45", {
  897. model = "models/weapons/w_hk_ump45.mdl",
  898. entity = "m9k_ump45",
  899. price = 19500, // Price for a shipment
  900. amount = 10, // How many in a shipment
  901. separate = true,
  902. pricesep = 2950, // Price of individual guns
  903. noship = false,
  904. allowed = {TEAM_GUN}, // Allowed teams
  905. })
  906.  
  907.  
  908. DarkRP.createShipment("Tommy Gun", {
  909. model = "models/weapons/w_tommy_gun.mdl",
  910. entity = "m9k_thompson",
  911. price = 22500, // Price for a shipment
  912. amount = 10, // How many in a shipment
  913. separate = true,
  914. pricesep = 3250, // Price of individual guns
  915. noship = false,
  916. allowed = {TEAM_HGD}, // Allowed teams
  917. })
  918.  
  919.  
  920. DarkRP.createShipment("TEC-9", {
  921. model = "models/weapons/w_intratec_tec9.mdl",
  922. entity = "m9k_tec9",
  923. price = 18500, // Price for a shipment
  924. amount = 10, // How many in a shipment
  925. separate = true,
  926. pricesep = 1980, // Price of individual guns
  927. noship = false,
  928. allowed = {TEAM_HGD}, // Allowed teams
  929. })
  930.  
  931.  
  932. DarkRP.createShipment("KAC PDW", {
  933. model = "models/weapons/w_kac_pdw.mdl",
  934. entity = "m9k_kac_pdw",
  935. price = 18800, // Price for a shipment
  936. amount = 10, // How many in a shipment
  937. separate = true,
  938. pricesep = 1999, // Price of individual guns
  939. noship = false,
  940. allowed = {TEAM_GUN}, // Allowed teams
  941. })
  942.  
  943.  
  944. DarkRP.createShipment("STEN", {
  945. model = "models/weapons/w_sten.mdl",
  946. entity = "m9k_sten",
  947. price = 17500, // Price for a shipment
  948. amount = 10, // How many in a shipment
  949. separate = true,
  950. pricesep = 2000, // Price of individual guns
  951. noship = false,
  952. allowed = {TEAM_HGD}, // Allowed teams
  953. })
  954.  
  955.  
  956. DarkRP.createShipment("MP40", {
  957. model = "models/weapons/w_mp40smg.mdl",
  958. entity = "m9k_mp40",
  959. price = 17000, // Price for a shipment
  960. amount = 10, // How many in a shipment
  961. separate = true,
  962. pricesep = 2000, // Price of individual guns
  963. noship = false,
  964. allowed = {TEAM_HGD}, // Allowed teams
  965. })
  966.  
  967.  
  968. DarkRP.createShipment("Bizon PP19", {
  969. model = "models/weapons/w_pp19_bizon.mdl",
  970. entity = "m9k_bizonp19",
  971. price = 20000, // Price for a shipment
  972. amount = 10, // How many in a shipment
  973. separate = true,
  974. pricesep = 2120, // Price of individual guns
  975. noship = false,
  976. allowed = {TEAM_HGD}, // Allowed teams
  977. })
  978.  
  979.  
  980. DarkRP.createShipment("HK MP7", {
  981. model = "models/weapons/w_mp7_silenced.mdl",
  982. entity = "m9k_mp7",
  983. price = 20000, // Price for a shipment
  984. amount = 10, // How many in a shipment
  985. separate = true,
  986. pricesep = 2000, // Price of individual guns
  987. noship = false,
  988. allowed = {TEAM_HGD}, // Allowed teams
  989. })
  990.  
  991.  
  992. DarkRP.createShipment("HK MP5", {
  993. model = "models/weapons/w_hk_mp5.mdl",
  994. entity = "m9k_mp5",
  995. price = 21500, // Price for a shipment
  996. amount = 10, // How many in a shipment
  997. separate = true,
  998. pricesep = 2500, // Price of individual guns
  999. noship = false,
  1000. allowed = {TEAM_GUN}, // Allowed teams
  1001. })
  1002.  
  1003.  
  1004. DarkRP.createShipment("Magpul PDR", {
  1005. model = "models/weapons/w_magpul_pdr.mdl",
  1006. entity = "m9k_magpulpdr",
  1007. price = 20000, // Price for a shipment
  1008. amount = 10, // How many in a shipment
  1009. separate = true,
  1010. pricesep = 2000, // Price of individual guns
  1011. noship = false,
  1012. allowed = {TEAM_HGD}, // Allowed teams
  1013. })
  1014.  
  1015.  
  1016. DarkRP.createShipment("FN P90", {
  1017. model = "models/weapons/w_fn_p90.mdl",
  1018. entity = "m9k_smgp90",
  1019. price = 25500, // Price for a shipment
  1020. amount = 10, // How many in a shipment
  1021. separate = true,
  1022. pricesep = 4500, // Price of individual guns
  1023. noship = false,
  1024. allowed = {TEAM_GUN}, // Allowed teams
  1025. })
  1026.  
  1027.  
  1028. DarkRP.createShipment("AAC Honey Badger", {
  1029. model = "models/weapons/w_aac_honeybadger.mdl",
  1030. entity = "m9k_honeybadger",
  1031. price = 21000, // Price for a shipment
  1032. amount = 10, // How many in a shipment
  1033. separate = true,
  1034. pricesep = 2100, // Price of individual guns
  1035. noship = false,
  1036. allowed = {TEAM_GUN}, // Allowed teams
  1037. })
  1038.  
  1039.  
  1040. DarkRP.createShipment("HK USC", {
  1041. model = "models/weapons/w_hk_usc.mdl",
  1042. entity = "m9k_usc",
  1043. price = 20000, // Price for a shipment
  1044. amount = 10, // How many in a shipment
  1045. separate = true,
  1046. pricesep = 3000, // Price of individual guns
  1047. noship = false,
  1048. allowed = {TEAM_GUN}, // Allowed teams
  1049. })
  1050.  
  1051.  
  1052. DarkRP.createShipment("MP5SD", {
  1053. model = "models/weapons/w_hk_mp5sd.mdl",
  1054. entity = "m9k_mp5sd",
  1055. price = 19950, // Price for a shipment
  1056. amount = 10, // How many in a shipment
  1057. separate = true,
  1058. pricesep = 2100, // Price of individual guns
  1059. noship = false,
  1060. allowed = {TEAM_HGD}, // Allowed teams
  1061. })
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