ScraggyKing20

SSBM - U 1.2 Changelog v9

Sep 11th, 2017 (edited)
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  1. ​SSBM - U Changelog
  2.  
  3. 1.2
  4.  
  5. GAME -=-=-=-=-=-=-=-=-=-=-=
  6.  
  7. Stages:
  8. •Yoshi's Island (Melee) has been swapped to a more legal version of the stage
  9. •Mushroom Kingdom II has been swapped to a flatter (but still including hazards) version of the stage
  10.  
  11. Soundtrack:
  12. •Yoshi's Story has been swapped to Moriya Shrine from Touhou: Puppet Dream Performance
  13. •One of Battlefield's themes has been swapped to Malicious Fingers from Sonic 3 and Knuckles
  14. •One of Final Destination's themes has been swapped to the Puppet Liberation Team Admin battle theme from Touhou: Puppet Dream Performance
  15. •Jungle Japes has been swapped to Youkai Mountain from Touhou: Puppet Dream Performance
  16. •Fountain of Dreams has been swapped to Dream World from Touhou: Puppet Dream Performance
  17. •Fourside has been swapped to Pursuit ~ Wanting to Find the Truth from Gyakuten Kenji 2
  18. •Menu 01 has been swapped to Misty Lake from Touhou: Puppet Dream Performance
  19.  
  20. CHARACTERS -=-=-=-=-=-=-=-=
  21.  
  22. Falco:
  23. •Distance before Falco stops traveling (Up B) buffed from 40.5 to 42.5
  24. •Therefore, his backwards Up Special has been buffed
  25.  
  26. Luigi:
  27. •Air mobility buffed from 0.14 (A), 0.25 (B) to 0.17 (A) to 0.27 (B)
  28. •Down tilt gives more knockback and hits people at an upwards angle
  29. •In detailed form, Down Tilt's base knockback went from 10 to 50 and the Knockback Growth went from 80 to 85
  30. •Furthermore, the angle was changed from 80 to 100
  31. •Also also, the attribute of Down Tilt is no longer a cape and is now a normal attack
  32. •Luigi's Gravity went from 0.069 to 0.095 (To mimic the Mario clones)
  33. •Forward aerial has been sped up by 1.4x
  34. •CatchDash grab hitbox buffed from 500 to 800
  35. •Jab 1 has a sweet spot that deals hitstun
  36. •Luigi's aerial Down Special (Cyclone) spikes
  37. •The angle switched from 90 to 290
  38. •Furthermore, the base knockback got nerfed from 50 to 10, and to 0 on the last hit, and the knockback growth went from 100 to 40
  39.  
  40. Samus:
  41. •Back aerial hitboxes buffed to 1200
  42. •Charge shot duration buffed from 20 to 35
  43. •Neutral special charge time nerfed from 1 to 5
  44. •Up special aerial control buffed from 0.017 to 0.025
  45. •Up special aerial vertical momentum buffed from 2.5 to 4
  46. •Samus's Gravity went from 0.066 to 0.085
  47. •Samus’s Neutral Aerial was switched to the Smash 4 Samus Neutral Air
  48. •The back hit of Neutral Air (second hitbox for Melee Samus Nair) base knockback buffed from 10 to 35, and added an electric effect
  49. •Last hit on Samus's Up Aerial base knockback buffed from 40 to 70
  50. •Last hit on Samus's Up Aerial damage increased from 4 to 9
  51.  
  52. Ganondorf:
  53. •Grounded side special spikes
  54.  
  55. Bowser:
  56. •Bowser's down special has been significantly sped up by 1.8x
  57. •Bowser's forward throw has been sped up by 1.5x
  58. •Bowser's back throw has been sped up by 1.5x
  59. •Bowser's up throw has been sped up by 1.6x
  60. •Final hit of grounded Up Special's base knockback and knockback growth went from both 50 to 90
  61. •Final hit of aerial Up Special's base knockback and knockback growth went from 50 and 20 respectively to 90
  62. •Down special spikes
  63. •Down special landing base knockback buffed from 60 to 70
  64. •Aerial and grounded Down special base knockback buffed from 45 to 70
  65. •Back aerial base knockback buffed from 55 to 75
  66. •Forward aerial semi-spikes
  67. •Forward aerial base knockback buffed from 60 to 70
  68. •Up aerial base knockback buffed from 60 to 80
  69. •The second Back Throw base knockback buffed from 40 to 60 to match the first BThrow's base knockback
  70. •Furthermore, the second Back Throw throw does 5 damage instead of 3
  71. •The second Forward Throw base knockback buffed from 40 to 60 to match the first FThrow's base knockback
  72. •Furthermore, the second Forward Throw throw does 5 damage instead of 3
  73.  
  74. Kirby:
  75. •Aerial side special made a lot stronger and feels more like a hammer and matches his new grounded side special (Base knockback is 50 and knockback growth is 100)
  76. •All aerial side special hits do 6 damage
  77. •Midair jump vertical momentum are all equal to 2
  78. •Final cutter x offset nerfed from 3.5 to 2.75
  79. •Kirby's up smash is now the same as Fox's up smash
  80. •Base knockback went unchanged
  81. •Knockback growth went from 118 to 112
  82. •Damage went from 15 to 18
  83. •Angle changed from 75 to 80
  84.  
  85. Jigglypuff:
  86. •Gravity nerfed from 0.064 to 0.075
  87. •Jump height initial velocity buffed from 0.7 to 1.5
  88. •Down special (Rest)'s hitbox buffed from 500 to 1500
  89. •Down aerial is now a worse version of Melee U Kirby's Dair but is still a good pressure tool
  90. •All down aerial hits are set to an angle of 290 and most of the base knockback on all hits have been set from 10 to 20
  91. •To compare both Kirby and Jigglypuff's down aerials;
  92. -Kirby's base knockback is 30 and has a knockback growth of 100
  93. -Puff's base knockback is 20 and has a knockback growth of 100
  94.  
  95. Fox:
  96. •Laser nerfed back to vanilla Fox
  97. •Fox's dash attack can be acted out of faster (Starting from Frame 12, sped up by 2x)
  98.  
  99. Marth
  100. •Aerial horizontal deceleration on Neutral special changed from 0.02 to 0.01
  101. •Up special landing lag buffed from 8 frames to 7 frames
  102. •Up special base knockback on non-tipper buffed from 20 to 60
  103. •Up special knockback growth on non-tipper nerfed from 90 to 70
  104. •Up special damage on non-tipper buffed from 6-7 to 10
  105. •Forward Smash hitbox buffed from 800-1000 to 1200
  106. •Up throw knockback growth buffed from 130 and 100 to 165 and 130 respectively
  107. •Up throw's base knockback is now always 60 instead of 60 and 40
  108. •Down tilt's tipper received the following changes:
  109. •It spikes
  110. •Damage buffed from 10 to 15
  111. •Shield Damage buffed from 0 to 30
  112. •Base knockback buffed from 50 to 60
  113. •Knockback growth buffed from 40 to 60
  114. •Hitbox nerfed from 1000 to 500
  115. •It now has a coin effect!
  116. •Marth side special has been sped up by 1.6x
  117. •All of Marth's aerials had their ending lag sped up by 1.5x
  118.  
  119. Roy:
  120. •Up special landing lag buffed from 15 frames to 8 frames
  121. •Neutral special charge time nerfed from 7 half-seconds to 8 half-seconds
  122. •Neutral special damage added per second buffed from 5 to 7
  123. •Neutral special base damage buffed from 6 to 7
  124.  
  125. Link:
  126. •Forward aerial base knockback on last hit buffed from 0 to 40
  127. •Neutral special semi spikes
  128.  
  129. Yoshi
  130. •Egg semi spike was corrected from the 290 angle to the 310 angle
  131.  
  132. Donkey Kong
  133. •DK's forward aerial semi spikes if it doesn't get the spike hitbox
  134. •DK's shield size buffed from 17.5 to 19.5 to try and cover him entirely
  135. •DK's Dash and Run Acceleration A and B has been swapped from 0.05 and 0.02 to 0.18 and 0.15 respectively
  136. •DK's Aerial Mobility A buffed from 0.12 to 0.14
  137.  
  138. Pichu
  139. •Pichu's back aerial has been sped up by 1.4x
  140.  
  141. BUGS -=-=-=-=-=-=-=-=-=-=-=
  142.  
  143. Stages:
  144. •Princess Peach's Castle crashes the game trying to load Metal Cavern (will fix someday)
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