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Rabbidking

02/12/2020 Changelog

Feb 12th, 2020
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  1. Today's changes:
  2. ====================
  3. Author: jpuckett
  4. Date: 02/12/2020, 02:28:33 PM
  5. Revision #1695
  6. Added more lights. -Jordan
  7.  
  8. Author: Bli
  9. Date: 02/12/2020, 02:23:58 PM
  10. Revision #1694
  11. Tried added options to Video settings
  12. -FPS
  13. -Graphic Quality
  14. -Shadow Quality
  15. -Fullscreen/Window
  16. -Resolution
  17. DOES NOT WORK, this commit was requested by Tim
  18.  
  19. Author: MillsMacGregor
  20. Date: 02/12/2020, 02:18:43 PM
  21. Revision #1693
  22. Here, the lever pulls
  23.  
  24. Author: carolinelakatos
  25. Date: 02/12/2020, 02:17:30 PM
  26. Revision #1692
  27. Adjustment to spline again, that's all this will ever be
  28.  
  29. Author: MillsMacGregor
  30. Date: 02/12/2020, 02:14:30 PM
  31. Revision #1691
  32. Here, the wheel turns
  33.  
  34. Author: cnicoden
  35. Date: 02/12/2020, 02:03:16 PM
  36. Revision #1690
  37. foliage brush tweaks
  38.  
  39. Author: emmoriold
  40. Date: 02/12/2020, 01:58:44 PM
  41. Revision #1689
  42. Fixed collision on pillar and stairs mesh.
  43.  
  44. Author: carolinelakatos
  45. Date: 02/12/2020, 01:54:43 PM
  46. Revision #1688
  47. I figured out the camera spline! - Caroline (uwu first commit<3)
  48.  
  49. Author: cnicoden
  50. Date: 02/12/2020, 01:36:25 PM
  51. Revision #1687
  52. Foliage Brush -CN
  53.  
  54. Author: bfava
  55. Date: 02/12/2020, 01:28:51 PM
  56. Revision #1686
  57. updated giant pillar and split up mirror material
  58.  
  59. - Brandon Fava
  60.  
  61. Author: fishera5
  62. Date: 02/12/2020, 01:26:08 PM
  63. Revision #1685
  64. Deleted a BSP i accidentally left in. Adam Fisher
  65.  
  66. Author: karshnercottrillm
  67. Date: 02/12/2020, 01:08:29 PM
  68. Revision #1684
  69. Updated the orb container
  70.  
  71. Author: MattJones
  72. Date: 02/12/2020, 01:01:01 PM
  73. Revision #1683
  74. Floating platform now has another lambert for glowy material
  75.  
  76. Author: MattJones
  77. Date: 02/12/2020, 12:42:08 PM
  78. Revision #1682
  79. Adding back 2x2 and 3x3 platforms.
  80.  
  81. Author: bfava
  82. Date: 02/12/2020, 12:35:40 PM
  83. Revision #1681
  84. mirror light is now white
  85.  
  86. Author: emmoriold
  87. Date: 02/12/2020, 12:29:48 PM
  88. Revision #1680
  89. OOPS
  90.  
  91. Author: emmoriold
  92. Date: 02/12/2020, 12:28:11 PM
  93. Revision #1679
  94. REORIENTED MIRRORS and amplifier
  95.  
  96. Author: fishera5
  97. Date: 02/12/2020, 11:14:52 AM
  98. Revision #1678
  99. Fixed the pit size and lowered the roof. Adam Fisher
  100.  
  101. Author: jpuckett
  102. Date: 02/12/2020, 10:43:39 AM
  103. Revision #1677
  104. Added sample lights. - Jordan
  105.  
  106. Author: karshnercottrillm
  107. Date: 02/12/2020, 10:39:18 AM
  108. Revision #1676
  109. Edited the map to reflect the accurate meshes for the platforms being used to put puzzle elements onto. Added better sized version of said meshes. Also took apart the single stairs and sets of stairs to go on the pit heading to the red area.
  110.  
  111. Author: brunoara12
  112. Date: 02/12/2020, 10:15:48 AM
  113. Revision #1675
  114. Testmaps/BrunoMap.umap
  115.  
  116. Author: lawrencej
  117. Date: 02/12/2020, 01:40:26 AM
  118. Revision #1674
  119. Updated spline platform to be more juicy.
  120.  
  121. Author: lawrencej
  122. Date: 02/12/2020, 01:00:46 AM
  123. Revision #1673
  124. Added Platform Splines.
  125.  
  126. Updated Yellow Platforms too look way cooler.
  127.  
  128. Author: lawrencej
  129. Date: 02/11/2020, 07:10:50 PM
  130. Revision #1672
  131. Added working Orb Pickup BPs
  132.  
  133. Reworked Orb Pickups from scene components (wouldn't work) and instead made them actors with orb components.
  134.  
  135. Updated crystal's bp to squash some yellow platform bugs.
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