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- SSBM - U Changelog
- 1.2
- GAME -=-=-=-=-=-=-=-=-=-=-=
- Stages:
- •Yoshi's Island (Melee) has been swapped to a more legal version of the stage
- •Mushroom Kingdom II has been swapped to a flatter (but still including hazards) version of the stage
- Soundtrack:
- •Yoshi's Story has been swapped to Moriya Shrine from Touhou: Puppet Dream Performance
- •One of Battlefield's themes has been swapped to Malicious Fingers from Sonic 3 and Knuckles
- •One of Final Destination's themes has been swapped to the Puppet Liberation Team Admin battle theme from Touhou: Puppet Dream Performance
- •Jungle Japes has been swapped to Youkai Mountain from Touhou: Puppet Dream Performance
- •Fountain of Dreams has been swapped to Dream World from Touhou: Puppet Dream Performance
- •Fourside has been swapped to Pursuit ~ Wanting to Find the Truth from Gyakuten Kenji 2
- •Menu 01 has been swapped to Misty Lake from Touhou: Puppet Dream Performance
- CHARACTERS -=-=-=-=-=-=-=-=
- Falco:
- •Distance before Falco stops traveling (Up B) buffed from 40.5 to 42.5
- •Therefore, his backwards Up Special has been buffed
- Luigi:
- •Air mobility buffed from 0.14 (A), 0.25 (B) to 0.17 (A) to 0.27 (B)
- •Down tilt gives more knockback and hits people at an upwards angle
- •In detailed form, Down Tilt's base knockback went from 10 to 50 and the Knockback Growth went from 80 to 85
- •Furthermore, the angle was changed from 80 to 100
- •Also also, the attribute of Down Tilt is no longer a cape and is now a normal attack
- •Luigi's Gravity went from 0.069 to 0.095 (To mimic the Mario clones)
- •Forward aerial has been sped up by 1.4x
- •CatchDash grab hitbox buffed from 500 to 800
- •Jab 1 has a sweet spot that deals hitstun
- •Luigi's aerial Down Special (Cyclone) spikes
- •The angle switched from 90 to 290
- •Furthermore, the base knockback got nerfed from 50 to 10, and to 0 on the last hit, and the knockback growth went from 100 to 40
- Samus:
- •Back aerial hitboxes buffed to 1200
- •Charge shot duration buffed from 20 to 35
- •Neutral special charge time nerfed from 1 to 5
- •Up special aerial control buffed from 0.017 to 0.025
- •Up special aerial vertical momentum buffed from 2.5 to 4
- •Samus's Gravity went from 0.066 to 0.085
- •Samus’s Neutral Aerial was switched to the Smash 4 Samus Neutral Air
- •The back hit of Neutral Air (second hitbox for Melee Samus Nair) base knockback buffed from 10 to 35, and added an electric effect
- •Last hit on Samus's Up Aerial base knockback buffed from 40 to 70
- •Last hit on Samus's Up Aerial damage increased from 4 to 9
- Ganondorf:
- •Grounded side special spikes
- Bowser:
- •Bowser's down special has been significantly sped up by 1.8x
- •Bowser's forward throw has been sped up by 1.5x
- •Bowser's back throw has been sped up by 1.5x
- •Bowser's up throw has been sped up by 1.6x
- •Final hit of grounded Up Special's base knockback and knockback growth went from both 50 to 90
- •Final hit of aerial Up Special's base knockback and knockback growth went from 50 and 20 respectively to 90
- •Down special spikes
- •Down special landing base knockback buffed from 60 to 70
- •Aerial and grounded Down special base knockback buffed from 45 to 70
- •Back aerial base knockback buffed from 55 to 75
- •Forward aerial semi-spikes
- •Forward aerial base knockback buffed from 60 to 70
- •Up aerial base knockback buffed from 60 to 80
- •The second Back Throw base knockback buffed from 40 to 60 to match the first BThrow's base knockback
- •Furthermore, the second Back Throw throw does 5 damage instead of 3
- •The second Forward Throw base knockback buffed from 40 to 60 to match the first FThrow's base knockback
- •Furthermore, the second Forward Throw throw does 5 damage instead of 3
- Kirby:
- •Aerial side special made a lot stronger and feels more like a hammer and matches his new grounded side special (Base knockback is 50 and knockback growth is 100)
- •All aerial side special hits do 6 damage
- •Midair jump vertical momentum are all equal to 2
- •Final cutter x offset nerfed from 3.5 to 2.75
- •Kirby's up smash is now the same as Fox's up smash
- •Base knockback went unchanged
- •Knockback growth went from 118 to 112
- •Damage went from 15 to 18
- •Angle changed from 75 to 80
- Jigglypuff:
- •Gravity nerfed from 0.064 to 0.075
- •Jump height initial velocity buffed from 0.7 to 1.5
- •Down special (Rest)'s hitbox buffed from 500 to 1500
- •Down aerial is now a worse version of Melee U Kirby's Dair but is still a good pressure tool
- •All down aerial hits are set to an angle of 290 and most of the base knockback on all hits have been set from 10 to 20
- •To compare both Kirby and Jigglypuff's down aerials;
- -Kirby's base knockback is 30 and has a knockback growth of 100
- -Puff's base knockback is 20 and has a knockback growth of 100
- Fox:
- •Laser nerfed back to vanilla Fox
- •Fox's dash attack can be acted out of faster (Starting from Frame 12, sped up by 2x)
- Marth
- •Aerial horizontal deceleration on Neutral special changed from 0.02 to 0.01
- •Up special landing lag buffed from 8 frames to 7 frames
- •Up special base knockback on non-tipper buffed from 20 to 60
- •Up special knockback growth on non-tipper nerfed from 90 to 70
- •Up special damage on non-tipper buffed from 6-7 to 10
- •Forward Smash hitbox buffed from 800-1000 to 1200
- •Up throw knockback growth buffed from 130 and 100 to 165 and 130 respectively
- •Up throw's base knockback is now always 60 instead of 60 and 40
- •Down tilt's tipper received the following changes:
- •It spikes
- •Damage buffed from 10 to 15
- •Shield Damage buffed from 0 to 30
- •Base knockback buffed from 50 to 60
- •Knockback growth buffed from 40 to 60
- •Hitbox nerfed from 1000 to 500
- •It now has a coin effect!
- •Marth side special has been sped up by 1.6x
- •All of Marth's aerials had their ending lag sped up by 1.5x
- Roy:
- •Up special landing lag buffed from 15 frames to 8 frames
- •Neutral special charge time nerfed from 7 half-seconds to 8 half-seconds
- •Neutral special damage added per second buffed from 5 to 7
- •Neutral special base damage buffed from 6 to 7
- Link:
- •Forward aerial base knockback on last hit buffed from 0 to 40
- •Neutral special semi spikes
- Yoshi
- •Egg semi spike was corrected from the 290 angle to the 310 angle
- Donkey Kong
- •DK's forward aerial semi spikes if it doesn't get the spike hitbox
- •DK's shield size buffed from 17.5 to 19.5 to try and cover him entirely
- •DK's Dash and Run Acceleration A and B has been swapped from 0.05 and 0.02 to 0.18 and 0.15 respectively
- •DK's Aerial Mobility A buffed from 0.12 to 0.14
- Pichu
- •Pichu's back aerial has been sped up by 1.4x
- BUGS -=-=-=-=-=-=-=-=-=-=-=
- Stages:
- •Princess Peach's Castle crashes the game trying to load Metal Cavern (will fix someday)
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