ChaosMAX1268

Cover Power revised (draft)

Oct 10th, 2025 (edited)
33
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.17 KB | None | 0 0
  1. Buster Arm: Determines Mega Man’s Charge Shot and Cover Force Big Bang.
  2. Attack Arm: Applies a boost of attack power and/or a special effect to Cards that match its element.
  3. Element Armor: Determines what passive abilities are applied to Mega Man and determines Mega Man’s Elemental Weakness,
  4.  
  5. Code S Covers
  6. Aqua Cover
  7. Buster Arm: Bubble Shot (10 × Buster Attack + 20 [Aqua damage]) Mega Man shoots a cluster of bubbles that also hits the panel behind. CFBB: Dyna Wave
  8. Attack Arm: Aqua cards gain a +10 bonus for each Aqua card before it in your hand.
  9. Element Armor: Aqua Body, using any chip heals you for 5% HP at activation. No Bubble.
  10.  
  11. Napalm Cover
  12. Buster Arm: Fire Vulcan Hits down the row and behind the enemy it hits three times for (5 x Buster rank + 10) Fire damage. CFBB: Comet Burn.
  13. Attack Arm: Fire Cards gain damage when you take damage, up to 100.
  14. Element Armor: Fire Body. Super Armor. Mash the buster button to rapid fire shots, hitting 6 times for 5 damage each. Mega Man is invincible doing this.
  15.  
  16. Wood Cover
  17. Buster Arm: Pollen Shot (30 × Buster Attack + 10 [Wood damage]) a shot that hits the nearest enemy and then explodes 3 more times in the panel it touched, each explosion doing 30 damage. CFBB: Demon Flurry
  18. Attack Arm: Wood Cards will absorb the Null Card behind them and gain its damage, even boosts.
  19. Element Armor: Wood Body. Status Guard.
  20.  
  21. Elec Cover
  22. Buster Arm: Thunderbolt, a projectile that does (20 x Buster rank + 40) Elec damage down the whole row. CFBB: Thunderbolt Blade
  23. Attack Arm: Elec cards gain +1 to Attack.
  24. Element Armor: Elec Body. Air Shoes. The first two cards in your hand will be used together without interruption.
  25.  
  26. Colonel Cover
  27. Buster Arm: Screen Divide, Covers a V-shape formation centered on the nearest enemy in the row, dealing (10 x Buster rank + 40) damage. CFBB: Xross Razor
  28. Attack Arm: Holding up while using a Null card sacrifices it to summon a Colonel Army in front that rapid fires shots for 5 seconds (6 damage per shot and 20 shots per summon) and blocks up to 40 damage before it is destroyed.
  29. Element Armor: Weak to Break. When countering an opponent a Colonel Army is summoned behind the foe and slashes, dealing an additional 30 damage.
  30.  
  31. Code Z Covers
  32. Freeze Cover
  33. Buster Arm: Freeze Pillar (20 × Buster Attack + 20 [Aqua damage]) raises ice pillars on all Ice Panels in his row. Pierces guards. CFBB: Magician's Freeze
  34. Attack Arm: Aqua cards freeze the panels they hit. Aqua Card Attack +1.
  35. Element Armor: Aqua Body. No Freeze. Mega Shield becomes a 60 damage Reflector.
  36.  
  37. Blast Cover
  38. Buster Arm: Fire Arm. Hits the 3 panels ahead of MegaMan for (20 x Buster rank + 30) Fire damage. CFBB: Genocide Blazer
  39. Attack Arm: Fire Cards Attack + 2.
  40. Element Armor: Fire Body. Float Shoes. Charge Shot makes Guard Null Panels.
  41.  
  42. Plant Cover
  43. Buster Arm: Whip Vine (20 × Buster Attack + 10 [Wood damage]) Vine is launched forward 3 panels and retracts. First non boss enemy hit is dragged to the front during retraction. Hits once on forward, and again on retraction. CFBB: Elemental Cyclone
  44. Attack Arm: Wood Cards inflict HP Bug on enemies they hit. If Wood Cards hit Grass panels, they are removed.
  45. Element Armor: Wood Body. All Attack Cards do 30 more damage on enemies they hit with a status effect.
  46.  
  47. Bright Cover
  48. Buster Arm: Thunderbolt, a projectile that does (10 x Buster rank + 10) Elec damage and blinds the thing it hits. CFBB: Bright Shower
  49. Attack Arm: Elec Cards can be charged for double damage.
  50. Element Armor: Elec Body. No Blind. Once per a battle, randomly within 1-4 turns of the battle's start with the Element Armor on or 1-4 after it is equipped in battle a Mega Card previously used in the battle will be recycled and must be selected before selecting any other card.
  51.  
  52. Shade Cover
  53. Buster Arm: Crash Noise (10 x Buster rank + 40) Null damage projectile that goes the entire row and sends waves to the panels adjacent to the enemy/obstacle it hits. CFBB: Nightmare Prey
  54. Attack Arm: Null Cards +1 Attack. Null Cards confuse.
  55. Element Armor: Weak to Sword. Undershirt. While your HP is at 25% or less at the time of activation, an standard attack card will heal you by the damage it inflicts to an opponent.
  56.  
  57.  
Advertisement
Add Comment
Please, Sign In to add comment