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Jul 18th, 2018
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  1. /* Attack config
  2. * To disable an attack, set it to -1
  3. * Skills MUST be POSITIVE numbers. For reference see http://pastebin.com/baShRwWM
  4. */
  5. Config.AttackSkill[0] = -1; // Preattack skill.
  6. Config.AttackSkill[1] = 112; // Primary skill to bosses.
  7. Config.AttackSkill[2] = 113; // Primary aura to bosses
  8. Config.AttackSkill[3] = 112; // Primary skill to others.
  9. Config.AttackSkill[4] = 113; // Primary aura to others.
  10. Config.AttackSkill[5] = 101; // Secondary skill if monster is immune to primary.
  11. Config.AttackSkill[6] = 113; // Secondary aura.
  12.  
  13. // Low mana skills - these will be used if main skills can't be cast.
  14. Config.LowManaSkill[0] = -1; // Low mana skill.
  15. Config.LowManaSkill[1] = 124; // Low mana aura.
  16.  
  17. /* Advanced Attack config. Allows custom skills to be used on custom monsters.
  18. * Format: "Monster Name": [attack skill id, aura skill id]
  19. * Multiple entries are separated by commas
  20. */
  21. Config.CustomAttack = {
  22. //"Monster Name": [-1, -1]
  23. };
  24.  
  25. Config.BossPriority = true; // Set to true to attack Unique/SuperUnique monsters first when clearing
  26. Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
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